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		<title><![CDATA[Kotaku: Delays]]></title>
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			<title><![CDATA[Kotaku: Delays]]></title>
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		<link>http://kotaku.com/tag/delays</link>
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		<description><![CDATA[Kotaku posts tagged Delays]]></description>
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			<title><![CDATA[Rockstar's L.A. Noire Now Scheduled For Early 2011]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rockstar's L.A. Noire Now Scheduled For Early 2011" href="http://kotaku.com/delays/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delays</span></a></div -->					<div><a title="Click here to read Rockstar's L.A. Noire Now Scheduled For Early 2011" href="http://kotaku.com/5628865/rockstars-la-noire-now-scheduled-for-early-2011" class="pp_image">
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				Confirming <a href="http://kotaku.com/5624189/la-noire-slips-again">speculation</a> about the next big game from the makers of Grand Theft Auto, publisher Take Two publicly delayed L.A. Noire to the first half of 2011.				<a href="http://kotaku.com/5628865/rockstars-la-noire-now-scheduled-for-early-2011" title="Click here to read more about Rockstar's L.A. Noire Now Scheduled For Early 2011">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5628865/rockstars-la-noire-now-scheduled-for-early-2011]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5628865]]></guid>
			<category><![CDATA[Delays]]></category>
			<category><![CDATA[l.a. noire]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Rockstar Games]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 02 Sep 2010 16:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[One Of These Games Is The New Duke Nukem Forever]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read One Of These Games Is The New Duke Nukem Forever" href="http://kotaku.com/waiting/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">waiting</span></a></div -->					<div><a title="Click here to read One Of These Games Is The New Duke Nukem Forever" href="http://kotaku.com/5456500/one-of-these-games-is-the-new-duke-nukem-forever" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read One Of These Games Is The New Duke Nukem Forever" alt="Click here to read One Of These Games Is The New Duke Nukem Forever" src="http://cache.kotaku.com/assets/images/9/2012/01/small_3273cefe89019c2700b0c32540d8df47.jpg"/>
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				Duke Nukem Forever is dead and gone (I think.) Its possible successor on the great video game milk cart of missing games, Alan Wake, is on the verge of release. So what, then, is the New Duke Nukem Forever?				<a href="http://kotaku.com/5456500/one-of-these-games-is-the-new-duke-nukem-forever" title="Click here to read more about One Of These Games Is The New Duke Nukem Forever">More&nbsp;&raquo;</a>
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			<category><![CDATA[Waiting]]></category>
			<category><![CDATA[black mesa]]></category>
			<category><![CDATA[Cave story wiiware]]></category>
			<category><![CDATA[Delays]]></category>
			<category><![CDATA[diablo III]]></category>
			<category><![CDATA[Duke Nukem Forever]]></category>
			<category><![CDATA[gran turismo 5]]></category>
			<category><![CDATA[Half-life 2 episode 3]]></category>
			<category><![CDATA[l.a. noire]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Pikmin 3]]></category>
			<category><![CDATA[starcraft 2]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Mon, 25 Jan 2010 13:30:18 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Batman Was Great, But Remember, Batman Was Late]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Batman Was Great, But Remember, Batman Was Late" href="http://kotaku.com/delays/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delays</span></a></div -->					<div><a title="Click here to read Batman Was Great, But Remember, Batman Was Late" href="http://kotaku.com/5433362/batman-was-great-but-remember-batman-was-late" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Batman Was Great, But Remember, Batman Was Late" alt="Click here to read Batman Was Great, But Remember, Batman Was Late" src="http://cache.kotaku.com/assets/images/9/2012/01/small_e354db105ff5320a1da20040700512ba.jpg"/>
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				Game delays are big news and bad news. But once a game comes out and proves to be good, game delays are often forgotten news. Batman: Arkham Asylum was delayed in 2009. Its lead creator recalled that forgotten moment.				<a href="http://kotaku.com/5433362/batman-was-great-but-remember-batman-was-late" title="Click here to read more about Batman Was Great, But Remember, Batman Was Late">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5433362/batman-was-great-but-remember-batman-was-late]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5433362]]></guid>
			<category><![CDATA[Delays]]></category>
			<category><![CDATA[Bataman arkham asylum]]></category>
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			<category><![CDATA[Eidos Interactive]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[ROcksteady Studios]]></category>
			<category><![CDATA[Sefton hill]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Warner brothers interactive entertainment]]></category>
			<pubDate><![CDATA[Thu, 24 Dec 2009 12:00:35 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[No NPDSs Today]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read No NPDSs Today" href="http://kotaku.com/npdgroup/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">npdgroup</span></a></div -->					<div><a title="Click here to read No NPDSs Today" href="http://kotaku.com/5382415/no-npdss-today" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read No NPDSs Today" alt="Click here to read No NPDSs Today" src="http://cache.kotaku.com/assets/images/9/2009/10/beatlesart.jpg"/>
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				The monthly surge of industry excitement about industry sales figures has been postponed until Monday, the NPD group announced today.				<a href="http://kotaku.com/5382415/no-npdss-today" title="Click here to read more about No NPDSs Today">More&nbsp;&raquo;</a>
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			<category><![CDATA[Delays]]></category>
			<category><![CDATA[Npd]]></category>
			<pubDate><![CDATA[Thu, 15 Oct 2009 16:40:53 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[The Godfather II Gets Last Minute Delay From EA]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Godfather II Gets Last Minute Delay From EA" href="http://kotaku.com/the-godfather-ii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thegodfatherii</span></a></div -->					<div><a title="Click here to read The Godfather II Gets Last Minute Delay From EA" href="http://kotaku.com/5145828/the-godfather-ii-gets-last-minute-delay-from-ea" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Godfather II Gets Last Minute Delay From EA" alt="Click here to read The Godfather II Gets Last Minute Delay From EA" src="http://cache.kotaku.com/assets/images/9/2009/02/godfather_ii_delay.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged ELECTRONIC ARTS" title="Click here to read more posts tagged ELECTRONIC ARTS" href="http://kotaku.com/tag/electronic-arts/">Electronic Arts</a> big day of delays and disastrous financial news has claimed one more victim: <em><a class="autolink" title="Click here to read more posts tagged THE GODFATHER II" title="Click here to read more posts tagged THE GODFATHER II" href="http://kotaku.com/tag/the-godfather-ii/">The Godfather II</a></em>. The sequel won't make its previously scheduled February ship date, moving to a post-April release.				<a href="http://kotaku.com/5145828/the-godfather-ii-gets-last-minute-delay-from-ea" title="Click here to read more about The Godfather II Gets Last Minute Delay From EA">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5145828/the-godfather-ii-gets-last-minute-delay-from-ea]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5145828]]></guid>
			<category><![CDATA[The Godfather II]]></category>
			<category><![CDATA[Delays]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[john riccitiello]]></category>
			<pubDate><![CDATA[Tue, 03 Feb 2009 20:00:38 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5145828&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Kingdom Hearts Delayed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kingdom Hearts Delayed" href="http://kotaku.com/kingdom-hearts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kingdomhearts</span></a></div -->					<div><a title="Click here to read Kingdom Hearts Delayed" href="http://kotaku.com/5115327/kingdom-hearts-delayed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kingdom Hearts Delayed" alt="Click here to read Kingdom Hearts Delayed" src="http://cache.kotaku.com/assets/images/9/2008/12/custom_1229897439564_kingdom-hearts-3582days-logo.jpg"/>
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				Kingdom Hearts 358/2 fans, tough luck. Square-Enix confirmed your title is delayed until an unspecified Spring 2009 date. But that news dropped with some new details on the game. Which makes things better. Or worse.				<a href="http://kotaku.com/5115327/kingdom-hearts-delayed" title="Click here to read more about Kingdom Hearts Delayed">More&nbsp;&raquo;</a>
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			<category><![CDATA[Kingdom Hearts]]></category>
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			<category><![CDATA[Kingdom hearts 358/2]]></category>
			<category><![CDATA[Square-enix]]></category>
			<pubDate><![CDATA[Sun, 21 Dec 2008 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Fable II DLC Delayed, Christmas Canceled]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fable II DLC Delayed, Christmas Canceled" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Fable II DLC Delayed, Christmas Canceled" href="http://kotaku.com/5112892/fable-ii-dlc-delayed-christmas-canceled" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Fable II DLC Delayed, Christmas Canceled" alt="Click here to read Fable II DLC Delayed, Christmas Canceled" src="http://cache.kotaku.com/assets/images/9/2008/12/fable_ii_dlc_delay.jpg"/>
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				<em><a href="http://kotaku.com/tag/fable-ii">Fable II</a></em>'s first downloadable content pack, Knothole Island, isn't going to make appearances under the Christmas tree this year. The expansion has been delayed, according to an update to Microsoft's "Download and Win" contest page.				<a href="http://kotaku.com/5112892/fable-ii-dlc-delayed-christmas-canceled" title="Click here to read more about Fable II DLC Delayed, Christmas Canceled">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Delays]]></category>
			<category><![CDATA[Dlc]]></category>
			<category><![CDATA[Fable II]]></category>
			<category><![CDATA[Lionhead Studios]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Wed, 17 Dec 2008 21:00:01 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Huxley Delayed On PC, Again]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Huxley Delayed On PC, Again" href="http://kotaku.com/delays/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delays</span></a></div -->					<div><a title="Click here to read Huxley Delayed On PC, Again" href="http://kotaku.com/5091463/huxley-delayed-on-pc-again" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Huxley Delayed On PC, Again" alt="Click here to read Huxley Delayed On PC, Again" src="http://cache.kotaku.com/assets/images/9/2008/11/huxley_screenshot_12.jpg"/>
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				Ahh, Huxley. Were it not for the Korean<a href="http://kotaku.com/gaming/beta-watch/huxley-closed-korean-beta-coming-292597.php"> Open Beta</a> - which apparently exists, and has players and everything - we would have to keep checking <a href="http://www.snopes.com/">Snopes</a> to see if it was still considered real or not.				<a href="http://kotaku.com/5091463/huxley-delayed-on-pc-again" title="Click here to read more about Huxley Delayed On PC, Again">More&nbsp;&raquo;</a>
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			<category><![CDATA[Delays]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[Date]]></category>
			<category><![CDATA[Huxley]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Release]]></category>
			<category><![CDATA[Webzen]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Mon, 17 Nov 2008 19:20:35 EST]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[Midway Delaying Wheelman to Q1 2009]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Midway Delaying Wheelman to Q1 2009" href="http://kotaku.com/comic_con-08/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comiccon08</span></a></div -->					<div><a title="Click here to read Midway Delaying Wheelman to Q1 2009" href="http://kotaku.com/5029004/midway-delaying-wheelman-to-q1-2009" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Midway Delaying Wheelman to Q1 2009" alt="Click here to read Midway Delaying Wheelman to Q1 2009" src="http://cache.kotaku.com/assets/images/9/2008/07/wheelman_delay.jpg"/>
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				When <a href="http://kotaku.com/5027369/wheelman-hands-on-impressions-for-the-vin">we played</a> the Vin Diesel vehicle <em>Wheelman</em> at E3 last week, we were mostly surprised to learn that the game was coming out in the Fall. "What, <em>this</em> game?" we thought. While enjoyable junk food and technically impressive in parts, <em>Wheelman</em> felt like a game that was six months out, in need of a bit of polish before it went public.				<a href="http://kotaku.com/5029004/midway-delaying-wheelman-to-q1-2009" title="Click here to read more about Midway Delaying Wheelman to Q1 2009">More&nbsp;&raquo;</a>
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			<category><![CDATA[Comic-con 08]]></category>
			<category><![CDATA[Delays]]></category>
			<category><![CDATA[Midway]]></category>
			<category><![CDATA[Wheelman]]></category>
			<pubDate><![CDATA[Fri, 25 Jul 2008 08:40:41 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Haze Delayed Again]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Haze Delayed Again" href="http://kotaku.com/delays/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delays</span></a></div -->					<div><a title="Click here to read Haze Delayed Again" href="http://kotaku.com/348090/haze-delayed-again" class="pp_image">
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				Free Radical's drug-friendly FPS Haze has been delayed yet again. Now it's been pushed back for a vague release within the 2008 fiscal year, meaning sometime between April 2008 and March 2009, for any and all platforms. Yes, that's quite a wide range, but the news came out in a financial report, not a press release packaged neatly for gamers to devour. I blame my own, nasal, <a href="http://kotaku.com/gaming/impressions/sloppy-seconds-+-haze-292943.php">not-so-kind impressions</a> for destroying the team's progress. Apparently <a href="http://kotaku.com/gaming/eyes-on/haze-impressions-277552.php">even Crecente</a>'s more positive take couldn't balance out the jarring to Free Radical's studio. 				<a href="http://kotaku.com/348090/haze-delayed-again" title="Click here to read more about Haze Delayed Again">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Wed, 23 Jan 2008 14:20:24 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Nintendo Vaguely Clarifies Euro SSBB Date]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo Vaguely Clarifies Euro SSBB Date" href="http://kotaku.com/super-smash-bros%27-brawl/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">supersmashbrosbrawl</span></a></div -->					<div><a title="Click here to read Nintendo Vaguely Clarifies Euro SSBB Date" href="http://kotaku.com/331176/nintendo-vaguely-clarifies-euro-ssbb-date" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nintendo Vaguely Clarifies Euro SSBB Date" alt="Click here to read Nintendo Vaguely Clarifies Euro SSBB Date" src="http://cache.kotaku.com/assets/images/9/2007/12/small_ssbbreleaseclear.jpg"/>
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				Yesterday we reported that Nintendo had confirmed a <a href="http://kotaku.com/gaming/release-dates/european-super-smash-bros-brawl-this-summer-330738.php">Q3 release date for Super Smash Bros. Brawl</a> in Europe, and fans across the continent got more than a little upset. As the torch and pitchfork wielding mob bore down on Nintendo's European castle, a new spokesperson appeared high atop the ramparts to deliver a slightly more acceptable explanation for SSBB's absence from the<a href="http://kotaku.com/gaming/gossip/list-of-early-2008-titles-doesnt-include-ssbb-330645.php"> list of releases</a> distributed Thursday.  <blockquote>"The Nintendo 1st & 3rd party Software lineup release schedule which was distributed by Nintendo on Thursday 6th December confirmed launch dates for Nintendo titles launching in Q1 2008...Nintendo also included some titles which were fixed for release beyond Q1 2008 such as Mario Kart Wii. All Nintendo software titles launching in Q2 2008 have not been finalised or confirmed to date."</blockquote>				<a href="http://kotaku.com/331176/nintendo-vaguely-clarifies-euro-ssbb-date" title="Click here to read more about Nintendo Vaguely Clarifies Euro SSBB Date">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 07 Dec 2007 10:20:13 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[GTA IV, You'll Get It When You Get It]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GTA IV, You'll Get It When You Get It" href="http://kotaku.com/delays/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delays</span></a></div -->					<div><a title="Click here to read GTA IV, You'll Get It When You Get It" href="http://kotaku.com/320075/gta-iv-youll-get-it-when-you-get-it" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read GTA IV, You'll Get It When You Get It" alt="Click here to read GTA IV, You'll Get It When You Get It" src="http://cache.kotaku.com/assets/images/9/2007/11/small_gta4-1.jpg"/>
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				In a recent conference, Take 2 chariman Strauss Zelnick refused to be more specific on a release date for GTA IV than the vague February to April 2008 time frame offered following <a href="http://kotaku.com/gaming/we-happy/the-gta-iv-delay-is-totally-good-288427.php">the game's delay</a>. He explained: <blockquote>We're going to give a firm date when we are utterly convinced that we have it and that isn't right now...we're not in the business of disappointing investors.</blockquote>And it makes sense, because unless Zelnick can promise GTA IV by December, Take 2 won't be looking any better to investors or fans. 				<a href="http://kotaku.com/320075/gta-iv-youll-get-it-when-you-get-it" title="Click here to read more about GTA IV, You'll Get It When You Get It">More&nbsp;&raquo;</a>
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			<category><![CDATA[Take 2]]></category>
			<pubDate><![CDATA[Wed, 07 Nov 2007 14:40:45 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Gods & Heroes: Rome Rising Delayed (Again)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gods &amp; Heroes: Rome Rising Delayed (Again)" href="http://kotaku.com/gods-%26-heroes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">godsheroes</span></a></div -->					<div><a title="Click here to read Gods &amp; Heroes: Rome Rising Delayed (Again)" href="http://kotaku.com/302799/gods--heroes-rome-rising-delayed-again" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2007/09/g%26hscreen.jpg"></a> Gamasutra reports that Perpetual Entertainment has announced <i>God & Heroes: Rome Rising</i> is being delayed again, this time citing the need for more beta testing.  In the same interview, Perpetual CEO Chris McKibbin said that Perpetual will be laying off 30-40 employees (the last delay of <i>Rome Rising</i> coincided with more layoffs) and clarified the company's relationship with SOE.  As reported back in August, sources cited a changing relationship with SOE (with SOE moving from a co-publisher to a purely marketing role), but McKibbin clarified what he termed a 'non-story':				<a href="http://kotaku.com/302799/gods--heroes-rome-rising-delayed-again" title="Click here to read more about Gods & Heroes: Rome Rising Delayed (Again)">More&nbsp;&raquo;</a>
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			<category><![CDATA[Soe]]></category>
			<pubDate><![CDATA[Sun, 23 Sep 2007 23:40:55 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Orange Box PS3 Delay Not Because of PS3, Really!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Orange Box PS3 Delay Not Because of PS3, Really!" href="http://kotaku.com/delays/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delays</span></a></div -->					<div><a title="Click here to read Orange Box PS3 Delay Not Because of PS3, Really!" href="http://kotaku.com/297489/orange-box-ps3-delay-not-because-of-ps3-really" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Orange Box PS3 Delay Not Because of PS3, Really!" alt="Click here to read Orange Box PS3 Delay Not Because of PS3, Really!" src="http://cache.kotaku.com/assets/images/9/2007/09/small_Orange Boat.jpg"/>
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				We told you yesterday that Valve's Orange Box would <a href="http://kotaku.com/gaming/playstation-3/ps3-owners-will-wait-longer-for-half+life-2-orange-box-296864.php">see a delay</a> on the PS3 platform. But Valve wants to make sure everyone knows that's it's not the hardware, oh no. It's a commuting thing. While PC and Xbox 360 work is done by the core team in the states, the PS3 version is handled by an EA UK group. And that's like, thousands of miles away. Maybe tens of thousands. Maybe millions. No one knows for sure. So it takes longer. Especially when all communication is transfered by letters being transported by boats. Old ones. With sails. And masts. And poop decks. 				<a href="http://kotaku.com/297489/orange-box-ps3-delay-not-because-of-ps3-really" title="Click here to read more about Orange Box PS3 Delay Not Because of PS3, Really!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 07 Sep 2007 14:40:27 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[The Strategy of Game Delays]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Strategy of Game Delays" href="http://kotaku.com/delays/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delays</span></a></div -->					<div><a title="Click here to read The Strategy of Game Delays" href="http://kotaku.com/250343/the-strategy-of-game-delays" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Strategy of Game Delays" alt="Click here to read The Strategy of Game Delays" src="http://cache.kotaku.com/assets/images/9/2007/04/small_daliclocks.jpg"/>
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				Who hasn't experienced the frustration of calling or going to a game store to see an eagerly anticipated game has arrived, only to find it's been delayed for days, weeks, or months? While game delays are often caused by developmental issues, sometimes the cause for delay are less flukes and more strategic marketing maneuvers on the part of publishers. 				<a href="http://kotaku.com/250343/the-strategy-of-game-delays" title="Click here to read more about The Strategy of Game Delays">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 06 Apr 2007 14:20:36 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Burning Crusade Delayed!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Burning Crusade Delayed!" href="http://kotaku.com/world-of-warcraft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">worldofwarcraft</span></a></div -->					<div><a title="Click here to read Burning Crusade Delayed!" href="http://kotaku.com/209683/burning-crusade-delayed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Burning Crusade Delayed!" alt="Click here to read Burning Crusade Delayed!" src="http://cache.kotaku.com/assets/images/9/2006/10/world-of-warcraft-the-burning-crusade-20051028055459428-000.jpg"/>
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      I mean, not for me. I got into the Beta. Just for you suckers. 				<a href="http://kotaku.com/209683/burning-crusade-delayed" title="Click here to read more about Burning Crusade Delayed!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 24 Oct 2006 09:40:57 EDT]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
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			<title><![CDATA[Further Euro Delays Pish-Poshed by Sony]]></title>
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				You know, Sony, you can delay the PS3 as long as you want in Europe as far as I'm concerned. In fact, maybe you can delay it until it drops a couple hundred euros in price... in which case, I'll definitely be there at launch! 				<a href="http://kotaku.com/207773/further-euro-delays-pish+poshed-by-sony" title="Click here to read more about Further Euro Delays Pish-Poshed by Sony">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 16 Oct 2006 09:40:19 EDT]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
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			<title><![CDATA[Rumor: Wii Delayed For Europe Until 2007]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rumor: Wii Delayed For Europe Until 2007" href="http://kotaku.com/europe/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">europe</span></a></div -->					<div><a title="Click here to read Rumor: Wii Delayed For Europe Until 2007" href="http://kotaku.com/200720/rumor-wii-delayed-for-europe-until-2007" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rumor: Wii Delayed For Europe Until 2007" alt="Click here to read Rumor: Wii Delayed For Europe Until 2007" src="http://cache.kotaku.com/assets/images/9/2006/09/wiieurope2007.png"/>
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      <a href="http://www.argos.co.uk/static/Browse/catalogId/10001/identifier/8163496.htm">Oh, for fuck's sakes...</a>				<a href="http://kotaku.com/200720/rumor-wii-delayed-for-europe-until-2007" title="Click here to read more about Rumor: Wii Delayed For Europe Until 2007">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 14 Sep 2006 16:43:02 EDT]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
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			<title><![CDATA[Darkly Ominous Yet Unsubstantiated Rumor: Red Steel Delayed Until 2007]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Darkly Ominous Yet Unsubstantiated Rumor: Red Steel Delayed Until 2007" href="http://kotaku.com/red-steel/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">redsteel</span></a></div -->					<div><a title="Click here to read Darkly Ominous Yet Unsubstantiated Rumor: Red Steel Delayed Until 2007" href="http://kotaku.com/190517/darkly-ominous-yet-unsubstantiated-rumor-red-steel-delayed-until-2007" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Darkly Ominous Yet Unsubstantiated Rumor: Red Steel Delayed Until 2007" alt="Click here to read Darkly Ominous Yet Unsubstantiated Rumor: Red Steel Delayed Until 2007" src="http://cache.kotaku.com/assets/images/9/2006/07/redsteeldelayed.png"/>
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        <div class="FloatHack"></div>
    

      Despite being Kotaku's "Associate Editor, Europe", I don't read Swedish. Oh, I can bork bork with the best of them, but when it comes down to parsing them in diareses, umlauts and those funny bisected Os, I'm clueless. 				<a href="http://kotaku.com/190517/darkly-ominous-yet-unsubstantiated-rumor-red-steel-delayed-until-2007" title="Click here to read more about Darkly Ominous Yet Unsubstantiated Rumor: Red Steel Delayed Until 2007">More&nbsp;&raquo;</a>
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			<category><![CDATA[Red Steel]]></category>
			<category><![CDATA[Delays]]></category>
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			<category><![CDATA[Ubisoft]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Fri, 28 Jul 2006 12:40:15 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
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			<title><![CDATA[Quake Wars Delayed Until 2007]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Quake Wars Delayed Until 2007" href="http://kotaku.com/enemy-territory%7c-quake-wars/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">enemyterritoryquakewars</span></a></div -->					<div><a title="Click here to read Quake Wars Delayed Until 2007" href="http://kotaku.com/186456/quake-wars-delayed-until-2007" class="pp_image">
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        <div class="FloatHack"></div>
    

      I'm an <em>Unreal Tournament</em> man. I like the speed, I like the weapons, I like playing an extraterrestrial bovine with a bazooka on my back. I haven't like <em>Quake</em> style deathmatch since <em>Quake 2</em> ruined it and never looked back.				<a href="http://kotaku.com/186456/quake-wars-delayed-until-2007" title="Click here to read more about Quake Wars Delayed Until 2007">More&nbsp;&raquo;</a>
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			<category><![CDATA[enemy territory: Quake Wars]]></category>
			<category><![CDATA[Deathmatch]]></category>
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			<category><![CDATA[PC]]></category>
			<category><![CDATA[Quake]]></category>
			<pubDate><![CDATA[Tue, 11 Jul 2006 16:40:02 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=186456&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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