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		<title><![CDATA[Kotaku: Death]]></title>
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			<title><![CDATA[Kotaku: Death]]></title>
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		<link>http://kotaku.com/tag/death</link>
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		<description><![CDATA[Kotaku posts tagged Death]]></description>
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			<title><![CDATA[These Developers Just Took Their Characters Out Back and Shot Them. For Real.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read These Developers Just Took Their Characters Out Back and Shot Them. For Real." href="http://kotaku.com/death/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">death</span></a></div -->					<div><a title="Click here to read These Developers Just Took Their Characters Out Back and Shot Them. For Real." href="http://kotaku.com/5883895/these-developers-just-took-their-characters-out-back-and-shot-them-for-real" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read These Developers Just Took Their Characters Out Back and Shot Them. For Real." alt="Click here to read These Developers Just Took Their Characters Out Back and Shot Them. For Real." src="http://cache.kotaku.com/assets/images/9/2012/02/small_81abed47656dec28c2c63ae1ea9169cf.jpg"/>
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				<!-- videoId: HkSDDc9oJ5g --><!-- /videoId: HkSDDc9oJ5g --> There's retiring old video game characters by not using them any more, and then there's retiring old video game characters by building little models of them and <em>destroying</em> them.				<a href="http://kotaku.com/5883895/these-developers-just-took-their-characters-out-back-and-shot-them-for-real" title="Click here to read more about These Developers Just Took Their Characters Out Back and Shot Them. For Real.">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5883895/these-developers-just-took-their-characters-out-back-and-shot-them-for-real]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5883895]]></guid>
			<category><![CDATA[Death]]></category>
			<category><![CDATA[Darwinia]]></category>
			<category><![CDATA[Indie]]></category>
			<category><![CDATA[Introversion]]></category>
			<category><![CDATA[PC]]></category>
			<pubDate><![CDATA[Thu, 09 Feb 2012 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Gamer Dies in Taipei Internet Cafe, Nine Hours Later Someone Notices]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gamer Dies in Taipei Internet Cafe, Nine Hours Later Someone Notices" href="http://kotaku.com/death/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">death</span></a></div -->					<div><a title="Click here to read Gamer Dies in Taipei Internet Cafe, Nine Hours Later Someone Notices" href="http://kotaku.com/5881944/gamer-dies-in-taipei-internet-cafe-nine-hours-later-someone-notices" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gamer Dies in Taipei Internet Cafe, Nine Hours Later Someone Notices" alt="Click here to read Gamer Dies in Taipei Internet Cafe, Nine Hours Later Someone Notices" src="http://cache.kotaku.com/assets/images/9/2012/02/small_f9d2ca2542391514969dec29ac87c19c.jpg"/>
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				Chen Rong-yu of Taiwan checked into an internet cafe in the city of New Taipei on Tuesday evening to play popular multiplayer PC game <em>League of Legends</em>. Wednesday evening a waitress found the 23-year-old sitting rigidly in his chair, hands outstretched towards the computer.				<a href="http://kotaku.com/5881944/gamer-dies-in-taipei-internet-cafe-nine-hours-later-someone-notices" title="Click here to read more about Gamer Dies in Taipei Internet Cafe, Nine Hours Later Someone Notices">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5881944/gamer-dies-in-taipei-internet-cafe-nine-hours-later-someone-notices]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5881944]]></guid>
			<category><![CDATA[Death]]></category>
			<category><![CDATA[China]]></category>
			<category><![CDATA[Health]]></category>
			<category><![CDATA[internet cafe]]></category>
			<category><![CDATA[League of legends]]></category>
			<category><![CDATA[Taipei]]></category>
			<category><![CDATA[Taiwan]]></category>
			<pubDate><![CDATA[Fri, 03 Feb 2012 09:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Requiem for a Skyrim Blacksmith]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Requiem for a &lt;em&gt;Skyrim&lt;/em&gt; Blacksmith" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read Requiem for a &lt;em&gt;Skyrim&lt;/em&gt; Blacksmith" href="http://kotaku.com/5865917/requiem-for-a-skyrim-blacksmith" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Requiem for a &lt;em&gt;Skyrim&lt;/em&gt; Blacksmith" alt="Click here to read Requiem for a &lt;em&gt;Skyrim&lt;/em&gt; Blacksmith" src="http://cache.kotaku.com/assets/images/9/2011/12/small_83bcd47943b02c0b0e656f90c1ffc050.jpg"/>
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				<em> In today's tear-jerking and slightly spoilery edition of Speak Up on Kotaku, commenter<a href="http://kotaku.com/people/villano_89/"> Firescorpio</a> tells us about a special relationship he formed in </em>Skyrim<em>, and how he wound up ruining it. </em>				<a href="http://kotaku.com/5865917/requiem-for-a-skyrim-blacksmith" title="Click here to read more about Requiem for a Skyrim Blacksmith">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5865917/requiem-for-a-skyrim-blacksmith]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5865917]]></guid>
			<category><![CDATA[Speak Up On Kotaku]]></category>
			<category><![CDATA[Death]]></category>
			<category><![CDATA[Relationships]]></category>
			<category><![CDATA[Skyrim]]></category>
			<category><![CDATA[speak up]]></category>
			<category><![CDATA[The Elder Scrolls]]></category>
			<category><![CDATA[The elder scrolls v: skyrim]]></category>
			<pubDate><![CDATA[Wed, 07 Dec 2011 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Boring Truth About Your Death; It Won't Be Like a Video Game]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Boring Truth About Your Death; It Won't Be Like a Video Game" href="http://kotaku.com/infographic/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">infographic</span></a></div -->					<div><a title="Click here to read The Boring Truth About Your Death; It Won't Be Like a Video Game" href="http://kotaku.com/5855536/the-boring-truth-about-your-death-it-wont-be-like-a-video-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Boring Truth About Your Death; It Won't Be Like a Video Game" alt="Click here to read The Boring Truth About Your Death; It Won't Be Like a Video Game" src="http://cache.kotaku.com/assets/images/9/2011/11/small_deathby.png"/>
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				 Only 12,632 people died in a spectacular hail of gunfire like Nathan Drake in <em>Uncharted 3</em> in a year. Only 1,981 were dispatched like a guard in <em>Assassin's Creed</em>. Just 7,032 people shuffled off their mortal coil like Slippy Toad. Chances are when you eat it, it will be at the hand of a stroke, heart attack or something mundane like the flu, according to figures from the National Vital Statistics System and National Center for Health.				<a href="http://kotaku.com/5855536/the-boring-truth-about-your-death-it-wont-be-like-a-video-game" title="Click here to read more about The Boring Truth About Your Death; It Won't Be Like a Video Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5855536/the-boring-truth-about-your-death-it-wont-be-like-a-video-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5855536]]></guid>
			<category><![CDATA[infographic]]></category>
			<category><![CDATA[Assassin's Creed]]></category>
			<category><![CDATA[Death]]></category>
			<category><![CDATA[Starfox]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[uncharted]]></category>
			<category><![CDATA[Uncharted 3]]></category>
			<pubDate><![CDATA[Wed, 02 Nov 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Why you Should Never, Ever Invert Your Controls]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why you Should Never, Ever Invert Your Controls" href="http://kotaku.com/death/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">death</span></a></div -->					<div><a title="Click here to read Why you Should Never, Ever Invert Your Controls" href="http://kotaku.com/5850358/why-you-should-never-ever-invert-your-controls" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why you Should Never, Ever Invert Your Controls" alt="Click here to read Why you Should Never, Ever Invert Your Controls" src="http://cache.kotaku.com/assets/images/9/2011/10/small_il-7z85labo.jpg"/>
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				<!-- videoId: il-7z85lABo --><!-- /videoId: il-7z85lABo --> Look, if you want to invert flight controls on your own game, fine. You're a freak, but it's your game, so whatever. Just know that you should never, ever do it when other people are around.				<a href="http://kotaku.com/5850358/why-you-should-never-ever-invert-your-controls" title="Click here to read more about Why you Should Never, Ever Invert Your Controls">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5850358/why-you-should-never-ever-invert-your-controls]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5850358]]></guid>
			<category><![CDATA[Death]]></category>
			<category><![CDATA[Freddie Wong]]></category>
			<category><![CDATA[freddiew]]></category>
			<category><![CDATA[Humor]]></category>
			<pubDate><![CDATA[Mon, 17 Oct 2011 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Spider-Man Dies Before the Opening Credits in Edge of Time]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Spider-Man Dies Before the Opening Credits in &lt;em&gt;Edge of Time&lt;/em&gt;" href="http://kotaku.com/spider_man/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">spiderman</span></a></div -->					<div><a title="Click here to read Spider-Man Dies Before the Opening Credits in &lt;em&gt;Edge of Time&lt;/em&gt;" href="http://kotaku.com/5846980/spider+man-dies-before-the-opening-credits-in-edge-of-time" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Spider-Man Dies Before the Opening Credits in &lt;em&gt;Edge of Time&lt;/em&gt;" alt="Click here to read Spider-Man Dies Before the Opening Credits in &lt;em&gt;Edge of Time&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/10/small_spjbcwhg1f0.jpg"/>
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				<!-- videoId: SPJBCWhg1f0 --><!-- /videoId: SPJBCWhg1f0 --> In <em>Spider-Man: Edge of Time</em> the whole of reality is warped into something darker and more sinister, all because of the death of one Peter Parker. We're in charge of making sure it doesn't happen again.				<a href="http://kotaku.com/5846980/spider+man-dies-before-the-opening-credits-in-edge-of-time" title="Click here to read more about Spider-Man Dies Before the Opening Credits in Edge of Time">More&nbsp;&raquo;</a>
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			<category><![CDATA[Spider-man]]></category>
			<category><![CDATA[Activision]]></category>
			<category><![CDATA[Death]]></category>
			<category><![CDATA[Opening]]></category>
			<category><![CDATA[Peter Parker]]></category>
			<category><![CDATA[Playstation]]></category>
			<category><![CDATA[Spider-Man: Edge of Time]]></category>
			<category><![CDATA[Video]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Wed, 05 Oct 2011 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Doritos Creator Arch West Takes His Cheesy Legacy to the Grave]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Doritos Creator Arch West Takes His Cheesy Legacy to the Grave" href="http://kotaku.com/snacktaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">snacktaku</span></a></div -->					<div><a title="Click here to read Doritos Creator Arch West Takes His Cheesy Legacy to the Grave" href="http://kotaku.com/5843832/doritos-creator-arch-west-takes-his-cheesy-legacy-to-the-grave" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Doritos Creator Arch West Takes His Cheesy Legacy to the Grave" alt="Click here to read Doritos Creator Arch West Takes His Cheesy Legacy to the Grave" src="http://cache.kotaku.com/assets/images/9/2011/09/small_doritos.jpg"/>
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				Orange-stained fingers around the world were clenched in grief last week, when the legendary marketing man credited with the creation of Doritos passed away. But take heart, snack fans; Arch West is taking his cheese powder-infused tortilla chips with him on his eternal journey.				<a href="http://kotaku.com/5843832/doritos-creator-arch-west-takes-his-cheesy-legacy-to-the-grave" title="Click here to read more about Doritos Creator Arch West Takes His Cheesy Legacy to the Grave">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5843832/doritos-creator-arch-west-takes-his-cheesy-legacy-to-the-grave]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5843832]]></guid>
			<category><![CDATA[Snacktaku]]></category>
			<category><![CDATA[Arch West]]></category>
			<category><![CDATA[burial]]></category>
			<category><![CDATA[Chips]]></category>
			<category><![CDATA[Death]]></category>
			<category><![CDATA[Doritos]]></category>
			<category><![CDATA[Frito-lay]]></category>
			<category><![CDATA[r.i.p.]]></category>
			<category><![CDATA[Tortilla]]></category>
			<pubDate><![CDATA[Mon, 26 Sep 2011 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[What's Left Behind When a Gamer Dies]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What's Left Behind When a Gamer Dies" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read What's Left Behind When a Gamer Dies" href="http://kotaku.com/5839729/whats-left-behind-when-a-gamer-dies" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What's Left Behind When a Gamer Dies" alt="Click here to read What's Left Behind When a Gamer Dies" src="http://cache.kotaku.com/assets/images/9/2011/09/small_gamergraveyard.jpg"/>
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				<em>In today's very special installment of Speak Up on Kotaku, commenter <a href="http://kotaku.com/speakup/forum?comment=42632214">Mark Vincent N. Cocjin</a> waxes eloquently on the ghostly digital echoes left behind when a gamer passes on. </em>				<a href="http://kotaku.com/5839729/whats-left-behind-when-a-gamer-dies" title="Click here to read more about What's Left Behind When a Gamer Dies">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5839729/whats-left-behind-when-a-gamer-dies]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5839729]]></guid>
			<category><![CDATA[Speak Up On Kotaku]]></category>
			<category><![CDATA[Death]]></category>
			<category><![CDATA[dying]]></category>
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			<category><![CDATA[Republished]]></category>
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			<category><![CDATA[Steam]]></category>
			<category><![CDATA[Valve]]></category>
			<category><![CDATA[Virtual]]></category>
			<pubDate><![CDATA[Tue, 13 Sep 2011 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[I was Long the Terror and Scourge of Mario Land. The Stalin of Marios.]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read I was Long the Terror and Scourge of Mario Land. The Stalin of Marios." href="http://kotaku.com/death/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">death</span></a></div -->					<div><a title="Click here to read I was Long the Terror and Scourge of Mario Land. The Stalin of Marios." href="http://kotaku.com/5837066/i-was-long-the-terror-and-scourge-of-mario-land-the-stalin-of-marios" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read I was Long the Terror and Scourge of Mario Land. The Stalin of Marios." alt="Click here to read I was Long the Terror and Scourge of Mario Land. The Stalin of Marios." src="http://cache.kotaku.com/assets/images/9/2011/09/small_dethkillersofmushwick.jpg"/>
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				There's a place called "The Gun Store" in Las Vegas where you can shoot a real AK-47 at different targets (including zombies and Osama bin Laden, though I suspect the latter has been discontinued). It's expensive, over a dollar per round, and as you can imagine, those will mount up pretty quickly when you are shooting an AK-47. They have loads of other guns as well, including a 1911 Colt .45.				<a href="http://kotaku.com/5837066/i-was-long-the-terror-and-scourge-of-mario-land-the-stalin-of-marios" title="Click here to read more about I was Long the Terror and Scourge of Mario Land. The Stalin of Marios.">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5837066/i-was-long-the-terror-and-scourge-of-mario-land-the-stalin-of-marios]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5837066]]></guid>
			<category><![CDATA[Death]]></category>
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			<pubDate><![CDATA[Mon, 05 Sep 2011 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maria Bustillos]]></dc:creator>
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			<title><![CDATA[Darksiders II's Death and the Horse He Rode In On]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Darksiders II&lt;/em&gt;'s Death and the Horse He Rode In On" href="http://kotaku.com/darksiders/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksiders</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Darksiders II&lt;/em&gt;'s Death and the Horse He Rode In On" href="http://kotaku.com/5822699/darksiders-iis-death-and-the-horse-he-rode-in-on/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Darksiders II&lt;/em&gt;'s Death and the Horse He Rode In On" alt="Click here to read &lt;em&gt;Darksiders II&lt;/em&gt;'s Death and the Horse He Rode In On" src="http://cache.kotaku.com/assets/images/9/2011/07/small_mj_guuieuwo.jpg"/>
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				<!-- videoId: mj_GuuieUwo --><!-- /videoId: mj_GuuieUwo --> The extended announcement trailer for THQ's <em>Darksiders II</em> is here, giving us a deeper appreciation of Death and his majestic steed. Is it just me, or is that horse looking a little pallid?				<a href="http://kotaku.com/5822699/darksiders-iis-death-and-the-horse-he-rode-in-on/gallery/" title="Click here to read more about Darksiders II's Death and the Horse He Rode In On">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5822699/darksiders-iis-death-and-the-horse-he-rode-in-on/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5822699]]></guid>
			<category><![CDATA[darksiders]]></category>
			<category><![CDATA[2012]]></category>
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			<pubDate><![CDATA[Tue, 19 Jul 2011 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Death Trumps War as the Hero of Darksiders II]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Death Trumps War as the Hero of &lt;em&gt;Darksiders II&lt;/em&gt;" href="http://kotaku.com/death-becomes-you/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deathbecomesyou</span></a></div -->					<div><a title="Click here to read Death Trumps War as the Hero of &lt;em&gt;Darksiders II&lt;/em&gt;" href="http://kotaku.com/5807404/death-trumps-war-as-the-hero-of-darksiders-ii" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Death Trumps War as the Hero of &lt;em&gt;Darksiders II&lt;/em&gt;" alt="Click here to read Death Trumps War as the Hero of &lt;em&gt;Darksiders II&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/06/small_death2.jpg"/>
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				 War rode proud and strong through the battle between good and evil in the original <em>Darksiders</em>, but he's only one of four apocalyptic horsepersons of interest. War, Famine, and Pestilence take the bench as Death saddles up his pale horse for <em>Darksiders II</em>.				<a href="http://kotaku.com/5807404/death-trumps-war-as-the-hero-of-darksiders-ii" title="Click here to read more about Death Trumps War as the Hero of Darksiders II">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5807404/death-trumps-war-as-the-hero-of-darksiders-ii]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5807404]]></guid>
			<category><![CDATA[Death Becomes You]]></category>
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			<pubDate><![CDATA[Wed, 01 Jun 2011 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5807404&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[We Got Microsoft to Promote The Red Ring of Death and Our Other Xbox Live Indie Favorites]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read We Got Microsoft to Promote &lt;em&gt;The Red Ring of Death&lt;/em&gt; and Our Other Xbox Live Indie Favorites" href="http://kotaku.com/recommendations/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">recommendations</span></a></div -->					<div><a title="Click here to read We Got Microsoft to Promote &lt;em&gt;The Red Ring of Death&lt;/em&gt; and Our Other Xbox Live Indie Favorites" href="http://kotaku.com/5805236/we-got-microsoft-to-promote-the-red-ring-of-death-and-our-other-xbox-live-indie-favorites/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read We Got Microsoft to Promote &lt;em&gt;The Red Ring of Death&lt;/em&gt; and Our Other Xbox Live Indie Favorites" alt="Click here to read We Got Microsoft to Promote &lt;em&gt;The Red Ring of Death&lt;/em&gt; and Our Other Xbox Live Indie Favorites" src="http://cache.kotaku.com/assets/images/9/2011/05/small_kfrrodfortop.jpg"/>
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				Every couple of weeks we deliver a list of our favorite (mostly) new Xbox Live Indie games to officials involved with the Xbox 360. We pick our favorite indie games; they list them in a corner of the Xbox Live Games Marketplace called Kotaku's Favorites (it's in the Indie channel).				<a href="http://kotaku.com/5805236/we-got-microsoft-to-promote-the-red-ring-of-death-and-our-other-xbox-live-indie-favorites/gallery/" title="Click here to read more about We Got Microsoft to Promote The Red Ring of Death and Our Other Xbox Live Indie Favorites">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5805236/we-got-microsoft-to-promote-the-red-ring-of-death-and-our-other-xbox-live-indie-favorites/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5805236]]></guid>
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			<pubDate><![CDATA[Tue, 24 May 2011 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[In Which Link Dies A Truly Heroic Death]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read In Which Link Dies A Truly Heroic Death" href="http://kotaku.com/murder-most-fowl/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">murdermostfowl</span></a></div -->					<div><a title="Click here to read In Which Link Dies A Truly Heroic Death" href="http://kotaku.com/5790878/in-which-link-dies-a-truly-heroic-death" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read In Which Link Dies A Truly Heroic Death" alt="Click here to read In Which Link Dies A Truly Heroic Death" src="http://cache.kotaku.com/assets/images/9/2011/04/small_deadlink.jpg"/>
											</a></div>
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				 Princess Zelda is in tears, a kingdom mourns, but at least we can rest easy knowing that Link died fighting the good fight, trying to save the world from unfathomable evil.				<a href="http://kotaku.com/5790878/in-which-link-dies-a-truly-heroic-death" title="Click here to read more about In Which Link Dies A Truly Heroic Death">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5790878/in-which-link-dies-a-truly-heroic-death]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5790878]]></guid>
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			<category><![CDATA[The legend of zelda: a link to the past]]></category>
			<pubDate><![CDATA[Mon, 11 Apr 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5790878&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Internet Gaming Obsession Claims Another Life In China]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Internet Gaming Obsession Claims Another Life In China" href="http://kotaku.com/death/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">death</span></a></div -->					<div><a title="Click here to read Internet Gaming Obsession Claims Another Life In China" href="http://kotaku.com/5767156/internet-gaming-obsession-claims-another-life-in-china" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Internet Gaming Obsession Claims Another Life In China" alt="Click here to read Internet Gaming Obsession Claims Another Life In China" src="http://cache.kotaku.com/assets/images/9/2011/02/small_internetcafe.jpg"/>
											</a></div>
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				 The dangers of internet addiction in China were demonstrated yesterday, when an unidentified 30-year-old man collapsed in an internet cafe outside of Beijing following three days of nonstop online gaming.				<a href="http://kotaku.com/5767156/internet-gaming-obsession-claims-another-life-in-china" title="Click here to read more about Internet Gaming Obsession Claims Another Life In China">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5767156/internet-gaming-obsession-claims-another-life-in-china]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5767156]]></guid>
			<category><![CDATA[Death]]></category>
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			<pubDate><![CDATA[Tue, 22 Feb 2011 11:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5767156&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Sony's Mascot Has A Sandwich, And It Will Kill You]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sony's Mascot Has A Sandwich, And It Will Kill You" href="http://kotaku.com/death/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">death</span></a></div -->					<div><a title="Click here to read Sony's Mascot Has A Sandwich, And It Will Kill You" href="http://kotaku.com/5760568/sonys-mascot-has-a-sandwich-and-it-will-kill-you" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sony's Mascot Has A Sandwich, And It Will Kill You" alt="Click here to read Sony's Mascot Has A Sandwich, And It Will Kill You" src="http://cache.kotaku.com/assets/images/9/2011/02/small_kev1.jpg"/>
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				Some of our braver readers may have tried<a href="http://en.wikipedia.org/wiki/Monte_Cristo_sandwich"> a "Monte Cristo" sandwich</a> in their time. If you're still alive and with us, congratulations. You are, however, a <em>coward </em>compared to what Sony mascot Kevin Butler chows down on.				<a href="http://kotaku.com/5760568/sonys-mascot-has-a-sandwich-and-it-will-kill-you" title="Click here to read more about Sony's Mascot Has A Sandwich, And It Will Kill You">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5760568/sonys-mascot-has-a-sandwich-and-it-will-kill-you]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5760568]]></guid>
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			<pubDate><![CDATA[Tue, 15 Feb 2011 01:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Creating Death Star-Level Crises In Star Wars: The Old Republic]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Creating Death Star-Level Crises In Star Wars: The Old Republic" href="http://kotaku.com/bioware/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bioware</span></a></div -->					<div><a title="Click here to read Creating Death Star-Level Crises In Star Wars: The Old Republic" href="http://kotaku.com/5751957/creating-death-star+level-crises-in-star-wars-the-old-republic" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Creating Death Star-Level Crises In Star Wars: The Old Republic" alt="Click here to read Creating Death Star-Level Crises In Star Wars: The Old Republic" src="http://cache.kotaku.com/assets/images/9/2011/02/small_crisis.jpg"/>
											</a></div>
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				 The Old Republic world designer Jesse Sky and his team are responsible for creating Flashpoints, moments of group-based galactic crisis in the game on the same level as the Death Star battle. No pressure.				<a href="http://kotaku.com/5751957/creating-death-star+level-crises-in-star-wars-the-old-republic" title="Click here to read more about Creating Death Star-Level Crises In Star Wars: The Old Republic">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5751957/creating-death-star+level-crises-in-star-wars-the-old-republic]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5751957]]></guid>
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			<pubDate><![CDATA[Fri, 04 Feb 2011 11:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5751957&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Korean College Student Dies After 12-Hour Gaming Session]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Korean College Student Dies After 12-Hour Gaming Session" href="http://kotaku.com/fps/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fps</span></a></div -->					<div><a title="Click here to read Korean College Student Dies After 12-Hour Gaming Session" href="http://kotaku.com/5720824/korean-college-student-dies-after-12+hour-gaming-session" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Korean College Student Dies After 12-Hour Gaming Session" alt="Click here to read Korean College Student Dies After 12-Hour Gaming Session" src="http://cache.kotaku.com/assets/images/9/2012/01/small_37a2b825e512248b0eee2247daae1969.jpeg"/>
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				There seem to be few gaming stories out of Korea lately that don't involve some sort of fatality. In this case, a 19-year-old college student died after a 12-hour-session with an FPS at an Internet parlor.				<a href="http://kotaku.com/5720824/korean-college-student-dies-after-12+hour-gaming-session" title="Click here to read more about Korean College Student Dies After 12-Hour Gaming Session">More&nbsp;&raquo;</a>
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			<category><![CDATA[Fps]]></category>
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			<category><![CDATA[Sad]]></category>
			<category><![CDATA[Tragedy]]></category>
			<pubDate><![CDATA[Wed, 29 Dec 2010 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[The Deaths Of Sackboy]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Deaths Of Sackboy" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read The Deaths Of Sackboy" href="http://kotaku.com/5684416/the-deaths-of-sackboy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Deaths Of Sackboy" alt="Click here to read The Deaths Of Sackboy" src="http://cache.kotaku.com/assets/images/9/2011/11/small_1a85c7a42da46bc8710a74854bbfe63a.jpg"/>
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				 Before Media Molecule decided to end Sackboy's life in a puff of smoke, LittleBigPlanet's creators had other, more gruesome ideas in mind. Check out the developer's Sackboy death reel.				<a href="http://kotaku.com/5684416/the-deaths-of-sackboy" title="Click here to read more about The Deaths Of Sackboy">More&nbsp;&raquo;</a>
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			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Mon, 08 Nov 2010 11:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Who Wants To Play Disc Golf With Death?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Who Wants To Play Disc Golf With Death?" href="http://kotaku.com/downloadable-content/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">downloadablecontent</span></a></div -->					<div><a title="Click here to read Who Wants To Play Disc Golf With Death?" href="http://kotaku.com/5655122/who-wants-to-play-disc-golf-with-death/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Who Wants To Play Disc Golf With Death?" alt="Click here to read Who Wants To Play Disc Golf With Death?" src="http://cache.kotaku.com/assets/images/9/2010/10/sportsc9.jpg"/>
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				A trio of sinister skeletal figures joins the cast of Sony's PlayStation Move sports game this week, as the Haunted Pack brings the undead back to Sports Champions.				<a href="http://kotaku.com/5655122/who-wants-to-play-disc-golf-with-death/gallery/" title="Click here to read more about Who Wants To Play Disc Golf With Death?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5655122/who-wants-to-play-disc-golf-with-death/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5655122]]></guid>
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			<category><![CDATA[Sports champions]]></category>
			<pubDate><![CDATA[Mon, 04 Oct 2010 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Actor Glenn Shadix Dead At 58, We Blame The MTV Video Games]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Actor Glenn Shadix Dead At 58, We Blame The MTV Video Games" href="http://kotaku.com/rip/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rip</span></a></div -->					<div><a title="Click here to read Actor Glenn Shadix Dead At 58, We Blame The MTV Video Games" href="http://kotaku.com/5633027/actor-glenn-shadix-dead-at-58-we-blame-the-mtv-video-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Actor Glenn Shadix Dead At 58, We Blame The MTV Video Games" alt="Click here to read Actor Glenn Shadix Dead At 58, We Blame The MTV Video Games" src="http://cache.kotaku.com/assets/images/9/2011/11/small_9917956afd1729ac2526a46cf194c22e.jpg"/>
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				 Glenn Shadix might be more famous for his role as Otho in Beetlejuice, but we'll always remember him as Father Ripper from Heathers, who blamed a teen's death on "the MTV video games."				<a href="http://kotaku.com/5633027/actor-glenn-shadix-dead-at-58-we-blame-the-mtv-video-games" title="Click here to read more about Actor Glenn Shadix Dead At 58, We Blame The MTV Video Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5633027/actor-glenn-shadix-dead-at-58-we-blame-the-mtv-video-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5633027]]></guid>
			<category><![CDATA[rip]]></category>
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			<pubDate><![CDATA[Wed, 08 Sep 2010 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Death In Guild Wars 2 Borrows A Page From Modern Warfare]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Death In Guild Wars 2 Borrows A Page From Modern Warfare" href="http://kotaku.com/arenanet/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">arenanet</span></a></div -->					<div><a title="Click here to read Death In Guild Wars 2 Borrows A Page From Modern Warfare" href="http://kotaku.com/5582273/death-is-not-the-end-in-guild-wars-2" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Death In Guild Wars 2 Borrows A Page From Modern Warfare" alt="Click here to read Death In Guild Wars 2 Borrows A Page From Modern Warfare" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b106f344e3b6ea4ed3a4bafc6040619b.jpg"/>
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The fact that your player keeps fighting after he or she dies in Guild Wars 2 is almost as shocking as the fact that the game has no dedicated healer class. ArenaNet's Jon Peters, Eric Flannum, and Isaiah Cartwright explain.				<a href="http://kotaku.com/5582273/death-is-not-the-end-in-guild-wars-2" title="Click here to read more about Death In Guild Wars 2 Borrows A Page From Modern Warfare">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 08 Jul 2010 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Dennis Hopper Dead At 74]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dennis Hopper Dead At 74" href="http://kotaku.com/rest-in-peace/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">restinpeace</span></a></div -->					<div><a title="Click here to read Dennis Hopper Dead At 74" href="http://kotaku.com/5550909/dennis-hopper-dead-at-74" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dennis Hopper Dead At 74" alt="Click here to read Dennis Hopper Dead At 74" src="http://cache.kotaku.com/assets/images/9/2012/01/small_bd06d1f8e30bf77ca1fd8d0280d2deee.jpg"/>
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				 Generations of movie-goers will remember Dennis Hopper as the rebel biker Billy from 1969's Easy Rider, but we'll always remember the late actor as King Koopa.				<a href="http://kotaku.com/5550909/dennis-hopper-dead-at-74" title="Click here to read more about Dennis Hopper Dead At 74">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 29 May 2010 15:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Couple Married By Robot, Can Death Ray Divorce Be Far Behind?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Couple Married By Robot, Can Death Ray Divorce Be Far Behind?" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Couple Married By Robot, Can Death Ray Divorce Be Far Behind?" href="http://kotaku.com/5540853/couple-married-by-robot-can-death-ray-divorce-be-far-behind" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Couple Married By Robot, Can Death Ray Divorce Be Far Behind?" alt="Click here to read Couple Married By Robot, Can Death Ray Divorce Be Far Behind?" src="http://cache.kotaku.com/assets/images/9/2010/05/die.jpg"/>
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				 These science posts at Kotaku give me an opportunity to talk about something near and dear to my heart: The Robot menace. A Japanese couple being married by a robot? What if it misinterprets "til death do us part?"				<a href="http://kotaku.com/5540853/couple-married-by-robot-can-death-ray-divorce-be-far-behind" title="Click here to read more about Couple Married By Robot, Can Death Ray Divorce Be Far Behind?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5540853/couple-married-by-robot-can-death-ray-divorce-be-far-behind]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5540853]]></guid>
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			<pubDate><![CDATA[Mon, 17 May 2010 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Title Update 4 Never Brings Theater, Forge Support To Halo 2]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Title Update 4 Never Brings Theater, Forge Support To Halo 2" href="http://kotaku.com/bungie/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bungie</span></a></div -->					<div><a title="Click here to read Title Update 4 Never Brings Theater, Forge Support To Halo 2" href="http://kotaku.com/5517129/title-update-4-never-brings-theater-forge-support-to-halo-2/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Title Update 4 Never Brings Theater, Forge Support To Halo 2" alt="Click here to read Title Update 4 Never Brings Theater, Forge Support To Halo 2" src="http://cache.kotaku.com/assets/images/9/2012/01/small_c21739e3c9621137f96565e8e7c09e6e.jpg"/>
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				It's the last day to play Halo 2 on Xbox Live, and Bungie is taking the opportunity to deliver long-time players some thank yous and fake news via the game's matchmaking message center.				<a href="http://kotaku.com/5517129/title-update-4-never-brings-theater-forge-support-to-halo-2/gallery/" title="Click here to read more about Title Update 4 Never Brings Theater, Forge Support To Halo 2">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5517129/title-update-4-never-brings-theater-forge-support-to-halo-2/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5517129]]></guid>
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			<pubDate><![CDATA[Wed, 14 Apr 2010 14:00:54 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[One Left 4 Dead Character Won't Survive The Passing]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read One Left 4 Dead Character Won't Survive The Passing" href="http://kotaku.com/valve/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">valve</span></a></div -->					<div><a title="Click here to read One Left 4 Dead Character Won't Survive The Passing" href="http://kotaku.com/5498032/one-left-4-dead-character-wont-survive-the-passing" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read One Left 4 Dead Character Won't Survive The Passing" alt="Click here to read One Left 4 Dead Character Won't Survive The Passing" src="http://cache.kotaku.com/assets/images/9/2011/11/small_61f9359b0627254fa79b0ac1a087bb83.jpg"/>
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				 Valve's poster for Left 4 Dead 2's The Passing downloadable content finally gets a tagline: Nobody Survives Forever. And while the original survivors will be showing up at the beginning of The Passing, only three make it to the end.				<a href="http://kotaku.com/5498032/one-left-4-dead-character-wont-survive-the-passing" title="Click here to read more about One Left 4 Dead Character Won't Survive The Passing">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5498032/one-left-4-dead-character-wont-survive-the-passing]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5498032]]></guid>
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			<pubDate><![CDATA[Sat, 20 Mar 2010 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[80's Icon Corey Haim Dead At 38]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 80's Icon Corey Haim Dead At 38" href="http://kotaku.com/rest-in-peace/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">restinpeace</span></a></div -->					<div><a title="Click here to read 80's Icon Corey Haim Dead At 38" href="http://kotaku.com/5490049/80s-icon-corey-haim-dead-at-38" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 80's Icon Corey Haim Dead At 38" alt="Click here to read 80's Icon Corey Haim Dead At 38" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b062bd8740d37ec1603a1e932804f06d.jpg"/>
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				 The star of classic films such as Silver Bullet, Lucas, and The Lost Boys, as well as Digital Pictures' Double Switch for the PC, Sega CD, and Saturn, actor Corey Haim died today at the age of 38.				<a href="http://kotaku.com/5490049/80s-icon-corey-haim-dead-at-38" title="Click here to read more about 80's Icon Corey Haim Dead At 38">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 10 Mar 2010 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Three-Year-Old Kills Herself With Game Controller-Shaped Gun]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Three-Year-Old Kills Herself With Game Controller-Shaped Gun" href="http://kotaku.com/tragedy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tragedy</span></a></div -->					<div><a title="Click here to read Three-Year-Old Kills Herself With Game Controller-Shaped Gun" href="http://kotaku.com/5488356/three+year+old-kills-herself-with-game-controller+shaped-gun" class="pp_image">
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				 A three-year-old in Wilson County, Tennessee died Sunday evening after accidentally shooting herself in the abdomen with a weapon she may have mistaken for a plastic Wii facsimile.				<a href="http://kotaku.com/5488356/three+year+old-kills-herself-with-game-controller+shaped-gun" title="Click here to read more about Three-Year-Old Kills Herself With Game Controller-Shaped Gun">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 08 Mar 2010 15:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Witness The Death Of The Lich King]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Witness The Death Of The Lich King" href="http://kotaku.com/spoilers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">spoilers</span></a></div -->					<div><a title="Click here to read Witness The Death Of The Lich King" href="http://kotaku.com/5462417/witness-the-death-of-the-lich-king" class="pp_image">
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				<!-- videoId: 6znru0baUSo --><!-- /videoId: 6znru0baUSo --> World of Warcraft patch 3.3.2 brings with it the final wings of the Icecrown Citadel, and with it the final confrontation with Arthas of Menethil, the Lich King. Witness his final moments here, but be warned: spoilers abound.				<a href="http://kotaku.com/5462417/witness-the-death-of-the-lich-king" title="Click here to read more about Witness The Death Of The Lich King">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 02 Feb 2010 12:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[How Do You Eulogize A Video Game Character?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Do You Eulogize A Video Game Character?" href="http://kotaku.com/death/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">death</span></a></div -->					<div><a title="Click here to read How Do You Eulogize A Video Game Character?" href="http://kotaku.com/5418194/how-do-you-eulogize-a-video-game-character" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How Do You Eulogize A Video Game Character?" alt="Click here to read How Do You Eulogize A Video Game Character?" src="http://cache.kotaku.com/assets/images/9/2009/12/qjycr0owqsi.jpg"/>
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				 Those of you following along with Telltales Games' episodic adventure, <a class="autolink" title="Click here to read more posts tagged #talesofmonkeyisland" title="Click here to read more posts tagged #talesofmonkeyisland" href="http://kotaku.com/tag/talesofmonkeyisland/">Tales of Monkey Island</a>, knew this was coming. The rest of you may want to sit down.				<a href="http://kotaku.com/5418194/how-do-you-eulogize-a-video-game-character" title="Click here to read more about How Do You Eulogize A Video Game Character?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Tales of Monkey Island Episode 5: Rise of the Pirate God]]></category>
			<pubDate><![CDATA[Thu, 03 Dec 2009 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Who You Can Kill, Who You Can't [UPDATE]]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Who You Can Kill, Who You Can't [UPDATE]" href="http://kotaku.com/death/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">death</span></a></div -->					<div><a title="Click here to read Who You Can Kill, Who You Can't [UPDATE]" href="http://kotaku.com/5382436/who-you-can-kill-who-you-cant-[update]" class="pp_image">
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				While I was playing an early PlayStation 3 version of EA's December World War II game, The Saboteur, yesterday, I was told not to worry about running over certain characters. The game's developers, see, had to decide whose death matters.				<a href="http://kotaku.com/5382436/who-you-can-kill-who-you-cant-[update]" title="Click here to read more about Who You Can Kill, Who You Can't [UPDATE]">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 15 Oct 2009 13:40:37 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Live-Action Mario Dead At 76]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Live-Action Mario Dead At 76" href="http://kotaku.com/rest-in-peace/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">restinpeace</span></a></div -->					<div><a title="Click here to read Live-Action Mario Dead At 76" href="http://kotaku.com/5381520/live+action-mario-dead-at-76" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Live-Action Mario Dead At 76" alt="Click here to read Live-Action Mario Dead At 76" src="http://cache.kotaku.com/assets/images/9/2012/01/small_1af5ff02e6e68ef33bb1c2bd8123b4e5.jpg"/>
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				 Wrestling manager Captain Lou, Cyndi Lauper's fake dad, and Mario in The Super Mario Bros. Super Show!, Lou Albano  passed away today at the age of 76.				<a href="http://kotaku.com/5381520/live+action-mario-dead-at-76" title="Click here to read more about Live-Action Mario Dead At 76">More&nbsp;&raquo;</a>
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			<category><![CDATA[Rest In Peace]]></category>
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			<pubDate><![CDATA[Wed, 14 Oct 2009 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Gamer Deaths Make Clan Notification Difficult, Awkward]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gamer Deaths Make Clan Notification Difficult, Awkward" href="http://kotaku.com/death/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">death</span></a></div -->					<div><a title="Click here to read Gamer Deaths Make Clan Notification Difficult, Awkward" href="http://kotaku.com/5170052/gamer-deaths-make-clan-notification-difficult-awkward" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gamer Deaths Make Clan Notification Difficult, Awkward" alt="Click here to read Gamer Deaths Make Clan Notification Difficult, Awkward" src="http://cache.kotaku.com/assets/images/9/2012/01/small_23dfeb015f6a9273ff4bb3125bf332a8.jpg"/>
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				An AP story about online death-notification services ledes with a Warcraft gamer, who died mid-quest and left his bereaved daughter to find his friends and explain why he was suddenly gone.				<a href="http://kotaku.com/5170052/gamer-deaths-make-clan-notification-difficult-awkward" title="Click here to read more about Gamer Deaths Make Clan Notification Difficult, Awkward">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 14 Mar 2009 19:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Death Knights Officially All Over The Place]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Death Knights Officially All Over The Place" href="http://kotaku.com/blizzard.-/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">blizzard</span></a></div -->					<div><a title="Click here to read Death Knights Officially All Over The Place" href="http://kotaku.com/5127486/death-knights-officially-all-over-the-place" class="pp_image">
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				 As mentioned in <a href="http://kotaku.com/5108442/death-knight-changes-in-the-works">the Test Realm patch notes</a> we posted on last month, a blue Blizzard post confirms that they are indeed removing restrictions to allow players to create Death Knights on any server.				<a href="http://kotaku.com/5127486/death-knights-officially-all-over-the-place" title="Click here to read more about Death Knights Officially All Over The Place">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 09 Jan 2009 13:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Duck Hunt Dog Finally Goes Too Far]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Duck Hunt Dog Finally Goes Too Far" href="http://kotaku.com/nsfw/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nsfw</span></a></div -->					<div><a title="Click here to read The Duck Hunt Dog Finally Goes Too Far" href="http://kotaku.com/5115853/the-duck-hunt-dog-finally-goes-too-far" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Duck Hunt Dog Finally Goes Too Far" alt="Click here to read The Duck Hunt Dog Finally Goes Too Far" src="http://cache.kotaku.com/assets/images/9/2012/01/small_06d55e0d9b987c8e0179ead30e1b72e9.jpg"/>
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				 It's bad enough when a pixellated hound dog is overly critical towards your duck hunting skills, but when he starts in on your job situation and your sexual performance, things have gone too far.				<a href="http://kotaku.com/5115853/the-duck-hunt-dog-finally-goes-too-far" title="Click here to read more about The Duck Hunt Dog Finally Goes Too Far">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 22 Dec 2008 23:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Five Killed In Chinese Video Game Center Rumble]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Five Killed In Chinese Video Game Center Rumble" href="http://kotaku.com/video-game-violence/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">videogameviolence</span></a></div -->					<div><a title="Click here to read Five Killed In Chinese Video Game Center Rumble" href="http://kotaku.com/5097615/five-killed-in-chinese-video-game-center-rumble" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Five Killed In Chinese Video Game Center Rumble" alt="Click here to read Five Killed In Chinese Video Game Center Rumble" src="http://cache.kotaku.com/assets/images/9/2008/11/choqging.jpg"/>
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				 A relaxing day at a video game center in southwestern China turned deadly yesterday when an argument sparked an armed battle that resulted in the death of five people. According to Chongqing city police as quoted by the official Xinhua news agency, some youths were involved in an argument with the manager of the Milky Way Express games center, which escalated into a full-scale fight involving more than 20 people, some armed with knives and batons. When the smoke cleared, five people were left dead, with at least two injured. 				<a href="http://kotaku.com/5097615/five-killed-in-chinese-video-game-center-rumble" title="Click here to read more about Five Killed In Chinese Video Game Center Rumble">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5097615/five-killed-in-chinese-video-game-center-rumble]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5097615]]></guid>
			<category><![CDATA[video game violence]]></category>
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			<pubDate><![CDATA[Mon, 24 Nov 2008 12:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[All The Ways To Die In Dead Space]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read All The Ways To Die In Dead Space" href="http://kotaku.com/spoilers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">spoilers</span></a></div -->					<div><a title="Click here to read All The Ways To Die In Dead Space" href="http://kotaku.com/5067004/all-the-ways-to-die-in-dead-space" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read All The Ways To Die In Dead Space" alt="Click here to read All The Ways To Die In Dead Space" src="http://cache.kotaku.com/assets/images/9/2011/11/small_dfe068a0921a345065a79884b1aecb9f.jpg"/>
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				This here is a video compilation of all the death sequences found in <em>Dead Space</em>. The majority of them are decapitations or involve several limbs being chopped off. However, there are some pretty creative ones as well, particularly the sequence starting at 3:28 (which is also my favorite). Be warned though, this video does contain spoilers from boss fights, so you may want to wait until you complete the game. To be on the safe side, I put the video after the jump. Oh, and make sure you enter<a href="http://kotaku.com/5066902/halloween-cosplay-contest-start"> Ash's contest</a>, too!				<a href="http://kotaku.com/5067004/all-the-ways-to-die-in-dead-space" title="Click here to read more about All The Ways To Die In Dead Space">More&nbsp;&raquo;</a>
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			<category><![CDATA[Dead Space]]></category>
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			<pubDate><![CDATA[Wed, 22 Oct 2008 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Jim Reilly]]></dc:creator>
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			<title><![CDATA['You Are Dead. Continue?': The Future of Death in Games]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 'You Are Dead. Continue?': The Future of Death in Games" href="http://kotaku.com/game-design/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamedesign</span></a></div -->					<div><a title="Click here to read 'You Are Dead. Continue?': The Future of Death in Games" href="http://kotaku.com/5065465/you-are-dead-continue-the-future-of-death-in-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 'You Are Dead. Continue?': The Future of Death in Games" alt="Click here to read 'You Are Dead. Continue?': The Future of Death in Games" src="http://cache.kotaku.com/assets/images/9/2008/10/deathpalehorsethumb.jpg"/>
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				 There's a very interesting article over at <a href="http://www.eludamos.org/index.php/eludamos"><i>Eludamos</i></a>, one of the open-access academic journals that's done a nice job of getting fascinating articles in each issue; this volume is no exception, and the article I found particularly thought provoking is on the issue of death in narrative-driven games.  Jason Tocci isn't arguing that the death mechanic has no place in games, but it's a cop out for many narrative-driven games &mdash; and can create frustrating gaming experiences for end users.  This is, in Tocci's view, a hold over from earlier design decisions when games were more limited in what they could do:				<a href="http://kotaku.com/5065465/you-are-dead-continue-the-future-of-death-in-games" title="Click here to read more about 'You Are Dead. Continue?': The Future of Death in Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5065465/you-are-dead-continue-the-future-of-death-in-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5065465]]></guid>
			<category><![CDATA[Game design]]></category>
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			<category><![CDATA[narrative design]]></category>
			<pubDate><![CDATA[Sat, 18 Oct 2008 13:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Three New Castlevania Judgment Characters Revealed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Three New Castlevania Judgment Characters Revealed" href="http://kotaku.com/castlevania-judgment/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">castlevaniajudgment</span></a></div -->					<div><a title="Click here to read Three New Castlevania Judgment Characters Revealed" href="http://kotaku.com/5064614/three-new-castlevania-judgment-characters-revealed/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Three New Castlevania Judgment Characters Revealed" alt="Click here to read Three New Castlevania Judgment Characters Revealed" src="http://cache.kotaku.com/assets/images/9/2008/10/castlevaniashanoa.jpg"/>
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				 I'm so very conflicted about Castlevania Judgment. Mixing classic and current Castlevania characters together in a fighting game is such a cool concept, but from <a href="http://kotaku.com/5063502/i-wish-i-hadnt-played-castlevania-judgement">what we've seen so far</a> it looks like the implementation of said concept is severely lacking. Now, with the release of the game only a month away, Konami finally reveals a few more characters for the game, adding to the already announced Alucard, Simon, Dracula, and Maria. 				<a href="http://kotaku.com/5064614/three-new-castlevania-judgment-characters-revealed/gallery/" title="Click here to read more about Three New Castlevania Judgment Characters Revealed">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5064614/three-new-castlevania-judgment-characters-revealed/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5064614]]></guid>
			<category><![CDATA[Castlevania Judgment]]></category>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 16 Oct 2008 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5064614&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[SOCOM: Confrontation Map Flythroughs]]></title>
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				<center>
</center></center> Here's a couple of flythrough videos of two of the maps for the upcoming PlayStation 3 entry in the popular tactical shooter series, SOCOM: Confrontation. Looking at these you might marvel at the details and the textures, working out specific strategies you will use on each map when the game comes out. I, on the other hand, only see an endless sea of corpses littering every surface, each one bearing my name. I might die a great deal in SOCOM matches, but I die tactically, dammit. 				<a href="http://kotaku.com/5020305/socom-confrontation-map-flythroughs" title="Click here to read more about SOCOM: Confrontation Map Flythroughs">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 27 Jun 2008 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5020305&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Venetica: The Debut Trailer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Venetica: The Debut Trailer" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Venetica: The Debut Trailer" href="http://kotaku.com/5011165/venetica-the-debut-trailer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Venetica: The Debut Trailer" alt="Click here to read Venetica: The Debut Trailer" src="http://cache.kotaku.com/assets/images/9/2008/05/5a/8e/small_2a3db74956a0c4f4af2a66d0f9cd669e.jpg"/>
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				<center></center> Here's the debut trailer for dtp and Deck 13's Venetica to go along with the <a href="http://kotaku.com/5011099/venetica-become-the-daughter-of-death">screenshots and press release from earlier today</a>. Nice try on on the movie guy voice, but it certainly looks...interesting. Definitely erring on the action side of action RPG, though from the scenes we do see we can infer that they won't be skimping on story, unless she's just the kind of girl who hugs everyone, which is a story in and of itself!				<a href="http://kotaku.com/5011165/venetica-the-debut-trailer" title="Click here to read more about Venetica: The Debut Trailer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5011165/venetica-the-debut-trailer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5011165]]></guid>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 27 May 2008 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5011165&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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