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		<title><![CDATA[Kotaku: Def Jam Icon]]></title>
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			<title><![CDATA[Kotaku: Def Jam Icon]]></title>
			<link>http://kotaku.com/tag/def jam icon</link>
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		<description><![CDATA[Kotaku posts tagged Def Jam Icon]]></description>
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			<title><![CDATA[Microsoft Snaps Up EA Chicago GM To Head Gears Of War Project]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft Snaps Up EA Chicago GM To Head Gears Of War Project" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read Microsoft Snaps Up EA Chicago GM To Head Gears Of War Project" href="http://kotaku.com/349201/microsoft-snaps-up-ea-chicago-gm-to-head-gears-of-war-project" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Microsoft Snaps Up EA Chicago GM To Head Gears Of War Project" alt="Click here to read Microsoft Snaps Up EA Chicago GM To Head Gears Of War Project" src="http://cache.kotaku.com/assets/images/9/2008/01/small_def_jam_icon_toss.jpg"/>
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				When Electronic Arts <a href="http://kotaku.com/gaming/breaking/ea-confirms-ea-chicago-is-closing-319516.php">shuttered its Chicago-based development studio</a>, the one responsible for titles like <em>Fight Night</em> and <em>Def Jam Icon</em>, EA prez Frank Gibeau chalked it up to an inability to meet standards for "responsibility for product quality, ship dates and profitability." Tough words, especially when some of that blame was most likely shouldered by former general manager of the studio, Kudo Tsunoda. Fortunately for Tsunoda, he has a new home, with GameTap reporting today that he's landed at Microsoft.				<a href="http://kotaku.com/349201/microsoft-snaps-up-ea-chicago-gm-to-head-gears-of-war-project" title="Click here to read more about Microsoft Snaps Up EA Chicago GM To Head Gears Of War Project">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ea]]></category>
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			<pubDate><![CDATA[Fri, 25 Jan 2008 18:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[What Are You Playing This Weekend?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Are You Playing This Weekend?" href="http://kotaku.com/the-godfather/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thegodfather</span></a></div -->					<div><a title="Click here to read What Are You Playing This Weekend?" href="http://kotaku.com/250373/what-are-you-playing-this-weekend" class="pp_image">
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				In a week already rich with videogaming (and writing about videogaming), it makes this associate editor pine for a day off from the digital escapism. We've already played a full workweek's worth of The Godfather Blackhand Edition, we spent hours at the local watering hole playing Guitar Hero II on stage, and last night saw our monthly social gaming event, Geek Night, take place in Culver City.				<a href="http://kotaku.com/250373/what-are-you-playing-this-weekend" title="Click here to read more about What Are You Playing This Weekend?">More&nbsp;&raquo;</a>
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			<category><![CDATA[What Are You Playing This Weekend?]]></category>
			<pubDate><![CDATA[Fri, 06 Apr 2007 17:40:57 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[What Are You Playing This Weekend?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Are You Playing This Weekend?" href="http://kotaku.com/what-are-you-playing-this-weekend%3f/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">whatareyouplayingthisweekend?</span></a></div -->					<div><a title="Click here to read What Are You Playing This Weekend?" href="http://kotaku.com/246733/what-are-you-playing-this-weekend" class="pp_image">
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				I've got a full weekend planned, including hitting the Sunset Boulevard Nursery for some flower shopping (no, really) and maybe some hard Hollywood partying, but what's really got my schedule packed are the games. The ridiculous amount of games! Being away at <a href="http://kotaku.com/gaming/gdc07">GDC</a> and on vacation for half the month of March, which saw some considerable releases, means I've got some catching up to do.				<a href="http://kotaku.com/246733/what-are-you-playing-this-weekend" title="Click here to read more about What Are You Playing This Weekend?">More&nbsp;&raquo;</a>
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			<category><![CDATA[def jam icon]]></category>
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			<category><![CDATA[puzzle quest]]></category>
			<pubDate><![CDATA[Fri, 23 Mar 2007 18:20:19 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Fat Joe Talks Def Jam]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fat Joe Talks Def Jam" href="http://kotaku.com/def-jam%7c-icon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">defjamicon</span></a></div -->					<div><a title="Click here to read Fat Joe Talks Def Jam" href="http://kotaku.com/237674/fat-joe-talks-def-jam" class="pp_image">
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      I had a chance to speak with rapper Fat Joe over the phone during his recent publicity stop in Atlanta to promote upcoming brawler Def Jam: Icon.				<a href="http://kotaku.com/237674/fat-joe-talks-def-jam" title="Click here to read more about Fat Joe Talks Def Jam">More&nbsp;&raquo;</a>
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			<category><![CDATA[Def jam: icon]]></category>
			<category><![CDATA[fat joe]]></category>
			<category><![CDATA[Original]]></category>
			<pubDate><![CDATA[Mon, 19 Feb 2007 15:00:53 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Celebs Compete in Def Jam Icon]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Celebs Compete in Def Jam Icon" href="http://kotaku.com/def-jam%7c-icon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">defjamicon</span></a></div -->					<div><a title="Click here to read Celebs Compete in Def Jam Icon" href="http://kotaku.com/236223/celebs-compete-in-def-jam-icon" class="pp_image">
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				GameStop and Electronic Arts have teamed up to host a little cross-country Def Jam: Icon tourney that will pit regular gamers against hip-hop artists.				<a href="http://kotaku.com/236223/celebs-compete-in-def-jam-icon" title="Click here to read more about Celebs Compete in Def Jam Icon">More&nbsp;&raquo;</a>
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			<category><![CDATA[Def jam: icon]]></category>
			<category><![CDATA[GameStop]]></category>
			<category><![CDATA[Tourney]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 13 Feb 2007 11:53:37 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Def Jam: Icon Demo Impressions]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Def Jam: Icon Demo Impressions" href="http://kotaku.com/def-jam-icon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">defjamicon</span></a></div -->					<div><a title="Click here to read Def Jam: Icon Demo Impressions" href="http://kotaku.com/235062/def-jam-icon-demo-impressions" class="pp_image">
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				I was up bright and early this morning harvesting fresh gaming news, so I decided to download the Def Jam: Icon demo off of Xbox Live. I wasn't expecting too much. I had tried to play the first two games, but a lack of familiarity with the source material coupled with my inability to master the fighting system had me moving on to other things before too long. Expecting more of the same, I was pleasantly surprised at the latest entry in the series. 				<a href="http://kotaku.com/235062/def-jam-icon-demo-impressions" title="Click here to read more about Def Jam: Icon Demo Impressions">More&nbsp;&raquo;</a>
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			<category><![CDATA[def jam icon]]></category>
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			<pubDate><![CDATA[Thu, 08 Feb 2007 13:20:45 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Def Jam Icon Demo Hits 360 in the Morn]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Def Jam Icon Demo Hits 360 in the Morn" href="http://kotaku.com/def-jam-icon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">defjamicon</span></a></div -->					<div><a title="Click here to read Def Jam Icon Demo Hits 360 in the Morn" href="http://kotaku.com/234785/def-jam-icon-demo-hits-360-in-the-morn" class="pp_image">
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      Tomorrow morning we will all be able to decide if hip-hop style fighting is worth the price of admission on the Xbox 360.				<a href="http://kotaku.com/234785/def-jam-icon-demo-hits-360-in-the-morn" title="Click here to read more about Def Jam Icon Demo Hits 360 in the Morn">More&nbsp;&raquo;</a>
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			<category><![CDATA[def jam icon]]></category>
			<category><![CDATA[Demo]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 07 Feb 2007 21:00:52 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Def Jam: Icon Music To Affect Game Play]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Def Jam: Icon Music To Affect Game Play" href="http://kotaku.com/def-jam%7c-icon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">defjamicon</span></a></div -->					<div><a title="Click here to read Def Jam: Icon Music To Affect Game Play" href="http://kotaku.com/233821/def-jam-icon-music-to-affect-game-play" class="pp_image">
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      Electronic Arts recently announced that the 29-song tracklist for their upcoming brawler Def Jam: Icon for the PS3 and Xbox 360.				<a href="http://kotaku.com/233821/def-jam-icon-music-to-affect-game-play" title="Click here to read more about Def Jam: Icon Music To Affect Game Play">More&nbsp;&raquo;</a>
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			<category><![CDATA[Def jam: icon]]></category>
			<category><![CDATA[Dance]]></category>
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			<category><![CDATA[fight]]></category>
			<category><![CDATA[Music]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 05 Feb 2007 11:00:49 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Def Jam Icon Demo Won't Hit Live This Week]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Def Jam Icon Demo Won't Hit Live This Week" href="http://kotaku.com/def-jam-icon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">defjamicon</span></a></div -->					<div><a title="Click here to read Def Jam Icon Demo Won't Hit Live This Week" href="http://kotaku.com/233078/def-jam-icon-demo-wont-hit-live-this-week" class="pp_image">
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				EA's out to make us look bad, as the Def Jam Icon demo promised for Xbox Live tomorrow isn't quite going to make it. No date on when gamers can now expect the trial version featuring Big Boi and T.I. other than that it would be available "worldwide" sometime "soon." <span class="byline">Michael McWhertor</span>				<a href="http://kotaku.com/233078/def-jam-icon-demo-wont-hit-live-this-week" title="Click here to read more about Def Jam Icon Demo Won't Hit Live This Week">More&nbsp;&raquo;</a>
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			<category><![CDATA[def jam icon]]></category>
			<category><![CDATA[Demo]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Xbox Live]]></category>
			<pubDate><![CDATA[Wed, 31 Jan 2007 22:20:34 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Def Jam Icon Demo Hits Live This Week]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Def Jam Icon Demo Hits Live This Week" href="http://kotaku.com/def-jam-icon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">defjamicon</span></a></div -->					<div><a title="Click here to read Def Jam Icon Demo Hits Live This Week" href="http://kotaku.com/232307/def-jam-icon-demo-hits-live-this-week" class="pp_image">
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				According to Gamespot, Xbox Live subscribers will get their hands on a Def Jam Icon demo this week as EA tries to get the word out on their upcoming fighter with a rhythmic twist. The trial version of EA Chicago's baby will drop this Thursday and will feature Big Boi and T.I. fighting in the gas station stage, presumably the same demo available at <a href="http://www.kotaku.com/gaming/ces07">CES</a> from a few weeks ago.				<a href="http://kotaku.com/232307/def-jam-icon-demo-hits-live-this-week" title="Click here to read more about Def Jam Icon Demo Hits Live This Week">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 29 Jan 2007 19:20:17 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Hands On: Def Jam ICON]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hands On: Def Jam ICON" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read Hands On: Def Jam ICON" href="http://kotaku.com/227618/hands-on-def-jam-icon" class="pp_image">
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      Def Jam ICON was on the show floor this week and I spent some hands on time with EA's latest brawler packed with Def Jam artists. There are some significant changes for the forthcoming console release, including a change in developers from wrestling specialists Aki to EA Chicago, the studio that brought you Fight Night Round 3.				<a href="http://kotaku.com/227618/hands-on-def-jam-icon" title="Click here to read more about Hands On: Def Jam ICON">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 11 Jan 2007 18:20:28 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Feature: Big Boi on Games and Slapping the Shit Out of People]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Feature: Big Boi on Games and Slapping the Shit Out of People" href="http://kotaku.com/feature/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">feature</span></a></div -->					<div><a title="Click here to read Feature: Big Boi on Games and Slapping the Shit Out of People" href="http://kotaku.com/224282/feature-big-boi-on-games-and-slapping-the-shit-out-of-people" class="pp_image">
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				<strong>By: Scott Steinberg</strong>				<a href="http://kotaku.com/224282/feature-big-boi-on-games-and-slapping-the-shit-out-of-people" title="Click here to read more about Feature: Big Boi on Games and Slapping the Shit Out of People">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 26 Dec 2006 15:00:48 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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