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		<title><![CDATA[Kotaku: Deus Ex 3]]></title>
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			<title><![CDATA[Another Chance to Get Excited About Deus Ex: Human Revolution]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Another Chance to Get Excited About &lt;em&gt;Deus Ex: Human Revolution&lt;/em&gt;" href="http://kotaku.com/video/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">video</span></a></div -->					<div><a title="Click here to read Another Chance to Get Excited About &lt;em&gt;Deus Ex: Human Revolution&lt;/em&gt;" href="http://kotaku.com/5807101/another-chance-to-get-excited-about-deus-ex-human-revolution" class="pp_image">
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				<!-- videoId: OcWNQnm3Cb4 --><!-- /videoId: OcWNQnm3Cb4 --> Want your <em>Deus Ex</em> a little more action-packed? Our latest look at Eidos Montreal's <em>Deus Ex: Human Revolution</em> fits the bill. It's an opportunity to see protagonist Adam Jensen get his ass kicked and to bask in a whole lotta cybernetic gun fights.				<a href="http://kotaku.com/5807101/another-chance-to-get-excited-about-deus-ex-human-revolution" title="Click here to read more about Another Chance to Get Excited About Deus Ex: Human Revolution">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5807101/another-chance-to-get-excited-about-deus-ex-human-revolution]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5807101]]></guid>
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			<pubDate><![CDATA[Tue, 31 May 2011 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Deus Ex: Human Revolution Screens Are Pure Gold]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Deus Ex: Human Revolution&lt;/em&gt; Screens Are Pure Gold" href="http://kotaku.com/deus-ex-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deusex3</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Deus Ex: Human Revolution&lt;/em&gt; Screens Are Pure Gold" href="http://kotaku.com/5801332/deus-ex-human-revolution-screens-are-pure-gold/gallery/" class="pp_image">
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				Alright, alright, so there <em>are</em> some greens and reds intermingled with the rich, golden hues of Eidos Montreal's new <em>Deus Ex</em> prequel, but this game's so luscious and brassy it's going to sound redundant when Square Enix announces it's officially gone gold. Ahem.				<a href="http://kotaku.com/5801332/deus-ex-human-revolution-screens-are-pure-gold/gallery/" title="Click here to read more about Deus Ex: Human Revolution Screens Are Pure Gold">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 12 May 2011 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Thoughts Born of Ten Hours with Deus Ex: Human Revolution]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Thoughts Born of Ten Hours with &lt;em&gt;Deus Ex: Human Revolution&lt;/em&gt;" href="http://kotaku.com/augmented-mind-reading/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">augmentedmindreading</span></a></div -->					<div><a title="Click here to read Thoughts Born of Ten Hours with &lt;em&gt;Deus Ex: Human Revolution&lt;/em&gt;" href="http://kotaku.com/5800819/thoughts-born-of-ten-hours-with-deus-ex-human-revolution" class="pp_image">
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				 Rock, Paper, Shotgun's Quintin Smith recently got a chance to play ten hours' worth of Eidos Montreal's latest cyberpunk thriller, <em>Deus Ex: Human Revolution</em>. Rather than exhaustively regurgitating every minute, instead he shares the thoughts playing the game put into his head. Thoughts like, "I am SUCH a badass. Watch this!"				<a href="http://kotaku.com/5800819/thoughts-born-of-ten-hours-with-deus-ex-human-revolution" title="Click here to read more about Thoughts Born of Ten Hours with Deus Ex: Human Revolution">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 11 May 2011 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Deus Ex: Human Revolution Gets Augmented With Fancy Extras (And A Release Date)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Deus Ex: Human Revolution&lt;/em&gt; Gets Augmented With Fancy Extras (And A Release Date)" href="http://kotaku.com/it.s-a-date/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">itsadate</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Deus Ex: Human Revolution&lt;/em&gt; Gets Augmented With Fancy Extras (And A Release Date)" href="http://kotaku.com/5779954/deus-ex-human-revolution-gets-augmented-with-fancy-extras-and-a-release-date" class="pp_image">
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				North American gamers will get their hands on <a href="http://kotaku.com/tag/deusexhumanrevolution">Deus Ex: Human Revolution</a> on August 23&mdash;earlier than our <a href="http://kotaku.com/#!5779318/at-least-australians-know-when-deus-ex-human-revolution-is-coming-out">Australian counterparts</a>. We'll also get a reasonably priced "Augmented Edition" for the PlayStation 3, Xbox 360 and PC when the third Deus Ex game arrives.				<a href="http://kotaku.com/5779954/deus-ex-human-revolution-gets-augmented-with-fancy-extras-and-a-release-date" title="Click here to read more about Deus Ex: Human Revolution Gets Augmented With Fancy Extras (And A Release Date)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5779954/deus-ex-human-revolution-gets-augmented-with-fancy-extras-and-a-release-date]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5779954]]></guid>
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			<pubDate><![CDATA[Tue, 08 Mar 2011 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Hands-on With The New Deus Ex And The Next Stage In Human Revolution]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hands-on With The New Deus Ex And The Next Stage In Human Revolution" href="http://kotaku.com/preview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">preview</span></a></div -->					<div><a title="Click here to read Hands-on With The New Deus Ex And The Next Stage In Human Revolution" href="http://kotaku.com/5769270/hands+on-with-the-new-deus-ex-and-the-next-stage-in-human-revolution" class="pp_image">
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				When we last left Adam Jensen, the star of <a href="http://kotaku.com/tag/deusexhumanrevolution">Deus Ex: Human Revolution</a>, during <a href="http://kotaku.com/#!5750411/learning-how-to-walk-before-we-fly-in-the-new-deus-ex">our earlier preview</a> of Eidos Montreal's game, he was beaten, bloody and on the verge of no longer being just a human.				<a href="http://kotaku.com/5769270/hands+on-with-the-new-deus-ex-and-the-next-stage-in-human-revolution" title="Click here to read more about Hands-on With The New Deus Ex And The Next Stage In Human Revolution">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5769270/hands+on-with-the-new-deus-ex-and-the-next-stage-in-human-revolution]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5769270]]></guid>
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			<pubDate><![CDATA[Thu, 24 Feb 2011 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[See The Augmented Cyberpunk Side of The New Deus Ex]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read See The Augmented Cyberpunk Side of The New Deus Ex" href="http://kotaku.com/video/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">video</span></a></div -->					<div><a title="Click here to read See The Augmented Cyberpunk Side of The New Deus Ex" href="http://kotaku.com/5750907/see-the-augmented-cyberpunk-side-of-the-new-deus-ex" class="pp_image">
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				<!-- videoId: 5R_3sw3_m1o --><!-- /videoId: 5R_3sw3_m1o --> We've talked about the <a href="http://kotaku.com/5750411/">human, first-person shooter side</a> of Eidos Montreal's <a href="http://kotaku.com/tag/deusexhumanrevolution">Deus Ex: Human Revolution</a>. Now see its other facets: stealth, hacking, tech upgrade trees, Adam Jensen's cybernetically enhanced super skills and more.				<a href="http://kotaku.com/5750907/see-the-augmented-cyberpunk-side-of-the-new-deus-ex" title="Click here to read more about See The Augmented Cyberpunk Side of The New Deus Ex">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 03 Feb 2011 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[First Hands-on With Deus Ex: Human Revolution Teaches Us To Walk, Then Fly]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Hands-on With Deus Ex: Human Revolution Teaches Us To Walk, Then Fly" href="http://kotaku.com/preview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">preview</span></a></div -->					<div><a title="Click here to read First Hands-on With Deus Ex: Human Revolution Teaches Us To Walk, Then Fly" href="http://kotaku.com/5750411/learning-how-to-walk-before-we-fly-in-the-new-deus-ex" class="pp_image">
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				I've learned to walk in <a href="http://kotaku.com/tag/deusexhumanrevolution">Deus Ex: Human Revolution</a>, seeing its first-person shooter side, getting my feet wet in its sci-fi drama and corporate espionage, before diving into its cyberpunk depths.				<a href="http://kotaku.com/5750411/learning-how-to-walk-before-we-fly-in-the-new-deus-ex" title="Click here to read more about First Hands-on With Deus Ex: Human Revolution Teaches Us To Walk, Then Fly">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 03 Feb 2011 11:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[How Deus Ex 3's Cyber Renaissance Averted A Puffy Pants Disaster]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Deus Ex 3's Cyber Renaissance Averted A Puffy Pants Disaster" href="http://kotaku.com/gdc10/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc10</span></a></div -->					<div><a title="Click here to read How Deus Ex 3's Cyber Renaissance Averted A Puffy Pants Disaster" href="http://kotaku.com/5491544/how-deus-ex-3s-cyber-renaissance-averted-a-puffy-pants-disaster" class="pp_image">
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				How did the combination of Deus Ex's brand of cyberpunk, the Greek myth of Icarus and baroque fashions almost turn Deus Ex: Human Revolution into a futuristic Renaissance fair? With very good intentions by the new Deus Ex team.				<a href="http://kotaku.com/5491544/how-deus-ex-3s-cyber-renaissance-averted-a-puffy-pants-disaster" title="Click here to read more about How Deus Ex 3's Cyber Renaissance Averted A Puffy Pants Disaster">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5491544/how-deus-ex-3s-cyber-renaissance-averted-a-puffy-pants-disaster]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5491544]]></guid>
			<category><![CDATA[Gdc10]]></category>
			<category><![CDATA[deus ex 3]]></category>
			<category><![CDATA[Deus ex: human revolution]]></category>
			<category><![CDATA[Eidos Montreal]]></category>
			<category><![CDATA[Jonathan Jacques-Belletete]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 12 Mar 2010 19:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5491544&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[First Deus Ex 3 &quot;Screens&quot;]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Deus Ex 3 &amp;quot;Screens&amp;quot;" href="http://kotaku.com/deus-ex-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deusex3</span></a></div -->					<div><a title="Click here to read First Deus Ex 3 &amp;quot;Screens&amp;quot;" href="http://kotaku.com/5491602/first-deus-ex-3-screens/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read First Deus Ex 3 &amp;quot;Screens&amp;quot;" alt="Click here to read First Deus Ex 3 &amp;quot;Screens&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2012/02/small_9c8e27ca1af65c668f5cf14d53939776.jpg"/>
											</a></div>
									</div>
				We just were sent a load of images from <strike>what we're told are screens</strike> <a href="http://kotaku.com/5491590/deus-ex-human-revolution-trailer-reveals-little">a Deus Ex: Human Revolution trailer.</a> &lt;strike.No idea if they're real</strike> (<a href="http://kotaku.com/5491590/deus-ex-human-revolution-trailer-reveals-little">they are</a>), but Eidos Montreal was talking about it today at the Game Developers Conference.				<a href="http://kotaku.com/5491602/first-deus-ex-3-screens/gallery/" title="Click here to read more about First Deus Ex 3 &quot;Screens&quot;">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5491602/first-deus-ex-3-screens/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5491602]]></guid>
			<category><![CDATA[deus ex 3]]></category>
			<category><![CDATA[Eidos]]></category>
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			<category><![CDATA[Original]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Rumor]]></category>
			<pubDate><![CDATA[Thu, 11 Mar 2010 22:51:35 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5491602&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Deus Ex 3, Smoke If You've Got 'Em]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Deus Ex 3, Smoke If You've Got 'Em" href="http://kotaku.com/eidos/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">eidos</span></a></div -->					<div><a title="Click here to read Deus Ex 3, Smoke If You've Got 'Em" href="http://kotaku.com/5485381/deus-ex-3-smoke-if-youve-got-em" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Deus Ex 3, Smoke If You've Got 'Em" alt="Click here to read Deus Ex 3, Smoke If You've Got 'Em" src="http://cache.kotaku.com/assets/images/9/2010/03/dx1.png"/>
											</a></div>
									</div>
				To promote the upcoming cyberpunk game Deus Ex, game Eidos Montreal posted an image of a lighter. Wow. That's so exciting!				<a href="http://kotaku.com/5485381/deus-ex-3-smoke-if-youve-got-em" title="Click here to read more about Deus Ex 3, Smoke If You've Got 'Em">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5485381/deus-ex-3-smoke-if-youve-got-em]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5485381]]></guid>
			<category><![CDATA[Eidos]]></category>
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			<category><![CDATA[News]]></category>
			<category><![CDATA[PC]]></category>
			<pubDate><![CDATA[Thu, 04 Mar 2010 05:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5485381&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[What Is Deus Ex: Human Revolution?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Is Deus Ex: Human Revolution?" href="http://kotaku.com/square-enix-europe/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">squareenixeurope</span></a></div -->					<div><a title="Click here to read What Is Deus Ex: Human Revolution?" href="http://kotaku.com/5467432/what-is-deus-ex-human-revolution" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Is Deus Ex: Human Revolution?" alt="Click here to read What Is Deus Ex: Human Revolution?" src="http://cache.kotaku.com/assets/images/9/2010/02/de31.jpg"/>
											</a></div>
									</div>
				 Well, it's a trademark filing, that's what.				<a href="http://kotaku.com/5467432/what-is-deus-ex-human-revolution" title="Click here to read more about What Is Deus Ex: Human Revolution?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5467432/what-is-deus-ex-human-revolution]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5467432]]></guid>
			<category><![CDATA[Square enix europe]]></category>
			<category><![CDATA[deus ex 3]]></category>
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			<category><![CDATA[Eidos Montreal]]></category>
			<pubDate><![CDATA[Tue, 09 Feb 2010 05:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5467432&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Eidos Montreal Creating Square Enix's First "Global Game"]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Eidos Montreal Creating Square Enix's First &quot;Global Game&quot;" href="http://kotaku.com/square-enix/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">squareenix</span></a></div -->					<div><a title="Click here to read Eidos Montreal Creating Square Enix's First &quot;Global Game&quot;" href="http://kotaku.com/5405750/eidos-montreal-creating-square-enixs-first-global-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Eidos Montreal Creating Square Enix's First &quot;Global Game&quot;" alt="Click here to read Eidos Montreal Creating Square Enix's First &quot;Global Game&quot;" src="http://cache.kotaku.com/assets/images/9/2009/11/squareeidos.jpg"/>
											</a></div>
									</div>
				 The development studio working on <a class="autolink" title="Click here to read more posts tagged #thief4" title="Click here to read more posts tagged #thief4" href="http://kotaku.com/tag/thief4/">Thief 4</a> and <a class="autolink" title="Click here to read more posts tagged #deusex3" title="Click here to read more posts tagged #deusex3" href="http://kotaku.com/tag/deusex3/">Deus Ex 3</a> has another major project on its hands, with <a class="autolink" title="Click here to read more posts tagged #squareenix" title="Click here to read more posts tagged #squareenix" href="http://kotaku.com/tag/squareenix/">Square Enix</a> revealing that <a class="autolink" title="Click here to read more posts tagged #eidosmontreal" title="Click here to read more posts tagged #eidosmontreal" href="http://kotaku.com/tag/eidosmontreal/">Eidos Montreal</a> is hard at work on the company's first "global game."				<a href="http://kotaku.com/5405750/eidos-montreal-creating-square-enixs-first-global-game" title="Click here to read more about Eidos Montreal Creating Square Enix's First "Global Game"">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5405750/eidos-montreal-creating-square-enixs-first-global-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5405750]]></guid>
			<category><![CDATA[Square Enix]]></category>
			<category><![CDATA[deus ex 3]]></category>
			<category><![CDATA[Eidos Montreal]]></category>
			<category><![CDATA[global]]></category>
			<category><![CDATA[New Game]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Thief 4]]></category>
			<pubDate><![CDATA[Mon, 16 Nov 2009 11:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5405750&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Fuel Your Preconceptions With This Deus Ex 3 Concept Art]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fuel Your Preconceptions With This Deus Ex 3 Concept Art" href="http://kotaku.com/deus-ex-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deusex3</span></a></div -->					<div><a title="Click here to read Fuel Your Preconceptions With This Deus Ex 3 Concept Art" href="http://kotaku.com/5091688/fuel-your-preconceptions-with-this-deus-ex-3-concept-art" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Fuel Your Preconceptions With This Deus Ex 3 Concept Art" alt="Click here to read Fuel Your Preconceptions With This Deus Ex 3 Concept Art" src="http://cache.kotaku.com/assets/images/9/2008/11/de31.jpg"/>
											</a></div>
									</div>
				Thanks to the Viking <em>warriors </em>at Gamereactor, we have our first good look at how Deus Ex 3 is shaping up. Not the game itself, mind you, it's far too early for that kind of business, but this concept art should at least give you an idea of the tone Eidos Montreal are shooting for. First thing we noticed? There's sunshine! Second thing?<em> Somebody's</em> been watching a lot of Blade Runner.				<a href="http://kotaku.com/5091688/fuel-your-preconceptions-with-this-deus-ex-3-concept-art" title="Click here to read more about Fuel Your Preconceptions With This Deus Ex 3 Concept Art">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5091688/fuel-your-preconceptions-with-this-deus-ex-3-concept-art]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5091688]]></guid>
			<category><![CDATA[deus ex 3]]></category>
			<category><![CDATA[Deus Ex]]></category>
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			<category><![CDATA[Media]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Tue, 18 Nov 2008 03:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5091688&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Deus Ex 3 Guy Says Deus Ex 1 Was "Kinda Slow"]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Deus Ex 3 Guy Says Deus Ex 1 Was &quot;Kinda Slow&quot;" href="http://kotaku.com/deus-ex-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deusex3</span></a></div -->					<div><a title="Click here to read Deus Ex 3 Guy Says Deus Ex 1 Was &quot;Kinda Slow&quot;" href="http://kotaku.com/5066944/deus-ex-3-guy-says-deus-ex-1-was-kinda-slow" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Deus Ex 3 Guy Says Deus Ex 1 Was &quot;Kinda Slow&quot;" alt="Click here to read Deus Ex 3 Guy Says Deus Ex 1 Was &quot;Kinda Slow&quot;" src="http://cache.kotaku.com/assets/images/9/2008/10/deusex3logo.jpg"/>
											</a></div>
									</div>
				Deus Ex 1 was a masterpiece. Deus Ex 2 deviated from Deus Ex 1's formula, and failed as a result. So what's Deus Ex 3 going to be like? Well it sounds like it's going to be faster, for one, with lead game designer Jean-Francois Dugas telling Edge the first Deus Ex was "kinda slow".				<a href="http://kotaku.com/5066944/deus-ex-3-guy-says-deus-ex-1-was-kinda-slow" title="Click here to read more about Deus Ex 3 Guy Says Deus Ex 1 Was "Kinda Slow"">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5066944/deus-ex-3-guy-says-deus-ex-1-was-kinda-slow]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5066944]]></guid>
			<category><![CDATA[deus ex 3]]></category>
			<category><![CDATA[Deux Ex]]></category>
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			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Wed, 22 Oct 2008 08:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5066944&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[More Deus Ex 3 Details Emerge]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read More Deus Ex 3 Details Emerge" href="http://kotaku.com/deus-ex-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deusex3</span></a></div -->					<div><a title="Click here to read More Deus Ex 3 Details Emerge" href="http://kotaku.com/5059182/more-deus-ex-3-details-emerge" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read More Deus Ex 3 Details Emerge" alt="Click here to read More Deus Ex 3 Details Emerge" src="http://cache.kotaku.com/assets/images/9/2008/10/custom_1223223816371_screenshot_202477.jpg"/>
											</a></div>
									</div>
				Well, looks like PC Zone <a href="http://kotaku.com/5059184/pc-zone-to-expose-deus-ex-3-conspiracy-">was saving up its 200th issue</a> for Deus Ex. It's the cover story in the latest edition, which has already landed in subscribers' mailboxes and hits newsstands on Oct. 9. The writeup also features the first screenshots of the game, which CVG scanned and uploaded (above).				<a href="http://kotaku.com/5059182/more-deus-ex-3-details-emerge" title="Click here to read more about More Deus Ex 3 Details Emerge">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5059182/more-deus-ex-3-details-emerge]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5059182]]></guid>
			<category><![CDATA[Deus ex 3]]></category>
			<category><![CDATA[Eidos]]></category>
			<category><![CDATA[Pc Gaming]]></category>
			<pubDate><![CDATA[Sun, 05 Oct 2008 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5059182&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[PC Zone To Expose Deus Ex 3 Conspiracy?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PC Zone To Expose Deus Ex 3 Conspiracy?" href="http://kotaku.com/deus-ex-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deusex3</span></a></div -->					<div><a title="Click here to read PC Zone To Expose Deus Ex 3 Conspiracy?" href="http://kotaku.com/5046913/pc-zone-to-expose-deus-ex-3-conspiracy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PC Zone To Expose Deus Ex 3 Conspiracy?" alt="Click here to read PC Zone To Expose Deus Ex 3 Conspiracy?" src="http://cache.kotaku.com/assets/images/9/2008/09/20080907_story_dx3_mag.jpg"/>
											</a></div>
									</div>
				Things have been a bit quiet on the <a href="http://kotaku.com/gaming/rumor-confirmed/eidos-montreal-confirms-deus-ex-3-326401.php">Deus Ex 3</a> front, but the <a href="http://kotaku.com/5011533/deus-ex-free-next-week">news</a> that the original game was to be made available for free from Gametap seemed to suggest that something was coming down the pipe.				<a href="http://kotaku.com/5046913/pc-zone-to-expose-deus-ex-3-conspiracy" title="Click here to read more about PC Zone To Expose Deus Ex 3 Conspiracy?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5046913/pc-zone-to-expose-deus-ex-3-conspiracy]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5046913]]></guid>
			<category><![CDATA[deus ex 3]]></category>
			<category><![CDATA[Rumor]]></category>
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			<category><![CDATA[Pc zone]]></category>
			<pubDate><![CDATA[Mon, 08 Sep 2008 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5046913&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Eidos Montréal Working On Thief 4]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Eidos Montréal Working On Thief 4" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Eidos Montréal Working On Thief 4" href="http://kotaku.com/376780/eidos-montreal-working-on-thief-4" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Eidos Montréal Working On Thief 4" alt="Click here to read Eidos Montréal Working On Thief 4" src="http://cache.kotaku.com/assets/images/9/2008/04/small_theifdeadlyshadows.jpg"/>
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				 Eidos Montréal's website clearly states that the studio's first two projects will involve reviving successful franchises.  The team is already working on the highly anticipated <a href="http://kotaku.com/gaming/rumor-confirmed/eidos-montreal-confirms-deus-ex-3-326401.php">Deus Ex 3</a>, and now a recruitment post on their website hints at their next AAA title. <blockquote>Eidos-Montréal is proud to announce the recruitment for our 2nd "AAA" project... A hint! The title begins with the letter " T "</blockquote>Both Thief and Deus Ex were Ion Storm creations, and with studio head Stephane D'Astous only recently removing the T from the Thief logo from his Facebook profile, things look good for a sneaky sequel to one of the best stealth-action franchises ever. Eurogamer got in touch with Eidos and was given a "no comment" on the whole situation, but in light of the circumstances I'd say Thief 4 is a pretty safe bet. Yum.				<a href="http://kotaku.com/376780/eidos-montreal-working-on-thief-4" title="Click here to read more about Eidos Montréal Working On Thief 4">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 07 Apr 2008 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Spector Only Has Three to Five Games Left In Him]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Spector Only Has Three to Five Games Left In Him" href="http://kotaku.com/deus-ex-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deusex3</span></a></div -->					<div><a title="Click here to read Spector Only Has Three to Five Games Left In Him" href="http://kotaku.com/335657/spector-only-has-three-to-five-games-left-in-him" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2007/12/deusex-top.jpg"></a>Sounds like famed game developer Warren Spector is winding down. In a recent interview with Eurogamer he bemoaned the amount of energy it takes to make games these days and said he probably only has three to five left in him before he shuffles off this mortal coil.				<a href="http://kotaku.com/335657/spector-only-has-three-to-five-games-left-in-him" title="Click here to read more about Spector Only Has Three to Five Games Left In Him">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 19 Dec 2007 13:00:55 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Deus Ex 3 Rifles Through Lara Croft's Things]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Deus Ex 3 Rifles Through Lara Croft's Things" href="http://kotaku.com/game-development/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamedevelopment</span></a></div -->					<div><a title="Click here to read Deus Ex 3 Rifles Through Lara Croft's Things" href="http://kotaku.com/328629/deus-ex-3-rifles-through-lara-crofts-things" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Deus Ex 3 Rifles Through Lara Croft's Things" alt="Click here to read Deus Ex 3 Rifles Through Lara Croft's Things" src="http://cache.kotaku.com/assets/images/9/2007/11/small_deusex3whoare.jpg"/>
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				An interview with Stephane D'Astous of the newly opened Eidos Montreal story reveals that Deus Ex 3 is being built on the foundation of the latest Tomb Raider games. The studio is using the Crystal Dynamics Tomb Raider engine that was so handy in transforming Lara Croft's series into something people wouldn't be embarrassed to play as the foundation for the third installment of the popular series. The reasoning? <blockquote>We chose the Crystal engine because we plan to help develop this engine more and then share it back with the rest of the company, the other Eidos studios. Having that technology from the start gives us a great advantage and foundation for our coders - there are no doubts about the approach, and we have few uncertainties. </blockquote>Plus it also saves a hell of a lot of time trying to develop an engine from the ground up, and that's good because I've wanted Deus Ex 3 since Deus Ex 2 came out. Snap to it, developer boy!				<a href="http://kotaku.com/328629/deus-ex-3-rifles-through-lara-crofts-things" title="Click here to read more about Deus Ex 3 Rifles Through Lara Croft's Things">More&nbsp;&raquo;</a>
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			<category><![CDATA[Tomb Raider]]></category>
			<pubDate><![CDATA[Fri, 30 Nov 2007 16:00:17 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Deus Ex 3 Teaser]]></title>
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			<pubDate><![CDATA[Mon, 26 Nov 2007 16:00:24 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Eidos Montreal Confirms Deus Ex 3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Eidos Montreal Confirms Deus Ex 3" href="http://kotaku.com/rumor-confirmed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumorconfirmed</span></a></div -->					<div><a title="Click here to read Eidos Montreal Confirms Deus Ex 3" href="http://kotaku.com/326401/eidos-montreal-confirms-deus-ex-3" class="pp_image">
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				Eidos has thrown wide the doors to its new Montreal, Québec development studio, and despite their promise to <a href="http://kotaku.com/search/eidos%20montreal/">deliver AAA titles</a>, their first game has absolutely nothing to do with roadside service contracts. Instead they has announced that they are hard at work on Deus Ex 3, the next title in the critically acclaimed FPS / RPG hybrid, <a href="http://kotaku.com/gaming/mon-dieu/rumour-eidos-giving-deus-ex-mouth+to+mouth-261489.php">rumored since May</a>. Gamasutra spoke to Eidos Montreal GM Stéphane D'Astous, who once again lied about AAA titles.<blockquote>"We're only working on AAA, major titles. We're going to be developing only major AAA games, using only next-gen technology."</blockquote>Deus Ex 3 is excellent news and all, but until I get a game about sitting is a musty office fielding emergency road service calls, <a href="http://www.aaa.com">there is no AAA game</a>. 				<a href="http://kotaku.com/326401/eidos-montreal-confirms-deus-ex-3" title="Click here to read more about Eidos Montreal Confirms Deus Ex 3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 26 Nov 2007 12:20:09 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Joust 3D Cancelled, And Other "Secrets"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Joust 3D Cancelled, And Other &quot;Secrets&quot;" href="http://kotaku.com/juicy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">juicy</span></a></div -->					<div><a title="Click here to read Joust 3D Cancelled, And Other &quot;Secrets&quot;" href="http://kotaku.com/314074/joust-3d-cancelled-and-other-secrets" class="pp_image">
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				Ahh, <a href="http://kotaku.com/search/surfer%20girl/">Sufer Girl</a>. We don't know who you are, but we're really hoping you aren't a guy and that these mental images crossing you with Cameron Diaz (from back when she was hot) with a future, desperate, heroin-strung version of Scarlett Johansson aren't for naught. Now you tell us that Midway had planned to make 3D versions of all their classic games in the early 2000's, and that this Joust screen is proof of the project's cancellation. Then you listed 17 other games, many confirmed since by Google searches, that existed, were canceled and no one knew the wiser...until you swam to shore. We'll put that list after the jump while we try not to cry again over Deus Ex 3. 				<a href="http://kotaku.com/314074/joust-3d-cancelled-and-other-secrets" title="Click here to read more about Joust 3D Cancelled, And Other "Secrets"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 23 Oct 2007 14:00:15 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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