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		<title><![CDATA[Kotaku: David Cage]]></title>
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			<title><![CDATA[Kotaku: David Cage]]></title>
			<link>http://kotaku.com/tag/david cage</link>
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		<link>http://kotaku.com/tag/david cage</link>
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		<description><![CDATA[Kotaku posts tagged David Cage]]></description>
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			<title><![CDATA[Heavy Rain's Creator Doesn't Sound Stupid at all]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Heavy Rain's Creator Doesn't Sound Stupid at all" href="http://kotaku.com/heavy-rain/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">heavyrain</span></a></div -->					<div><a title="Click here to read Heavy Rain's Creator Doesn't Sound Stupid at all" href="http://kotaku.com/5844954/heavy-rains-creator-doesnt-sound-stupid-at-all" class="pp_image">
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				You're right, David Cage, creator of games like <em>Heavy Rain</em> and <em>Indigo Prophecy</em>. You do sound stupid. But just the kind of stupid this industry needs more of.				<a href="http://kotaku.com/5844954/heavy-rains-creator-doesnt-sound-stupid-at-all" title="Click here to read more about Heavy Rain's Creator Doesn't Sound Stupid at all">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 29 Sep 2011 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[This Man Is &quot;Fed Up&quot; With Space Marines]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Man Is &amp;quot;Fed Up&amp;quot; With Space Marines" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read This Man Is &amp;quot;Fed Up&amp;quot; With Space Marines" href="http://kotaku.com/5783899/this-man-is-fed-up-with-space-marines" class="pp_image">
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				 David Cage, director of psychological thriller Heavy Rain and co-founder of French studio Quantic Dream, is not thrilled with the same generic games - noting that many US developers feel the same.				<a href="http://kotaku.com/5783899/this-man-is-fed-up-with-space-marines" title="Click here to read more about This Man Is &quot;Fed Up&quot; With Space Marines">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 21 Mar 2011 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Bad News About Heavy Rain's Move Support]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Bad News About Heavy Rain's Move Support" href="http://kotaku.com/delay-of-game/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delayofgame</span></a></div -->					<div><a title="Click here to read The Bad News About Heavy Rain's Move Support" href="http://kotaku.com/5577578/the-bad-news-about-heavy-rains-move-support" class="pp_image">
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				The good news is that Quantic Dream's moody adventure game for the PlayStation 3, <a href="http://kotaku.com/tag/heavyrain">Heavy Rain</a>, is going to <a href="http://kotaku.com/5565160/playstation-move-every-announced-game-right-here">fully support</a> the <a href="http://kotaku.com/tag/playstationmove">PlayStation Move</a> motion controller when it launches later this year. The bad news is that decision's impact.				<a href="http://kotaku.com/5577578/the-bad-news-about-heavy-rains-move-support" title="Click here to read more about The Bad News About Heavy Rain's Move Support">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 01 Jul 2010 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Heavy Rain &quot;Not A Video Game Anymore&quot; In Creator's Mind]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Heavy Rain &amp;quot;Not A Video Game Anymore&amp;quot; In Creator's Mind" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read Heavy Rain &amp;quot;Not A Video Game Anymore&amp;quot; In Creator's Mind" href="http://kotaku.com/5430794/heavy-rain-not-a-video-game-anymore-in-creators-mind" class="pp_image">
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				While there are some who believe Heavy Rain creator David Cage is a gifted man, others think he (and his games) are a little too full of themselves.				<a href="http://kotaku.com/5430794/heavy-rain-not-a-video-game-anymore-in-creators-mind" title="Click here to read more about Heavy Rain &quot;Not A Video Game Anymore&quot; In Creator's Mind">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 21 Dec 2009 04:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Heavy Rain Eyes On: Meet Scott Shelby, Private Eye]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Heavy Rain Eyes On: Meet Scott Shelby, Private Eye" href="http://kotaku.com/gamescom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamescom</span></a></div -->					<div><a title="Click here to read Heavy Rain Eyes On: Meet Scott Shelby, Private Eye" href="http://kotaku.com/5344201/heavy-rain-eyes-on-meet-scott-shelby-private-eye" class="pp_image">
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				<a class="autolink" title="Click here to read more posts tagged QUANTIC DREAM" title="Click here to read more posts tagged QUANTIC DREAM" href="http://kotaku.com/tag/quantic-dream/">Quantic Dream</a>'s <a class="autolink" title="Click here to read more posts tagged GUILLAUME DE FONDAUMIèR" title="Click here to read more posts tagged GUILLAUME DE FONDAUMIèR" href="http://kotaku.com/tag/guillaume-de-fondaumi%c3%a8r/">Guillaume de Fondaumièr</a> offered us our third official look at the developer's <a class="autolink" title="Click here to read more posts tagged PLAYSTATION 3" title="Click here to read more posts tagged PLAYSTATION 3" href="http://kotaku.com/tag/playstation-3/">PlayStation 3</a> game <a class="autolink" title="Click here to read more posts tagged HEAVY RAIN" title="Click here to read more posts tagged HEAVY RAIN" href="http://kotaku.com/tag/heavy-rain/">Heavy Rain</a> at Gamescom, showing us just a few of the many possibilities that await us in the hi-def choose your own adventure.				<a href="http://kotaku.com/5344201/heavy-rain-eyes-on-meet-scott-shelby-private-eye" title="Click here to read more about Heavy Rain Eyes On: Meet Scott Shelby, Private Eye">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 24 Aug 2009 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Heavy Rain Creator: Hollywood Actors Don't Care About Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Heavy Rain Creator: Hollywood Actors Don't Care About Games" href="http://kotaku.com/hollywood/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hollywood</span></a></div -->					<div><a title="Click here to read Heavy Rain Creator: Hollywood Actors Don't Care About Games" href="http://kotaku.com/5157653/heavy-rain-creator-hollywood-actors-dont-care-about-games" class="pp_image">
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				Been some big(ish) names doing video game voice work of late. Robert Downey Jr. Ron Perlman. Kristen Bell. But are they really doing the <em>work</em>? Heavy Rain creator David Cage doesn't think so.				<a href="http://kotaku.com/5157653/heavy-rain-creator-hollywood-actors-dont-care-about-games" title="Click here to read more about Heavy Rain Creator: Hollywood Actors Don't Care About Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 20 Feb 2009 23:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Heavy Rain Is About Normal People, Real Life]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Heavy Rain Is About Normal People, Real Life" href="http://kotaku.com/heavy-rain/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">heavyrain</span></a></div -->					<div><a title="Click here to read Heavy Rain Is About Normal People, Real Life" href="http://kotaku.com/5100960/heavy-rain-is-about-normal-people-real-life" class="pp_image">
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				Don't expect to see the heroine of <em>Heavy Rain</em> leaping through the air in some <a href="http://www.youtube.com/watch?v=LGckEI_M3Zg">abominable mash-up</a> of Cirque du Soleil and <em>The Matrix</em>. The game's director tells 1UP it's simply about "normal people."				<a href="http://kotaku.com/5100960/heavy-rain-is-about-normal-people-real-life" title="Click here to read more about Heavy Rain Is About Normal People, Real Life">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 02 Dec 2008 21:30:07 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Quantic Dream's Cage Talks Emotionless MMOs]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Quantic Dream's Cage Talks Emotionless MMOs" href="http://kotaku.com/heavy-rain/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">heavyrain</span></a></div -->					<div><a title="Click here to read Quantic Dream's Cage Talks Emotionless MMOs" href="http://kotaku.com/5029165/quantic-dreams-cage-talks-emotionless-mmos" class="pp_image">
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				Quantic Dream's David Cage, the creator of <i>Indigo Prophecy</i> who's currently at work on <i><a href="http://kotaku.com/tag/heavy-rain/">Heavy Rain</a></i>, often has <a href="http://kotaku.com/5019714/david-cage-talks-emotion-in-games-hints-for-heavy-rain">good things to say</a> about emotion in games, and in a recent interview with Gamasutra, he's <a href="http://www.gamasutra.com/view/feature/3744/dreaming_of_a_new_day_heavy_.php">leveling a critical eye</a> on the open-world structures of MMOs and wondering what "emotional value" players are really getting out of them.				<a href="http://kotaku.com/5029165/quantic-dreams-cage-talks-emotionless-mmos" title="Click here to read more about Quantic Dream's Cage Talks Emotionless MMOs">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 25 Jul 2008 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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