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		<title><![CDATA[Kotaku: Delay]]></title>
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			<title><![CDATA[Kotaku: Delay]]></title>
			<link>http://kotaku.com/tag/delay</link>
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		<link>http://kotaku.com/tag/delay</link>
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		<description><![CDATA[Kotaku posts tagged Delay]]></description>
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			<title><![CDATA[It's the World's First Gaming Laptop Delay]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It's the World's First Gaming Laptop Delay" href="http://kotaku.com/razer/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">razer</span></a></div -->					<div><a title="Click here to read It's the World's First Gaming Laptop Delay" href="http://kotaku.com/5870551/its-the-worlds-first-gaming-laptop-delay" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read It's the World's First Gaming Laptop Delay" alt="Click here to read It's the World's First Gaming Laptop Delay" src="http://cache.kotaku.com/assets/images/9/2011/12/small_47fe9f2ede8f8fae9d535337faa9d11a.jpg"/>
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				Originally slated for release <a href="http://kotaku.com/5865944/razers-combat-knife+inspired-blade-gaming-laptop-will-be-home-for-christmas">before Christmas</a>, Razer's ambitious Blade gaming laptop has run into supply issues pushing shipping back to mid to late January. Don't cry, they're throwing in a free gaming mouse. You can't cry when there's a free mouse involved.				<a href="http://kotaku.com/5870551/its-the-worlds-first-gaming-laptop-delay" title="Click here to read more about It's the World's First Gaming Laptop Delay">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5870551/its-the-worlds-first-gaming-laptop-delay]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5870551]]></guid>
			<category><![CDATA[Razer]]></category>
			<category><![CDATA[Blade]]></category>
			<category><![CDATA[Delay]]></category>
			<category><![CDATA[gaming mouse]]></category>
			<category><![CDATA[Razer blade]]></category>
			<pubDate><![CDATA[Thu, 22 Dec 2011 16:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5870551&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[XCOM Delayed past March 2012]]></title>
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				The first-person shooter reinvention of PC classic <em>X-COM</em>  has been delayed past its March date to some time in publisher Take Two's 2013 Fiscal Year. It will be out between April 1, 2012 and March 31, 2013, on PC, PlayStation 3 and Xbox 360.				<a href="http://kotaku.com/5857624/xcom-delayed-past-march-2012" title="Click here to read more about XCOM Delayed past March 2012">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5857624/xcom-delayed-past-march-2012]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5857624]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Delay]]></category>
			<category><![CDATA[Xcom]]></category>
			<pubDate><![CDATA[Tue, 08 Nov 2011 16:28:21 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[European Xbox Gamers Won't See Jurassic Park Until Next Year]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read European Xbox Gamers Won't See &lt;em&gt;Jurassic Park&lt;/em&gt; Until Next Year" href="http://kotaku.com/jurassic-park/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">jurassicpark</span></a></div -->					<div><a title="Click here to read European Xbox Gamers Won't See &lt;em&gt;Jurassic Park&lt;/em&gt; Until Next Year" href="http://kotaku.com/5854652/european-xbox-gamers-wont-see-jurassic-park-until-next-year" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read European Xbox Gamers Won't See &lt;em&gt;Jurassic Park&lt;/em&gt; Until Next Year" alt="Click here to read European Xbox Gamers Won't See &lt;em&gt;Jurassic Park&lt;/em&gt; Until Next Year" src="http://cache.kotaku.com/assets/images/9/2011/10/small_jpark.jpg"/>
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				Due for release on Nov. 15, <em>Jurassic Park</em> won't be arriving on Xbox Live for European customers until Telltale Games can find a publisher overseas, a representative said in the studio's official forums. Telltale hipes to have news on that soon, but it won't happen before 2012.				<a href="http://kotaku.com/5854652/european-xbox-gamers-wont-see-jurassic-park-until-next-year" title="Click here to read more about European Xbox Gamers Won't See Jurassic Park Until Next Year">More&nbsp;&raquo;</a>
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			<category><![CDATA[jurassic park]]></category>
			<category><![CDATA[Delay]]></category>
			<category><![CDATA[Europe]]></category>
			<category><![CDATA[Telltale Games]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Sun, 30 Oct 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[PC Arkham City Slips to November, Still Looks Gorgeous]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PC &lt;em&gt;Arkham City&lt;/em&gt; Slips to November, Still Looks Gorgeous" href="http://kotaku.com/batman/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">batman</span></a></div -->					<div><a title="Click here to read PC &lt;em&gt;Arkham City&lt;/em&gt; Slips to November, Still Looks Gorgeous" href="http://kotaku.com/5842104/ham-pc-arkham-city-slips-to-november-still-looks-gorgeous/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PC &lt;em&gt;Arkham City&lt;/em&gt; Slips to November, Still Looks Gorgeous" alt="Click here to read PC &lt;em&gt;Arkham City&lt;/em&gt; Slips to November, Still Looks Gorgeous" src="http://cache.kotaku.com/assets/images/9/2011/09/small_070_surrounded.jpg"/>
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				 Bad news for PC gamers, as Warner Bros. and Rocksteady push the non-console version of the eagerly anticipated <em>Batman: Arkham City</em> to an unspecified date in November. Perhaps some sexy screens will help ease the pain?				<a href="http://kotaku.com/5842104/ham-pc-arkham-city-slips-to-november-still-looks-gorgeous/gallery/" title="Click here to read more about PC Arkham City Slips to November, Still Looks Gorgeous">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5842104/ham-pc-arkham-city-slips-to-november-still-looks-gorgeous/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5842104]]></guid>
			<category><![CDATA[Batman]]></category>
			<category><![CDATA[Batman: arkham city]]></category>
			<category><![CDATA[Delay]]></category>
			<category><![CDATA[delay of game]]></category>
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			<category><![CDATA[PC]]></category>
			<category><![CDATA[rocksteady]]></category>
			<category><![CDATA[Warner Bros.]]></category>
			<pubDate><![CDATA[Tue, 20 Sep 2011 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5842104&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[A Desperate Plea for Triple-A Game Delays]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Desperate Plea for Triple-A Game Delays" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read A Desperate Plea for Triple-A Game Delays" href="http://kotaku.com/5838348/a-desperate-plea-for-triple+a-game-delays" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Desperate Plea for Triple-A Game Delays" alt="Click here to read A Desperate Plea for Triple-A Game Delays" src="http://cache.kotaku.com/assets/images/9/2011/09/small_delayplease.jpg"/>
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				<em>In today's totally timely episode of Speak Up on Kotaku, commenter <a href="http://kotaku.com/speakup/forum?comment=42517986">Mindsale</a> would like to have a word with the publishers of this fall's biggest video games. </em>				<a href="http://kotaku.com/5838348/a-desperate-plea-for-triple+a-game-delays" title="Click here to read more about A Desperate Plea for Triple-A Game Delays">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5838348/a-desperate-plea-for-triple+a-game-delays]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5838348]]></guid>
			<category><![CDATA[Speak Up On Kotaku]]></category>
			<category><![CDATA[autumn]]></category>
			<category><![CDATA[battlefield 3]]></category>
			<category><![CDATA[Bethesda]]></category>
			<category><![CDATA[Dark souls]]></category>
			<category><![CDATA[Delay]]></category>
			<category><![CDATA[fall]]></category>
			<category><![CDATA[Gears Of War 3]]></category>
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			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Rage]]></category>
			<category><![CDATA[Republished]]></category>
			<category><![CDATA[speak up]]></category>
			<category><![CDATA[The elder scrolls v: skyrim]]></category>
			<category><![CDATA[The Legend of Zelda: Skyward Sword]]></category>
			<category><![CDATA[Uncharted 3]]></category>
			<pubDate><![CDATA[Thu, 08 Sep 2011 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5838348&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Kinect Star Wars Won't Be Home for Christmas]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Kinect Star Wars&lt;/em&gt; Won't Be Home for Christmas" href="http://kotaku.com/star-wars/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">starwars</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Kinect Star Wars&lt;/em&gt; Won't Be Home for Christmas" href="http://kotaku.com/5833957/kinect-star-wars-wont-be-home-for-christmas" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Kinect Star Wars&lt;/em&gt; Won't Be Home for Christmas" alt="Click here to read &lt;em&gt;Kinect Star Wars&lt;/em&gt; Won't Be Home for Christmas" src="http://cache.kotaku.com/assets/images/9/2011/08/small_kinectstarwars.jpg"/>
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				What might have been the perfect Christmas gift for the <em>Star Wars</em> gamer will have to find another special occasion to be gifted on, as Microsoft confirms that <em>Star Wars Kinect</em> and the Star Wars themed Xbox 360 have been pushed back indefinitely.				<a href="http://kotaku.com/5833957/kinect-star-wars-wont-be-home-for-christmas" title="Click here to read more about Kinect Star Wars Won't Be Home for Christmas">More&nbsp;&raquo;</a>
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			<category><![CDATA[Star Wars]]></category>
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			<category><![CDATA[Lucasarts]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Star Wars Kinect]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 24 Aug 2011 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5833957&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The PlayStation Store Will Not Be Open for Business Today]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The PlayStation Store Will Not Be Open for Business Today" href="http://kotaku.com/gone-phishin./" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gonephishin</span></a></div -->					<div><a title="Click here to read The PlayStation Store Will Not Be Open for Business Today" href="http://kotaku.com/5805132/the-playstation-store-will-not-be-open-for-business-today" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The PlayStation Store Will Not Be Open for Business Today" alt="Click here to read The PlayStation Store Will Not Be Open for Business Today" src="http://cache.kotaku.com/assets/images/9/2011/05/small_psn_update.jpg"/>
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				Contrary to <a href="http://kotaku.com/5803619/report-playstation-store-reopens-may-24-quickly-flooded-with-new-content">previous reports</a>, the PlayStation Store will not open its digital doors today in North America. Sony Computer Entertainment America reps confirm that we'll have to wait a little longer while the PlayStation Network deals with scheduled maintenance.				<a href="http://kotaku.com/5805132/the-playstation-store-will-not-be-open-for-business-today" title="Click here to read more about The PlayStation Store Will Not Be Open for Business Today">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5805132/the-playstation-store-will-not-be-open-for-business-today]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5805132]]></guid>
			<category><![CDATA[Gone phishin']]></category>
			<category><![CDATA[Delay]]></category>
			<category><![CDATA[playstation network]]></category>
			<category><![CDATA[playstation store]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[PSP]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Tue, 24 May 2011 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5805132&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[MotorStorm Apocalypse Races Into North America Next Month]]></title>
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				After <a href="http://kotaku.com/#!5783472/motorstorm-apocalypse-delayed-in-north-america">missing its original April 12 release date</a> due to issues stemming from the tragic earthquake in Japan last month, the PlayStation 3 earthquake racer MotorStorm Apocalypse<a href="http://blog.us.playstation.com/2011/04/15/motorstorm-apocalypse-racing-onto-store-shelves-may-3/"> finally makes it to North America on May 3</a>.				<a href="http://kotaku.com/5792439/motorstorm-apocalypse-races-into-north-america-next-month" title="Click here to read more about MotorStorm Apocalypse Races Into North America Next Month">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5792439/motorstorm-apocalypse-races-into-north-america-next-month]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5792439]]></guid>
			<category><![CDATA[Blip]]></category>
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			<category><![CDATA[MotorStorm Apocalypse]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Fri, 15 Apr 2011 10:55:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5792439&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Gran Turismo 5 Has a Release Date, For Reals, Really Reals, Seriously]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gran Turismo 5 Has a Release Date, For Reals, Really Reals, Seriously" href="http://kotaku.com/what%21/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">what!</span></a></div -->					<div><a title="Click here to read Gran Turismo 5 Has a Release Date, For Reals, Really Reals, Seriously" href="http://kotaku.com/5688346/gran-turismo-5-has-a-release-date-for-reals-really-reals-seriously" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gran Turismo 5 Has a Release Date, For Reals, Really Reals, Seriously" alt="Click here to read Gran Turismo 5 Has a Release Date, For Reals, Really Reals, Seriously" src="http://cache.kotaku.com/assets/images/9/2012/01/small_a3cefdc0c1c41abaed4ded45eca81693.jpg"/>
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				 OK, hold onto your hats and duct tape your socks on, Sony Computer Entertainment of America tells us that Gran Turismo 5 is going on sale in North America on Nov. 24.				<a href="http://kotaku.com/5688346/gran-turismo-5-has-a-release-date-for-reals-really-reals-seriously" title="Click here to read more about Gran Turismo 5 Has a Release Date, For Reals, Really Reals, Seriously">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5688346/gran-turismo-5-has-a-release-date-for-reals-really-reals-seriously]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5688346]]></guid>
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			<category><![CDATA[Playstation 3]]></category>
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			<category><![CDATA[Statistics]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Fri, 12 Nov 2010 09:36:51 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5688346&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Gran Turismo Creator Explains Delay]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gran Turismo Creator Explains Delay" href="http://kotaku.com/gran-turismo-5/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">granturismo5</span></a></div -->					<div><a title="Click here to read Gran Turismo Creator Explains Delay" href="http://kotaku.com/5663493/gran-turismo-creator-explains-delay" class="pp_image">
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				 Driving simulator Gran Turismo 5 was penciled in for a November 2 release. Good thing that was pencil. The game has been <a href="http://kotaku.com/5662886/gran-turismo-5-delayed-now-coming-this-holiday-season">delayed</a>, and its creator has taken to Twitter to explain why.				<a href="http://kotaku.com/5663493/gran-turismo-creator-explains-delay" title="Click here to read more about Gran Turismo Creator Explains Delay">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 14 Oct 2010 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[DC Universe Online Knocked Into Early 2011]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read DC Universe Online Knocked Into Early 2011" href="http://kotaku.com/delay-of-game/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delayofgame</span></a></div -->					<div><a title="Click here to read DC Universe Online Knocked Into Early 2011" href="http://kotaku.com/5655276/dc-universe-online-knocked-into-early-2011" class="pp_image">
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				 Not even the combined powers of all of DC's super heroes could keep Sony Online Entertainment's DC Universe Online from being pushed back to early 2011, but new beta testing details cast light to the game's blackest night.				<a href="http://kotaku.com/5655276/dc-universe-online-knocked-into-early-2011" title="Click here to read more about DC Universe Online Knocked Into Early 2011">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 04 Oct 2010 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Atari Shifts Test Drive Unlimited Into 2011]]></title>
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				Atari and Eden Games today delayed <a href="http://kotaku.com/tag/testdriveunlimited2/">Test Drive Unlimited 2</a> until an early 2011 release to allow further multiplayer development. The Beta too is delayed.				<a href="http://kotaku.com/5611292/atari-shifts-test-drive-unlimited-into-2011" title="Click here to read more about Atari Shifts Test Drive Unlimited Into 2011">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 12 Aug 2010 11:59:05 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Front Mission Evolved, Evolves To a Sept 28 Release]]></title>
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				Mech shooter <a href="http://kotaku.com/tag/frontmissionevolved/"> Front Mission Evolved</a> has been pushed back two weeks to a Sept. 28 release date, Square Enix said today. The third-person shooter is coming to the PC, PS3 and Xbox 360.				<a href="http://kotaku.com/5592929/front-mission-evolved-evolves-to-a-sept-28-release" title="Click here to read more about Front Mission Evolved, Evolves To a Sept 28 Release">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 21 Jul 2010 15:08:14 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Max Payne 3 Slips, Releasing Later Than Halloween]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Max Payne 3 Slips, Releasing Later Than Halloween" href="http://kotaku.com/delay/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delay</span></a></div -->					<div><a title="Click here to read Max Payne 3 Slips, Releasing Later Than Halloween" href="http://kotaku.com/5558515/max-payne-3-slips-releasing-later-than-halloween" class="pp_image">
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				Max Payne 3 has been delayed until some time after Halloween 2010, according to a <a href="http://ir.take2games.com/releasedetail.cfm?ReleaseID=477523">press release</a> from the game's publisher issued today.				<a href="http://kotaku.com/5558515/max-payne-3-slips-releasing-later-than-halloween" title="Click here to read more about Max Payne 3 Slips, Releasing Later Than Halloween">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 08 Jun 2010 16:11:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[The Rest Of The World Gets Another Month To Reconsider iPad Purchase]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Rest Of The World Gets Another Month To Reconsider iPad Purchase" href="http://kotaku.com/delay/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delay</span></a></div -->					<div><a title="Click here to read The Rest Of The World Gets Another Month To Reconsider iPad Purchase" href="http://kotaku.com/5517069/the-rest-of-the-world-gets-another-month-to-reconsider-ipad-purchase" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Rest Of The World Gets Another Month To Reconsider iPad Purchase" alt="Click here to read The Rest Of The World Gets Another Month To Reconsider iPad Purchase" src="http://cache.kotaku.com/assets/images/9/2010/04/500x_faheyasshole.jpg"/>
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				 It looks like even Apple was caught off guard by the success of the iPad, citing its runaway success in the U.S. as the primary reason everyone else has to wait another month for it.				<a href="http://kotaku.com/5517069/the-rest-of-the-world-gets-another-month-to-reconsider-ipad-purchase" title="Click here to read more about The Rest Of The World Gets Another Month To Reconsider iPad Purchase">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 14 Apr 2010 12:40:49 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Red Dead Redemption Delayed To May]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Red Dead Redemption Delayed To May" href="http://kotaku.com/delay-of-game/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delayofgame</span></a></div -->					<div><a title="Click here to read Red Dead Redemption Delayed To May" href="http://kotaku.com/5484993/red-dead-redemption-delayed-to-may" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Red Dead Redemption Delayed To May" alt="Click here to read Red Dead Redemption Delayed To May" src="http://cache.kotaku.com/assets/images/9/2010/03/reddead.jpg"/>
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				 Rockstar's Western follow-up Red Dead Redemption, originally slated for release in late April in North America, has been pushed back to mid-May.				<a href="http://kotaku.com/5484993/red-dead-redemption-delayed-to-may" title="Click here to read more about Red Dead Redemption Delayed To May">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 03 Mar 2010 16:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[PS3 Dragon Age Players Return To Ostagar Next Month]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PS3 Dragon Age Players Return To Ostagar Next Month" href="http://kotaku.com/dlc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dlc</span></a></div -->					<div><a title="Click here to read PS3 Dragon Age Players Return To Ostagar Next Month" href="http://kotaku.com/5479126/ps3-dragon-age-players-return-to-ostagar-next-month" class="pp_image">
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				 After numerous lengthy delays, the PlayStation 3 version of Dragon Age: Origins' Return to Ostagar downloadable content has passed certification, with a release scheduled for two weeks from tomorrow.				<a href="http://kotaku.com/5479126/ps3-dragon-age-players-return-to-ostagar-next-month" title="Click here to read more about PS3 Dragon Age Players Return To Ostagar Next Month">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 24 Feb 2010 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Here's A Trauma Team Video; By The Way, It's Delayed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here's A Trauma Team Video; By The Way, It's Delayed" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Here's A Trauma Team Video; By The Way, It's Delayed" href="http://kotaku.com/5462768/heres-a-trauma-team-video-by-the-way-its-delayed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here's A Trauma Team Video; By The Way, It's Delayed" alt="Click here to read Here's A Trauma Team Video; By The Way, It's Delayed" src="http://cache.kotaku.com/assets/images/9/2010/02/w4mkb4opgga_01.jpg"/>
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				 Atlus sent out a news release touting its third walkthrough for upcoming Wii-mergency room sim <a class="autolink" title="Click here to read more posts tagged #traumateam" title="Click here to read more posts tagged #traumateam" href="http://kotaku.com/tag/traumateam/">Trauma Team</a>, then casually mentioned it's getting delayed a month. New release date: May 18.				<a href="http://kotaku.com/5462768/heres-a-trauma-team-video-by-the-way-its-delayed" title="Click here to read more about Here's A Trauma Team Video; By The Way, It's Delayed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 02 Feb 2010 19:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Mass Effect 2's Downloadable Companion Delayed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mass Effect 2's Downloadable Companion Delayed" href="http://kotaku.com/dlc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dlc</span></a></div -->					<div><a title="Click here to read Mass Effect 2's Downloadable Companion Delayed" href="http://kotaku.com/5457371/mass-effect-2s-downloadable-companion-delayed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mass Effect 2's Downloadable Companion Delayed" alt="Click here to read Mass Effect 2's Downloadable Companion Delayed" src="http://cache.kotaku.com/assets/images/9/2011/11/small_8571a375abf82475c7d45f43ddbd9d6b.jpg"/>
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				 Aging human mercenary Zaeed, meant to join Commander Shepard's crew in Mass Effect 2 via downloadable content, is having a little trouble making it to the Normandy.				<a href="http://kotaku.com/5457371/mass-effect-2s-downloadable-companion-delayed" title="Click here to read more about Mass Effect 2's Downloadable Companion Delayed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 26 Jan 2010 13:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Plants Vs. Zombies Shoots For Duke Nukem Status]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Plants Vs. Zombies Shoots For Duke Nukem Status" href="http://kotaku.com/iphone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iphone</span></a></div -->					<div><a title="Click here to read Plants Vs. Zombies Shoots For Duke Nukem Status" href="http://kotaku.com/5457252/plants-vs-zombies-shoots-for-duke-nukem-status" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Plants Vs. Zombies Shoots For Duke Nukem Status" alt="Click here to read Plants Vs. Zombies Shoots For Duke Nukem Status" src="http://cache.kotaku.com/assets/images/9/2010/01/500x_pvz.jpg"/>
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				 When Totilo next updates his story about <a href="http://kotaku.com/5456500/one-of-these-games-is-the-new-duke-nukem-forever">the games vying to replace Duke Nukem Forever </a>as the most delayed title, he may want to consider adding <a class="autolink" title="Click here to read more posts tagged #plantsvszombies" title="Click here to read more posts tagged #plantsvszombies" href="http://kotaku.com/tag/plantsvszombies/">Plants vs. Zombies</a> for the iPhone to the mix.				<a href="http://kotaku.com/5457252/plants-vs-zombies-shoots-for-duke-nukem-status" title="Click here to read more about Plants Vs. Zombies Shoots For Duke Nukem Status">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5457252/plants-vs-zombies-shoots-for-duke-nukem-status]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5457252]]></guid>
			<category><![CDATA[iPhone]]></category>
			<category><![CDATA[Delay]]></category>
			<category><![CDATA[Plants vs. Zombies]]></category>
			<category><![CDATA[popcap games]]></category>
			<pubDate><![CDATA[Tue, 26 Jan 2010 11:00:18 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Need For Speed: Nitro - So Fast It's Coming Two Weeks Early]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Need For Speed: Nitro - So Fast It's Coming Two Weeks Early" href="http://kotaku.com/release-date/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">releasedate</span></a></div -->					<div><a title="Click here to read Need For Speed: Nitro - So Fast It's Coming Two Weeks Early" href="http://kotaku.com/5384958/need-for-speed-nitro-+-so-fast-its-coming-two-weeks-early" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Need For Speed: Nitro - So Fast It's Coming Two Weeks Early" alt="Click here to read Need For Speed: Nitro - So Fast It's Coming Two Weeks Early" src="http://cache.kotaku.com/assets/images/9/2009/10/nitro.jpg"/>
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				 In a fall season filled with game delays, it's nice to see a <a class="autolink" title="Click here to read more posts tagged #releasedate" title="Click here to read more posts tagged #releasedate" href="http://kotaku.com/tag/releasedate/">release date</a> jump forward a couple weeks, as is the case with <a class="autolink" title="Click here to read more posts tagged #needforspeednitro" title="Click here to read more posts tagged #needforspeednitro" href="http://kotaku.com/tag/needforspeednitro/">Need for Speed: Nitro</a> for the Nintendo Wii and DS.				<a href="http://kotaku.com/5384958/need-for-speed-nitro-+-so-fast-its-coming-two-weeks-early" title="Click here to read more about Need For Speed: Nitro - So Fast It's Coming Two Weeks Early">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5384958/need-for-speed-nitro-+-so-fast-its-coming-two-weeks-early]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5384958]]></guid>
			<category><![CDATA[Release Date]]></category>
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			<category><![CDATA[Ds]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Music]]></category>
			<category><![CDATA[Need for speed: nitro]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Soundtrack]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 19 Oct 2009 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Dark Void Delay Leaves Void In Fall Gaming Lineup]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dark Void Delay Leaves Void In Fall Gaming Lineup" href="http://kotaku.com/delay-of-game/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delayofgame</span></a></div -->					<div><a title="Click here to read Dark Void Delay Leaves Void In Fall Gaming Lineup" href="http://kotaku.com/5326545/dark-void-delay-leaves-void-in-fall-gaming-lineup" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dark Void Delay Leaves Void In Fall Gaming Lineup" alt="Click here to read Dark Void Delay Leaves Void In Fall Gaming Lineup" src="http://cache.kotaku.com/assets/images/9/2009/07/voiddelay.jpg"/>
											</a></div>
									</div>
				 Another major 2009 release becomes a major 2010 release, as Capcom pushes back <a class="autolink" title="Click here to read more posts tagged DARK VOID" title="Click here to read more posts tagged DARK VOID" href="http://kotaku.com/tag/dark-void/">Dark Void</a> to avoid a crowded fall game season that doesn't really exist anymore.				<a href="http://kotaku.com/5326545/dark-void-delay-leaves-void-in-fall-gaming-lineup" title="Click here to read more about Dark Void Delay Leaves Void In Fall Gaming Lineup">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5326545/dark-void-delay-leaves-void-in-fall-gaming-lineup]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5326545]]></guid>
			<category><![CDATA[delay of game]]></category>
			<category><![CDATA[2010]]></category>
			<category><![CDATA[Capcom]]></category>
			<category><![CDATA[Dark Void]]></category>
			<category><![CDATA[Delay]]></category>
			<category><![CDATA[Original]]></category>
			<pubDate><![CDATA[Thu, 30 Jul 2009 14:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Splinter Cell Conviction Delay Won't Lead To Major Changes]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Splinter Cell Conviction Delay Won't Lead To Major Changes" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Splinter Cell Conviction Delay Won't Lead To Major Changes" href="http://kotaku.com/5324572/splinter-cell-conviction-delay-wont-lead-to-major-changes" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Splinter Cell Conviction Delay Won't Lead To Major Changes" alt="Click here to read Splinter Cell Conviction Delay Won't Lead To Major Changes" src="http://cache.kotaku.com/assets/images/9/2009/07/custom_1248795528223_conviction.JPG"/>
											</a></div>
									</div>
				 <a class="autolink" title="Click here to read more posts tagged SPLINTER CELL CONVICTION" title="Click here to read more posts tagged SPLINTER CELL CONVICTION" href="http://kotaku.com/tag/splinter-cell-conviction/">Splinter Cell Conviction</a>'s delay is all about meeting expectations and nothing about major changes or additions, an Ubisoft community developer says.				<a href="http://kotaku.com/5324572/splinter-cell-conviction-delay-wont-lead-to-major-changes" title="Click here to read more about Splinter Cell Conviction Delay Won't Lead To Major Changes">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5324572/splinter-cell-conviction-delay-wont-lead-to-major-changes]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5324572]]></guid>
			<category><![CDATA[Ubisoft]]></category>
			<category><![CDATA[Delay]]></category>
			<category><![CDATA[splinter cell conviction]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Tue, 28 Jul 2009 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5324572&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[FUEL Release Delayed One Week]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read FUEL Release Delayed One Week" href="http://kotaku.com/fuel/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fuel</span></a></div -->					<div><a title="Click here to read FUEL Release Delayed One Week" href="http://kotaku.com/5267163/fuel-release-delayed-one-week" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read FUEL Release Delayed One Week" alt="Click here to read FUEL Release Delayed One Week" src="http://cache.kotaku.com/assets/images/9/2009/05/custom_1243093799224_13971.jpg"/>
											</a></div>
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				FUEL, originally scheduled to drop May 26, has been delayed to June 5, VG247 has reported. They say Codemasters confirmed it to them.				<a href="http://kotaku.com/5267163/fuel-release-delayed-one-week" title="Click here to read more about FUEL Release Delayed One Week">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5267163/fuel-release-delayed-one-week]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5267163]]></guid>
			<category><![CDATA[Fuel]]></category>
			<category><![CDATA[Codemasters]]></category>
			<category><![CDATA[Delay]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Sat, 23 May 2009 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5267163&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Champions Online Heroically Delayed]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Champions Online Heroically Delayed" href="http://kotaku.com/delay-of-game/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delayofgame</span></a></div -->					<div><a title="Click here to read Champions Online Heroically Delayed" href="http://kotaku.com/5259216/champions-online-heroically-delayed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Champions Online Heroically Delayed" alt="Click here to read Champions Online Heroically Delayed" src="http://cache.kotaku.com/assets/images/9/2009/05/championsonline.jpg"/>
											</a></div>
									</div>
				 A true superhero knows when to boldly charge into battle and when to delay your game for a couple of months in order to make sure it's solid.				<a href="http://kotaku.com/5259216/champions-online-heroically-delayed" title="Click here to read more about Champions Online Heroically Delayed">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5259216/champions-online-heroically-delayed]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5259216]]></guid>
			<category><![CDATA[delay of game]]></category>
			<category><![CDATA[Champions Online]]></category>
			<category><![CDATA[cryptic]]></category>
			<category><![CDATA[Delay]]></category>
			<category><![CDATA[Mmorpg]]></category>
			<pubDate><![CDATA[Mon, 18 May 2009 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5259216&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[ArenaNet: There Is No Guild Wars 2 Delay]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read ArenaNet: There Is No Guild Wars 2 Delay" href="http://kotaku.com/ncsoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ncsoft</span></a></div -->					<div><a title="Click here to read ArenaNet: There Is No Guild Wars 2 Delay" href="http://kotaku.com/5155092/arenanet-there-is-no-guild-wars-2-delay" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read ArenaNet: There Is No Guild Wars 2 Delay" alt="Click here to read ArenaNet: There Is No Guild Wars 2 Delay" src="http://cache.kotaku.com/assets/images/9/2009/02/guildwars2logo.jpg"/>
											</a></div>
									</div>
				 ArenaNet's Mike O'Brien clears the air regarding the <a href="http://kotaku.com/5153648/guild-wars-2-coming-in-2010+2011">perceived delay of Guild Wars 2</a>, the follow up to NCsoft's immensely popular free-to-play online roleplaying game.				<a href="http://kotaku.com/5155092/arenanet-there-is-no-guild-wars-2-delay" title="Click here to read more about ArenaNet: There Is No Guild Wars 2 Delay">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5155092/arenanet-there-is-no-guild-wars-2-delay]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5155092]]></guid>
			<category><![CDATA[Ncsoft]]></category>
			<category><![CDATA[Arenanet]]></category>
			<category><![CDATA[Delay]]></category>
			<category><![CDATA[guild wars 2]]></category>
			<category><![CDATA[Mmorpg]]></category>
			<pubDate><![CDATA[Tue, 17 Feb 2009 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Godfather II Gets April Release]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Godfather II Gets April Release" href="http://kotaku.com/electronic-arts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">electronicarts</span></a></div -->					<div><a title="Click here to read Godfather II Gets April Release" href="http://kotaku.com/5151243/godfather-ii-gets-april-release" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Godfather II Gets April Release" alt="Click here to read Godfather II Gets April Release" src="http://cache.kotaku.com/assets/images/9/2009/02/custom_1234357953520_gf2.JPG"/>
											</a></div>
									</div>
				 <a class="autolink" title="Click here to read more posts tagged GODFATHER II" title="Click here to read more posts tagged GODFATHER II" href="http://kotaku.com/tag/godfather-ii/">Godfather II</a>, originally set to hit stores around the same time as Killzone 2, Halo Wars and Street Fighter IV, is now headed for stores on April 7 in North America and and April 10 in Europe.				<a href="http://kotaku.com/5151243/godfather-ii-gets-april-release" title="Click here to read more about Godfather II Gets April Release">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5151243/godfather-ii-gets-april-release]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5151243]]></guid>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[Delay]]></category>
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			<category><![CDATA[Madworld]]></category>
			<category><![CDATA[The Chronicles of Riddick: Assault on Dark Athena]]></category>
			<category><![CDATA[Velvet Assassin]]></category>
			<pubDate><![CDATA[Wed, 11 Feb 2009 09:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Adventure Icon Jane Jensen Launches Gray Matter Blog]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Adventure Icon Jane Jensen Launches Gray Matter Blog" href="http://kotaku.com/gray-matter/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">graymatter</span></a></div -->					<div><a title="Click here to read Adventure Icon Jane Jensen Launches Gray Matter Blog" href="http://kotaku.com/5050022/adventure-icon-jane-jensen-launches-gray-matter-blog" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Adventure Icon Jane Jensen Launches Gray Matter Blog" alt="Click here to read Adventure Icon Jane Jensen Launches Gray Matter Blog" src="http://cache.kotaku.com/assets/images/9/2008/09/greymatterconcept.jpg"/>
											</a></div>
									</div>
				 Good news and bad news for fans of the good old adventure game genre. Gray Matter, the next adventure game by Gabriel Knight creator Jane Jensen, is being reworked by it's new developer Wizarbox and had to be pushed back as they reworked the infrastructure established by the previous one. The good news is, Jane herself is now keeping us updated on the game's progress via her very own blog. Simply called Jane's Blog, Jensen will use the blog to track the development status of Gray Matter and give fans a sneak peek at the game, such as this lovely piece of concept art, part of a batch posted on the blog today to commemorate the first post. 				<a href="http://kotaku.com/5050022/adventure-icon-jane-jensen-launches-gray-matter-blog" title="Click here to read more about Adventure Icon Jane Jensen Launches Gray Matter Blog">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5050022/adventure-icon-jane-jensen-launches-gray-matter-blog]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5050022]]></guid>
			<category><![CDATA[gray matter]]></category>
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			<category><![CDATA[extend=true]]></category>
			<category><![CDATA[jane jensen]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Mon, 15 Sep 2008 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5050022&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Tom Clancy's H.A.W.X. Delayed]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tom Clancy's H.A.W.X. Delayed" href="http://kotaku.com/news/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">news</span></a></div -->					<div><a title="Click here to read Tom Clancy's H.A.W.X. Delayed" href="http://kotaku.com/5031178/tom-clancys-hawx-delayed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Tom Clancy's H.A.W.X. Delayed" alt="Click here to read Tom Clancy's H.A.W.X. Delayed" src="http://cache.kotaku.com/assets/images/9/2008/07/hawx.jpg"/>
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				How quickly "Fall 2008" becomes "Q1 2009." Ubisoft is the next up to confess it's shunted a title out of its fall lineup into next year, after we reported a <a href="http://www.computerandvideogames.com/article.php?id=194257">similar delay</a> for Namco-Bandai's <i>Afro Samurai</i>.				<a href="http://kotaku.com/5031178/tom-clancys-hawx-delayed" title="Click here to read more about Tom Clancy's H.A.W.X. Delayed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 30 Jul 2008 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Afro Samurai Slips To January]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Afro Samurai Slips To January" href="http://kotaku.com/afro-samurai/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">afrosamurai</span></a></div -->					<div><a title="Click here to read Afro Samurai Slips To January" href="http://kotaku.com/5030212/afro-samurai-slips-to-january" class="pp_image">
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				Ah, Fall 2008. It's the Most Wonderful Time Of The Year, because early on in a year, Fall 2008 seems to be the Promised Land of game releases. Everything's coming out in that pleasantly hazy "Fall 2008" window. 				<a href="http://kotaku.com/5030212/afro-samurai-slips-to-january" title="Click here to read more about Afro Samurai Slips To January">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 28 Jul 2008 20:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Splinter Cell: Conviction Delayed]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Splinter Cell: Conviction Delayed" href="http://kotaku.com/splinter-cell/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">splintercell</span></a></div -->					<div><a title="Click here to read Splinter Cell: Conviction Delayed" href="http://kotaku.com/5028679/splinter-cell-conviction-delayed" class="pp_image">
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				When Ubisoft didn't show <i>Splinter Cell: Conviction</i> at its last event, people worried a little about how the game might be doing. Fear not &mdash; the game's doing great. So great, they say, that Ubisoft just decided it'd be better off releasing it as part of its "2009-2010" lineup instead of in this year's fiscal fourth quarter. You know, to "bolster" next year, as the company said in its fiscal first quarter results statement.				<a href="http://kotaku.com/5028679/splinter-cell-conviction-delayed" title="Click here to read more about Splinter Cell: Conviction Delayed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 24 Jul 2008 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Disaster Strikes Disaster: Day of Crisis]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Disaster Strikes Disaster: Day of Crisis" href="http://kotaku.com/delay/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delay</span></a></div -->					<div><a title="Click here to read Disaster Strikes Disaster: Day of Crisis" href="http://kotaku.com/5009491/disaster-strikes-disaster-day-of-crisis" class="pp_image">
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				Quickjump reports that, according to a Nintendo news release, Disaster: Day of Crisis, being developed by Monolith Soft for the Wii won't make its July 2008 release date in Japan and has been delayed indefinitely. 				<a href="http://kotaku.com/5009491/disaster-strikes-disaster-day-of-crisis" title="Click here to read more about Disaster Strikes Disaster: Day of Crisis">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 17 May 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Mass Effect PC Delayed To Late May]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mass Effect PC Delayed To Late May" href="http://kotaku.com/delay/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delay</span></a></div -->					<div><a title="Click here to read Mass Effect PC Delayed To Late May" href="http://kotaku.com/377365/mass-effect-pc-delayed-to-late-may" class="pp_image">
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				Bioware&mdash;along with development partner Demiurge Studios&mdash;has decided to delay the launch of Mass Effect for the PC. It's been pushed back to a May 28th release date in the US, and a June 6th release date in Europe. The delay will allow the development team to "incorporate more play-testing feedback, add extra polish and tune the additional features." But fret not, PC gamers. I've already saved the Universe on my Xbox 360. It was a bit jittery at times, but due to my quick actions, peaceful, intelligent life will continue to thrive. Take your time, Bioware. I can guard this shuttle craft all freakin' day. 				<a href="http://kotaku.com/377365/mass-effect-pc-delayed-to-late-may" title="Click here to read more about Mass Effect PC Delayed To Late May">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 08 Apr 2008 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Gizmondo Delayed Yet Again]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gizmondo Delayed Yet Again" href="http://kotaku.com/no-one-cares/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">noonecares</span></a></div -->					<div><a title="Click here to read Gizmondo Delayed Yet Again" href="http://kotaku.com/358347/gizmondo-delayed-yet-again" class="pp_image">
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				Time to party <a href="http://kotaku.com/gaming/gizmondo/gizmondo-officially-delayed-in-us-115906.php">like it's 2005</a>! Former Gizmondo chairman Carl Freer must be experiencing some pretty hardcore déjà vu as he reluctantly tells Swedish news site <a href="http://www.realtid.se/ArticlePages/200802/17/20080217212609_Realtid022/20080217212609_Realtid022.dbp.asp">Realtid.se</a> that the little handheld that most definitely didn't would be pushed back to late 2008, missing the originally promised May relaunch date. My sentiments right now neatly echo Ashcraft's from back in October of 2005 - the<a href="http://kotaku.com/gaming/gizmondo/gizmondo-possibly-delayed-again-no-one-cares-131529.php"> umpteenth time</a> the Gizmondo was delayed in the State. Who gives a rat's ass? The only way I will ever own a Gizmondo is if they shipped me a free one, and even then it better damn well not say Gizmondo on the box or I'll refuse delivery. 				<a href="http://kotaku.com/358347/gizmondo-delayed-yet-again" title="Click here to read more about Gizmondo Delayed Yet Again">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 19 Feb 2008 17:30:15 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Super Dodgeball Brawlers Re-Dated]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Super Dodgeball Brawlers Re-Dated" href="http://kotaku.com/delay/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delay</span></a></div -->					<div><a title="Click here to read Super Dodgeball Brawlers Re-Dated" href="http://kotaku.com/349764/super-dodgeball-brawlers-re+dated" class="pp_image">
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				Bad news, friends. The highly anticipated (by me) DS reimagination of the NES classic Super Dodgeball has been delayed in Japan. The good news is that we hadn't marked our calendars and it's coming out soonish anyway on March 19th. Are any digital dodgeball fans going to brave the import? I might. But then again, if there's another level like Kenya I might just say fuck it altogether...I'm getting too old for levels without power-ups.   				<a href="http://kotaku.com/349764/super-dodgeball-brawlers-re+dated" title="Click here to read more about Super Dodgeball Brawlers Re-Dated">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 28 Jan 2008 15:20:01 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Rock Band DLC Available Next Week on XBLM; PS3 Has to Wait]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rock Band DLC Available Next Week on XBLM; PS3 Has to Wait" href="http://kotaku.com/dlc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dlc</span></a></div -->					<div><a title="Click here to read Rock Band DLC Available Next Week on XBLM; PS3 Has to Wait" href="http://kotaku.com/337037/rock-band-dlc-available-next-week-on-xblm-ps3-has-to-wait" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rock Band DLC Available Next Week on XBLM; PS3 Has to Wait" alt="Click here to read Rock Band DLC Available Next Week on XBLM; PS3 Has to Wait" src="http://cache.kotaku.com/assets/images/9/2007/12/small_rockbandsinger.jpg"/>
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				 In a post on the <a href="http://www.rockband.com/forums/showthread.php?t=16926&page=2">Rock Band Forums</a>, Harmonix Developer hmxsean reaveals that there will be Rock Band DLC next week over the holiday. No announcement what the tracks will be yet, but we do know one thing: PS3 owners will have to wait.				<a href="http://kotaku.com/337037/rock-band-dlc-available-next-week-on-xblm-ps3-has-to-wait" title="Click here to read more about Rock Band DLC Available Next Week on XBLM; PS3 Has to Wait">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 22 Dec 2007 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Far Cry 2, EndWar, Hell's Highway Delayed]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Far Cry 2, EndWar, Hell's Highway Delayed" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Far Cry 2, EndWar, Hell's Highway Delayed" href="http://kotaku.com/333565/far-cry-2-endwar-hells-highway-delayed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Far Cry 2, EndWar, Hell's Highway Delayed" alt="Click here to read Far Cry 2, EndWar, Hell's Highway Delayed" src="http://cache.kotaku.com/assets/images/9/2007/12/small_fc2_burning_cover-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2007/12/fc2_burning_cover.jpg"></a>Ubisoft's news today wasn't all good. Sure <a href="http://kotaku.com/gaming/ubisoft/assassins-creed-kicking-sales-assass-333552.php">Assassin's Creed is doing amazing sales</a> and the company as a whole is picking up, but it appears they've decided to push back three of their triple-A titles.				<a href="http://kotaku.com/333565/far-cry-2-endwar-hells-highway-delayed" title="Click here to read more about Far Cry 2, EndWar, Hell's Highway Delayed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 13 Dec 2007 13:20:32 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Geometry Wars: Galaxies Still On Target For NA]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Geometry Wars: Galaxies Still On Target For NA" href="http://kotaku.com/whoops/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">whoops</span></a></div -->					<div><a title="Click here to read Geometry Wars: Galaxies Still On Target For NA" href="http://kotaku.com/322484/geometry-wars-galaxies-still-on-target-for-na" class="pp_image">
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				<a href="http://kotaku.com/gaming/double-trouble/geometry-wars-xbla-sequel-not-coming-yet-galaxies-delayed-322105.php">Yesterday we reported</a> that Sierra's Geometry Wars: Galaxies for the Nintendo DS and Wii had been pushed back to January 18th, 2008, and to a certain extent it was true - but only for Europe. Galaxies is still on track for the Wii release on the 20th and the DS release a week later in North America according to  Sierra, who dropped us a line last night to clear things up. We report on global gaming events, and sometimes the global part gets us a little dizzy. Have you seen that thing spin? Mesmerizing I tell you. So in summary, North American gamers be happy, European gamers continue lamenting. We'll keep you updated should your emotional state need to change any further. 				<a href="http://kotaku.com/322484/geometry-wars-galaxies-still-on-target-for-na" title="Click here to read more about Geometry Wars: Galaxies Still On Target For NA">More&nbsp;&raquo;</a>
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			<category><![CDATA[Whoops]]></category>
			<category><![CDATA[Delay]]></category>
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			<category><![CDATA[geometry wars: galaxies]]></category>
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			<pubDate><![CDATA[Wed, 14 Nov 2007 10:40:34 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[N-Gage Service Delayed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read N-Gage Service Delayed" href="http://kotaku.com/mobile-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mobilegaming</span></a></div -->					<div><a title="Click here to read N-Gage Service Delayed" href="http://kotaku.com/318175/n+gage-service-delayed" class="pp_image">
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				Look, I know you were all sitting in front of your PC with cellphones gripped in your white-knuckled fists, refreshing the N-Gage website over and over again as you anxiously awaited the next step in mobile gaming, but you're all just going to have to wait a little bit longer. Nokia has delayed the release of their N-Gage platform client, citing problems with software development holding up the software for a few weeks. Despite the setback, Nokia is confident that the website for the service will be going live by the end of the year, delivering premium mobile gaming from the likes of EA, Capcom, and Vivendi to all the good little boys and girls with compatible cellphones (read: not me.) I am actually hoping the service proves successful, so we can finally stop having the urge to look for pictures of tacos in Google whenever we write an N-Gage story. 				<a href="http://kotaku.com/318175/n+gage-service-delayed" title="Click here to read more about N-Gage Service Delayed">More&nbsp;&raquo;</a>
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			<category><![CDATA[Nokia]]></category>
			<category><![CDATA[tacos]]></category>
			<pubDate><![CDATA[Fri, 02 Nov 2007 11:40:51 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Universe at War Delayed, Wallets Celebrate]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Universe at War Delayed, Wallets Celebrate" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Universe at War Delayed, Wallets Celebrate" href="http://kotaku.com/305693/universe-at-war-delayed-wallets-celebrate" class="pp_image">
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				The PC version of PC versus Xbox 360 real-time strategy game, and love of my life, Universe at War won't be hitting their Nov. 2 launch date after all, instead landing in the post-holiday dead zone of January.				<a href="http://kotaku.com/305693/universe-at-war-delayed-wallets-celebrate" title="Click here to read more about Universe at War Delayed, Wallets Celebrate">More&nbsp;&raquo;</a>
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			<category><![CDATA[universe at war]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 01 Oct 2007 16:00:03 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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