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		<title><![CDATA[Kotaku: Cost]]></title>
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		<description><![CDATA[Kotaku posts tagged Cost]]></description>
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			<title><![CDATA[One Very Good Reason to Be a Nintendo-Exclusive Gamer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read One Very Good Reason to Be a Nintendo-Exclusive Gamer" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read One Very Good Reason to Be a Nintendo-Exclusive Gamer" href="http://kotaku.com/5872081/one-very-good-reason-to-be-a-nintendo+exclusive-gamer" class="pp_image">
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				<em>Tired of being picked on and looked down upon for being a Nintendo-exclusive console owner, commenter <a href="http://kotaku.com/speakup/forum?comment=45587086">ClaudioIphigenia</a> speaks up on Kotaku about the rather reasonable reasoning behind his brand loyalty. </em>				<a href="http://kotaku.com/5872081/one-very-good-reason-to-be-a-nintendo+exclusive-gamer" title="Click here to read more about One Very Good Reason to Be a Nintendo-Exclusive Gamer">More&nbsp;&raquo;</a>
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			<category><![CDATA[Speak Up On Kotaku]]></category>
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			<pubDate><![CDATA[Fri, 30 Dec 2011 11:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Skylanders: Spyro's Adventure Could Be the Most Expensive Game You Ever Buy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Skylanders: Spyro's Adventure&lt;/em&gt; Could Be the Most Expensive Game You Ever Buy" href="http://kotaku.com/skylanders%7c-spyro.s-adventure/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">skylandersspyrosadventure</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Skylanders: Spyro's Adventure&lt;/em&gt; Could Be the Most Expensive Game You Ever Buy" href="http://kotaku.com/5850932/skylanders-spyros-adventure-could-be-the-most-expensive-game-you-ever-buy" class="pp_image">
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				<!-- videoId: 1UgcWxEMIfk --><!-- /videoId: 1UgcWxEMIfk --> While at least <a href="http://kotaku.com/5850474/should-you-buy-skylanders-spyros-adventure-yes">two of us at <em>Kotaku</em></a> enjoy<em> Skylanders: Spyro's Adventure</em> enough to recommend a purchase, that doesn't mean we're oblivious to the costly downsides to a game that sells its downloadable content on toy store shelves.				<a href="http://kotaku.com/5850932/skylanders-spyros-adventure-could-be-the-most-expensive-game-you-ever-buy" title="Click here to read more about Skylanders: Spyro's Adventure Could Be the Most Expensive Game You Ever Buy">More&nbsp;&raquo;</a>
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			<category><![CDATA[Skylanders: Spyro's Adventure]]></category>
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			<pubDate><![CDATA[Tue, 18 Oct 2011 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Is Standardized Video Game Pricing Bad For Business?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is Standardized Video Game Pricing Bad For Business?" href="http://kotaku.com/speak_up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read Is Standardized Video Game Pricing Bad For Business?" href="http://kotaku.com/5785709/is-standardized-video-game-pricing-bad-for-business" class="pp_image">
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				 <em>In this Friday edition of Speak-Up on Kotaku, commenter <a href="http://kotaku.com/#!speakup/forum?comment=37899055">YamiKarasu</a> wonders if the standard $50 - $60 price for today's video games is hurting the industry. Well is it? </em>				<a href="http://kotaku.com/5785709/is-standardized-video-game-pricing-bad-for-business" title="Click here to read more about Is Standardized Video Game Pricing Bad For Business?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 25 Mar 2011 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Frustrating Fiscal Resilience Of Nintendo Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Frustrating Fiscal Resilience Of Nintendo Games" href="http://kotaku.com/speak_up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read The Frustrating Fiscal Resilience Of Nintendo Games" href="http://kotaku.com/5781007/the-frustrating-fiscal-resilience-of-nintendo-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Frustrating Fiscal Resilience Of Nintendo Games" alt="Click here to read The Frustrating Fiscal Resilience Of Nintendo Games" src="http://cache.kotaku.com/assets/images/9/2011/03/small_priceys.jpg"/>
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				 <em>In today's exciting episode of Speak-Up on Kotaku, commenter <a href="http://kotaku.com/#!speakup/forum?comment=37553423:37553423">Cupids_Hitman</a> waits and waits for prices on first-party Nintendo games to drop, but they never do. </em>				<a href="http://kotaku.com/5781007/the-frustrating-fiscal-resilience-of-nintendo-games" title="Click here to read more about The Frustrating Fiscal Resilience Of Nintendo Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 11 Mar 2011 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The PlayStation 3 Launches In Incredibly Expensive Brazil]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The PlayStation 3 Launches In Incredibly Expensive Brazil" href="http://kotaku.com/sony/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sony</span></a></div -->					<div><a title="Click here to read The PlayStation 3 Launches In Incredibly Expensive Brazil" href="http://kotaku.com/5610337/the-playstation-3-launches-in-incredibly-expensive-brazil" class="pp_image">
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				 Nine months after the official launch of the PlayStation 2 in Brazil, Sony brings the high-definition magic of the PlayStation 3 to the South American country, with a launch price of roughly $1130, $278 less than originally planned.				<a href="http://kotaku.com/5610337/the-playstation-3-launches-in-incredibly-expensive-brazil" title="Click here to read more about The PlayStation 3 Launches In Incredibly Expensive Brazil">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 11 Aug 2010 13:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[StarCraft II Did Not Cost $100 Million To Make]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read StarCraft II Did Not Cost $100 Million To Make" href="http://kotaku.com/blizzard/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">blizzard</span></a></div -->					<div><a title="Click here to read StarCraft II Did Not Cost $100 Million To Make" href="http://kotaku.com/5594862/starcraft-ii-did-not-cost-100-million-to-make" class="pp_image">
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				 Last week we reported on a Wall Street Journal article that tagged the development cost of StarCraft II at more than $100 million. According to Blizzard, it was a case of right price, wrong game.				<a href="http://kotaku.com/5594862/starcraft-ii-did-not-cost-100-million-to-make" title="Click here to read more about StarCraft II Did Not Cost $100 Million To Make">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 23 Jul 2010 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[3D Gaming Would have Cost A Fortune 10 Years Ago]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 3D Gaming Would have Cost A Fortune 10 Years Ago" href="http://kotaku.com/3d-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">3dgaming</span></a></div -->					<div><a title="Click here to read 3D Gaming Would have Cost A Fortune 10 Years Ago" href="http://kotaku.com/5560211/3d-gaming-would-have-cost-a-fortune-10-years-ago" class="pp_image">
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				 Think a PlayStation 3 and a 3D-ready television expensive now? According to Sony Computer Entertainment Europe senior engineer Ian Bickerstaff, the same technology would have cost you near three-quarters of a million dollars.				<a href="http://kotaku.com/5560211/3d-gaming-would-have-cost-a-fortune-10-years-ago" title="Click here to read more about 3D Gaming Would have Cost A Fortune 10 Years Ago">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 10 Jun 2010 12:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Namco: PS3 Games Must Sell 500k for Profit]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Namco: PS3 Games Must Sell 500k for Profit" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read Namco: PS3 Games Must Sell 500k for Profit" href="http://kotaku.com/218215/namco-ps3-games-must-sell-500k-for-profit" class="pp_image">
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      A Playstation 3 title has to sell at least half a million copies to make a profit, the president of Namco told Bloomberg.				<a href="http://kotaku.com/218215/namco-ps3-games-must-sell-500k-for-profit" title="Click here to read more about Namco: PS3 Games Must Sell 500k for Profit">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 30 Nov 2006 10:01:35 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Rumor: $60 First-Party Wii Games? Say it Ain't So]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rumor: $60 First-Party Wii Games? Say it Ain't So" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Rumor: $60 First-Party Wii Games? Say it Ain't So" href="http://kotaku.com/207127/rumor-60-first+party-wii-games-say-it-aint-so" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rumor: $60 First-Party Wii Games? Say it Ain't So" alt="Click here to read Rumor: $60 First-Party Wii Games? Say it Ain't So" src="http://cache.kotaku.com/assets/images/9/2006/10/small_pricey.jpg"/>
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      At last month's <a href="http://www.kotaku.com/gaming/nintendo/liveblogging-nintendos-nyc-event-200486.php">NYC presser</a> on the Wii, Nintendo announced that all first-party Wii games would be the slightly high $50. Maybe EB Games didn't get the memo, because they're listing a slew of first-party Wii games for $60.				<a href="http://kotaku.com/207127/rumor-60-first+party-wii-games-say-it-aint-so" title="Click here to read more about Rumor: $60 First-Party Wii Games? Say it Ain't So">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/207127/rumor-60-first+party-wii-games-say-it-aint-so]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-207127]]></guid>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Cost]]></category>
			<category><![CDATA[Eb Games]]></category>
			<category><![CDATA[Launch]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Price]]></category>
			<category><![CDATA[price gouge]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Thu, 12 Oct 2006 13:10:14 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=207127&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Wii To Be Instantly Profitable]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii To Be Instantly Profitable" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Wii To Be Instantly Profitable" href="http://kotaku.com/200764/wii-to-be-instantly-profitable" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wii To Be Instantly Profitable" alt="Click here to read Wii To Be Instantly Profitable" src="http://cache.kotaku.com/assets/images/9/2006/09/small_lifestyle_shot.jpg"/>
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      Retuers is reporting that the Wii is going to be profitable from day one, meaning that, unlike their competitors, Nintendo won't be losing money on their tiny new console.				<a href="http://kotaku.com/200764/wii-to-be-instantly-profitable" title="Click here to read more about Wii To Be Instantly Profitable">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/200764/wii-to-be-instantly-profitable]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-200764]]></guid>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Cost]]></category>
			<category><![CDATA[Price]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Value]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 14 Sep 2006 19:31:56 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=200764&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[DFC Intelligence: PS3 Could Come In Third in Next-Gen Wars]]></title>
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				Ever wonder how much the PS3 costs in relation to other things? Well, for the price of a PS3, you can buy yourself 600,000 jelly beans, or 600 beers for you and your friends in Thailand. 				<a href="http://kotaku.com/188600/dfc-intelligence-ps3-could-come-in-third-in-next+gen-wars" title="Click here to read more about DFC Intelligence: PS3 Could Come In Third in Next-Gen Wars">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/188600/dfc-intelligence-ps3-could-come-in-third-in-next+gen-wars]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-188600]]></guid>
			<category><![CDATA[DFC Intelligence]]></category>
			<category><![CDATA[Cost]]></category>
			<category><![CDATA[Europe]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Thu, 20 Jul 2006 09:40:29 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=188600&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Yet Another Guess on Cost to Make 360]]></title>
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				Yet another story has hit the net quoting a different amount for the cash Microsoft loses with every Xbox 360. This time around Bloomberg are quoting iSuppli analysts as saying that Msoft is losing $153 on each console. Unlike Businessweek
s piece, the Bloomberg story points out that the loss doesn
t include marketing and shipping, but still fails to factor in development costs and retail mark-up.				<a href="http://kotaku.com/139225/yet-another-guess-on-cost-to-make-360" title="Click here to read more about Yet Another Guess on Cost to Make 360">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/139225/yet-another-guess-on-cost-to-make-360]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-139225]]></guid>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Cost]]></category>
			<pubDate><![CDATA[Wed, 23 Nov 2005 18:29:36 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=139225&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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