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		<title><![CDATA[Kotaku: Contra]]></title>
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			<title><![CDATA[Kotaku: Contra]]></title>
			<link>http://kotaku.com/tag/contra</link>
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		<link>http://kotaku.com/tag/contra</link>
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		<description><![CDATA[Kotaku posts tagged Contra]]></description>
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			<title><![CDATA[Look Everyone, It's the Hero of Legend: Zelda!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Look Everyone, It's the Hero of Legend: Zelda!" href="http://kotaku.com/the-legend-of-zelda/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thelegendofzelda</span></a></div -->					<div><a title="Click here to read Look Everyone, It's the Hero of Legend: Zelda!" href="http://kotaku.com/5848858/look-everyone-its-the-hero-of-legend-zelda" class="pp_image">
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				Why is it called <em>The Legend of Zelda</em> when Link's the one doing all the work?  Just wait until <em>Metroid</em> hears about this; she'll be pissed.				<a href="http://kotaku.com/5848858/look-everyone-its-the-hero-of-legend-zelda" title="Click here to read more about Look Everyone, It's the Hero of Legend: Zelda!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5848858/look-everyone-its-the-hero-of-legend-zelda]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5848858]]></guid>
			<category><![CDATA[The Legend Of Zelda]]></category>
			<category><![CDATA[Contra]]></category>
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			<category><![CDATA[Humor]]></category>
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			<pubDate><![CDATA[Tue, 11 Oct 2011 19:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Konami Teases Contra Reboot]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Konami Teases &lt;em&gt;Contra&lt;/em&gt; Reboot" href="http://kotaku.com/blip/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">blip</span></a></div -->					<div><a title="Click here to read Konami Teases &lt;em&gt;Contra&lt;/em&gt; Reboot" href="http://kotaku.com/5808065/konami-teases-contra-reboot" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Konami Teases &lt;em&gt;Contra&lt;/em&gt; Reboot" alt="Click here to read Konami Teases &lt;em&gt;Contra&lt;/em&gt; Reboot" src="http://cache.kotaku.com/assets/images/9/2011/06/small_contratease.jpg"/>
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				Konami finished its pre-E3 briefing with a short hint that <em>Contra</em> would be getting a reboot on current consoles. A short trailer showed a fireball crisscrossing the screen before settling into the series' familiar blazing-C logo (pictured).				<a href="http://kotaku.com/5808065/konami-teases-contra-reboot" title="Click here to read more about Konami Teases Contra Reboot">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5808065/konami-teases-contra-reboot]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5808065]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Contra]]></category>
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			<category><![CDATA[e3 2011]]></category>
			<category><![CDATA[Konami]]></category>
			<pubDate><![CDATA[Thu, 02 Jun 2011 20:51:32 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Contra Goes Medieval, Japanese-Style]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Contra&lt;/em&gt; Goes Medieval, Japanese-Style" href="http://kotaku.com/art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">art</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Contra&lt;/em&gt; Goes Medieval, Japanese-Style" href="http://kotaku.com/5785212/contra-goes-medieval-japanese+style/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Contra&lt;/em&gt; Goes Medieval, Japanese-Style" alt="Click here to read &lt;em&gt;Contra&lt;/em&gt; Goes Medieval, Japanese-Style" src="http://cache.kotaku.com/assets/images/9/2011/03/small_untitled-2.jpg"/>
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				This is Contra. Just not as you know it. It's the hardcore 80's shooter reimagined by William "xiabaosg" Chua, who depicts Bill and Lance as fuedal Japanese warriors.				<a href="http://kotaku.com/5785212/contra-goes-medieval-japanese+style/gallery/" title="Click here to read more about Contra Goes Medieval, Japanese-Style">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5785212/contra-goes-medieval-japanese+style/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5785212]]></guid>
			<category><![CDATA[Art]]></category>
			<category><![CDATA[Contra]]></category>
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			<category><![CDATA[Nes]]></category>
			<pubDate><![CDATA[Thu, 24 Mar 2011 05:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The Next Contra Fights In February]]></title>
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				<a href="http://kotaku.com/tag/hardcorpsuprising">Hard Corps: Uprising</a>, Konami's cartoonish take on Contra, hits Xbox Live Arcade on February 16 for 1200 Microsoft Points. That's part of the <a href="http://kotaku.com/5726169/xbox-live-arcade-is-having-a-house-party-next-month-five-games-invited">Xbox Live Arcade House Party</a> push.				<a href="http://kotaku.com/5731026/the-next-contra-fights-in-february" title="Click here to read more about The Next Contra Fights In February">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5731026/the-next-contra-fights-in-february]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5731026]]></guid>
			<category><![CDATA[it's a date]]></category>
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			<pubDate><![CDATA[Tue, 11 Jan 2011 18:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[It's China's Second-Biggest Video Game (Sort Of)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It's China's Second-Biggest Video Game (Sort Of)" href="http://kotaku.com/art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">art</span></a></div -->					<div><a title="Click here to read It's China's Second-Biggest Video Game (Sort Of)" href="http://kotaku.com/5730335/its-chinas-second+biggest-video-game-sort-of" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read It's China's Second-Biggest Video Game (Sort Of)" alt="Click here to read It's China's Second-Biggest Video Game (Sort Of)" src="http://cache.kotaku.com/assets/images/9/2011/01/small_moma.jpg"/>
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				Until April, visitors to New York's Museum of Modern Art will be able to check out "Long March: Restart", which is basically one of (<a href="http://kotaku.com/5697845/playing-video-games-on-a-screen-bigger-than-a-football-field">if not the biggest</a>) video games you'll ever play.				<a href="http://kotaku.com/5730335/its-chinas-second+biggest-video-game-sort-of" title="Click here to read more about It's China's Second-Biggest Video Game (Sort Of)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5730335/its-chinas-second+biggest-video-game-sort-of]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5730335]]></guid>
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			<pubDate><![CDATA[Tue, 11 Jan 2011 05:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[A New Look At The Cartoon Contra, Hard Corps: Uprising]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A New Look At The Cartoon Contra, Hard Corps: Uprising" href="http://kotaku.com/konami/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">konami</span></a></div -->					<div><a title="Click here to read A New Look At The Cartoon Contra, Hard Corps: Uprising" href="http://kotaku.com/5714402/a-new-look-at-the-cartoon-contra-hard-corps-uprising/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A New Look At The Cartoon Contra, Hard Corps: Uprising" alt="Click here to read A New Look At The Cartoon Contra, Hard Corps: Uprising" src="http://cache.kotaku.com/assets/images/9/2011/11/small_1316a11525954f386d4fca8f6376021c.jpg"/>
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				Konami and Arc System Works are still plugging away at the anime-styled spin on Contra, <a href="http://kotaku.com/tag/hardcorpsuprising">Hard Corps: Uprising</a>, which is due sometime this winter. To make the wait easier, an all-new look at the downloadable shoot 'em up is here. Peruse!				<a href="http://kotaku.com/5714402/a-new-look-at-the-cartoon-contra-hard-corps-uprising/gallery/" title="Click here to read more about A New Look At The Cartoon Contra, Hard Corps: Uprising">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5714402/a-new-look-at-the-cartoon-contra-hard-corps-uprising/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5714402]]></guid>
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			<pubDate><![CDATA[Thu, 16 Dec 2010 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Did Scott Pilgrim Actor Play Video Games While Filming?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Did Scott Pilgrim Actor Play Video Games While Filming?" href="http://kotaku.com/pull-quote/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pullquote</span></a></div -->					<div><a title="Click here to read Did Scott Pilgrim Actor Play Video Games While Filming?" href="http://kotaku.com/5611113/did-scott-pilgrim-actor-play-video-games-while-filming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Did Scott Pilgrim Actor Play Video Games While Filming?" alt="Click here to read Did Scott Pilgrim Actor Play Video Games While Filming?" src="http://cache.kotaku.com/assets/images/9/2010/08/scottpilgrimquote.jpg"/>
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				 <i>As said on <a href="http://www.reuters.com/article/idUSTRE67B1EP20100812">Reuters</a>.</i>				<a href="http://kotaku.com/5611113/did-scott-pilgrim-actor-play-video-games-while-filming" title="Click here to read more about Did Scott Pilgrim Actor Play Video Games While Filming?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5611113/did-scott-pilgrim-actor-play-video-games-while-filming]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5611113]]></guid>
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			<category><![CDATA[Scott Pilgrim Vs. The World]]></category>
			<category><![CDATA[Super Mario Bros. 3]]></category>
			<pubDate><![CDATA[Thu, 12 Aug 2010 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Contra Made Kinder, Gentler, Deeper By Hard Corps: Uprising]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Contra Made Kinder, Gentler, Deeper By Hard Corps: Uprising" href="http://kotaku.com/comic_con-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comiccon2010</span></a></div -->					<div><a title="Click here to read Contra Made Kinder, Gentler, Deeper By Hard Corps: Uprising" href="http://kotaku.com/5597014/contra-made-kinder-gentler-deeper-by-hard-corps-uprising" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Contra Made Kinder, Gentler, Deeper By Hard Corps: Uprising" alt="Click here to read Contra Made Kinder, Gentler, Deeper By Hard Corps: Uprising" src="http://cache.kotaku.com/assets/images/9/2010/07/screen_310.jpg"/>
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				I played the latest Contra game&mdash;the one without Contra in the name&mdash;at Comic-Con. It was too easy, but that was by design so that cream puffs like me could enjoy Hard Corps: Uprising without dying too quickly.				<a href="http://kotaku.com/5597014/contra-made-kinder-gentler-deeper-by-hard-corps-uprising" title="Click here to read more about Contra Made Kinder, Gentler, Deeper By Hard Corps: Uprising">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5597014/contra-made-kinder-gentler-deeper-by-hard-corps-uprising]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5597014]]></guid>
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			<pubDate><![CDATA[Mon, 26 Jul 2010 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Friendly Reminder: Super Mario Bros. Crossover Now Featuring Ninja Gaiden]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Friendly Reminder: &lt;em&gt;Super Mario Bros. Crossover&lt;/em&gt; Now Featuring &lt;em&gt;Ninja Gaiden&lt;/em&gt;" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Friendly Reminder: &lt;em&gt;Super Mario Bros. Crossover&lt;/em&gt; Now Featuring &lt;em&gt;Ninja Gaiden&lt;/em&gt;" href="http://kotaku.com/5573202/friendly-reminder-super-mario-bros-crossover-now-featuring-ninja-gaiden" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Friendly Reminder: &lt;em&gt;Super Mario Bros. Crossover&lt;/em&gt; Now Featuring &lt;em&gt;Ninja Gaiden&lt;/em&gt;" alt="Click here to read Friendly Reminder: &lt;em&gt;Super Mario Bros. Crossover&lt;/em&gt; Now Featuring &lt;em&gt;Ninja Gaiden&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2012/02/small_8ada8bdb8063e8a4369dc3c8c6d5c17e.jpg"/>
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				As promised, Jay Pavlina has delivered Ryu Hayabusa from the NES <em>Ninja Gaiden</em> as the seventh playable character in the flash sensation <em>Super Mario Bros. Crossover</em>. Other character-specific abilities have been included in the game's 1.1 update.				<a href="http://kotaku.com/5573202/friendly-reminder-super-mario-bros-crossover-now-featuring-ninja-gaiden" title="Click here to read more about Friendly Reminder: Super Mario Bros. Crossover Now Featuring Ninja Gaiden">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ninja Gaiden]]></category>
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			<category><![CDATA[Nostalgia]]></category>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[Super Mario Bros.]]></category>
			<category><![CDATA[Super Mario Bros. Crossover]]></category>
			<category><![CDATA[The Legend Of Zelda]]></category>
			<pubDate><![CDATA[Fri, 25 Jun 2010 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Too Bad All Salty Snack Ads Aren't This Clever]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Too Bad All Salty Snack Ads Aren't This Clever" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Too Bad All Salty Snack Ads Aren't This Clever" href="http://kotaku.com/5559948/too-bad-all-salty-snack-ads-arent-this-clever" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Too Bad All Salty Snack Ads Aren't This Clever" alt="Click here to read Too Bad All Salty Snack Ads Aren't This Clever" src="http://cache.kotaku.com/assets/images/9/2011/11/small_e5b0f3d684f739d82dcc8ba8119aa5d6.jpg"/>
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				 There are two words that can be used to describe these ads. The first word is "funny". The second word? "Brilliant".				<a href="http://kotaku.com/5559948/too-bad-all-salty-snack-ads-arent-this-clever" title="Click here to read more about Too Bad All Salty Snack Ads Aren't This Clever">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5559948/too-bad-all-salty-snack-ads-arent-this-clever]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5559948]]></guid>
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			<category><![CDATA[Pac-Man]]></category>
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			<category><![CDATA[Russia]]></category>
			<category><![CDATA[Super Mario Bros.]]></category>
			<category><![CDATA[Tetris]]></category>
			<pubDate><![CDATA[Thu, 10 Jun 2010 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5559948&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Contra Returns Without The Contra Name]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Contra Returns Without The Contra Name" href="http://kotaku.com/konami/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">konami</span></a></div -->					<div><a title="Click here to read Contra Returns Without The Contra Name" href="http://kotaku.com/5554931/contra-returns-without-the-contra-name" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Contra Returns Without The Contra Name" alt="Click here to read Contra Returns Without The Contra Name" src="http://cache.kotaku.com/assets/images/9/2012/01/small_9a71eb9fd9dd9d71492a867243a1cec4.jpg"/>
											</a></div>
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				Konami is giving its side-scrolling shoot 'em up classic Contra a makeover and it's doing so with Guilty Gear and BlazBlue makers Arc System Works, resulting in the downloadable game Hard Corps: Uprising.				<a href="http://kotaku.com/5554931/contra-returns-without-the-contra-name" title="Click here to read more about Contra Returns Without The Contra Name">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5554931/contra-returns-without-the-contra-name]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5554931]]></guid>
			<category><![CDATA[Konami]]></category>
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			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Thu, 03 Jun 2010 18:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Are These The Ten Hardest Games?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Are These The Ten Hardest Games?" href="http://kotaku.com/culture/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">culture</span></a></div -->					<div><a title="Click here to read Are These The Ten Hardest Games?" href="http://kotaku.com/5540444/are-these-the-ten-hardest-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Are These The Ten Hardest Games?" alt="Click here to read Are These The Ten Hardest Games?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_29676f93e5df091f3bb96e6681627e6e.jpg"/>
											</a></div>
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				 "Hard" in gaming is relative. What I might think is easy, you might think is not. What you might consider a piece of cake, I may find impossible.				<a href="http://kotaku.com/5540444/are-these-the-ten-hardest-games" title="Click here to read more about Are These The Ten Hardest Games?">More&nbsp;&raquo;</a>
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			]]></description>
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			<category><![CDATA[tomonobu itagaki]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Mon, 17 May 2010 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Play Super Mario Bros. As Mega Man, Link, Samus, And More!]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Play Super Mario Bros. As Mega Man, Link, Samus, And More!" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Play Super Mario Bros. As Mega Man, Link, Samus, And More!" href="http://kotaku.com/5526401/play-super-mario-bros-as-mega-man-link-samus-and-more" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Play Super Mario Bros. As Mega Man, Link, Samus, And More!" alt="Click here to read Play Super Mario Bros. As Mega Man, Link, Samus, And More!" src="http://cache.kotaku.com/assets/images/9/2011/11/small_c9ee5224687c29dfb06ac66ff223feef.jpg"/>
											</a></div>
									</div>
				 What if you could play the original Super Mario Bros. with other classic video game characters, controlling just as they did in their own titles? Well now you can, with Simon Belmont, Link, Samus, Mega Man, and Bill from Contra.				<a href="http://kotaku.com/5526401/play-super-mario-bros-as-mega-man-link-samus-and-more" title="Click here to read more about Play Super Mario Bros. As Mega Man, Link, Samus, And More!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5526401/play-super-mario-bros-as-mega-man-link-samus-and-more]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5526401]]></guid>
			<category><![CDATA[hot flashes]]></category>
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			<category><![CDATA[Simon Belmont]]></category>
			<category><![CDATA[Super Mario Crossover]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Wed, 28 Apr 2010 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Ten Unforgettable Video Game Songs]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ten Unforgettable Video Game Songs" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Ten Unforgettable Video Game Songs" href="http://kotaku.com/5518562/ten-unforgettable-video-game-songs" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ten Unforgettable Video Game Songs" alt="Click here to read Ten Unforgettable Video Game Songs" src="http://cache.kotaku.com/assets/images/9/2012/01/small_3b1b105cf23aaf79e934d52a3f0d158c.jpg"/>
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									</div>
				Video games aren't just about the games, the story or the graphics. Oh, no. Music is so incredibly important. And often, long after you have finished playing, it sticks around, lingers in the back of your brain.				<a href="http://kotaku.com/5518562/ten-unforgettable-video-game-songs" title="Click here to read more about Ten Unforgettable Video Game Songs">More&nbsp;&raquo;</a>
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			<category><![CDATA[Music]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[Sonic]]></category>
			<category><![CDATA[The Legend Of Zelda]]></category>
			<pubDate><![CDATA[Fri, 16 Apr 2010 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Out Outs the 'Gayest' Video Games]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Out Outs the 'Gayest' Video Games" href="http://kotaku.com/ruh-roh/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ruhroh</span></a></div -->					<div><a title="Click here to read Out Outs the 'Gayest' Video Games" href="http://kotaku.com/5430773/out-outs-the-gayest-video-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Out Outs the 'Gayest' Video Games" alt="Click here to read Out Outs the 'Gayest' Video Games" src="http://cache.kotaku.com/assets/images/9/2012/01/small_9b2f7ad1dbaa16e03919261c5a51b4e5.jpg"/>
											</a></div>
									</div>
				Out.com, the online presence of the gay lifestyle magazine Out, has selected its "Gayest Video Games." This is like pouring jet fuel on a thermite-and-napalm salad, but these are games that trip their gaydar, not ones straight people call "gay."				<a href="http://kotaku.com/5430773/out-outs-the-gayest-video-games" title="Click here to read more about Out Outs the 'Gayest' Video Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5430773/out-outs-the-gayest-video-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5430773]]></guid>
			<category><![CDATA[Ruh Roh]]></category>
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			<category><![CDATA[Gay]]></category>
			<category><![CDATA[Lists]]></category>
			<category><![CDATA[Super Mario Bros.]]></category>
			<pubDate><![CDATA[Sun, 20 Dec 2009 19:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Army Of Two: The 40th Day PSP Channels Contra]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army Of Two: The 40th Day PSP Channels Contra" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Army Of Two: The 40th Day PSP Channels Contra" href="http://kotaku.com/5428810/army-of-two-the-40th-day-psp-channels-contra" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Army Of Two: The 40th Day PSP Channels Contra" alt="Click here to read Army Of Two: The 40th Day PSP Channels Contra" src="http://cache.kotaku.com/assets/images/9/2009/12/armyoftwo.jpg"/>
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				 The PSP version of <a class="autolink" title="Click here to read more posts tagged #armyoftwothe40thday" title="Click here to read more posts tagged #armyoftwothe40thday" href="http://kotaku.com/tag/armyoftwothe40thday/">Army of Two: The 40th Day</a> looks to have much more in common with old-school arcade shooters like Contra and Commando than it does with its console big brother.				<a href="http://kotaku.com/5428810/army-of-two-the-40th-day-psp-channels-contra" title="Click here to read more about Army Of Two: The 40th Day PSP Channels Contra">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5428810/army-of-two-the-40th-day-psp-channels-contra]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5428810]]></guid>
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			<category><![CDATA[PSP]]></category>
			<pubDate><![CDATA[Thu, 17 Dec 2009 15:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Half-Contra: The NES Classic Goes 3D]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Half-Contra: The NES Classic Goes 3D" href="http://kotaku.com/mash-up/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mashup</span></a></div -->					<div><a title="Click here to read Half-Contra: The NES Classic Goes 3D" href="http://kotaku.com/5419685/half+contra-the-nes-classic-goes-3d" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Half-Contra: The NES Classic Goes 3D" alt="Click here to read Half-Contra: The NES Classic Goes 3D" src="http://cache.kotaku.com/assets/images/9/2012/01/small_84951ad95dd12166c1470edb057dd537.jpg"/>
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				<!-- videoId: yRj45Es-rFk --><!-- /videoId: yRj45Es-rFk --> Machinima put this up last week, <a href="http://kotaku.com/5406072/look-out-hes-got-a-piece--half+life-2-mods-mario-castlevania">following the Castlevania and Mario reconstructions in Half-Life 2</a>. Anyone who's ever played Contra - that should be all of us, right? - will want to watch this start to finish. More than once.				<a href="http://kotaku.com/5419685/half+contra-the-nes-classic-goes-3d" title="Click here to read more about Half-Contra: The NES Classic Goes 3D">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5419685/half+contra-the-nes-classic-goes-3d]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5419685]]></guid>
			<category><![CDATA[mash up]]></category>
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			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Sat, 05 Dec 2009 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Contra vs. Duck Hunt]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Contra vs. Duck Hunt" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Contra vs. Duck Hunt" href="http://kotaku.com/5359490/contra-vs-duck-hunt" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Contra vs. Duck Hunt" alt="Click here to read Contra vs. Duck Hunt" src="http://cache.kotaku.com/assets/images/9/2009/09/16U394NZSTk.jpg"/>
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				 There's no <i>Contra</i> in <i><a class="autolink" title="Click here to read more posts tagged DUCK HUNT" title="Click here to read more posts tagged DUCK HUNT" href="http://kotaku.com/tag/duck-hunt/">Duck Hunt</a></i>, but let's imagine there was. <a class="autolink" title="Click here to read more posts tagged LET'S FANTASY" title="Click here to read more posts tagged LET'S FANTASY" href="http://kotaku.com/tag/let.s-fantasy/">Let's fantasy</a>. Let's.				<a href="http://kotaku.com/5359490/contra-vs-duck-hunt" title="Click here to read more about Contra vs. Duck Hunt">More&nbsp;&raquo;</a>
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			<category><![CDATA[Humor]]></category>
			<category><![CDATA[Let's Fantasy]]></category>
			<category><![CDATA[Nes]]></category>
			<pubDate><![CDATA[Tue, 15 Sep 2009 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[11-Year-Old Exposed to Contra for the First Time, Hates It]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 11-Year-Old Exposed to Contra for the First Time, Hates It" href="http://kotaku.com/retro/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retro</span></a></div -->					<div><a title="Click here to read 11-Year-Old Exposed to Contra for the First Time, Hates It" href="http://kotaku.com/5323178/11+year+old-exposed-to-contra-for-the-first-time-hates-it" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 11-Year-Old Exposed to Contra for the First Time, Hates It" alt="Click here to read 11-Year-Old Exposed to Contra for the First Time, Hates It" src="http://cache.kotaku.com/assets/images/9/2012/01/small_51b9a20eb46c5cee079e0772d2b501ec.jpg"/>
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				<!-- videoId: rKnzeXkefDo --><!-- /videoId: rKnzeXkefDo --> The old-school gamers at Nerdballoon sat down with a slightly uncommunicative 11-year-old and asked him to describe his first experience ever with a platform shooter - the beloved Contra. Predictably, he hated it.				<a href="http://kotaku.com/5323178/11+year+old-exposed-to-contra-for-the-first-time-hates-it" title="Click here to read more about 11-Year-Old Exposed to Contra for the First Time, Hates It">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5323178/11+year+old-exposed-to-contra-for-the-first-time-hates-it]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5323178]]></guid>
			<category><![CDATA[Retro]]></category>
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			<category><![CDATA[Media]]></category>
			<category><![CDATA[Nes]]></category>
			<category><![CDATA[Nostalgia]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Sun, 26 Jul 2009 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[G.I. Joe Preview: The Rise Of Contra]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read G.I. Joe Preview: The Rise Of Contra" href="http://kotaku.com/e3-2009/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e32009</span></a></div -->					<div><a title="Click here to read G.I. Joe Preview: The Rise Of Contra" href="http://kotaku.com/5280107/gi-joe-preview-the-rise-of-contra" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read G.I. Joe Preview: The Rise Of Contra" alt="Click here to read G.I. Joe Preview: The Rise Of Contra" src="http://cache.kotaku.com/assets/images/9/2009/06/gijoe.jpg"/>
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				 He'll fight for freedom wherever there's trouble, and the E3 show floor is no exception. We went hand-to-hand with EA's <a class="autolink" title="Click here to read more posts tagged G.I. JOE: THE RISE OF COBRA" title="Click here to read more posts tagged G.I. JOE: THE RISE OF COBRA" href="http://kotaku.com/tag/g%27i%27-joe%7c-the-rise-of-cobra/">G.I. Joe: The Rise of Cobra</a> for the Xbox 360.				<a href="http://kotaku.com/5280107/gi-joe-preview-the-rise-of-contra" title="Click here to read more about G.I. Joe Preview: The Rise Of Contra">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5280107/gi-joe-preview-the-rise-of-contra]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5280107]]></guid>
			<category><![CDATA[E3 2009]]></category>
			<category><![CDATA[Contra]]></category>
			<category><![CDATA[E3]]></category>
			<category><![CDATA[E309]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[G.i. joe: the rise of cobra]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Preview]]></category>
			<pubDate><![CDATA[Fri, 05 Jun 2009 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Konami Gives Birth To Contra On The Wii]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Konami Gives Birth To Contra On The Wii" href="http://kotaku.com/contra-rebirth/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">contrarebirth</span></a></div -->					<div><a title="Click here to read Konami Gives Birth To Contra On The Wii" href="http://kotaku.com/5245136/konami-gives-birth-to-contra-on-the-wii" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Konami Gives Birth To Contra On The Wii" alt="Click here to read Konami Gives Birth To Contra On The Wii" src="http://cache.kotaku.com/assets/images/9/2009/05/contra_rebirth.jpg"/>
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				Run-and-gun classic <i>Contra</i> is getting a brand new game with WiiWare title <i>Contra -ReBirth-</i>. On May 12, the game will be be released in Japan for 1000 Wii Points.				<a href="http://kotaku.com/5245136/konami-gives-birth-to-contra-on-the-wii" title="Click here to read more about Konami Gives Birth To Contra On The Wii">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5245136/konami-gives-birth-to-contra-on-the-wii]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5245136]]></guid>
			<category><![CDATA[Contra rebirth]]></category>
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			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[wiiware]]></category>
			<pubDate><![CDATA[Fri, 08 May 2009 03:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Contra Remade In LittleBigPlanet (The Whole Thing)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Contra Remade In LittleBigPlanet (The Whole Thing)" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Contra Remade In LittleBigPlanet (The Whole Thing)" href="http://kotaku.com/5161581/contra-remade-in-littlebigplanet-the-whole-thing" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Contra Remade In LittleBigPlanet (The Whole Thing)" alt="Click here to read Contra Remade In LittleBigPlanet (The Whole Thing)" src="http://cache.kotaku.com/assets/images/9/2012/01/small_429b37741c038625af63af18059ce9bb.jpg"/>
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				<!-- videoId: qNPBdKQBYHg --><!-- /videoId: qNPBdKQBYHg --> Remakes in <em>LittleBigPlanet</em>&mdash;or LBPmakes, if you will&mdash;are typically nothing if not impressive. The <a href="http://kotaku.com/5074951/littlebigplanet-as-a-shmup"><em>Gradius</em> remake</a>, for example, might have blown your mind. But this <em>Contra</em> remake is awesome if only for its exhaustive authenticity.				<a href="http://kotaku.com/5161581/contra-remade-in-littlebigplanet-the-whole-thing" title="Click here to read more about Contra Remade In LittleBigPlanet (The Whole Thing)">More&nbsp;&raquo;</a>
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			<category><![CDATA[littlebigplanet]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Fri, 27 Feb 2009 15:40:10 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Uwe Boll's Contra: Even Better Than The Real Thing]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Uwe Boll's Contra: Even Better Than The Real Thing" href="http://kotaku.com/parody/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">parody</span></a></div -->					<div><a title="Click here to read Uwe Boll's Contra: Even Better Than The Real Thing" href="http://kotaku.com/5114596/uwe-bolls-contra-even-better-than-the-real-thing" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Uwe Boll's Contra: Even Better Than The Real Thing" alt="Click here to read Uwe Boll's Contra: Even Better Than The Real Thing" src="http://cache.kotaku.com/assets/images/9/2012/02/small_e2776d75ce35b221a1dd7dd28328a36f.jpg"/>
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				Prepare to be Contra'd, because this trailer for Uwe Boll's <em>Contra</em> packs so much Contra into one minute and fifty-three seconds that you'll think you're at a Contra convention. Don't worry, it's a joke!				<a href="http://kotaku.com/5114596/uwe-bolls-contra-even-better-than-the-real-thing" title="Click here to read more about Uwe Boll's Contra: Even Better Than The Real Thing">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5114596/uwe-bolls-contra-even-better-than-the-real-thing]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5114596]]></guid>
			<category><![CDATA[Parody]]></category>
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			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Uwe Boll]]></category>
			<pubDate><![CDATA[Fri, 19 Dec 2008 19:20:43 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[The Most Difficult Games Of All Time?]]></title>
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				<center><!-- videoId: 38283 --><!-- /videoId: 38283 --></center> GameTrailers countdown of the 10 Most Difficult of all time brings back so many painful memories for me. For once, I played every game on the list, and the development of the dirty mouth I have today can be directly traced back to many of these. The only games I take exception to are F-Zero GX - the only racing game series I ever excelled at - and Battletoads, which while difficult to be sure, was nowhere near number one difficult. Ug. I'm going to need an antacid.				<a href="http://kotaku.com/5037121/the-most-difficult-games-of-all-time" title="Click here to read more about The Most Difficult Games Of All Time?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5037121/the-most-difficult-games-of-all-time]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5037121]]></guid>
			<category><![CDATA[Difficult Games]]></category>
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			<category><![CDATA[Contra]]></category>
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			<category><![CDATA[Ninja Gaiden]]></category>
			<category><![CDATA[Top Ten List]]></category>
			<pubDate><![CDATA[Thu, 14 Aug 2008 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5037121&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Contra 4 Hands On Again]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Contra 4 Hands On Again" href="http://kotaku.com/impressions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">impressions</span></a></div -->					<div><a title="Click here to read Contra 4 Hands On Again" href="http://kotaku.com/313686/contra-4-hands-on-again" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Contra 4 Hands On Again" alt="Click here to read Contra 4 Hands On Again" src="http://cache.kotaku.com/assets/images/9/2007/10/small_contra4_e4a.jpg"/>
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				Not much has changed with WayForward and Konami's <em>Contra 4</em> for the Nintendo DS, but attendees of E For All got a chance to spend time with what appeared to be the final build of the side-scrolling shoot 'em up sequel. Yes, it's still pure run and gun action, bringing hardcore, old-school <em>Contra</em> gaming to the DS, but now it's more complete. Having bested the first level, after burning through many a credit, at E3 this year, I found working my way through the jungle themed opening level just a hair easier. That means it wasn't blindingly difficult but just challenging to make a grown man cry. The second level? It felt near impossible.				<a href="http://kotaku.com/313686/contra-4-hands-on-again" title="Click here to read more about Contra 4 Hands On Again">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/313686/contra-4-hands-on-again]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-313686]]></guid>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Contra]]></category>
			<category><![CDATA[contra 4]]></category>
			<category><![CDATA[e for all]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Nintendo DS]]></category>
			<category><![CDATA[Original]]></category>
			<pubDate><![CDATA[Mon, 22 Oct 2007 18:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=313686&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Bob's w00t-Worthy Sound Collage]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bob's w00t-Worthy Sound Collage" href="http://kotaku.com/music/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">music</span></a></div -->					<div><a title="Click here to read Bob's w00t-Worthy Sound Collage" href="http://kotaku.com/311573/bobs-w00t+worthy-sound-collage" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bob's w00t-Worthy Sound Collage" alt="Click here to read Bob's w00t-Worthy Sound Collage" src="http://cache.kotaku.com/assets/images/9/2007/10/small_ostertags_woot.jpg"/>
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				Kayak instructor and Professor of Technocultural Studies and Music at the University of California at Davis, Bob Ostertag, has rolled up a katamari-like collection of 8-bit to 64-bit samples in his video game "sound collage" titled <em>w00t</em>. Featuring carefully arranged blips and beats from games like <em>Contra</em>, <em>Halo</em>, <em>Super Metroid</em>, <em>World of Warcraft</em> and <em>Ico</em>, to name but a few, Ostertag's 50 minute piece is available as a free download for the curious.				<a href="http://kotaku.com/311573/bobs-w00t+worthy-sound-collage" title="Click here to read more about Bob's w00t-Worthy Sound Collage">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/311573/bobs-w00t+worthy-sound-collage]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-311573]]></guid>
			<category><![CDATA[Music]]></category>
			<category><![CDATA[Contra]]></category>
			<category><![CDATA[Halo]]></category>
			<category><![CDATA[Ico]]></category>
			<category><![CDATA[Katamari Damacy]]></category>
			<category><![CDATA[World of Warcraft]]></category>
			<pubDate><![CDATA[Tue, 16 Oct 2007 19:40:29 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=311573&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Xbox Rewards Live]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Xbox Rewards Live" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Xbox Rewards Live" href="http://kotaku.com/236054/xbox-rewards-live" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Xbox Rewards Live" alt="Click here to read Xbox Rewards Live" src="http://cache.kotaku.com/assets/images/9/2007/02/small_old_spice_exp_challenge.jpg"/>
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				Gamers looking to cash in on <style style="text-decoration: line-through;">wasting their lives accruing nerd cred</style> playing games on their Xbox 360 can now do so, as the Xbox Reward program has gone live in the United States. Complete the Rewards challenges in the specified period and you could nab yourself some prizes, depending on your level.				<a href="http://kotaku.com/236054/xbox-rewards-live" title="Click here to read more about Xbox Rewards Live">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Contra]]></category>
			<category><![CDATA[Microsoft Points]]></category>
			<category><![CDATA[Old Spice]]></category>
			<category><![CDATA[Xbox Live]]></category>
			<category><![CDATA[xbox rewards]]></category>
			<pubDate><![CDATA[Mon, 12 Feb 2007 21:40:36 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Konami Code in Live Contra Confirmed]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Konami Code in Live Contra Confirmed" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Konami Code in Live Contra Confirmed" href="http://kotaku.com/213605/konami-code-in-live-contra-confirmed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Konami Code in Live Contra Confirmed" alt="Click here to read Konami Code in Live Contra Confirmed" src="http://cache.kotaku.com/assets/images/9/2006/11/small_contracode.jpg"/>
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      A reader named Michael sent us this admittedly crappy cell phone picture confirming that the Konami code works on the <a href="http://www.kotaku.com/gaming/contra/contra-storms-xbox-live-wednesday-212614.php">Xbox Live Arcade version of Contra</a>, despite the original arcade version of the game lacking the cheat. The picture shows Mike with 28 lives remaining, having given his life twice for the sake of getting this evidence safetly into our hands. 				<a href="http://kotaku.com/213605/konami-code-in-live-contra-confirmed" title="Click here to read more about Konami Code in Live Contra Confirmed">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/213605/konami-code-in-live-contra-confirmed]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-213605]]></guid>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Contra]]></category>
			<category><![CDATA[konami code]]></category>
			<category><![CDATA[Live Arcade]]></category>
			<pubDate><![CDATA[Thu, 09 Nov 2006 15:40:03 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Contra Storms Xbox Live Wednesday]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Contra Storms Xbox Live Wednesday" href="http://kotaku.com/contra/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">contra</span></a></div -->					<div><a title="Click here to read Contra Storms Xbox Live Wednesday" href="http://kotaku.com/212614/contra-storms-xbox-live-wednesday" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Contra Storms Xbox Live Wednesday" alt="Click here to read Contra Storms Xbox Live Wednesday" src="http://cache.kotaku.com/assets/images/9/2006/11/small_thecode.jpg"/>
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      Yep, more Xbox Live news! Konami's classic run and gun shooter Contra should be available for download this Wednesday at 1:00am Pacific. The game features both the original game and an enhanced mode with improved sights and sounds and Xbox Live co-op play. The full game is yours for 400 Microsoft points.				<a href="http://kotaku.com/212614/contra-storms-xbox-live-wednesday" title="Click here to read more about Contra Storms Xbox Live Wednesday">More&nbsp;&raquo;</a>
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			<category><![CDATA[Contra]]></category>
			<category><![CDATA[cheating bastards]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Xbox Live]]></category>
			<pubDate><![CDATA[Mon, 06 Nov 2006 10:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Top 10 Secrets, Codes, Exploits And Cheats]]></title>
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You know, I've done just about every single one of these, minus the Strider hack (news to me!), despite the fact that I had the cart and Altered Beast back in the day. Classic stuff, but I know they're missing something. What is it? Help me remember my classic cheats, Kotaku retro elite readership! <span class="byline">Michael McWhertor</span>				<a href="http://kotaku.com/210849/the-top-10-secrets-codes-exploits-and-cheats" title="Click here to read more about The Top 10 Secrets, Codes, Exploits And Cheats">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/210849/the-top-10-secrets-codes-exploits-and-cheats]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-210849]]></guid>
			<category><![CDATA[Nes]]></category>
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			<category><![CDATA[uuddlrlrbastart]]></category>
			<pubDate><![CDATA[Sat, 28 Oct 2006 16:02:21 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Konami Classics On The Go In '07]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Konami Classics On The Go In '07" href="http://kotaku.com/contra/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">contra</span></a></div -->					<div><a title="Click here to read Konami Classics On The Go In '07" href="http://kotaku.com/209247/konami-classics-on-the-go-in-07" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Konami Classics On The Go In '07" alt="Click here to read Konami Classics On The Go In '07" src="http://cache.kotaku.com/assets/images/9/2006/10/small_contra_ds.jpg"/>
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				So, you're a big fan of Konami arcade classics like Contra (aka Gryzor), Gradius, and Time Pilot, but lack the Xbox 360, PSP, or shaky morals to download the ROM? Good news, because if you own a Nintendo DS (and who doesn't?) Konami is doing the right thing and bringing tons of retro arcade goodness to your hot little hands.				<a href="http://kotaku.com/209247/konami-classics-on-the-go-in-07" title="Click here to read more about Konami Classics On The Go In '07">More&nbsp;&raquo;</a>
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			<category><![CDATA[Contra]]></category>
			<category><![CDATA[classics]]></category>
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			<category><![CDATA[Gradius]]></category>
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			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[time pilot]]></category>
			<pubDate><![CDATA[Sat, 21 Oct 2006 17:43:32 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Predator Versus Contra]]></title>
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Another Mugen/Nintendo mash-up, this time involving a 60 foot tall Predator cruising through <em>Super Mario Bros.</em> and <em>Contra</em>. You know, it's pretty sad when even a colossal and grotesque alien can't manage to get past the first level of Contra without dying. <span class="byline">Florian Eckhardt</span>				<a href="http://kotaku.com/206506/predator-versus-contra" title="Click here to read more about Predator Versus Contra">More&nbsp;&raquo;</a>
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			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Contra]]></category>
			<category><![CDATA[Mugen]]></category>
			<category><![CDATA[Nes]]></category>
			<category><![CDATA[predator]]></category>
			<category><![CDATA[Super Mario Bros.]]></category>
			<pubDate><![CDATA[Tue, 10 Oct 2006 16:40:38 EDT]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
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			<title><![CDATA[TGS06: New XBLA Games Announced]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read TGS06: New XBLA Games Announced" href="http://kotaku.com/microsoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">microsoft</span></a></div -->					<div><a title="Click here to read TGS06: New XBLA Games Announced" href="http://kotaku.com/201991/tgs06-new-xbla-games-announced" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read TGS06: New XBLA Games Announced" alt="Click here to read TGS06: New XBLA Games Announced" src="http://cache.kotaku.com/assets/images/9/2006/09/zYie_Ar_Kung-Fu.png"/>
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      At TGS06 yesterday, Microsoft announced a bunch of new games coming to XBLA over the next few months, including.				<a href="http://kotaku.com/201991/tgs06-new-xbla-games-announced" title="Click here to read more about TGS06: New XBLA Games Announced">More&nbsp;&raquo;</a>
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			<category><![CDATA[Microsoft]]></category>
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			<category><![CDATA[Tgs06]]></category>
			<category><![CDATA[Track and Field]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox]]></category>
			<category><![CDATA[yie ar kung fu]]></category>
			<pubDate><![CDATA[Wed, 20 Sep 2006 14:47:54 EDT]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
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			<title><![CDATA[Castlevania: Symphony of the Night on Xbox Live]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Castlevania: Symphony of the Night on Xbox Live" href="http://kotaku.com/konami/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">konami</span></a></div -->					<div><a title="Click here to read Castlevania: Symphony of the Night on Xbox Live" href="http://kotaku.com/192058/castlevania-symphony-of-the-night-on-xbox-live" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Castlevania: Symphony of the Night on Xbox Live" alt="Click here to read Castlevania: Symphony of the Night on Xbox Live" src="http://cache.kotaku.com/assets/images/9/2006/08/small_contracode.jpg"/>
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      Konami is bringing a fistful of classic titles to Xbox Live. Take the PlayStation 2 classic <i>Castlevania: Symphony of the Night</i>, which will be making its appearance on Xbox Live next year. The game is regarded as <strong>the</strong> <i>Castlevania</i> game. According to Konami, this doesn't mean the title is an XBL exclusive. Other upcoming Live titles include <i>Frogger</i>, <i>Contra</i>, <i>Super Contra</i> and <i>Track & Field</i>. Think the <i>Contra</i> code will still fly? Damn better. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/192058/castlevania-symphony-of-the-night-on-xbox-live" title="Click here to read more about Castlevania: Symphony of the Night on Xbox Live">More&nbsp;&raquo;</a>
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			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Castlevania]]></category>
			<category><![CDATA[Cheat]]></category>
			<category><![CDATA[Contra]]></category>
			<category><![CDATA[contra code]]></category>
			<category><![CDATA[Frogger]]></category>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[super contra]]></category>
			<category><![CDATA[Xbox Live]]></category>
			<pubDate><![CDATA[Fri, 04 Aug 2006 09:22:23 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Top 10 Manliest Games Ever]]></title>
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				I subscribe to the beefcake philosophy of masculinity. As a manly man, I often start the mornings off by inserting a bag of oranges between my rippling pecs and using them to squeeze myself a pitcher of fresh juice. Then, chaining a broken down omnibus around my neck, it's time for a vigorous morning jog, oftentimes while listening to that most manly of songs ('It's Raining Men' by the Weather Sisters) on my iPod. When I get home, I write my very manly Kotaku posts (like this one), then hit <a href="http://www.gay-ireland.com/out-about/Dublin/pubs/Georgeplus.htm">the George</a> for a manly evening of tight leather-pants dancing. The rest of the evening will often be spent in quiet masculine contemplation, making naked muscle-man poses in my wall-length bedroom mirror.				<a href="http://kotaku.com/183592/top-10-manliest-games-ever" title="Click here to read more about Top 10 Manliest Games Ever">More&nbsp;&raquo;</a>
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			]]></description>
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			<category><![CDATA[Bad Dudes]]></category>
			<category><![CDATA[Contra]]></category>
			<category><![CDATA[Manliness]]></category>
			<category><![CDATA[Masculinity]]></category>
			<category><![CDATA[Mike Tyson's Punchout]]></category>
			<category><![CDATA[Top 10]]></category>
			<pubDate><![CDATA[Tue, 27 Jun 2006 07:00:10 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
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			<title><![CDATA[Jamming With Contra]]></title>
			<description>
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				<center> </center>
        
Extremely hardcore gamer Chris "Vertexguy" Kline wants the whole world to see him melt his own face with a solo so intense, the cat walked by his bedroom during his recording session and literally turned inside out.  With his mother knee-deep in cat intestines,  pounding angrily on the door, he becomes the rock god he always wanted to be.  And we're his witnesses.  Party on, Chris. 				<a href="http://kotaku.com/180227/jamming-with-contra" title="Click here to read more about Jamming With Contra">More&nbsp;&raquo;</a>
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			<category><![CDATA[Guitar]]></category>
			<category><![CDATA[Contra]]></category>
			<category><![CDATA[Game Music]]></category>
			<pubDate><![CDATA[Tue, 13 Jun 2006 19:40:51 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
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			<title><![CDATA[Contra Coming to Live Arcade]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Contra Coming to Live Arcade" href="http://kotaku.com/konami/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">konami</span></a></div -->					<div><a title="Click here to read Contra Coming to Live Arcade" href="http://kotaku.com/173783/contra-coming-to-live-arcade" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Contra Coming to Live Arcade" alt="Click here to read Contra Coming to Live Arcade" src="http://cache.kotaku.com/assets/images/9/2006/05/CONTRA-thumb.jpg"/>
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				<a href="http://www.kotaku.com/images/2006/05/CONTRA.jpg"></a>Hey, excellent! Everybody's favorite choggling SHMUP sprite protagonists are headed to Live Arcade! Contra, along with Time Pilot, Frogger, and Scramble (but depressingly not Fast Freddy) are coming to Live courtesy of Konami. Filling out the retro delectability? Ultimate Mortal Kombat 3 and Defender (Midway). Galaga and Pac-Man (Namco).				<a href="http://kotaku.com/173783/contra-coming-to-live-arcade" title="Click here to read more about Contra Coming to Live Arcade">More&nbsp;&raquo;</a>
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			<category><![CDATA[Konami]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[Arcade]]></category>
			<category><![CDATA[Contra]]></category>
			<category><![CDATA[Emulation]]></category>
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			<pubDate><![CDATA[Mon, 15 May 2006 15:40:39 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
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			<title><![CDATA[Something Awful On Pretentious Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Something Awful On Pretentious Games" href="http://kotaku.com/something-awful/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">somethingawful</span></a></div -->					<div><a title="Click here to read Something Awful On Pretentious Games" href="http://kotaku.com/163051/something-awful-on-pretentious-games" class="pp_image">
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				The Photoshop enabled literati at Something Awful combined their collective genius toward creating the best fictional pretentiuos video game box art this weekend. Most of these references are way over my sloped forehead, but I did get a slight chuckle out of the <em>Kaboom!</em>-esque <em>Name Drop</em> and <em>Plato's Cave Story</em>. Greek philosophy meets obscure Japanese freeware? This one's only for the real nerds in the house.				<a href="http://kotaku.com/163051/something-awful-on-pretentious-games" title="Click here to read more about Something Awful On Pretentious Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[Something Awful]]></category>
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			<pubDate><![CDATA[Mon, 27 Mar 2006 00:36:55 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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