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		<title><![CDATA[Kotaku: Dark Sector]]></title>
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			<title><![CDATA[Kotaku: Dark Sector]]></title>
			<link>http://kotaku.com/tag/dark sector</link>
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		<link>http://kotaku.com/tag/dark sector</link>
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		<description><![CDATA[Kotaku posts tagged Dark Sector]]></description>
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			<title><![CDATA[The Simple Booth Companions]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Simple Booth Companions" href="http://kotaku.com/tokyo-game-show-2008/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tokyogameshow2008</span></a></div -->					<div><a title="Click here to read The Simple Booth Companions" href="http://kotaku.com/5062256/the-simple-booth-companions" class="pp_image">
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				D3Publisher, the folks behind the delightful Simple Series and the not so delightful <i>Dark Sector</i>, have Tokyo Game Show booth companions. Six of them by our count. That's a very conservative number for a company that releases not so conservative games. 				<a href="http://kotaku.com/5062256/the-simple-booth-companions" title="Click here to read more about The Simple Booth Companions">More&nbsp;&raquo;</a>
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			<category><![CDATA[Tokyo game show 2008]]></category>
			<category><![CDATA[d3publisher]]></category>
			<category><![CDATA[Dark Sector]]></category>
			<category><![CDATA[Tgs08]]></category>
			<pubDate><![CDATA[Sun, 12 Oct 2008 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Dark Sector Review: A Difficult Journey]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dark Sector Review: A Difficult Journey" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Dark Sector Review: A Difficult Journey" href="http://kotaku.com/374069/dark-sector-review-a-difficult-journey" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2008/03/darksector.JPG"></a> Digital Extreme's Dark Sector is meant, it feels, to be the beginning of something, a game that serves as an origin tale and set piece for what could become a franchise. In the game you play as Hayden Tenno, a black-ops agent sent into Eastern Europe to assassinate someone. Things go astray, as these things often do, and Tenno is infected with a virus that gives him evolving and deadly powers; chief among them the ability to boomerang an organic three-bladed knife at people, lopping off appendages.				<a href="http://kotaku.com/374069/dark-sector-review-a-difficult-journey" title="Click here to read more about Dark Sector Review: A Difficult Journey">More&nbsp;&raquo;</a>
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			<category><![CDATA[Review]]></category>
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			<category><![CDATA[Dark Sector]]></category>
			<category><![CDATA[Digital Extremes]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 31 Mar 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Dark Sector Launch Trailer]]></title>
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				<center>	 	    </center>  Here's the launch trailer for D3Publisher's Dark Sector, and while the gameplay still strikes me as a bit unexciting, the cutscenes certainly seem to pack a punch. This is one of those releases that is going to have me extremely conflicted. Not so much interested in the single player, but the multiplayer sounds nifty and the storyline and voice acting might be just enough to tip me over to the purchase side of the fence. It's one of those games that will have me at the game store on the 26th, endlessly picking it up, getting halfway to the register and then putting it back down again. The GameStop employees absolutely love me. 				<a href="http://kotaku.com/370664/dark-sector-launch-trailer" title="Click here to read more about Dark Sector Launch Trailer">More&nbsp;&raquo;</a>
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			<category><![CDATA[Clips]]></category>
			<category><![CDATA[d3publisher]]></category>
			<category><![CDATA[Dark Sector]]></category>
			<category><![CDATA[Trailers]]></category>
			<pubDate><![CDATA[Fri, 21 Mar 2008 11:20:05 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Dark Sector's Chromas]]></title>
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					 	     I really wasn't that impressed with Dark Sector when <a href="http://kotaku.com/gaming/tgs07/dark-sector-impressions-301779.php">I saw it at the Tokyo Game </a>Show last year, but this look at the Chromas sorta makes me think that maybe I was wrong. Of course, I probably wasn't, but there's always a chance.				<a href="http://kotaku.com/369097/dark-sectors-chromas" title="Click here to read more about Dark Sector's Chromas">More&nbsp;&raquo;</a>
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			<category><![CDATA[the chromas]]></category>
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			<pubDate><![CDATA[Tue, 18 Mar 2008 09:57:14 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Dark Sector's PS3 Entitlements?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dark Sector's PS3 Entitlements?" href="http://kotaku.com/playstation-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstation3</span></a></div -->					<div><a title="Click here to read Dark Sector's PS3 Entitlements?" href="http://kotaku.com/364390/dark-sectors-ps3-entitlements" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2008/03/darks.jpg"></a> What's this now? The D3 folks just sent us a press release with the full break down of Dark Sector's Xbox 360 achievements and... Playstation 3 entitlements? More and more frequently we're starting to see knock-off achievements rear their addictive heads in Playstation 3 versions of games that show up on both the PS3 and Xbox 360. Maybe they've decided that since they've gone through the trouble of creating a list of "achievements" for the 360 they might as well rename it and use the same list on the PS3.				<a href="http://kotaku.com/364390/dark-sectors-ps3-entitlements" title="Click here to read more about Dark Sector's PS3 Entitlements?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 05 Mar 2008 18:00:07 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[
 DARK SECTOR - I played Dark Sector at TGS....]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read " href="http://kotaku.com/dark-sector/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksector</span></a></div -->					<div><a title="Click here to read " href="http://kotaku.com/356326/" class="pp_image">
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				 <strong>DARK SECTOR</strong> - I played Dark Sector at TGS. Thought it sucked. Anyway, word's come through that the game's been <a href="http://au.ps3.ign.com/articles/852/852162p1.html">refused classification</a> in Australia,  mostly because it's a "violent and sometimes gruesome game with a sinister storyline and ominous outcome. The violence and aggression inflicted upon the protagonist is of a high level, naturalistic and not stylised at all". It's expected the game will be edited and resubmmitted for classification at a later date. While the loss of Dark Sector itself isn't going to cause too many sleepless nights, it <em>is </em>troubling that the OFLC have found it unacceptable, since while violent, it wasn't particularly <em>more </em>violent than something like, say, Gears of War.				<a href="http://kotaku.com/356326/" title="Click here to read more about 
 DARK SECTOR - I played Dark Sector at TGS....">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 13 Feb 2008 23:50:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Lex Luthor Voices Dark Sector]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lex Luthor Voices Dark Sector" href="http://kotaku.com/hearing-voices/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hearingvoices</span></a></div -->					<div><a title="Click here to read Lex Luthor Voices Dark Sector" href="http://kotaku.com/347938/lex-luthor-voices-dark-sector" class="pp_image">
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				The least sinister Lex Luthor of all time (including Gene Hackman) has got himself another video game voice over gig, as  actor Michael Rosenbaum is announced as the voice of Hayden Tenno, the cold-blooded protagonist of Digital Extremes Dark Sector. No stranger to VO work, Rosebaum has provided voices for Jackie Chan Adventures, Justice League, Static Shock, and Batman Beyond, as well as video game roles in Gladius and Yakuza. <blockquote>"We are thrilled to work with Mr. Rosenbaum on Dark Sector," said Suzanne Sutton, PR and Marketing Manager for D3PE. "His experience in portraying tormented characters on-screen translates incredibly well to the tortured character of Hayden Tenno in Dark Sector, a true anti-hero who makes no excuses for his actions."</blockquote>Sutton of course is referring to Rosenbaum's darkest role, Adina in Sorority Girls. Still can't believe he didn't see Oscar gold that year. 				<a href="http://kotaku.com/347938/lex-luthor-voices-dark-sector" title="Click here to read more about Lex Luthor Voices Dark Sector">More&nbsp;&raquo;</a>
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			<category><![CDATA[Hearing Voices]]></category>
			<category><![CDATA[Dark Sector]]></category>
			<category><![CDATA[Lex Luthor]]></category>
			<category><![CDATA[smallville]]></category>
			<pubDate><![CDATA[Wed, 23 Jan 2008 10:20:20 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Dark Sector Discovery]]></title>
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				 I was not very impressed with Dark Sector when I briefly <a href="http://kotaku.com/gaming/tgs07/dark-sector-impressions-301779.php">checked it out at the Tokyo Game Show</a> earlier this year. This video almost makes me want to give it a second chance... almost.				<a href="http://kotaku.com/330097/dark-sector-discovery" title="Click here to read more about Dark Sector Discovery">More&nbsp;&raquo;</a>
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			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Dark Sector]]></category>
			<pubDate><![CDATA[Wed, 05 Dec 2007 12:00:42 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Dark Sector Impressions]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dark Sector Impressions" href="http://kotaku.com/tgs07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tgs07</span></a></div -->					<div><a title="Click here to read Dark Sector Impressions" href="http://kotaku.com/301779/dark-sector-impressions" class="pp_image">
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				I had about 15 minutes to play around with D3 Publisher's Dark Sector today and while I loved having the ability to arbitrarily and capriciously lop off limbs and heads with a Krull-like throwing blade, the shaky controls and spastic graphics just killed the game for me.				<a href="http://kotaku.com/301779/dark-sector-impressions" title="Click here to read more about Dark Sector Impressions">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 20 Sep 2007 11:20:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Unreal Criticisms Totally Out of Context]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Unreal Criticisms Totally Out of Context" href="http://kotaku.com/he-said%2c-we-meant/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hesaidwemeant</span></a></div -->					<div><a title="Click here to read Unreal Criticisms Totally Out of Context" href="http://kotaku.com/291992/unreal-criticisms-totally-out-of-context" class="pp_image">
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				 Hold it right there, buster! Cross platform third-person-shooter <i>Dark Sector</i> developer Digital Extremes is claiming that its criticism of the Unreal Engine 3 was taken way out of context. Word has it that Digital Extremes picked its own custom engine due to alleged problems with Epic's Unreal Engine 3. In an interview with Australian website Gameplayer, <i>Dark Sector</i> director Steve Sinclair said this:				<a href="http://kotaku.com/291992/unreal-criticisms-totally-out-of-context" title="Click here to read more about Unreal Criticisms Totally Out of Context">More&nbsp;&raquo;</a>
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			<category><![CDATA[He Said, We Meant]]></category>
			<category><![CDATA[Cliffyb]]></category>
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			<category><![CDATA[The Cliffster]]></category>
			<category><![CDATA[unreal 3 engine]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 22 Aug 2007 00:00:30 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[D3 and Tomy's Shhhhedule]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read D3 and Tomy's Shhhhedule" href="http://kotaku.com/comic-con-07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comiccon07</span></a></div -->					<div><a title="Click here to read D3 and Tomy's Shhhhedule" href="http://kotaku.com/280382/d3-and-tomys-shhhhedule" class="pp_image">
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				D3 and Tomy just sent over their plans for next week's Comic Con. The companies will have a lot to look at including Dragon Blade: Wrath of Fire, Naruto: Path of the Ninja and Ed, Edd 'n Eddy.				<a href="http://kotaku.com/280382/d3-and-tomys-shhhhedule" title="Click here to read more about D3 and Tomy's Shhhhedule">More&nbsp;&raquo;</a>
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			<category><![CDATA[comic con 07]]></category>
			<category><![CDATA[D3]]></category>
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			<category><![CDATA[Tomy]]></category>
			<pubDate><![CDATA[Thu, 19 Jul 2007 19:00:42 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[D3Publisher Reveals E3 Line Up, Calls It "Solid"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read D3Publisher Reveals E3 Line Up, Calls It &quot;Solid&quot;" href="http://kotaku.com/d3publisher/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">d3publisher</span></a></div -->					<div><a title="Click here to read D3Publisher Reveals E3 Line Up, Calls It &quot;Solid&quot;" href="http://kotaku.com/276866/d3publisher-reveals-e3-line-up-calls-it-solid" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read D3Publisher Reveals E3 Line Up, Calls It &quot;Solid&quot;" alt="Click here to read D3Publisher Reveals E3 Line Up, Calls It &quot;Solid&quot;" src="http://cache.kotaku.com/assets/images/9/2007/07/small_naruto_d3_e3.jpg"/>
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				The product announcements just keep flowing like delicious wine, the kind that calm our shakes, as D3Publisher of America announces its license-rich line up of software on hand at E3 2007. While fare like Naruto and Ben 10, both Cartoon Network properties are sure to sell with ease based on their following, some original efforts like Dark Sector, Dragon Blade: Wrath of Fire and Dead Head Fred will also make an appearance. You're right, that <em>is</em> a lot of Ds. If you're so inclined, make your way over to the full release after the jump, to see what D3 calls "solid." I'd say it ranges somewhere between "outta site" and "butter layin' it to the bone, jaggin' me up."				<a href="http://kotaku.com/276866/d3publisher-reveals-e3-line-up-calls-it-solid" title="Click here to read more about D3Publisher Reveals E3 Line Up, Calls It "Solid"">More&nbsp;&raquo;</a>
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			<category><![CDATA[d3publisher]]></category>
			<category><![CDATA[Dark Sector]]></category>
			<category><![CDATA[Dead Head Fred]]></category>
			<category><![CDATA[dragon blade: wrath of fire]]></category>
			<category><![CDATA[e307]]></category>
			<category><![CDATA[Naruto]]></category>
			<pubDate><![CDATA[Tue, 10 Jul 2007 17:20:31 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[ESRB Issues Warnings To Industry On Violent Game Trailers]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read ESRB Issues Warnings To Industry On Violent Game Trailers" href="http://kotaku.com/age-gate_gate/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">agegategate</span></a></div -->					<div><a title="Click here to read ESRB Issues Warnings To Industry On Violent Game Trailers" href="http://kotaku.com/272148/esrb-issues-warnings-to-industry-on-violent-game-trailers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read ESRB Issues Warnings To Industry On Violent Game Trailers" alt="Click here to read ESRB Issues Warnings To Industry On Violent Game Trailers" src="http://cache.kotaku.com/assets/images/9/2007/06/small_esrb_rp_110.jpg"/>
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				The Entertainment Software Ratings Board today cracked down on a handful of notable violent game trailers, enforcing its advertising policy on trailers produced by video game publishers. In accordance with the ESRB's <a href="http://www.esrb.org/ratings/principles_guidlines.jsp">Principles and Guidelines for Responsible Advertising Practices</a>, notices from 2K Games and D3 Publisher went out to multiple outlets today reflecting the ESRB's enforcement of these guidelines.				<a href="http://kotaku.com/272148/esrb-issues-warnings-to-industry-on-violent-game-trailers" title="Click here to read more about ESRB Issues Warnings To Industry On Violent Game Trailers">More&nbsp;&raquo;</a>
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			<category><![CDATA[age gate-gate]]></category>
			<category><![CDATA[2K Games]]></category>
			<category><![CDATA[Dark Sector]]></category>
			<category><![CDATA[Esrb]]></category>
			<category><![CDATA[manhunt 2]]></category>
			<category><![CDATA[Patricia Vance]]></category>
			<category><![CDATA[The Darkness]]></category>
			<pubDate><![CDATA[Mon, 25 Jun 2007 20:20:34 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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