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		<title><![CDATA[Kotaku: David Braben]]></title>
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			<title><![CDATA[Kotaku: David Braben]]></title>
			<link>http://kotaku.com/tag/david braben</link>
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		<link>http://kotaku.com/tag/david braben</link>
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		<description><![CDATA[Kotaku posts tagged David Braben]]></description>
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			<title><![CDATA[Kinectimals Creator Sets His Sights on Building the $25 PC]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Kinectimals&lt;/em&gt; Creator Sets His Sights on Building the $25 PC" href="http://kotaku.com/mods/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mods</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Kinectimals&lt;/em&gt; Creator Sets His Sights on Building the $25 PC" href="http://kotaku.com/5799186/lostwinds-creator-trying-to-build-the-25-usb-computer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Kinectimals&lt;/em&gt; Creator Sets His Sights on Building the $25 PC" alt="Click here to read &lt;em&gt;Kinectimals&lt;/em&gt; Creator Sets His Sights on Building the $25 PC" src="http://cache.kotaku.com/assets/images/9/2011/05/small_rasperry_pi_pcb.jpg"/>
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				David Braben, whose Frontier Developments studio has delivered <em>Elite, Rollercoaster Tycoon 3, LostWinds</em> and, yes, <em>Kinectimals,</em> has now created Raspberry Pi. It's not a game, it's a working, Linux-based PC on something not much larger than a standard USB memory stick.				<a href="http://kotaku.com/5799186/lostwinds-creator-trying-to-build-the-25-usb-computer" title="Click here to read more about Kinectimals Creator Sets His Sights on Building the $25 PC">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mods]]></category>
			<category><![CDATA[David Braben]]></category>
			<category><![CDATA[Education]]></category>
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			<category><![CDATA[One Laptop Per Child]]></category>
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			<pubDate><![CDATA[Thu, 05 May 2011 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[This Is Definitely Not A Tease For Kinectimals 2]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Is Definitely Not A Tease For Kinectimals 2" href="http://kotaku.com/cake/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">cake</span></a></div -->					<div><a title="Click here to read This Is Definitely Not A Tease For Kinectimals 2" href="http://kotaku.com/5712923/this-is-definitely-not-a-tease-for-kinectimals-2" class="pp_image">
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				This cake featuring a crashed Air Force One is based on a game David Braben's Frontier Developments is making. Their most recent work was the <a href="http://kotaku.com/5680503/review-kinectimals">toss-frisbees-at-cute-tigers game</a> Kinectimals. But could this be Braben's reminder of something thought lost, something cooler?				<a href="http://kotaku.com/5712923/this-is-definitely-not-a-tease-for-kinectimals-2" title="Click here to read more about This Is Definitely Not A Tease For Kinectimals 2">More&nbsp;&raquo;</a>
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			<category><![CDATA[Cake]]></category>
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			<category><![CDATA[Kinectimals]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[the outsider]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 13 Dec 2010 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Lostwinds Might Come To 360, PS3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lostwinds Might Come To 360, PS3" href="http://kotaku.com/lostwinds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lostwinds</span></a></div -->					<div><a title="Click here to read Lostwinds Might Come To 360, PS3" href="http://kotaku.com/5362143/lostwinds-might-come-to-360-ps3" class="pp_image">
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				Lostwinds is pretty great, but because it's only available on WiiWare, many people are missing out. Maybe a version on the 360 or PlayStation 3 could be a little more inclusive.				<a href="http://kotaku.com/5362143/lostwinds-might-come-to-360-ps3" title="Click here to read more about Lostwinds Might Come To 360, PS3">More&nbsp;&raquo;</a>
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			<category><![CDATA[lostwinds]]></category>
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			<category><![CDATA[wiiware]]></category>
			<pubDate><![CDATA[Fri, 18 Sep 2009 05:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[MIGS Keynote: A Broken Business Model]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read MIGS Keynote: A Broken Business Model" href="http://kotaku.com/industry/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">industry</span></a></div -->					<div><a title="Click here to read MIGS Keynote: A Broken Business Model" href="http://kotaku.com/5096828/migs-keynote-a-broken-business-model" class="pp_image">
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				 The <a href="http://www.sijm.ca/2008/en">Montreal International Game Summit</a> recently wrapped up, and keynote speaker David Braben of Frontier Development really took the industry to task on everything from the business model (broken!) to retailers (killing longevity of games!) to the 'online myth' of the next gen consoles.  He makes some interesting points, though I'm not at all convinced of the veracity of some of them.  Here's his take on the retail model:				<a href="http://kotaku.com/5096828/migs-keynote-a-broken-business-model" title="Click here to read more about MIGS Keynote: A Broken Business Model">More&nbsp;&raquo;</a>
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			<category><![CDATA[Industry]]></category>
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			<category><![CDATA[David Braben]]></category>
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			<category><![CDATA[frontier development]]></category>
			<category><![CDATA[migs]]></category>
			<category><![CDATA[Predictions]]></category>
			<category><![CDATA[Retail]]></category>
			<pubDate><![CDATA[Sat, 22 Nov 2008 16:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Braben: Elite 4 coming to consoles]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Braben: Elite 4 coming to consoles" href="http://kotaku.com/elite-4/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">elite4</span></a></div -->					<div><a title="Click here to read Braben: Elite 4 coming to consoles" href="http://kotaku.com/5035595/braben-elite-4-coming-to-consoles" class="pp_image">
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				 I've been waiting so long for Elite 4 that the issue of what platform it will actually appear on has become kind of irrelevant.				<a href="http://kotaku.com/5035595/braben-elite-4-coming-to-consoles" title="Click here to read more about Braben: Elite 4 coming to consoles">More&nbsp;&raquo;</a>
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			<category><![CDATA[Elite 4]]></category>
			<category><![CDATA[David Braben]]></category>
			<category><![CDATA[Elite]]></category>
			<category><![CDATA[Frontier Developments]]></category>
			<pubDate><![CDATA[Mon, 11 Aug 2008 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[Elite 4 Still Alive, Still Years Away]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Elite 4 Still Alive, Still Years Away" href="http://kotaku.com/elite-4/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">elite4</span></a></div -->					<div><a title="Click here to read Elite 4 Still Alive, Still Years Away" href="http://kotaku.com/5031295/elite-4-still-alive-still-years-away" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Elite 4 Still Alive, Still Years Away" alt="Click here to read Elite 4 Still Alive, Still Years Away" src="http://cache.kotaku.com/assets/images/9/2008/07/elitelogo.jpg"/>
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				A lot of Americans may be in the dark when it comes to <a href="http://en.wikipedia.org/wiki/Elite_(video_game)">Elite</a>, since it's more fanatical followers are based mostly out of the UK, but all you really need to know is that it's one of the greatest games ever made. Actually, I think its sequel - Frontier -  is even better, but whatever, that's open to debate. The point is, the latest Elite game, Elite 4, <a href="http://kotaku.com/gaming/elite/elite-iv-coming-this-hardware-generation-315317.php">which has been <em>years </em>in the making</a>, is...still being made, according to series creator David Braben. Which is good to know, since it's been over nine months since we heard <em>anything </em>on the project. Latest is that it'll be out <em>after </em>his current game, <a href="http://kotaku.com/344190/david-braben-on-the-outsider-and-next+gen-design">The Outsider</a>, which is slated for release sometime next year. Putting Elite 4's release at somewhere around 2010. At the earliest. Which, when you write it down like that, is an <em>awfully </em>long time away.				<a href="http://kotaku.com/5031295/elite-4-still-alive-still-years-away" title="Click here to read more about Elite 4 Still Alive, Still Years Away">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 31 Jul 2008 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[David Braben on The Outsider and 'Next-Gen' Design]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read David Braben on The Outsider and 'Next-Gen' Design" href="http://kotaku.com/david-braben/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">davidbraben</span></a></div -->					<div><a title="Click here to read David Braben on The Outsider and 'Next-Gen' Design" href="http://kotaku.com/344190/david-braben-on-the-outsider-and-next+gen-design" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2008/01/theoutsiderscreen.jpg"></a>  David Braben, who developed <i>Elite</i> and has recently been talking up his latest, the espionage-themed <i>The Outsider</i> (and giving backhanded compliments to games like <i>Bioshock</i> in the process).  Gamasutra has an interesting interview up with Braben, talking about new paths for narrative design, what he and Frontier Developments are hoping to do with <i>The Outsider</i>, and what everyone in the industry is doing wrong:				<a href="http://kotaku.com/344190/david-braben-on-the-outsider-and-next+gen-design" title="Click here to read more about David Braben on The Outsider and 'Next-Gen' Design">More&nbsp;&raquo;</a>
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			<category><![CDATA[Game Design]]></category>
			<category><![CDATA[narrative design]]></category>
			<category><![CDATA[the outsider]]></category>
			<pubDate><![CDATA[Sat, 12 Jan 2008 17:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[The Outsider is Next Gen, Halo 3 and Bioshock Aren't]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Outsider is Next Gen, Halo 3 and Bioshock Aren't" href="http://kotaku.com/smack-talk/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">smacktalk</span></a></div -->					<div><a title="Click here to read The Outsider is Next Gen, Halo 3 and Bioshock Aren't" href="http://kotaku.com/309259/the-outsider-is-next-gen-halo-3-and-bioshock-arent" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Outsider is Next Gen, Halo 3 and Bioshock Aren't" alt="Click here to read The Outsider is Next Gen, Halo 3 and Bioshock Aren't" src="http://cache.kotaku.com/assets/images/9/2007/10/small_screen18.jpg"/>
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				Frontier Developments' boss David Braben is feeling really confident about his upcoming game, The Outsider (for PS3 and Xbox 360). Players take control of an ex-CIA agent framed for the assassination of the President in what looks to be a good, "high octane" time. But like we said, he's feeling <em>really</em> confident about it. <blockquote>I loved the 1930s-1950s atmosphere of BioShock...but the gameplay itself was not 'next-gen'...I found Halo 3 great fun, too, but also a little disappointing - as although there were a few nice touches and improved graphical fidelity, it hadn't really moved on much from Halo 2 in terms of the gameplay.</blockquote>His game on the other hand, is going to be fantastic: 				<a href="http://kotaku.com/309259/the-outsider-is-next-gen-halo-3-and-bioshock-arent" title="Click here to read more about The Outsider is Next Gen, Halo 3 and Bioshock Aren't">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 10 Oct 2007 14:40:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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