<![CDATA[Comments from Torgen got his apology faceplate but not his fixed GH3 disc]]> <![CDATA[Comments from Torgen got his apology faceplate but not his fixed GH3 disc]]> <![CDATA[Torgen got his apology faceplate but not his fixed GH3 disc commented on Fewer Zombies? More Outfits!]]> I like how the interview put the two questions whose answers pretty much sum up why this game is fail right next to each other.

"So, basically, you're taking the chance of making the remake as a way to put a little polish and balance into the game, where maybe the original version didn't, and try to make it a little more fun basically. It's a chance to rebalance the game?

MN: This time, we really wanted to make it more for the casual users. The original version was much more for hardcore users, so it's just been a transition of trying to make it more fun and easier and accessible, even to casual users.

Did you work on the original 360 version of the game?

MN: I did not participate in the original."

Zombiez and Palz, confirmed!

]]>
<![CDATA[Torgen got his apology faceplate but not his fixed GH3 disc commented on Fewer Zombies? More Outfits!]]> Sven was saying on the CapcomUnity forums how the point of Dead Rising was never the number of zombies, it was the ways of killing them. That explains why they eliminated 'redundant' ways of killing zombies for the Wii version.

]]>
<![CDATA[Torgen got his apology faceplate but not his fixed GH3 disc commented on Could The Recession Hit Casual Gaming The Hardest?]]> Nintendo did just sell 2 million Wiis into this same recessed market, so there's no evidence that the recession is hurting them, but even if Wii sales dropped off a cliff tomorrow, because Nintendo always sold at a profit, they have the least to lose from jump-starting the next generation if it turns out to be necessary.

]]>