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		<title><![CDATA[Kotaku: Dead Or Alive 4]]></title>
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			<title><![CDATA[Kotaku: Dead Or Alive 4]]></title>
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		<description><![CDATA[Kotaku posts tagged Dead Or Alive 4]]></description>
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			<title><![CDATA[When You Think Of Japan, Think Of This]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read When You Think Of Japan, Think Of This" href="http://kotaku.com/culture-smash/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">culturesmash</span></a></div -->					<div><a title="Click here to read When You Think Of Japan, Think Of This" href="http://kotaku.com/5788510/when-you-think-of-japan-think-of-this" class="pp_image">
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				 More than schoolgirls, salarymen or neon lights, when video games want to evoke Japan, they pick one thing above the rest: cherry blossoms, or "sakura", as they are called in Japanese.				<a href="http://kotaku.com/5788510/when-you-think-of-japan-think-of-this" title="Click here to read more about When You Think Of Japan, Think Of This">More&nbsp;&raquo;</a>
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			<category><![CDATA[Culture smash]]></category>
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			<pubDate><![CDATA[Mon, 04 Apr 2011 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Here Are Some Dead Or Alive Nintendo 3DS Screens]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here Are Some Dead Or Alive Nintendo 3DS Screens" href="http://kotaku.com/gallery/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gallery</span></a></div -->					<div><a title="Click here to read Here Are Some Dead Or Alive Nintendo 3DS Screens" href="http://kotaku.com/5634696/here-are-some-dead-or-alive-nintendo-3ds-screens/gallery/" class="pp_image">
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				Tecmo Koei is bringing its Dead or Alive fighting series to the Nintendo 3DS. Hello, three dimensional jiggly fighting!				<a href="http://kotaku.com/5634696/here-are-some-dead-or-alive-nintendo-3ds-screens/gallery/" title="Click here to read more about Here Are Some Dead Or Alive Nintendo 3DS Screens">More&nbsp;&raquo;</a>
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			<category><![CDATA[Tecmo Koei]]></category>
			<category><![CDATA[tomonobu itagaki]]></category>
			<pubDate><![CDATA[Fri, 10 Sep 2010 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Guy Who Makes Hard Games Would Like To Apologize]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Guy Who Makes Hard Games Would Like To Apologize" href="http://kotaku.com/tomonobu-itagaki/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomonobuitagaki</span></a></div -->					<div><a title="Click here to read Guy Who Makes Hard Games Would Like To Apologize" href="http://kotaku.com/5604144/guy-who-makes-hard-games-would-like-to-apologize" class="pp_image">
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				 Tomonobu Itagaki, the cigarette smokin' and hard drinkin' game designer behind Dead or Alive and Ninja Gaiden, has something to say. He would like to say he's sorry.				<a href="http://kotaku.com/5604144/guy-who-makes-hard-games-would-like-to-apologize" title="Click here to read more about Guy Who Makes Hard Games Would Like To Apologize">More&nbsp;&raquo;</a>
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			<category><![CDATA[tomonobu itagaki]]></category>
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			<category><![CDATA[Vahalla knights]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 04 Aug 2010 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[One Of These "Special Incentive" DoA 4 Contracts Is Fake]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read One Of These &quot;Special Incentive&quot; DoA 4 Contracts Is Fake" href="http://kotaku.com/itagaki-vs%27-tecmo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">itagakivstecmo</span></a></div -->					<div><a title="Click here to read One Of These &quot;Special Incentive&quot; DoA 4 Contracts Is Fake" href="http://kotaku.com/5017858/one-of-these-special-incentive-doa-4-contracts-is-fake" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read One Of These &quot;Special Incentive&quot; DoA 4 Contracts Is Fake" alt="Click here to read One Of These &quot;Special Incentive&quot; DoA 4 Contracts Is Fake" src="http://cache.kotaku.com/assets/images/9/2008/06/9d/a3/small_9da39b34cb13675e6032948d95ed5701.jpg"/>
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				Yesterday, Itagaki vs. Tecmo commenced with Itagaki's lawyer submitting into evidence the contract he had supporting his completion bonus for Xbox 360 title <i>Dead or ALive 4</i>. Tecmo's lawyers submitted a somewhat identical-looking contract, differing in that it did <i>not</i> support Itagaki's claims that he was entitled to a completion bonus. Hrm. Someone it seems is lying, and <a href="http://kotaku.com/5017831/hard-proof-that-tecmo-japan-is-lying-this-seems-like-it"><i>other</i> evidence</a> seems to indicate that Tecmo isn't exactly being truthful about overtime &mdash; which is a totally separate case altogether. 				<a href="http://kotaku.com/5017858/one-of-these-special-incentive-doa-4-contracts-is-fake" title="Click here to read more about One Of These "Special Incentive" DoA 4 Contracts Is Fake">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5017858/one-of-these-special-incentive-doa-4-contracts-is-fake]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5017858]]></guid>
			<category><![CDATA[Itagaki vs. Tecmo]]></category>
			<category><![CDATA[Legal fight]]></category>
			<category><![CDATA[Dead Or Alive 4]]></category>
			<category><![CDATA[Tecmo]]></category>
			<category><![CDATA[tomonobu itagaki]]></category>
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			<pubDate><![CDATA[Thu, 19 Jun 2008 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Microsoft Contrite Over First-Party %@! Up]]></title>
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				It's refreshing when companies come clean about their mistakes. In this case, it's Microsoft, admitting that the 210-day gap between the first party release of <em>Dead or Alive 4</em> and <em>Ninety-Nine Nights</em> was a huge FUBAR.				<a href="http://kotaku.com/208491/microsoft-contrite-over-first+party--up" title="Click here to read more about Microsoft Contrite Over First-Party %@! Up">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/208491/microsoft-contrite-over-first+party--up]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-208491]]></guid>
			<category><![CDATA[Microsoft]]></category>
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			<category><![CDATA[Ninety Nine Nights]]></category>
			<category><![CDATA[phil spencer]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Wed, 18 Oct 2006 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
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			<title><![CDATA[Japanese Retailers Selling Xbox 360 For Under $170?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Japanese Retailers Selling Xbox 360 For Under $170?" href="http://kotaku.com/only-in-japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">onlyinjapan</span></a></div -->					<div><a title="Click here to read Japanese Retailers Selling Xbox 360 For Under $170?" href="http://kotaku.com/163003/japanese-retailers-selling-xbox-360-for-under-170" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Japanese Retailers Selling Xbox 360 For Under $170?" alt="Click here to read Japanese Retailers Selling Xbox 360 For Under $170?" src="http://cache.kotaku.com/assets/images/9/2006/03/xbox_360_bomba.jpg"/>
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				This image has been circulating through game forums and showing up in our inboxes today, indicating that <em>some </em>Japanese retailers are selling the Xbox 360 for the low low price of 19,800 yen (or $168.54 US). Does it indicate that retailers are noticing stock piling up and its time to ditch them for whatever they can get? Does a $25 price on <em>Dead Or Alive 4</em> mean that Itagaki is currently disemboweling himself?				<a href="http://kotaku.com/163003/japanese-retailers-selling-xbox-360-for-under-170" title="Click here to read more about Japanese Retailers Selling Xbox 360 For Under $170?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Only in Japan]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Sun, 26 Mar 2006 14:37:56 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=163003&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[IGN Mocks 1Up]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read IGN Mocks 1Up" href="http://kotaku.com/1up/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">1up</span></a></div -->					<div><a title="Click here to read IGN Mocks 1Up" href="http://kotaku.com/150917/ign-mocks-1up" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read IGN Mocks 1Up" alt="Click here to read IGN Mocks 1Up" src="http://cache.kotaku.com/assets/images/9/2006/01/doastrateblunder-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/images/doastrateblunder.jpg"></a>Wow, IGN is making fun of 1Up for an <a href="http://www.kotaku.com/gaming/1up/plagiarized-doa-guide-revised-and-back-up-150255.php">ethics blunder</a>. How does that saying go? People in stone houses shouldn't throw glasses. Or is it people in glass houses shouldn't throw Hsus.				<a href="http://kotaku.com/150917/ign-mocks-1up" title="Click here to read more about IGN Mocks 1Up">More&nbsp;&raquo;</a>
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			<category><![CDATA[1Up]]></category>
			<category><![CDATA[Dead Or Alive 4]]></category>
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			<pubDate><![CDATA[Thu, 26 Jan 2006 12:25:56 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=150917&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Dead or Alive 4: Hands-On Review]]></title>
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				The best fighting games balance characters; find nuance in movement, attacks and blocks; offers ways, in other words, for the player to take on challengers in a test of agility and mental prowess.				<a href="http://kotaku.com/147845/dead-or-alive-4-hands+on-review" title="Click here to read more about Dead or Alive 4: Hands-On Review">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Dead Or Alive 4]]></category>
			<category><![CDATA[Review]]></category>
			<pubDate><![CDATA[Wed, 11 Jan 2006 06:00:38 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Video: Spartan 458 In Action]]></title>
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				Someone over on Bungie.net has posted a video if some hot Dead or Alive 4 Spartan on Spartan action. The video shows a red and green Spartan smacking each other around. There's even a some nice paused pan around shots of the two. The video includes tons of different locations, so don't watch it if you don't want any spoilers. The game looks amazing, I was supposed to receive my copy yesterday but it never showed up. Hopefully it will be coming in today. Fingers crossed.				<a href="http://kotaku.com/146344/video-spartan-458-in-action" title="Click here to read more about Video: Spartan 458 In Action">More&nbsp;&raquo;</a>
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			<category><![CDATA[Dead Or Alive 4]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 04 Jan 2006 11:05:58 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[More DOA 4 Spartan Shots]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read More DOA 4 Spartan Shots" href="http://kotaku.com/spartan-458/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">spartan458</span></a></div -->					<div><a title="Click here to read More DOA 4 Spartan Shots" href="http://kotaku.com/146041/more-doa-4-spartan-shots" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read More DOA 4 Spartan Shots" alt="Click here to read More DOA 4 Spartan Shots" src="http://cache.kotaku.com/assets/images/9/2006/01/doawinner-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/images/doawinner.jpg"></a>Major Nelson has posted some nice (perhaps spoilerific) screen shots of Spartan 458 in Dead or Alive 4. The images show Spartan in a variety of positions and foe-smacking. Much more variety than the one over at Bungie. I'm supposed to be landing my copy of the game tomorrow. Woot.				<a href="http://kotaku.com/146041/more-doa-4-spartan-shots" title="Click here to read more about More DOA 4 Spartan Shots">More&nbsp;&raquo;</a>
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			<category><![CDATA[Spartan 458]]></category>
			<category><![CDATA[Dead Or Alive 4]]></category>
			<category><![CDATA[Screens]]></category>
			<pubDate><![CDATA[Tue, 03 Jan 2006 10:00:30 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=146041&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[DOA4 Hits Tomorrow]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;i&gt;DOA4&lt;/i&gt; Hits Tomorrow" href="http://kotaku.com/dead-or-alive-4/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deadoralive4</span></a></div -->					<div><a title="Click here to read &lt;i&gt;DOA4&lt;/i&gt; Hits Tomorrow" href="http://kotaku.com/145514/doa4-hits-tomorrow" class="pp_image">
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				<a href="http://www.kotaku.com/gaming/a_med_DOA4_Halo.jpg"></a>If the PR hype is to be believed, <i>DOA4</i> will ship tomorrow to major retailers across the United States. Sure this is converse to what we <a href="http://www.kotaku.com/gaming/dead-or-alive-4/doa4-not-hitting-till-2006-145020.php">reported</a> via tip, but I'm looking at the Press Release right now. If you want to see said press release, check the jump.				<a href="http://kotaku.com/145514/doa4-hits-tomorrow" title="Click here to read more about DOA4 Hits Tomorrow">More&nbsp;&raquo;</a>
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			<category><![CDATA[Dead Or Alive 4]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Tecmo]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 28 Dec 2005 16:30:08 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
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			<title><![CDATA[GamePro Gives Delayed DOA4 100 Percent?]]></title>
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				A Kotaku reader wrote in to point out what he calls 
something fishy at GamePro.
 Apparently about two weeks ago the magazine pubished a review, not a preview, but a review of the yet to be released and constantly delayed fighter Dead or Alive 4. According to the reader, and <a href="http://www.metacritic.com/games/platforms/xbox360/deadoralive4#critics">Metacritic</a> and <a href="http://www.gamerankings.com/itemrankings/SiteDetails.asp?sort=4">Game Rankings</a>, the mag scored the ethereal fighter a perfect 100 percent.				<a href="http://kotaku.com/145031/gamepro-gives-delayed-doa4-100-percent" title="Click here to read more about GamePro Gives Delayed DOA4 100 Percent?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Dead Or Alive 4]]></category>
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			<pubDate><![CDATA[Sat, 24 Dec 2005 13:00:26 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[DOA4 Not Hitting Till 2006?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read DOA4 Not Hitting Till 2006?" href="http://kotaku.com/dead-or-alive-4/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deadoralive4</span></a></div -->					<div><a title="Click here to read DOA4 Not Hitting Till 2006?" href="http://kotaku.com/145020/doa4-not-hitting-till-2006" class="pp_image">
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				Tecmo's very much anticipated Xbox 360 fighter may have been pushed back yet again. Dead or Alive 4, once listed as a launch title but pushed back several times, is now rumored to not be showing up till next year.				<a href="http://kotaku.com/145020/doa4-not-hitting-till-2006" title="Click here to read more about DOA4 Not Hitting Till 2006?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Delay]]></category>
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			<category><![CDATA[Launch]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 23 Dec 2005 21:21:02 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=145020&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[How Bungie Hooked Up With Dead or Alive]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Bungie Hooked Up With &lt;i&gt;Dead or Alive&lt;/i&gt;" href="http://kotaku.com/dead-or-alive-4/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deadoralive4</span></a></div -->					<div><a title="Click here to read How Bungie Hooked Up With &lt;i&gt;Dead or Alive&lt;/i&gt;" href="http://kotaku.com/142955/how-bungie-hooked-up-with-dead-or-alive" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How Bungie Hooked Up With &lt;i&gt;Dead or Alive&lt;/i&gt;" alt="Click here to read How Bungie Hooked Up With &lt;i&gt;Dead or Alive&lt;/i&gt;" src="http://cache.kotaku.com/assets/images/9/2005/12/bungielo-thumb.gif"/>
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				<a href="http://www.kotaku.com/gaming/bungielo.gif"></a><a href="http://games.slashdot.org/games/05/12/14/0818211.shtml?tid=211">Slashdot</a> points to a story at <a href="http://www.bungie.net/News/TopStory.aspx?story=slugfestorigin">Bungie's official site</a> that unravels the weird mystery behind how a <i>Halo</i> character ended up in a <i>Dead or Alive</i> game. Itagaki and friends wanted Master Chief, Bungie said "he's busy" and gave them Nicole, the female Spartan. According to the piece she's a big anime fan. Yeah, you read that right - read it again. The only things missing from Bungie's bio of her are her turn-ons and turn-offs. It'd probably read "Turn-ons: Killing stuff with my bare hands," "Turn offs: Graphical pop-in during the cut scenes." 				<a href="http://kotaku.com/142955/how-bungie-hooked-up-with-dead-or-alive" title="Click here to read more about How Bungie Hooked Up With Dead or Alive">More&nbsp;&raquo;</a>
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			<category><![CDATA[Dead Or Alive 4]]></category>
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			<pubDate><![CDATA[Wed, 14 Dec 2005 08:30:46 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=142955&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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