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		<title><![CDATA[Kotaku: Dan Houser]]></title>
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			<title><![CDATA[Kotaku: Dan Houser]]></title>
			<link>http://kotaku.com/tag/dan houser</link>
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		<link>http://kotaku.com/tag/dan houser</link>
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		<description><![CDATA[Kotaku posts tagged Dan Houser]]></description>
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			<title><![CDATA[How 9/11 Gave Us Grand Theft Auto's Iconic Cover Style]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How 9/11 Gave Us &lt;em&gt;Grand Theft Auto&lt;/em&gt;'s Iconic Cover Style" href="http://kotaku.com/grand-theft-auto/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">grandtheftauto</span></a></div -->					<div><a title="Click here to read How 9/11 Gave Us &lt;em&gt;Grand Theft Auto&lt;/em&gt;'s Iconic Cover Style" href="http://kotaku.com/5851379/how-911-gave-us-grand-theft-autos-iconic-cover-style" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How 9/11 Gave Us &lt;em&gt;Grand Theft Auto&lt;/em&gt;'s Iconic Cover Style" alt="Click here to read How 9/11 Gave Us &lt;em&gt;Grand Theft Auto&lt;/em&gt;'s Iconic Cover Style" src="http://cache.kotaku.com/assets/images/9/2011/10/small_gtaiiicover.jpg"/>
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				There was Sept. 11. Then there was Oct. 22, when <em>Grand Theft Auto III</em> released, at a time when the United States was extremely high strung about things like the violence and moral relativism for which the series is known. Rockstar Games' Dan Houser, in a rare interview, said that the game did strip out some content as a concession to the tension of the current times.				<a href="http://kotaku.com/5851379/how-911-gave-us-grand-theft-autos-iconic-cover-style" title="Click here to read more about How 9/11 Gave Us Grand Theft Auto's Iconic Cover Style">More&nbsp;&raquo;</a>
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			<category><![CDATA[Grand Theft Auto]]></category>
			<category><![CDATA[9/11]]></category>
			<category><![CDATA[dan houser]]></category>
			<category><![CDATA[Ps2]]></category>
			<category><![CDATA[Rockstar]]></category>
			<pubDate><![CDATA[Wed, 19 Oct 2011 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Why Hasn't Rockstar Made A Grand Theft Auto Movie Yet?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Hasn't Rockstar Made A &lt;em&gt;Grand Theft Auto Movie&lt;/em&gt; Yet?" href="http://kotaku.com/grand-theft-auto/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">grandtheftauto</span></a></div -->					<div><a title="Click here to read Why Hasn't Rockstar Made A &lt;em&gt;Grand Theft Auto Movie&lt;/em&gt; Yet?" href="http://kotaku.com/5789297/why-hasnt-rockstar-made-a-grand-theft-auto-movie-yet" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why Hasn't Rockstar Made A &lt;em&gt;Grand Theft Auto Movie&lt;/em&gt; Yet?" alt="Click here to read Why Hasn't Rockstar Made A &lt;em&gt;Grand Theft Auto Movie&lt;/em&gt; Yet?" src="http://cache.kotaku.com/assets/images/9/2011/04/small_gta_iv.jpg"/>
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				The makers of Grand Theft Auto, <a href="http://kotaku.com/tag/reddeadredemption">Red Dead Redemption</a> and the upcoming <a href="http://kotaku.com/tag/lanoire">L.A. Noire</a> haven't hopped on the "transmedia" bandwagon yet, meaning they haven't tapped their best known franchises for movies, television shows or comic books. Why not?				<a href="http://kotaku.com/5789297/why-hasnt-rockstar-made-a-grand-theft-auto-movie-yet" title="Click here to read more about Why Hasn't Rockstar Made A Grand Theft Auto Movie Yet?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5789297/why-hasnt-rockstar-made-a-grand-theft-auto-movie-yet]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5789297]]></guid>
			<category><![CDATA[Grand Theft Auto]]></category>
			<category><![CDATA[dan houser]]></category>
			<category><![CDATA[l.a. noire]]></category>
			<category><![CDATA[Rockstar Games]]></category>
			<pubDate><![CDATA[Tue, 05 Apr 2011 21:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Red Dead's Zombies Are Like A 70s Horror Movie]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Red Dead's Zombies Are Like A 70s Horror Movie" href="http://kotaku.com/rockstar/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rockstar</span></a></div -->					<div><a title="Click here to read Red Dead's Zombies Are Like A 70s Horror Movie" href="http://kotaku.com/5667452/red-deads-zombies-are-like-a-70s-horror-movie" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Red Dead's Zombies Are Like A 70s Horror Movie" alt="Click here to read Red Dead's Zombies Are Like A 70s Horror Movie" src="http://cache.kotaku.com/assets/images/9/2010/10/500x_undead_outfits005.jpg"/>
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				 The dead walk the earth in the the zombie add-on for Red Dead Redemption, Undead Nightmare. While zombies are tres passe, Rockstar thinks it can put an original spin on them. Here's why:				<a href="http://kotaku.com/5667452/red-deads-zombies-are-like-a-70s-horror-movie" title="Click here to read more about Red Dead's Zombies Are Like A 70s Horror Movie">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5667452/red-deads-zombies-are-like-a-70s-horror-movie]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5667452]]></guid>
			<category><![CDATA[Rockstar]]></category>
			<category><![CDATA[dan houser]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Red dead redemption]]></category>
			<category><![CDATA[Red dead redemption: undead nightmare]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 19 Oct 2010 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Houser Interview Teases Grand Theft Auto V]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Houser Interview Teases Grand Theft Auto V" href="http://kotaku.com/rockstar/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rockstar</span></a></div -->					<div><a title="Click here to read Houser Interview Teases Grand Theft Auto V" href="http://kotaku.com/5405142/houser-interview-teases-grand-theft-auto-v" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Houser Interview Teases Grand Theft Auto V" alt="Click here to read Houser Interview Teases Grand Theft Auto V" src="http://cache.kotaku.com/assets/images/9/2011/11/small_c1e2c58a57ced4f2a6dc485da6989e20.jpg"/>
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				Strauss Zelnick may be adamant about <a href="http://kotaku.com/5350956/so-when-is-take+two-announcing-the-next-gta">not announcing the next Grand Theft Auto</a>, but Dan Houser, in a lengthy interview with The Times of London, so casually mentions work on the next GTA that it sounds rather inevitable.				<a href="http://kotaku.com/5405142/houser-interview-teases-grand-theft-auto-v" title="Click here to read more about Houser Interview Teases Grand Theft Auto V">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5405142/houser-interview-teases-grand-theft-auto-v]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5405142]]></guid>
			<category><![CDATA[Rockstar]]></category>
			<category><![CDATA[dan houser]]></category>
			<category><![CDATA[Grand Theft Auto]]></category>
			<category><![CDATA[Grand theft auto v]]></category>
			<category><![CDATA[Gtaiv]]></category>
			<category><![CDATA[Gtav]]></category>
			<category><![CDATA[Take Two]]></category>
			<pubDate><![CDATA[Sun, 15 Nov 2009 16:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Rockstar Pretty Much Kiboshes the Idea of GTA Film]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rockstar Pretty Much Kiboshes the Idea of GTA Film" href="http://kotaku.com/grand-theft-auto/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">grandtheftauto</span></a></div -->					<div><a title="Click here to read Rockstar Pretty Much Kiboshes the Idea of GTA Film" href="http://kotaku.com/5322752/rockstar-pretty-much-kiboshes-the-idea-of-gta-film" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rockstar Pretty Much Kiboshes the Idea of GTA Film" alt="Click here to read Rockstar Pretty Much Kiboshes the Idea of GTA Film" src="http://cache.kotaku.com/assets/images/9/2009/07/custom_1248539574191_gtamovie.jpg"/>
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				Speaking of movies, forget about seeing one based on <a class="autolink" title="Click here to read more posts tagged GRAND THEFT AUTO" title="Click here to read more posts tagged GRAND THEFT AUTO" href="http://kotaku.com/tag/grand-theft-auto/">Grand Theft Auto</a>. The Los Angeles Times, examining Ubisoft's and Microsoft's entries into filmmaking, went asking why Rockstar hasn't thought of the same thing.				<a href="http://kotaku.com/5322752/rockstar-pretty-much-kiboshes-the-idea-of-gta-film" title="Click here to read more about Rockstar Pretty Much Kiboshes the Idea of GTA Film">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5322752/rockstar-pretty-much-kiboshes-the-idea-of-gta-film]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5322752]]></guid>
			<category><![CDATA[Grand Theft Auto]]></category>
			<category><![CDATA[dan houser]]></category>
			<category><![CDATA[Movies]]></category>
			<category><![CDATA[Rockstar]]></category>
			<pubDate><![CDATA[Sat, 25 Jul 2009 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Housers Named to Time's '100 Most Influential' List]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Housers Named to Time's '100 Most Influential' List" href="http://kotaku.com/lists/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lists</span></a></div -->					<div><a title="Click here to read Housers Named to Time's '100 Most Influential' List" href="http://kotaku.com/5238137/housers-named-to-times-100-most-influential-list" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Housers Named to Time's '100 Most Influential' List" alt="Click here to read Housers Named to Time's '100 Most Influential' List" src="http://cache.kotaku.com/assets/images/9/2009/05/custom_1241372635070_grand_theft_auto.jpg"/>
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				Time's latest issue is its "Time 100" in which they name the most influential people in the world, for this year anyway. Rockstar rockstars Dan and <a class="autolink" title="Click here to read more posts tagged SAM HOUSER" title="Click here to read more posts tagged SAM HOUSER" href="http://kotaku.com/tag/sam-houser/">Sam Houser</a> are in the "artists and entertainers" category.				<a href="http://kotaku.com/5238137/housers-named-to-times-100-most-influential-list" title="Click here to read more about Housers Named to Time's '100 Most Influential' List">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5238137/housers-named-to-times-100-most-influential-list]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5238137]]></guid>
			<category><![CDATA[Lists]]></category>
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			<category><![CDATA[sam houser]]></category>
			<category><![CDATA[Time]]></category>
			<pubDate><![CDATA[Sun, 03 May 2009 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Rockstar's Dan Houser Tops Industry's Hottest Developer List]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rockstar's Dan Houser Tops Industry's Hottest Developer List" href="http://kotaku.com/lists/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lists</span></a></div -->					<div><a title="Click here to read Rockstar's Dan Houser Tops Industry's Hottest Developer List" href="http://kotaku.com/5163182/rockstars-dan-houser-tops-industrys-hottest-developer-list" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rockstar's Dan Houser Tops Industry's Hottest Developer List" alt="Click here to read Rockstar's Dan Houser Tops Industry's Hottest Developer List" src="http://cache.kotaku.com/assets/images/9/2009/03/hot_dan_hoser.jpg"/>
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				Edge Online has published its annual list of the industry's "hot" developers, a hundred men and women whose names you should know. Topping the list is <a class="autolink" title="Click here to read more posts tagged ROCKSTAR GAMES" title="Click here to read more posts tagged ROCKSTAR GAMES" href="http://kotaku.com/tag/rockstar-games/">Rockstar Games</a> co-founder and VP of Creative <a class="autolink" title="Click here to read more posts tagged DAN HOUSER" title="Click here to read more posts tagged DAN HOUSER" href="http://kotaku.com/tag/dan-houser/">Dan Houser</a>.				<a href="http://kotaku.com/5163182/rockstars-dan-houser-tops-industrys-hottest-developer-list" title="Click here to read more about Rockstar's Dan Houser Tops Industry's Hottest Developer List">More&nbsp;&raquo;</a>
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			<category><![CDATA[Lists]]></category>
			<category><![CDATA[dan houser]]></category>
			<category><![CDATA[Rockstar Games]]></category>
			<pubDate><![CDATA[Mon, 02 Mar 2009 19:40:53 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Rockstar's Dan Houser Favors Creative Freedom Over Respect]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rockstar's Dan Houser Favors Creative Freedom Over Respect" href="http://kotaku.com/r_e_s_p_e_c_t/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">respect</span></a></div -->					<div><a title="Click here to read Rockstar's Dan Houser Favors Creative Freedom Over Respect" href="http://kotaku.com/5141198/rockstars-dan-houser-favors-creative-freedom-over-respect" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rockstar's Dan Houser Favors Creative Freedom Over Respect" alt="Click here to read Rockstar's Dan Houser Favors Creative Freedom Over Respect" src="http://cache.kotaku.com/assets/images/9/2009/01/danhouser.jpg"/>
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				 Rockstar creative VP and lead GTA IV writer <a class="autolink" rel="nofollow" title="Click here to read more posts tagged DAN HOUSER" title="Click here to read more posts tagged DAN HOUSER" href="http://kotaku.com/tag/dan-houser/">Dan Houser</a> would rather have the creative freedom of writing for video games remain intact than be treated with respect.				<a href="http://kotaku.com/5141198/rockstars-dan-houser-favors-creative-freedom-over-respect" title="Click here to read more about Rockstar's Dan Houser Favors Creative Freedom Over Respect">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5141198/rockstars-dan-houser-favors-creative-freedom-over-respect]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5141198]]></guid>
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			<category><![CDATA[Writing]]></category>
			<pubDate><![CDATA[Wed, 28 Jan 2009 13:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Take-Two Secures Rockstar Talent Through 2012]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take-Two Secures Rockstar Talent Through 2012" href="http://kotaku.com/money-talks/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">moneytalks</span></a></div -->					<div><a title="Click here to read Take-Two Secures Rockstar Talent Through 2012" href="http://kotaku.com/5112689/take+two-secures-rockstar-talent-through-2012" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Take-Two Secures Rockstar Talent Through 2012" alt="Click here to read Take-Two Secures Rockstar Talent Through 2012" src="http://cache.kotaku.com/assets/images/9/2008/12/rockstarlogo.jpg"/>
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				 Take-Two moves to secure key talent within their Rockstar Games label, entering into new long-term employment agreements with key team members, including founding brothers Sam and Dan Houser.				<a href="http://kotaku.com/5112689/take+two-secures-rockstar-talent-through-2012" title="Click here to read more about Take-Two Secures Rockstar Talent Through 2012">More&nbsp;&raquo;</a>
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			<category><![CDATA[Take-two Interactive]]></category>
			<pubDate><![CDATA[Wed, 17 Dec 2008 16:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Rockstar: Wii "Didn't Feel Natural" For GTA]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rockstar: Wii &quot;Didn't Feel Natural&quot; For GTA" href="http://kotaku.com/gta%7c-chinatown-wars/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gtachinatownwars</span></a></div -->					<div><a title="Click here to read Rockstar: Wii &quot;Didn't Feel Natural&quot; For GTA" href="http://kotaku.com/5052888/rockstar-wii-didnt-feel-natural-for-gta" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rockstar: Wii &quot;Didn't Feel Natural&quot; For GTA" alt="Click here to read Rockstar: Wii &quot;Didn't Feel Natural&quot; For GTA" src="http://cache.kotaku.com/assets/images/9/2008/09/housercash.jpg"/>
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				 Yup, more from the big GTA: Chinatown Wars blowout that dominates the latest issue of Nintendo Power magazine. While the Wii would <em>seem </em>the most obvious Nintendo system to bring the GTA franchise to, Rockstar boss Dan Houser instead says the DS was the more "natural" fit:				<a href="http://kotaku.com/5052888/rockstar-wii-didnt-feel-natural-for-gta" title="Click here to read more about Rockstar: Wii "Didn't Feel Natural" For GTA">More&nbsp;&raquo;</a>
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			<category><![CDATA[Rockstar]]></category>
			<pubDate><![CDATA[Mon, 22 Sep 2008 08:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Sam Houser Talks Rockstar Hate]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sam Houser Talks Rockstar Hate" href="http://kotaku.com/rockstar-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rockstargames</span></a></div -->					<div><a title="Click here to read Sam Houser Talks Rockstar Hate" href="http://kotaku.com/5036889/sam-houser-talks-rockstar-hate" class="pp_image">
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				Rockstar Games gets lots of hate. And that's a shame, because Rockstar makes good games, which make lots of money. So we guess that balances it, so whatever. Here's company co-founder/president Sam Houser on that:				<a href="http://kotaku.com/5036889/sam-houser-talks-rockstar-hate" title="Click here to read more about Sam Houser Talks Rockstar Hate">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 14 Aug 2008 08:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Arise, Sirs Dan And Sam Houser?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Arise, Sirs Dan And Sam Houser?" href="http://kotaku.com/grand-theft-auto/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">grandtheftauto</span></a></div -->					<div><a title="Click here to read Arise, Sirs Dan And Sam Houser?" href="http://kotaku.com/5020133/arise-sirs-dan-and-sam-houser" class="pp_image">
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				As savvy a piss-take on modern America as the Grand Theft Auto series has become, it's always worth remembering that it's not an American series. It's a British one. Rockstar are a British company (as were DMA), their founders, British. And with the GTA series nestled securely atop the gaming world in terms of both critical acclaim and popularity, Develop are wondering...when can we expect the series to start getting some <em>serious </em>recognition? Sure, they may have their tongue resting gently inside their cheeks when pondering how long til we see "the inevitable coming of Sir Sam Houser, or Dan Houser OBE", but the point itself is still valid! France are <a href="http://kotaku.com/gaming/shiggy/shiggy-picks-up-honor-in-france-160301.php">down with</a> bestowing <a href="http://kotaku.com/gaming/peter-molyneux/molyneux-gets-knighted-by-the-french-249741.php">major recognition</a> upon noted game developers, you can't help but wonder when places like Britain (and the US) will start doing likewise.				<a href="http://kotaku.com/5020133/arise-sirs-dan-and-sam-houser" title="Click here to read more about Arise, Sirs Dan And Sam Houser?">More&nbsp;&raquo;</a>
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			<category><![CDATA[sam houser]]></category>
			<pubDate><![CDATA[Fri, 27 Jun 2008 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Rockstar's Houser: "Hollywood Hegemony" Won't Support Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rockstar's Houser: &quot;Hollywood Hegemony&quot; Won't Support Games" href="http://kotaku.com/odds-against-us/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">oddsagainstus</span></a></div -->					<div><a title="Click here to read Rockstar's Houser: &quot;Hollywood Hegemony&quot; Won't Support Games" href="http://kotaku.com/5010689/rockstars-houser-hollywood-hegemony-wont-support-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rockstar's Houser: &quot;Hollywood Hegemony&quot; Won't Support Games" alt="Click here to read Rockstar's Houser: &quot;Hollywood Hegemony&quot; Won't Support Games" src="http://cache.kotaku.com/assets/images/9/2008/05/cc/b1/small_ccb1702d36d40021aa37a1c44ba34a3a.jpg"/>
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				In the June issue of Playboy, Rockstar's Dan Houser gave a somewhat rare full-page interview on <i>Grand Theft Auto 4</i> and violent video games. Why, Houser was asked, don't other entertainment industries offer more support for video games, since their controversial content is often targeted for criticism in the same fashion?				<a href="http://kotaku.com/5010689/rockstars-houser-hollywood-hegemony-wont-support-games" title="Click here to read more about Rockstar's Houser: "Hollywood Hegemony" Won't Support Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 23 May 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[EA's Deadline Passes; Wait, What?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA's Deadline Passes; Wait, What?" href="http://kotaku.com/ea-bid-for-take_two/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">eabidfortaketwo</span></a></div -->					<div><a title="Click here to read EA's Deadline Passes; Wait, What?" href="http://kotaku.com/5009550/eas-deadline-passes-wait-what" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA's Deadline Passes; Wait, What?" alt="Click here to read EA's Deadline Passes; Wait, What?" src="http://cache.kotaku.com/assets/images/9/2008/05/ff/2c/small_ff2c4907346807e55dba2daebe19ff76.jpg"/>
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				Anticlimactic as it is, your humble editor still missed this yesterday; EA's deadline for its offer to acquire Take-Two has passed. Literally nothing happened. No comments from either side, no offers to raise the share purchase price or extend the deadline, no Mark-Gastineau sack-dances by Take-Two's board — in short, no comment from either side. All we can deduce is that fewer than 50 percent of Take-Two shareholders liked the bid of $25.74 per share. And since the stock <a href="http://finance.google.com/finance?client=ob&q=NASDAQ:TTWO">closed at $27.10</a> Friday, that's hardly a shock.				<a href="http://kotaku.com/5009550/eas-deadline-passes-wait-what" title="Click here to read more about EA's Deadline Passes; Wait, What?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 18 May 2008 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Variety: Long Ass Interview With Rockstar's Dan Houser]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Variety: Long Ass Interview With Rockstar's Dan Houser" href="http://kotaku.com/grand-theft-auto/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">grandtheftauto</span></a></div -->					<div><a title="Click here to read Variety: Long Ass Interview With Rockstar's Dan Houser" href="http://kotaku.com/381871/variety-long-ass-interview-with-rockstars-dan-houser" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Variety: Long Ass Interview With Rockstar's Dan Houser" alt="Click here to read Variety: Long Ass Interview With Rockstar's Dan Houser" src="http://cache.kotaku.com/assets/images/9/2008/04/small_danhouser_2-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/04/danhouser_2.jpg"></a>Rockstar co-founder and VP Dan Houser, notably reluctant to give long interviews, especially about himself, sat down with Variety's Ben Fritz for a 90 minute interview, and from the looks of it, nearly all is transcribed in Fritz's blog on Variety.				<a href="http://kotaku.com/381871/variety-long-ass-interview-with-rockstars-dan-houser" title="Click here to read more about Variety: Long Ass Interview With Rockstar's Dan Houser">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 20 Apr 2008 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[ogood]]></dc:creator>
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