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		<title><![CDATA[Kotaku: Cs]]></title>
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			<title><![CDATA[Kotaku: Cs]]></title>
			<link>http://kotaku.com/tag/cs</link>
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		<description><![CDATA[Kotaku posts tagged Cs]]></description>
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			<title><![CDATA[Valve Still A Little Unsure On Counter-Strike 2]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Valve Still A Little Unsure On Counter-Strike 2" href="http://kotaku.com/counter_strike/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">counterstrike</span></a></div -->					<div><a title="Click here to read Valve Still A Little Unsure On Counter-Strike 2" href="http://kotaku.com/362862/valve-still-a-little-unsure-on-counter+strike-2" class="pp_image">
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				Counter-Strike's super-popular and constantly-updated. So Valve could be forgiven for just endlessly patching and improving it, like an MMO. But that's <em>boring </em>. They could also do something a little more exciting. Valve's Doug Lombardi: <blockquote>With Counter-Strike 2, there's a big question between, do we go start over from scratch and build a whole new game, do we do something that looks more like Team Fortress 2 that is rooted in the old game but has a ton of new stuff, or do we just sort of take everything that's new that we've released and put that out in a new box.</blockquote>				<a href="http://kotaku.com/362862/valve-still-a-little-unsure-on-counter+strike-2" title="Click here to read more about Valve Still A Little Unsure On Counter-Strike 2">More&nbsp;&raquo;</a>
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			<category><![CDATA[Counter-strike]]></category>
			<category><![CDATA[Cs]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Valve]]></category>
			<pubDate><![CDATA[Mon, 03 Mar 2008 09:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Clips: CS DDR]]></title>
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				 Recently Joel Johnson announced that he would begin training to compete in a DDR competition. Shocking, more so if you happened to have spent two E3s with the man. I mean COME ON he never left the press room! 				<a href="http://kotaku.com/183253/clips-cs-ddr" title="Click here to read more about Clips: CS DDR">More&nbsp;&raquo;</a>
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			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Cs]]></category>
			<category><![CDATA[Dancer]]></category>
			<category><![CDATA[Ddr]]></category>
			<category><![CDATA[Hispanic Ones Can't Shoot]]></category>
			<category><![CDATA[Shooter]]></category>
			<category><![CDATA[White Boys Can't Dance]]></category>
			<pubDate><![CDATA[Mon, 26 Jun 2006 14:00:59 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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