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		<title><![CDATA[Kotaku: Digital Delivery]]></title>
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			<title><![CDATA[Kotaku: Digital Delivery]]></title>
			<link>http://kotaku.com/tag/digital delivery</link>
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		<description><![CDATA[Kotaku posts tagged Digital Delivery]]></description>
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			<title><![CDATA[Steam Sales More Than Double For the Seventh Straight Year, Valve Looks at the Big Picture]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Steam Sales More Than Double For the Seventh Straight Year, Valve Looks at the Big Picture" href="http://kotaku.com/steam/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">steam</span></a></div -->					<div><a title="Click here to read Steam Sales More Than Double For the Seventh Straight Year, Valve Looks at the Big Picture" href="http://kotaku.com/5873708/steam-sales-more-than-double-for-the-seventh-straight-year-valve-looks-at-the-big-picture" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Steam Sales More Than Double For the Seventh Straight Year, Valve Looks at the Big Picture" alt="Click here to read Steam Sales More Than Double For the Seventh Straight Year, Valve Looks at the Big Picture" src="http://cache.kotaku.com/assets/images/9/2012/01/small_3c8bcf0d8bb6bad62c36fc9f419e65b7.jpg"/>
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				Disproving the power of packaged goods once again, Valve's Steam digital download platform saw another year of massive growth in 2011, with sales more than doubling and the number of simultaneous users surpassing the five million mark. What gets five million people on Steam all at once?				<a href="http://kotaku.com/5873708/steam-sales-more-than-double-for-the-seventh-straight-year-valve-looks-at-the-big-picture" title="Click here to read more about Steam Sales More Than Double For the Seventh Straight Year, Valve Looks at the Big Picture">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5873708/steam-sales-more-than-double-for-the-seventh-straight-year-valve-looks-at-the-big-picture]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5873708]]></guid>
			<category><![CDATA[Steam]]></category>
			<category><![CDATA[Big Picture UI]]></category>
			<category><![CDATA[digital delivery]]></category>
			<category><![CDATA[Digital Distribution]]></category>
			<category><![CDATA[Sales]]></category>
			<category><![CDATA[Valve]]></category>
			<pubDate><![CDATA[Fri, 06 Jan 2012 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Modern Warfare 3 Now Available for Purchase and Pre-Load on Amazon]]></title>
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				Amazon's digital download service is serving up fresh copies of <em>Modern Warfare 3 </em>standard edition to all comers today, allowing players to purchase and pre-load for play at launch, with a $10 digital download coupon to sweeten the deal. [<a href="http://www.amazon.com/gp/product/ASIN/B0060CSORI?tag=gmgamzn-20">Amazon</a>]				<a href="http://kotaku.com/5856547/modern-warfare-3-now-available-for-purchase-and-pre+load-on-amazon" title="Click here to read more about Modern Warfare 3 Now Available for Purchase and Pre-Load on Amazon">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5856547/modern-warfare-3-now-available-for-purchase-and-pre+load-on-amazon]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5856547]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Activision]]></category>
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			<category><![CDATA[Call Of Duty]]></category>
			<category><![CDATA[digital delivery]]></category>
			<category><![CDATA[Modern Warfare 3]]></category>
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			<category><![CDATA[Pre-load]]></category>
			<pubDate><![CDATA[Fri, 04 Nov 2011 15:44:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[EA's Origin Prepares for Third-Party Content as Install Base Approaches Four Million]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA's Origin Prepares for Third-Party Content as Install Base Approaches Four Million" href="http://kotaku.com/origin/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">origin</span></a></div -->					<div><a title="Click here to read EA's Origin Prepares for Third-Party Content as Install Base Approaches Four Million" href="http://kotaku.com/5838839/eas-origin-prepares-for-third+party-content-as-install-base-approaches-four-million" class="pp_image">
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				 It may be inconvenient to users of more popular digital distribution platforms, but its picking up steam. During a UBS conference in London earlier today, EA chief financial officer Eric Brown set Origin install numbers at "about 4 million", saying that third-party content was coming "very soon".				<a href="http://kotaku.com/5838839/eas-origin-prepares-for-third+party-content-as-install-base-approaches-four-million" title="Click here to read more about EA's Origin Prepares for Third-Party Content as Install Base Approaches Four Million">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5838839/eas-origin-prepares-for-third+party-content-as-install-base-approaches-four-million]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5838839]]></guid>
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			<category><![CDATA[Third Party]]></category>
			<pubDate><![CDATA[Fri, 09 Sep 2011 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5838839&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[GameFly Sweetens the Pot with PC Game Downloads]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GameFly Sweetens the Pot with PC Game Downloads" href="http://kotaku.com/gamefly/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamefly</span></a></div -->					<div><a title="Click here to read GameFly Sweetens the Pot with PC Game Downloads" href="http://kotaku.com/5829078/gamefly-sweetens-the-pot-with-pc-game-downloads" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read GameFly Sweetens the Pot with PC Game Downloads" alt="Click here to read GameFly Sweetens the Pot with PC Game Downloads" src="http://cache.kotaku.com/assets/images/9/2011/08/small_gameflything.jpg"/>
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				 For nearly a decade GameFly has been the Netflix of video games, delivering console and handheld titles to eager gamers across the United States, but where's the PC gaming love? It's coming later this year, when GameFly rolls out an online client featuring more than 100 free PC game downloads.				<a href="http://kotaku.com/5829078/gamefly-sweetens-the-pot-with-pc-game-downloads" title="Click here to read more about GameFly Sweetens the Pot with PC Game Downloads">More&nbsp;&raquo;</a>
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			<category><![CDATA[Gamefly]]></category>
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			<category><![CDATA[Rental]]></category>
			<pubDate><![CDATA[Tue, 09 Aug 2011 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5829078&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[GameStop Brings the Convenience of Digital PC Game Delivery to Retail]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GameStop Brings the Convenience of Digital PC Game Delivery to Retail" href="http://kotaku.com/gamestop/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamestop</span></a></div -->					<div><a title="Click here to read GameStop Brings the Convenience of Digital PC Game Delivery to Retail" href="http://kotaku.com/5825655/gamestop-brings-the-convenience-of-digital-pc-game-delivery-to-retail" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read GameStop Brings the Convenience of Digital PC Game Delivery to Retail" alt="Click here to read GameStop Brings the Convenience of Digital PC Game Delivery to Retail" src="http://cache.kotaku.com/assets/images/9/2011/07/small_offline.jpg"/>
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				Not everyone that purchases downloadable PC games does it because they prefer shopping at home. Some of them just hate discs and boxes. Maybe it's an environmental thing. Perhaps their father was killed by a DVD. Whatever the case, GameStop's in-store digital PC game purchase method is perfect for those types.				<a href="http://kotaku.com/5825655/gamestop-brings-the-convenience-of-digital-pc-game-delivery-to-retail" title="Click here to read more about GameStop Brings the Convenience of Digital PC Game Delivery to Retail">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5825655/gamestop-brings-the-convenience-of-digital-pc-game-delivery-to-retail]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5825655]]></guid>
			<category><![CDATA[GameStop]]></category>
			<category><![CDATA[Deus ex: human revolution]]></category>
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			<category><![CDATA[Steam]]></category>
			<pubDate><![CDATA[Thu, 28 Jul 2011 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5825655&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[GameStop's Online Store Becomes One with Impulse]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GameStop's Online Store Becomes One with Impulse" href="http://kotaku.com/gamestop/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamestop</span></a></div -->					<div><a title="Click here to read GameStop's Online Store Becomes One with Impulse" href="http://kotaku.com/5820890/gamestops-online-store-becomes-one-with-impulse" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read GameStop's Online Store Becomes One with Impulse" alt="Click here to read GameStop's Online Store Becomes One with Impulse" src="http://cache.kotaku.com/assets/images/9/2011/07/small_pulse.jpg"/>
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				 GameStop's purchase of Steam rival Impulse comes to a head today, as the video game retail giant fully integrates the PC game digital download service into its online store. Now, instead of purchasing a downloadable PC game through GameStop.com, you can go to Steam instead, like you were doing already anyway.				<a href="http://kotaku.com/5820890/gamestops-online-store-becomes-one-with-impulse" title="Click here to read more about GameStop's Online Store Becomes One with Impulse">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5820890/gamestops-online-store-becomes-one-with-impulse]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5820890]]></guid>
			<category><![CDATA[GameStop]]></category>
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			<category><![CDATA[Steam]]></category>
			<pubDate><![CDATA[Wed, 13 Jul 2011 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5820890&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Steam Plans To Take Over Your Television]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Steam Plans To Take Over Your Television" href="http://kotaku.com/gdc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc</span></a></div -->					<div><a title="Click here to read Steam Plans To Take Over Your Television" href="http://kotaku.com/5772480/steam-wants-to-take-over-your-television" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Steam Plans To Take Over Your Television" alt="Click here to read Steam Plans To Take Over Your Television" src="http://cache.kotaku.com/assets/images/9/2011/02/small_steamtv.jpg"/>
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				 Not content to dominate digital downloads on the Mac and PC, Valve is heading to GDC 2011 with plans for a "big picture" mode, a controller-friendly version of Steam perfect for playing on your big-screen television.				<a href="http://kotaku.com/5772480/steam-wants-to-take-over-your-television" title="Click here to read more about Steam Plans To Take Over Your Television">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5772480/steam-wants-to-take-over-your-television]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5772480]]></guid>
			<category><![CDATA[Gdc]]></category>
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			<category><![CDATA[Television]]></category>
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			<pubDate><![CDATA[Mon, 28 Feb 2011 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5772480&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ladies And Gentlemen, Restart Your Steam Engines]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ladies And Gentlemen, Restart Your Steam Engines" href="http://kotaku.com/valve/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">valve</span></a></div -->					<div><a title="Click here to read Ladies And Gentlemen, Restart Your Steam Engines" href="http://kotaku.com/5524757/ladies-and-gentlemen-restart-your-steam-engines" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ladies And Gentlemen, Restart Your Steam Engines" alt="Click here to read Ladies And Gentlemen, Restart Your Steam Engines" src="http://cache.kotaku.com/assets/images/9/2011/11/small_aa677f9b322f199fef3dc26fa950b3c8.jpg"/>
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				 As <a href="http://kotaku.com/5520916/steam-gets-its-big-overhaul-next-week">promised</a>, the new Steam client is now live, giving PC gamers the sort of shiny new and revamped features they've been craving for years.				<a href="http://kotaku.com/5524757/ladies-and-gentlemen-restart-your-steam-engines" title="Click here to read more about Ladies And Gentlemen, Restart Your Steam Engines">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5524757/ladies-and-gentlemen-restart-your-steam-engines]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5524757]]></guid>
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			<pubDate><![CDATA[Mon, 26 Apr 2010 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5524757&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Windows Games On Demand Drastically Discounts Arkham Asylum]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Windows Games On Demand Drastically Discounts Arkham Asylum" href="http://kotaku.com/games-on-demand/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamesondemand</span></a></div -->					<div><a title="Click here to read Windows Games On Demand Drastically Discounts Arkham Asylum" href="http://kotaku.com/5480395/windows-games-on-demand-drastically-discounts-arkham-asylum" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Windows Games On Demand Drastically Discounts Arkham Asylum" alt="Click here to read Windows Games On Demand Drastically Discounts Arkham Asylum" src="http://cache.kotaku.com/assets/images/9/2010/02/joker.jpg"/>
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				 Every weekend in March, Microsoft will be discounting Games on Demand for Windows titles, kicking things off with 75% off the critically acclaimed Batman: Arkham Asylum this Friday through Monday.				<a href="http://kotaku.com/5480395/windows-games-on-demand-drastically-discounts-arkham-asylum" title="Click here to read more about Windows Games On Demand Drastically Discounts Arkham Asylum">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5480395/windows-games-on-demand-drastically-discounts-arkham-asylum]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5480395]]></guid>
			<category><![CDATA[Games on Demand]]></category>
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			<pubDate><![CDATA[Thu, 25 Feb 2010 15:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5480395&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Persona PSP Halfway Delayed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Persona PSP Halfway Delayed" href="http://kotaku.com/delay-of-game/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delayofgame</span></a></div -->					<div><a title="Click here to read Persona PSP Halfway Delayed" href="http://kotaku.com/5357733/persona-psp-halfway-delayed" class="pp_image">
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				 <a class="autolink" title="Click here to read more posts tagged SHIN MEGAMI TENSEI: PERSONA" title="Click here to read more posts tagged SHIN MEGAMI TENSEI: PERSONA" href="http://kotaku.com/tag/shin-megami-tensei%7c-persona/">Shin Megami Tensei: Persona</a> for the PSP is delayed, and yet it isn't. While the UMD version of the game will arrive right on time, the PlayStation Network version slips to very early October.				<a href="http://kotaku.com/5357733/persona-psp-halfway-delayed" title="Click here to read more about Persona PSP Halfway Delayed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 11 Sep 2009 19:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Ex-Naughty Dogs Steel Penny For WiiWare]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ex-Naughty Dogs Steel Penny For WiiWare" href="http://kotaku.com/wiiware/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wiiware</span></a></div -->					<div><a title="Click here to read Ex-Naughty Dogs Steel Penny For WiiWare" href="http://kotaku.com/349047/ex+naughty-dogs-steel-penny-for-wiiware" class="pp_image">
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				Steel Penny Games, an Austin-based indie developer founded by Naughty Dog veterans Jason Hughes and Andrew Gilmour, have announced to the world their acceptance into Nintendo's WiiWare developer program, and are hard at work in delivering an original IP title for release later this year. Game details are sketchy, other than the fact that it will "blends a challenging puzzle game with dramatic fantasy environments and appealing characters." I am guessing it might have something to do with<a href="http://www.steelpennygames.com/puzzlingpaw.html"> Bruiser & Scratch in Case of the Puzzling Paw</a>, a causal game already announced on Steel Penny's homepage, though the description lacks any mention of specific platform. The press release mentions creating a new IP to span a series of games, and the "in" portion of the game title seems to indicate multiple episodes. With the company aiming for a Summer 2008 release, I'm sure we'll find out what they've got up their sleeve soon enough. 				<a href="http://kotaku.com/349047/ex+naughty-dogs-steel-penny-for-wiiware" title="Click here to read more about Ex-Naughty Dogs Steel Penny For WiiWare">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 25 Jan 2008 13:20:03 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Crystal Dynamics Dev Praises PSN]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Crystal Dynamics Dev Praises PSN" href="http://kotaku.com/playstation-network/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstationnetwork</span></a></div -->					<div><a title="Click here to read Crystal Dynamics Dev Praises PSN" href="http://kotaku.com/339995/crystal-dynamics-dev-praises-psn" class="pp_image">
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				Crystal Dynamics may have recently released the full version of Tomb Raider Anniversary onto the Xbox Live Marketplace, but as far as Anniversary's lead designer Riley Cooper is concerned  the PlayStation Network is where the future of digitally downloadable lies. <blockquote>"I'm very, very interested in digital distribution and the potential it has," said Cooper, speaking during GDC Lyon last month. "PlayStation Network is extremely interesting because it's a more flexible space."</blockquote>Cooper explains that the slow process of opening the constraints of Xbox Live by Microsoft makes the PSN, with games like Warhawk already available for full download, that much more attractive. He, like many of us, pictures a future where console games previously available only on retail shelves are readily downloadable by all, and GameStop employees fall into despair as the only customers they retain are internet-ignorant yokels who just come down the mountains for a little fun. 				<a href="http://kotaku.com/339995/crystal-dynamics-dev-praises-psn" title="Click here to read more about Crystal Dynamics Dev Praises PSN">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 03 Jan 2008 10:40:32 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Aqua Teen Pro-Am Devs On PSN]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Aqua Teen Pro-Am Devs On PSN" href="http://kotaku.com/playstation-network/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstationnetwork</span></a></div -->					<div><a title="Click here to read Aqua Teen Pro-Am Devs On PSN" href="http://kotaku.com/331305/aqua-teen-pro+am-devs-on-psn" class="pp_image">
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				Creat Studios, the developers of the critically ravaged Aqua Teen Hunger Force Zombie Ninja Pro-Am and Coded Arms: Contagion for the PSP have just signed on as PlayStation Network publishers. They are now officially able to publish their own downloadable games and act as a publisher for other developers on the PSN. <blockquote>"We are very excited to become a PLAYSTATION®Network publisher," said Vladimir Starzhevsky, CEO of Creat Studios, Inc. "Digital distribution is a key component in our strategy of becoming a global leader in creating and providing interactive entertainment."</blockquote>Hopefully they will continue their tradition of only releasing top-quality games like Biker Mice from Mars for the PS2 and Bratz: Super Babyz for the DS, and American Chopper 2: Full Throttle. 				<a href="http://kotaku.com/331305/aqua-teen-pro+am-devs-on-psn" title="Click here to read more about Aqua Teen Pro-Am Devs On PSN">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 07 Dec 2007 13:00:33 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[GameTap Hits 1,000 With Civ IV]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GameTap Hits 1,000 With Civ IV" href="http://kotaku.com/digital-delivery/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">digitaldelivery</span></a></div -->					<div><a title="Click here to read GameTap Hits 1,000 With Civ IV" href="http://kotaku.com/323323/gametap-hits-1000-with-civ-iv" class="pp_image">
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				<a href="http://kotaku.com/gaming/digital-delivery/gametap-nears-1000th-game-312376.php">We knew it was coming</a>, and now it is finally here. GameTap has reached the 1,000 game milestone, with none other than Sid Meier's Civilization IV taking the honors as the landmark title. For those keeping track, that's an average of 500 games a year over the course of the service's two-year life.  When GameTap first launched, there were 300 older game titles available. Since then they've grown to include new game releases from companies like Codemasters and Eidos as well original news and animation programming. Joining Civ IV is HItman: Contracts, the third game in the Hitman series, just in time for the release of the Philadelphia-scaring movie. You can head over to <a href="http://www.gametap.com/explore/">GameTap.com</a> for more information, or to see the nifty mosiac pictured above in all of its mouseover box art glory. 				<a href="http://kotaku.com/323323/gametap-hits-1000-with-civ-iv" title="Click here to read more about GameTap Hits 1,000 With Civ IV">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 15 Nov 2007 16:00:28 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Netflix Eyeing Xbox 360, PS3 For Rentals]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Netflix Eyeing Xbox 360, PS3 For Rentals" href="http://kotaku.com/digital-delivery/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">digitaldelivery</span></a></div -->					<div><a title="Click here to read Netflix Eyeing Xbox 360, PS3 For Rentals" href="http://kotaku.com/314710/netflix-eyeing-xbox-360-ps3-for-rentals" class="pp_image">
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				Gamasutra is reporting that mail order movie rental service Netflix is looking at alternate delivery vehicles for subscribers, including "internet-connected HD-DVD and Blu-ray devices." That could mean that PlayStation 3 and Xbox 360 owners could benefit from the company's on-demand movie watching service, already available for PC users and included with regular membership.				<a href="http://kotaku.com/314710/netflix-eyeing-xbox-360-ps3-for-rentals" title="Click here to read more about Netflix Eyeing Xbox 360, PS3 For Rentals">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 24 Oct 2007 19:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[GameTap Nears 1000th Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GameTap Nears 1000th Game" href="http://kotaku.com/digital-delivery/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">digitaldelivery</span></a></div -->					<div><a title="Click here to read GameTap Nears 1000th Game" href="http://kotaku.com/312376/gametap-nears-1000th-game" class="pp_image">
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				Way back when GameTap was first announced via a series of viral websites, I was highly skeptical of the service, which at the time only had a handful of older titles that were easily available via other sources or not worth playing altogether. Since then the service has grown into a respectable game delivery platform worth of my $9.99 a month, and with games like Clive Barker's Jericho coming to the service for no charge to subscribers, it's an excellent time to be paying member. As of right now there are 989 titles available, and the company has now announced that November 15th will mark the 1000th game available on the service. They aren't telling what game that is, but they do hint that it will be from one of their publishing partners like Eidos, or Codemasters. Head over to <a href="http://www.GameTap.com">GameTap's website</a> and sign up today for only $.99 your first month. They've got Typing of the Dead, so it pretty much pays for itself. 				<a href="http://kotaku.com/312376/gametap-nears-1000th-game" title="Click here to read more about GameTap Nears 1000th Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 18 Oct 2007 12:20:15 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Majesco Titles On GameTap]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Majesco Titles On GameTap" href="http://kotaku.com/psychonauts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">psychonauts</span></a></div -->					<div><a title="Click here to read Majesco Titles On GameTap" href="http://kotaku.com/293080/majesco-titles-on-gametap" class="pp_image">
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				Every week I am feeling a bit better about that $.99 GameTap free trial that I keep forgetting to cancel. Not only will they have Clive Barker's Jericho for the only price worth paying for it (free), but now they've signed a deal to provide Majesco games to lazy folk like me that never got around to stopping the service. If I had actually gone through with ending it only to have Psychonauts suddenly become available I would have kicked myself so hard.  BloodRayne 1 & 2 and Jaws: Unleashed I could give or take, but mmmm Psychonauts.<blockquote> "Given the limited shelf space and relatively quick turn of titles at retail nowadays, we consider GameTap to be a valuable vehicle that can help extend the video game lifecycle," said Ken Gold, vice president of Marketing, Majesco.</blockquote>That's the truth. I've been using the service lately to fill in a few gaps in my gaming portfolio. If you haven't experienced the joy of Psychonauts, now would be an excellent time. 				<a href="http://kotaku.com/293080/majesco-titles-on-gametap" title="Click here to read more about Majesco Titles On GameTap">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 24 Aug 2007 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[AWOMO Beta Launches]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read AWOMO Beta Launches" href="http://kotaku.com/digital-delivery/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">digitaldelivery</span></a></div -->					<div><a title="Click here to read AWOMO Beta Launches" href="http://kotaku.com/290106/awomo-beta-launches" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read AWOMO Beta Launches" alt="Click here to read AWOMO Beta Launches" src="http://cache.kotaku.com/assets/images/9/2007/08/small_awomoscreen.jpg"/>
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				A World Of My Own is a game download service embedded in a virtual world that will allow users to meet other players in the guise of customizable avatars and quickly download gaming titles to play alone or with your newfound friends. The concept is intriguing the hell out of me as well as several big name game companies already signed on for the service. Companies like Atari, Eidos, Vivendi, 2K Sports, Sega and NCsoft are just a few of the publishers listed on <a href="http://www.AWOMO.com">AWOMO.com</a>, which has been newly revamped to coincide with the launch of the beta program. Of the <a href="http://kotaku.com/gaming/pc/beta-watch-a-world-of-your-own-263626.php">30,000 slots opened</a>, 20,000 have been filled, and with the beta only in an early download testing phase there is still plenty of time to sign up. I've got a feeling that AWOMO is going to be a pretty big deal one day, so be sure to bookmark this post to laugh at me should I wind up horribly wrong. 				<a href="http://kotaku.com/290106/awomo-beta-launches" title="Click here to read more about AWOMO Beta Launches">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 16 Aug 2007 11:40:25 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Acclaim Strays From Download Play]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Acclaim Strays From Download Play" href="http://kotaku.com/shiny-circles/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shinycircles</span></a></div -->					<div><a title="Click here to read Acclaim Strays From Download Play" href="http://kotaku.com/273705/acclaim-strays-from-download-play" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Acclaim Strays From Download Play" alt="Click here to read Acclaim Strays From Download Play" src="http://cache.kotaku.com/assets/images/9/2007/06/small_akklaimlogo.gif"/>
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				Re-envisioned as a company that created free to download and play MMO games via the internet, Acclaim was well on their way to proving that the digital delivery of large scale games like 9Dragons and BOTS!! could work. And it did - so well that they are now teaming up with SwiftCD.com to offer CD and DVD versions of their popular online games. On the download pages of the aforementioned games you can now order a CD or DVD copy delivered to your house for just $3.99 or $5.99 respectively. 				<a href="http://kotaku.com/273705/acclaim-strays-from-download-play" title="Click here to read more about Acclaim Strays From Download Play">More&nbsp;&raquo;</a>
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			<category><![CDATA[digital delivery]]></category>
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			<pubDate><![CDATA[Fri, 29 Jun 2007 13:20:28 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=273705&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Beta Watch: A World of Your Own]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Beta Watch: A World of Your Own" href="http://kotaku.com/vr-game-store/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">vrgamestore</span></a></div -->					<div><a title="Click here to read Beta Watch: A World of Your Own" href="http://kotaku.com/263626/beta-watch-a-world-of-your-own" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Beta Watch: A World of Your Own" alt="Click here to read Beta Watch: A World of Your Own" src="http://cache.kotaku.com/assets/images/9/2007/05/small_awoyoscreen.jpg"/>
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				What is Game Domain International's A World Of My Own? Think the virtual socializing of Second Life meets GameTap and you're on the right track. You create a character and navigate a 3D world where you'll be able to purchase and play full PC games in 'a matter of minutes', thanks to GDI's proprietary tech. Much like GameTap, titles will range from old favorites to brand spankin' new games. 				<a href="http://kotaku.com/263626/beta-watch-a-world-of-your-own" title="Click here to read more about Beta Watch: A World of Your Own">More&nbsp;&raquo;</a>
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			<category><![CDATA[vr game store]]></category>
			<category><![CDATA[A world of your own]]></category>
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			<category><![CDATA[beta watch]]></category>
			<category><![CDATA[digital delivery]]></category>
			<category><![CDATA[PC]]></category>
			<pubDate><![CDATA[Fri, 25 May 2007 13:00:59 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=263626&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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