It's been a while since we've seen any mud-slinging in World Console War V, but Sony took another shot tonight, going after Microsoft's controversial console parity policy.
Although many independent developers have praised Microsoft for ramping up its indie support on Xbox One with the new ID@Xbox program, some have criticized the Xbox maker for insisting on "launch parity"—in other words, games would have to launch on Xbox the same day that they go live on other platforms. Under a policy like this, an indie developer would not be able to do any sort of timed exclusive release on the Xbox's big competitor: the PlayStation 4.
Microsoft recently told Edge that they hope to work with developers on a "case by case basis" when it comes to exclusive releases on other consoles, but that didn't stop Sony VP of publisher/developer relations Adam Boyes from going after the policy on Twitter tonight:
In the interest of transparency, I want to share our Dev clause that lists which platforms you cannot release on. pic.twitter.com/cJD46rFKcl
— Adam Boyes (@amboyes) March 12, 2014
This is of course not the first time Sony has gone after Microsoft's controversial policies—one of E3 2013's most memorable moments was a short video in which PlayStation executives hammered Microsoft's anti-used games policy, which was reversed a few weeks later. Console wars!