DENVER, 1:07 AM, TUE MAY 13 | 46 POSTS IN THE LAST 24 HOURS | tips@kotaku.com | SUBMIT A TIP | RSS
AU

fuchikoma's Activity


  next »

carved from a block of solid text

fuchikoma’s Profile

fuchikoma is carved from a block of solid text


subscribe to fuchikoma's RSS feed

PSN ID: DojoMojoMofo
Wii Friend Code: 3.14159265358979323846

member since April 2007

Connectedness: 87

Leave a message for fuchikoma


Login to leave a message.


Messages left for fuchikoma


fuchikoma on May 8, 2008

If Segway ever makes a Wii game that uses the balance board... I called it. :p


Captain Impulse on May 1, 2008

Yay for Konata avatar!


fuchikoma on Apr 28, 2008

Connectedness index? *sigh* more karma metagames that could only fuel the fanboy fire...


fuchikoma on Mar 17, 2008

Yes! Thank Jenova I got FFVII working on the PSP at last! I've been waiting to replay this game since it came out 11 years ago - I made it JUST onto disc 3 and my memory card died. I never got the motivation to sit in front of my TV for another 50 hours to reclaim that spot. Now I've forgotten a lot, and since I can slip it into my pocket in sleep mode at any time, it's ideal for catching up. I'm not a big JRPG fan, but I swear that's what the PSP's sleep function is made for (Take a break anywhere in Disgaea! woo!)

Anyway, you need the PSX emulator from firmware 3.71 to do it at this point, so either don't upgrade past there if you can help it, or use custom firmware and popsloader to load the modules for 3.71. They had it working, but broke it, and the homebrew scene fixed it again! :D For popsloader I don't know how much I can say here, but you will need FOUR libraries from 3.71 otherwise it will crash.

Later on, you (and I) may need to compile a multi-disc Popstation image of it when it comes time to swap discs. Be aware of that too.

Just... don't complain to me if the savegame format changes and you lose a save months down the road. Personally I have a spare PSP to keep on old firmware if that happens...


fuchikoma on Feb 20, 2008

Famous video game goroawase:
Konami: 573
Namco: 765
Any others spring to mind?


josh924 on Feb 20, 2008

"I guess you're right. I've been holding off on 360 due to RROD rates, but I'd heard that Symphony of the Night might run into issues with being too large - of course that'd be XBLA.

I'm sure XBox 1 games wouldn't have the limit, and I'm glad other things don't, but... if some downloads can be that big, why not XBLA? Such restrictions seem weird on a system with a hard drive."

The Symphony of the Night thing is old. The XBLA limit used to be 50MB, but I guess MS made an exception with SotN's 90+ MB. Now, though, the limit is 150MB, and I read that they'd make exceptions to go as high as 500MB.

I agree that its very fucking weird to have restrictions on XBLA and not downloadable Xbox Originals or anything else. They should at least raise the limit to 1GB or something. I imagine that'd be more than enough space to make games like the ones that are usually found on XBLA.


fuchikoma on Feb 14, 2008

1UP Feature: "Hey Devs, WTF?"
[www.1up.com]


Komrade_Kayce on Feb 14, 2008

Well, you're kind of an idiot now for not understanding the Rock Band DLC.

None of those songs are IN the game or ON the disc. Merely they have a list of names of how to incorporate each song into the game as they are put in.

How else do you think the game randomly selects DLC as songs for your band to play.

Each song is roughly around 30-90 megs. This isnt some 412kb 'Unlock 7 new cars that were already in the game!' trick.

In fact, I'd bet if you took all the songs already in the game, then added them to all the DLC, THEN took the size of the game itself, you've probably got larger than a DVD9 can hold.

Which means you're an idiot for knocking DLC like this, since it would have been impossible to do otherwise.


fuchikoma on Jan 16, 2008

Sorry if I don't add you back, I don't like the way it breaks the front page, and it's usually replies you need to be in the thread to understand anyway... But let me know if it matters to you and I'll probably do it. Hmm... I hope they add a way to remove these messages eventually...

fuchikoma on Jan 11, 2008

Welcome! Didn't expect I'd attract much of a following with all my cynical quips, but the more the merrier!


show all messages »