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		<title><![CDATA[Kotaku: Cliffyb]]></title>
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			<title><![CDATA[Kotaku: Cliffyb]]></title>
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		<description><![CDATA[Kotaku posts tagged Cliffyb]]></description>
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			<title><![CDATA[Brown Badasses Are Back: A Boatload of Gears of War 3 Campaign Screens]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Brown Badasses Are Back: A Boatload of &lt;em&gt;Gears of War 3&lt;/em&gt; Campaign Screens" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read Brown Badasses Are Back: A Boatload of &lt;em&gt;Gears of War 3&lt;/em&gt; Campaign Screens" href="http://kotaku.com/5831280/brown-badasses-are-back-a-boatload-of-gears-of-war-3-campaign-screens/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Brown Badasses Are Back: A Boatload of &lt;em&gt;Gears of War 3&lt;/em&gt; Campaign Screens" alt="Click here to read Brown Badasses Are Back: A Boatload of &lt;em&gt;Gears of War 3&lt;/em&gt; Campaign Screens" src="http://cache.kotaku.com/assets/images/9/2011/08/small_bridge_campaign_01.jpg"/>
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				I recently got myself in a bit of hot water by mentioning I wasn't all that excited for <em>Gears of War 3</em>. I didn't mean it as an insult. It's just that there are a million interesting new games coming out this year that hold the promise of new experiences, while <em>Gears</em> is going to be more, well, <em>Gears</em>.				<a href="http://kotaku.com/5831280/brown-badasses-are-back-a-boatload-of-gears-of-war-3-campaign-screens/gallery/" title="Click here to read more about Brown Badasses Are Back: A Boatload of Gears of War 3 Campaign Screens">More&nbsp;&raquo;</a>
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			<category><![CDATA[Gears Of War]]></category>
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			<pubDate><![CDATA[Tue, 16 Aug 2011 09:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Joel Johnson]]></dc:creator>
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			<title><![CDATA[Cliffy B's First Game was a Sequel]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Cliffy B's First Game was a Sequel" href="http://kotaku.com/look-at-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lookatthis</span></a></div -->					<div><a title="Click here to read Cliffy B's First Game was a Sequel" href="http://kotaku.com/5821813/cliffy-bs-first-game-was-a-sequel" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Cliffy B's First Game was a Sequel" alt="Click here to read Cliffy B's First Game was a Sequel" src="http://cache.kotaku.com/assets/images/9/2011/07/small_thepalaceofdeceit.jpg"/>
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				"Just stumbled upon my first real game I made...on disk," <a href="http://www.whosay.com/CliffBleszinski/photos/47163">writes Epic Games' design director</a> and the creator of the <em>Gears of War</em> series. Weighing in at a whopping 1.44 megabytes is <em>The Palace of Deceit II: The Dragon's Plight</em>. We're awaiting a gameplay trailer, Cliff.				<a href="http://kotaku.com/5821813/cliffy-bs-first-game-was-a-sequel" title="Click here to read more about Cliffy B's First Game was a Sequel">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 15 Jul 2011 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[What To Do When You Can't Shoot Out Eyeballs in Gears of War 3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What To Do When You Can't Shoot Out Eyeballs in &lt;em&gt;Gears of War 3&lt;/em&gt;" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read What To Do When You Can't Shoot Out Eyeballs in &lt;em&gt;Gears of War 3&lt;/em&gt;" href="http://kotaku.com/5812075/what-to-do-when-you-cant-shoot-out-eyeballs-on-jimmy-fallon" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What To Do When You Can't Shoot Out Eyeballs in &lt;em&gt;Gears of War 3&lt;/em&gt;" alt="Click here to read What To Do When You Can't Shoot Out Eyeballs in &lt;em&gt;Gears of War 3&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/06/small_videogames_01.jpg"/>
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				So many games this year <a href="http://kotaku.com/5810959/e3-2011-was-on-a-boat">are on boats</a>, <em>Gears of War 3</em> included. But the game isn't only on a boat, it's also on talk show <em>Late Night with Jimmy Fallon</em>.				<a href="http://kotaku.com/5812075/what-to-do-when-you-cant-shoot-out-eyeballs-on-jimmy-fallon" title="Click here to read more about What To Do When You Can't Shoot Out Eyeballs in Gears of War 3">More&nbsp;&raquo;</a>
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			<category><![CDATA[watch this]]></category>
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			<pubDate><![CDATA[Wed, 15 Jun 2011 05:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Notch Will Get That For You, Cliffy B]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Notch Will Get That For You, Cliffy B" href="http://kotaku.com/they-said-it/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theysaidit</span></a></div -->					<div><a title="Click here to read Notch Will Get That For You, Cliffy B" href="http://kotaku.com/5811057/notch-will-get-that-for-you-cliffy-b" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Notch Will Get That For You, Cliffy B" alt="Click here to read Notch Will Get That For You, Cliffy B" src="http://cache.kotaku.com/assets/images/9/2011/06/small_cliffynotchtweet.jpg"/>
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				Epic Games and <em>Gears of War</em> creator Cliff Bleszinski have made a ton of money. <em>Minecraft</em> creator Markus "Notch" Persson carries around a little bit of scratch himself. We're pretty sure both had no trouble making their escapes from Los Angeles after E3. [<a href="http://twitter.com/#!/notch/status/79596864638427137">via Twitter</a>]				<a href="http://kotaku.com/5811057/notch-will-get-that-for-you-cliffy-b" title="Click here to read more about Notch Will Get That For You, Cliffy B">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 11 Jun 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[What is America's Fetish This Week? America (Fuck Yeah!)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What is America's Fetish This Week? &lt;em&gt;America (Fuck Yeah!)&lt;/em&gt;" href="http://kotaku.com/fetish/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fetish</span></a></div -->					<div><a title="Click here to read What is America's Fetish This Week? &lt;em&gt;America (Fuck Yeah!)&lt;/em&gt;" href="http://kotaku.com/5802595/what-is-americas-fetish-this-week-america-fuck-yeah" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What is America's Fetish This Week? &lt;em&gt;America (Fuck Yeah!)&lt;/em&gt;" alt="Click here to read What is America's Fetish This Week? &lt;em&gt;America (Fuck Yeah!)&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/05/small_whatisamerca.jpg"/>
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				It all started with a middle finger. It was directed firmly at England, and for the next 200-plus years, America's desire to do things its own way hasn't changed. The country's pride hasn't either.				<a href="http://kotaku.com/5802595/what-is-americas-fetish-this-week-america-fuck-yeah" title="Click here to read more about What is America's Fetish This Week? America (Fuck Yeah!)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 19 May 2011 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Cliffy B Implies No Master Chief/Gears Crossover Because Microsoft is 'Kind of Squeamish']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Cliffy B Implies No Master Chief/&lt;em&gt;Gears&lt;/em&gt; Crossover Because Microsoft is 'Kind of Squeamish'" href="http://kotaku.com/.soft-m./" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">softm</span></a></div -->					<div><a title="Click here to read Cliffy B Implies No Master Chief/&lt;em&gt;Gears&lt;/em&gt; Crossover Because Microsoft is 'Kind of Squeamish'" href="http://kotaku.com/5797291/cliffy-b-implies-no-master-chiefgears-crossover-because-microsoft-is-kind-of-squeamish" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Cliffy B Implies No Master Chief/&lt;em&gt;Gears&lt;/em&gt; Crossover Because Microsoft is 'Kind of Squeamish'" alt="Click here to read Cliffy B Implies No Master Chief/&lt;em&gt;Gears&lt;/em&gt; Crossover Because Microsoft is 'Kind of Squeamish'" src="http://cache.kotaku.com/assets/images/9/2011/04/small_gearscliffchiefsplash.jpg"/>
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				Epic Games characters have appeared into other games before - <em>Lost Planet 2</em>, for example. The studio's willing to consider any reasonable tie-in with its own games, too, so you're not the first to wonder how awesome it'd be to have a Master Chief skin in <em>Gears of War</em>.				<a href="http://kotaku.com/5797291/cliffy-b-implies-no-master-chiefgears-crossover-because-microsoft-is-kind-of-squeamish" title="Click here to read more about Cliffy B Implies No Master Chief/Gears Crossover Because Microsoft is 'Kind of Squeamish'">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 29 Apr 2011 21:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[The Real Cliffy B Meets the Real Fake Cliffy B]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Real Cliffy B Meets the Real Fake Cliffy B" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read The Real Cliffy B Meets the Real Fake Cliffy B" href="http://kotaku.com/5777063/the-real-cliffy-b-meets-the-real-fake-cliffy-b" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Real Cliffy B Meets the Real Fake Cliffy B" alt="Click here to read The Real Cliffy B Meets the Real Fake Cliffy B" src="http://cache.kotaku.com/assets/images/9/2011/03/small_isgo.mattandcliff.jpg"/>
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				At left is the bona fide Cliff Bleszinski, design director for Epic Games. At right is Twitter's <a href="http://twitter.com/#!/Fakecliffy_b">Fakecliffy_b</a> - the spoof account run by <a href="http://www.mrexd.com/">Matthew Rex Downham</a>, himself a designer of iOS applications and games. Real Cliffy B and Fakecliffy_b met, at last, at GDC 2011.				<a href="http://kotaku.com/5777063/the-real-cliffy-b-meets-the-real-fake-cliffy-b" title="Click here to read more about The Real Cliffy B Meets the Real Fake Cliffy B">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 04 Mar 2011 19:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[&quot;I Made A Video Game Where You Can Blow Out A Man's Asshole&quot;]]></title>
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				<!-- videoId: explore/kotaku/videos/1252/ --><!-- /videoId: explore/kotaku/videos/1252/ --> Hear Epic Games design director Cliff Bleszinski utter the words that could one day appear on his tombstone in the latest installment of Bulletstorm's Bulletpoints video series. Not safe for work, unless you work at a proctologist office.				<a href="http://kotaku.com/5727642/i-made-a-video-game-where-you-can-blow-out-a-mans-asshole" title="Click here to read more about &quot;I Made A Video Game Where You Can Blow Out A Man's Asshole&quot;">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 07 Jan 2011 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Cliffy B: Heavy Rain Missed Its Chance With The Ladies]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Cliffy B: Heavy Rain Missed Its Chance With The Ladies" href="http://kotaku.com/women/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">women</span></a></div -->					<div><a title="Click here to read Cliffy B: Heavy Rain Missed Its Chance With The Ladies" href="http://kotaku.com/5682113/cliffy-b-heavy-rain-missed-its-chance-with-the-ladies" class="pp_image">
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				Joking that women "love two things in life, queso dip and true crime," Epic Games' Cliff Bleszinski told a podcast that he felt Heavy Rain missed out on bigger sales by not marketing itself more to the fairer sex.				<a href="http://kotaku.com/5682113/cliffy-b-heavy-rain-missed-its-chance-with-the-ladies" title="Click here to read more about Cliffy B: Heavy Rain Missed Its Chance With The Ladies">More&nbsp;&raquo;</a>
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			<category><![CDATA[quantic dream]]></category>
			<pubDate><![CDATA[Thu, 04 Nov 2010 21:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Shirtless Old Spice Man Explains Joys Of Shirtless Gears of War Play]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shirtless Old Spice Man Explains Joys Of Shirtless Gears of War Play" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Shirtless Old Spice Man Explains Joys Of Shirtless Gears of War Play" href="http://kotaku.com/5586336/shirtless-old-spice-man-explains-joys-of-shirtless-gears-of-war-play" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Shirtless Old Spice Man Explains Joys Of Shirtless Gears of War Play" alt="Click here to read Shirtless Old Spice Man Explains Joys Of Shirtless Gears of War Play" src="http://cache.kotaku.com/assets/images/9/2012/01/small_d572aa769805cd5f23d7a5fd31c11618.jpg"/>
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				<!-- videoId: OVSVR-axNYA --><!-- /videoId: OVSVR-axNYA --> What questions burn within the big brain of Gears of War  designer Cliff "Clifford" Bleszinski? "Does the huge dude in those Old Spice commercials do everything with his shirt off?" is one. The deodorized one responds, praising shirtless Locust chainsawing.				<a href="http://kotaku.com/5586336/shirtless-old-spice-man-explains-joys-of-shirtless-gears-of-war-play" title="Click here to read more about Shirtless Old Spice Man Explains Joys Of Shirtless Gears of War Play">More&nbsp;&raquo;</a>
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			<category><![CDATA[Gears Of War]]></category>
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			<pubDate><![CDATA[Tue, 13 Jul 2010 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Gears 3 Doubles Up On Co-Op Campaign Mode Multiplayer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gears 3 Doubles Up On Co-Op Campaign Mode Multiplayer" href="http://kotaku.com/epic/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">epic</span></a></div -->					<div><a title="Click here to read Gears 3 Doubles Up On Co-Op Campaign Mode Multiplayer" href="http://kotaku.com/5516018/gears-3-doubles-up-on-co+op-campaign-mode-multiplayer" class="pp_image">
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				 Two-player campaign mode co-op? Please, that's so Gears 2. According to an update from designer Cliff Bleszinski, the<a href="http://kotaku.com/5515772/gears-of-war-designer-talks-to-jimmy-fallon"> recently revealed</a> Gears of War 3 will feature twice the multiplayer co-op campaign mode of its predecessors.				<a href="http://kotaku.com/5516018/gears-3-doubles-up-on-co+op-campaign-mode-multiplayer" title="Click here to read more about Gears 3 Doubles Up On Co-Op Campaign Mode Multiplayer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5516018/gears-3-doubles-up-on-co+op-campaign-mode-multiplayer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5516018]]></guid>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 13 Apr 2010 11:20:28 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Why We Call Him Dude Huge]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why We Call Him Dude Huge" href="http://kotaku.com/explainer/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">explainer</span></a></div -->					<div><a title="Click here to read Why We Call Him Dude Huge" href="http://kotaku.com/5512240/why-we-call-him-dude-huge" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why We Call Him Dude Huge" alt="Click here to read Why We Call Him Dude Huge" src="http://cache.kotaku.com/assets/images/9/2012/01/small_c65a3d2fc13f7b5ea4995c6bfd63b84b.jpg"/>
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				 It's a question Kotaku gets a lot: Why do you refer to Gears of War designer Cliff Bleszinski as "Dude Huge". There is a reason. This is it.				<a href="http://kotaku.com/5512240/why-we-call-him-dude-huge" title="Click here to read more about Why We Call Him Dude Huge">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 08 Apr 2010 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Bleszinski: Borderlands is Diablo for a New Generation]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bleszinski: Borderlands is Diablo for a New Generation" href="http://kotaku.com/cliffy-b/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">cliffyb</span></a></div -->					<div><a title="Click here to read Bleszinski: Borderlands is Diablo for a New Generation" href="http://kotaku.com/5399515/bleszinski-borderlands-is-diablo-for-a-new-generation" class="pp_image">
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				Continuing today's theme of "Devs Commenting on Other Devs," here, for a change, is Epic's Cliff Bleszinski weighing in with something polite about Borderlands.				<a href="http://kotaku.com/5399515/bleszinski-borderlands-is-diablo-for-a-new-generation" title="Click here to read more about Bleszinski: Borderlands is Diablo for a New Generation">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5399515/bleszinski-borderlands-is-diablo-for-a-new-generation]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5399515]]></guid>
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			<category><![CDATA[Gearbox]]></category>
			<category><![CDATA[twitter]]></category>
			<pubDate><![CDATA[Sat, 07 Nov 2009 19:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[CliffyB Makes Felicia's Day]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read CliffyB Makes Felicia's Day" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read CliffyB Makes Felicia's Day" href="http://kotaku.com/5325754/cliffyb-makes-felicias-day" class="pp_image">
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				 [Thanks DH]				<a href="http://kotaku.com/5325754/cliffyb-makes-felicias-day" title="Click here to read more about CliffyB Makes Felicia's Day">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 29 Jul 2009 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[&quot;Cliffy_B&quot; Gets Silenced By Twitter]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &amp;quot;Cliffy_B&amp;quot; Gets Silenced By Twitter" href="http://kotaku.com/twitter/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">twitter</span></a></div -->					<div><a title="Click here to read &amp;quot;Cliffy_B&amp;quot; Gets Silenced By Twitter" href="http://kotaku.com/5116180/cliffyb-gets-silenced-by-twitter" class="pp_image">
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				Rest in peace, twitter.com/cliffy_b. We're going to miss you, now that the No Funsters at Twitter and Epic Games have shut you down, killing off the delightful parody of the <em>Gears of War</em> designer.				<a href="http://kotaku.com/5116180/cliffyb-gets-silenced-by-twitter" title="Click here to read more about &quot;Cliffy_B&quot; Gets Silenced By Twitter">More&nbsp;&raquo;</a>
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			<category><![CDATA[twitter]]></category>
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			<category><![CDATA[Original]]></category>
			<pubDate><![CDATA[Mon, 22 Dec 2008 17:40:41 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[How to Take Down Soulja Boy]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How to Take Down Soulja Boy" href="http://kotaku.com/strategy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">strategy</span></a></div -->					<div><a title="Click here to read How to Take Down Soulja Boy" href="http://kotaku.com/5109604/how-to-take-down-soulja-boy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How to Take Down Soulja Boy" alt="Click here to read How to Take Down Soulja Boy" src="http://cache.kotaku.com/assets/images/9/2012/01/small_7508c1bd211d08a11f8d91f7dbaccfd8.jpg"/>
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				Yeah, we've really shown the <a href="http://kotaku.com/5108084/kotaku-video-podcast-excuses-testicles-and-resistance-2">Totilo love </a>round here, but <a href="http://multiplayerblog.mtv.com/2008/12/11/i-accept-soulja-boys-xbox-challenge/">he accepted</a> Soulja Boy's <a href="http://multiplayerblog.mtv.com/2008/10/21/soulja-boy-challenges-me-to-an-xbox-duel/">month-old call-out </a>to face him online, and the advice from Cliffy B and Bungie is too priceless not to share.				<a href="http://kotaku.com/5109604/how-to-take-down-soulja-boy" title="Click here to read more about How to Take Down Soulja Boy">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Sun, 14 Dec 2008 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA['CliffyB' on How to Save Game Journalism]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 'CliffyB' on How to Save Game Journalism" href="http://kotaku.com/parody/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">parody</span></a></div -->					<div><a title="Click here to read 'CliffyB' on How to Save Game Journalism" href="http://kotaku.com/5103731/cliffyb-on-how-to-save-game-journalism" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 'CliffyB' on How to Save Game Journalism" alt="Click here to read 'CliffyB' on How to Save Game Journalism" src="http://cache.kotaku.com/assets/images/9/2008/12/cliffybthumb.jpg"/>
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				  The blog <a href="http://hardcasual.net/">Hardcasual</a> is back with a bang after a lengthy hiatus, channeling the voice of Cliff Bleszinski of Epic Games (which, if you can't parse that statement, means Bleszinski <i>didn't actually write this</i>) to discuss some of the current problem with game journalism and reviews.				<a href="http://kotaku.com/5103731/cliffyb-on-how-to-save-game-journalism" title="Click here to read more about 'CliffyB' on How to Save Game Journalism">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 07 Dec 2008 12:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Epic Didn't Want A Gears of War 2 Beta "Popping" Its "Cherry"]]></title>
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				<em>Gears of War 2</em> designer Cliff "D.H." Bleszinski is concerned about the sanctity of his latest gore-filled shoot 'em up. He doesn't want a bunch of dudes nailing his baby girl, turning his little lady into worn-out damaged goods as millions of Xbox 360 owners clumsily penetrate her, robbing Epic's latest of its virginity. Wait, what? Mr. B explains to GamePro exactly why he doesn't want you going near his girl with a raging beta-on.				<a href="http://kotaku.com/5076520/epic-didnt-want-a-gears-of-war-2-beta-popping-its-cherry" title="Click here to read more about Epic Didn't Want A Gears of War 2 Beta "Popping" Its "Cherry"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 04 Nov 2008 20:40:04 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Mirror’s Edge: Dude Huge Approved!]]></title>
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				After a long day of covering Nintendo Media Summit, an evening of cocktails and Mirror’s Edge Time Trial was just what the doctor ordered. Held at a swanky lounge high above the San Francisco skyline and with the Mirror’s Edge Euro-dance soundtrack blasting the background, gamers unwound and helped themselves to PS3 and 360 versions of Mirror’s Edge. 				<a href="http://kotaku.com/5059834/mirrors-edge-dude-huge-approved" title="Click here to read more about Mirror’s Edge: Dude Huge Approved!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 07 Oct 2008 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Get Your Gears of War 2 Lancers!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Get Your Gears of War 2 Lancers!" href="http://kotaku.com/amazon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">amazon</span></a></div -->					<div><a title="Click here to read Get Your Gears of War 2 Lancers!" href="http://kotaku.com/5034614/get-your-gears-of-war-2-lancers" class="pp_image">
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				Amazon.com has announced an exclusive <i>Gears of War 2</i> Lancer. Yours for a mere US$139.99! Out November 7th, the life-sized replica of course doesn't work, but hey, don't let that stop Dude Huge from pretending it does. Look how much fun he's having! If that is not a blast, will someone please tell us what one is?				<a href="http://kotaku.com/5034614/get-your-gears-of-war-2-lancers" title="Click here to read more about Get Your Gears of War 2 Lancers!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 08 Aug 2008 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Gears Of War 2 In November]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gears Of War 2 In November" href="http://kotaku.com/gears-of-war-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar2</span></a></div -->					<div><a title="Click here to read Gears Of War 2 In November" href="http://kotaku.com/5024986/gears-of-war-2-in-november" class="pp_image">
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				Yet another release date dropped during Microsoft's E3 2008 press conference as Cliff "Dude Huge" Bleszinski took the stage to show off the next chapter in the Gears of War story. After extensively showing off the game in action, Dude Huge took the stage to announce the release date for the title...Gears of War 2, launching worldwide November 7th. So we have Fable II in October, Gears 2 in November, and the Resident Evil 5 in March. It's release date-o-rama!				<a href="http://kotaku.com/5024986/gears-of-war-2-in-november" title="Click here to read more about Gears Of War 2 In November">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 14 Jul 2008 14:05:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Rein, Bleszinski, Dyack, Jaffe, Molyneux - STFU!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rein, Bleszinski, Dyack, Jaffe, Molyneux - STFU!" href="http://kotaku.com/e308/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e308</span></a></div -->					<div><a title="Click here to read Rein, Bleszinski, Dyack, Jaffe, Molyneux - STFU!" href="http://kotaku.com/5024230/rein-bleszinski-dyack-jaffe-molyneux-+-stfu" class="pp_image">
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				 Every year E3 comes and goes and we wind up with the same people being quoted over and over again. Is it because we respect their position in the games industry, or is it simply because they won't stop flapping their gums for five minutes to let anyone else get a word in? Crispy Gamer has gathered the most obnoxiously vociferous members of the gaming business together into a little feature they call "The 10 People We Hope Will Shut the F*** Up at This Year's E3". I'm not sure whether I agree with their choices or not...not because they are dubious or anything...it's just I'm not sure which of these guys I could take in a fight, and E3 is next week. Nintendo's Reggie has those crazy eyes going for him, and Clifford "The Big Red" Bleszinski could easily be hiding Wolverine-like scrappiness under his cool, collected demeanor. Peter Moore is chiseled from granite...hmmm. I bet I could take the founders of Gamecock, but only by exploiting their penchant for wearing capes. 				<a href="http://kotaku.com/5024230/rein-bleszinski-dyack-jaffe-molyneux-+-stfu" title="Click here to read more about Rein, Bleszinski, Dyack, Jaffe, Molyneux - STFU!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 11 Jul 2008 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA["Metal Gear Solid" Is What The Cliffster Is Not Doing. Dude.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &quot;Metal Gear Solid&quot; Is What The Cliffster Is Not Doing. Dude." href="http://kotaku.com/gears-of-war-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar2</span></a></div -->					<div><a title="Click here to read &quot;Metal Gear Solid&quot; Is What The Cliffster Is Not Doing. Dude." href="http://kotaku.com/5019841/metal-gear-solid-is-what-the-cliffster-is-not-doing-dude" class="pp_image">
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				The Cliffster is making <i>Gears of War 2</i>, and the dude's totally hoping he can improve. Make a better game, you know. And in doing so, The 'ster has things he's looking at, things he wants to avoid. And one of those things is <i>Metal Gear Solid</i>. Says The Cliffster:				<a href="http://kotaku.com/5019841/metal-gear-solid-is-what-the-cliffster-is-not-doing-dude" title="Click here to read more about "Metal Gear Solid" Is What The Cliffster Is Not Doing. Dude.">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 26 Jun 2008 09:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Everything* You Always Wanted To Know About Gears of War 2 Multiplayer]]></title>
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				<em>Gears of War 2</em> designer and, apparently, part-time aviator Clifford Michael Bleszinski dishes loads of details to 1UP on the multiplayer portions of Epic's next Xbox 360 game. It's full of satisfaction, from info on <em>Gears 2</em>'s new maps to new gameplay types like Guardian and Meat Flag. Mr. Bleszinski spends ample time discussing the various ways one can now disfigure and deform one's foes. Fans and nitpickers of the original <em>Gears of War</em> multiplayer modes will definitely want to check out Dan Hsu's interview with the faux-hawked one.				<a href="http://kotaku.com/5019711/everything-you-always-wanted-to-know-about-gears-of-war-2-multiplayer" title="Click here to read more about Everything* You Always Wanted To Know About Gears of War 2 Multiplayer">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 25 Jun 2008 18:40:20 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Gears of War 2 Fixes Gears 1 Multiplayer Annoyances]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gears of War 2 Fixes Gears 1 Multiplayer Annoyances" href="http://kotaku.com/the-cliffster/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thecliffster</span></a></div -->					<div><a title="Click here to read Gears of War 2 Fixes Gears 1 Multiplayer Annoyances" href="http://kotaku.com/5018168/gears-of-war-2-fixes-gears-1-multiplayer-annoyances" class="pp_image">
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				<i>Gears of War 1</i> is a really good game. We like it! But there were, like with every game, things that bugged us about <i>Gears 1</i> multiplayer &mdash; made us mad, even. The Cliffster, <i>Gears of War</i> mastermind, cares. The Cliffster doesn't want what bugged you in <i>Gears 1</i> mulitplayer to bug you in <i>Gears of War 2</i> multiplayer. Why? Because The Cliffster is good like that. Like we said, The Cliffster <i>cares</i>. Just listen to what The Cliffster has to say: 				<a href="http://kotaku.com/5018168/gears-of-war-2-fixes-gears-1-multiplayer-annoyances" title="Click here to read more about Gears of War 2 Fixes Gears 1 Multiplayer Annoyances">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 20 Jun 2008 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[More Gears of War If Gears 2 Does Well]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read More Gears of War If Gears 2 Does Well" href="http://kotaku.com/the-cliffster/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thecliffster</span></a></div -->					<div><a title="Click here to read More Gears of War If Gears 2 Does Well" href="http://kotaku.com/5017512/more-gears-of-war-if-gears-2-does-well" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read More Gears of War If Gears 2 Does Well" alt="Click here to read More Gears of War If Gears 2 Does Well" src="http://cache.kotaku.com/assets/images/9/2008/06/7c/b0/small_7cb0f2c02d0de2756b698caa219c8545.jpg"/>
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				 <i>Gears of War</i> was a big hit for The Cliffster and Epic. Unless <i>Gears of War 2</i> is totally rotten, that game will probably be another big hit for The Cliffster. And if <i>Gears 2</i> makes money, then yes, we'll probably see another sequel. If that sequel does well, then another. Endless! But, The Cliffster and Epic are so not counting their eggs before they are hatched. Says The Cliffster:				<a href="http://kotaku.com/5017512/more-gears-of-war-if-gears-2-does-well" title="Click here to read more about More Gears of War If Gears 2 Does Well">More&nbsp;&raquo;</a>
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			<category><![CDATA[Gears Of War]]></category>
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			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 18 Jun 2008 09:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA["You Don't Want Stereotypical Characters"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &quot;You Don't Want Stereotypical Characters&quot;" href="http://kotaku.com/gears-of-war-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar2</span></a></div -->					<div><a title="Click here to read &quot;You Don't Want Stereotypical Characters&quot;" href="http://kotaku.com/5017492/you-dont-want-stereotypical-characters" class="pp_image">
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				 Microsoft's Kudo Tsunoda is acting as the go-between for upcoming Xbox 360 exclusive <i>Gears of War 2</i>. So! What are the big differences between <i>Gears of War</i> and <i>Gears of War 2</i>? Says Tsunoda:				<a href="http://kotaku.com/5017492/you-dont-want-stereotypical-characters" title="Click here to read more about "You Don't Want Stereotypical Characters"">More&nbsp;&raquo;</a>
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			<category><![CDATA[Epic]]></category>
			<category><![CDATA[Gears Of War]]></category>
			<category><![CDATA[kudo Tsunoda]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 18 Jun 2008 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[CliffyB Doesn't Want To Be CliffyB Anymore]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read CliffyB Doesn't Want To Be CliffyB Anymore" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read CliffyB Doesn't Want To Be CliffyB Anymore" href="http://kotaku.com/5010330/cliffyb-doesnt-want-to-be-cliffyb-anymore" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read CliffyB Doesn't Want To Be CliffyB Anymore" alt="Click here to read CliffyB Doesn't Want To Be CliffyB Anymore" src="http://cache.kotaku.com/assets/images/9/2008/05/56/ba/small_56ba48b453541289da008a32e7bb0283.jpg"/>
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				 It's Cliff Bleszinski &mdash; not CliffyB, Cliffy B, Cliff B, Cliffy or <i>Gears of War</i> dude. Cliff Bleszinski. The game designer is dropping his "CliffyB" moniker and wants to be called by his real name. According to <strike>CliffyB</strike> Cliff Bleszinski, it's "time to grow up." But <strike>CliffyB</strike> Cliff, we didn't think your nickname was immature! <strike>CliffyB</strike> It's just unfortunately way easier to spell than Cliff Bleszinski! We really hope that <strike>CliffyB</strike> Cliff Bleszinski reconsiders. And stops eating puppies. Well at least our favorite <strike>CliffyB</strike> Cliff Bleszinski nickname, The Cliffster, is totally safe! 				<a href="http://kotaku.com/5010330/cliffyb-doesnt-want-to-be-cliffyb-anymore" title="Click here to read more about CliffyB Doesn't Want To Be CliffyB Anymore">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5010330/cliffyb-doesnt-want-to-be-cliffyb-anymore]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5010330]]></guid>
			<category><![CDATA[Gears Of War]]></category>
			<category><![CDATA[cliff bleszinski]]></category>
			<category><![CDATA[Cliffyb]]></category>
			<category><![CDATA[Epic]]></category>
			<category><![CDATA[Gears Of War 2]]></category>
			<pubDate><![CDATA[Wed, 21 May 2008 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Parents! Watch Out For Meat Shields]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Parents! Watch Out For Meat Shields" href="http://kotaku.com/violent-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">violentgames</span></a></div -->					<div><a title="Click here to read Parents! Watch Out For Meat Shields" href="http://kotaku.com/5009869/parents-watch-out-for-meat-shields" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Parents! Watch Out For Meat Shields" alt="Click here to read Parents! Watch Out For Meat Shields" src="http://cache.kotaku.com/assets/images/9/2011/11/435e6680453138189fe9c9a971fcf691.jpg"/>
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				 Time to wheel out mainstream media's default boogieman: VIOLENT VIDEO GAMES. In this today's thrilling episode, Arizona's KTVK-TV warns parents of "meat shields." Citing Yahoo!Games, KTVK 3TV writes:				<a href="http://kotaku.com/5009869/parents-watch-out-for-meat-shields" title="Click here to read more about Parents! Watch Out For Meat Shields">More&nbsp;&raquo;</a>
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			<category><![CDATA[Violent Games]]></category>
			<category><![CDATA[Cliffyb]]></category>
			<category><![CDATA[Epic Games]]></category>
			<category><![CDATA[Gears Of War 2]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Resident Evil 5]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 20 May 2008 08:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Why The Chainsaw Gun Exists (Boring Edition)]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why The Chainsaw Gun Exists (Boring Edition)" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read Why The Chainsaw Gun Exists (Boring Edition)" href="http://kotaku.com/381958/why-the-chainsaw-gun-exists-boring-edition" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why The Chainsaw Gun Exists (Boring Edition)" alt="Click here to read Why The Chainsaw Gun Exists (Boring Edition)" src="http://cache.kotaku.com/assets/images/9/2008/04/small_chainsaw_gun_cliffyb.jpg"/>
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				 Gun plus chainsaw? There must be more to that than simply "looks cool." There is! Epics president Mike Capps says while he was originally against the idea, he told a Comic Con panel:				<a href="http://kotaku.com/381958/why-the-chainsaw-gun-exists-boring-edition" title="Click here to read more about Why The Chainsaw Gun Exists (Boring Edition)">More&nbsp;&raquo;</a>
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			<category><![CDATA[Gears Of War]]></category>
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			<category><![CDATA[mike capps]]></category>
			<pubDate><![CDATA[Mon, 21 Apr 2008 09:00:27 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Mark Rein Still Has Gears of War 2 Stuff To Show You]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mark Rein Still Has Gears of War 2 Stuff To Show You" href="http://kotaku.com/epic/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">epic</span></a></div -->					<div><a title="Click here to read Mark Rein Still Has Gears of War 2 Stuff To Show You" href="http://kotaku.com/377648/mark-rein-still-has-gears-of-war-2-stuff-to-show-you" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mark Rein Still Has Gears of War 2 Stuff To Show You" alt="Click here to read Mark Rein Still Has Gears of War 2 Stuff To Show You" src="http://cache.kotaku.com/assets/images/9/2008/04/small_yeahbrownsuitagain.jpg"/>
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				 Mark Rein's best cheerleader? Mark Rein. And man, is Mark Rein ever excited about that <a href="http://kotaku.com/377109/gears-2-info-spews-forth-like-blood-from-a-head-wound">Game Informer article</a> on <em>Gears of War 2</em>. Like, it's probably the best thing Mark Rein has read all month. Says Mark Rein:				<a href="http://kotaku.com/377648/mark-rein-still-has-gears-of-war-2-stuff-to-show-you" title="Click here to read more about Mark Rein Still Has Gears of War 2 Stuff To Show You">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/377648/mark-rein-still-has-gears-of-war-2-stuff-to-show-you]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-377648]]></guid>
			<category><![CDATA[Epic]]></category>
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			<category><![CDATA[Mark Rein]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 09 Apr 2008 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=377648&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[GDC Gears of War 2 Vids Available on XBLM]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GDC Gears of War 2 Vids Available on XBLM" href="http://kotaku.com/gears-of-war-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar2</span></a></div -->					<div><a title="Click here to read GDC Gears of War 2 Vids Available on XBLM" href="http://kotaku.com/371924/gdc-gears-of-war-2-vids-available-on-xblm" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read GDC Gears of War 2 Vids Available on XBLM" alt="Click here to read GDC Gears of War 2 Vids Available on XBLM" src="http://cache.kotaku.com/assets/images/9/2008/03/small_gowlogogd.jpg"/>
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				For those of you that missed out on GDC and Cliffy B's epic entrance (see what I did there?) you can now experience the magic for yourselves on Xbox LIVE Marketplace. In two separate videos (available for free), Epic Games President Mike Capps and Lead Designer Cliff Bleszinski tell you all about what you can expect from the fllow up to one of the biggest games of 2006. Also available is a video documenting the technical aspects and features of the updates Unreal 3 engine by Epic Games CEO and Technical Director Tim Sweeney. All three clips are available now for your downloading and viewing pleasure.				<a href="http://kotaku.com/371924/gdc-gears-of-war-2-vids-available-on-xblm" title="Click here to read more about GDC Gears of War 2 Vids Available on XBLM">More&nbsp;&raquo;</a>
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			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[mike caps]]></category>
			<category><![CDATA[Tim Sweeney]]></category>
			<category><![CDATA[xblm]]></category>
			<pubDate><![CDATA[Tue, 25 Mar 2008 14:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Chocolate Rein Gets The Cliffster Back On-Message Re: PC Gaming]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Chocolate Rein Gets The Cliffster Back On-Message Re: PC Gaming" href="http://kotaku.com/epic/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">epic</span></a></div -->					<div><a title="Click here to read Chocolate Rein Gets The Cliffster Back On-Message Re: PC Gaming" href="http://kotaku.com/362632/chocolate-rein-gets-the-cliffster-back-on+message-re-pc-gaming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Chocolate Rein Gets The Cliffster Back On-Message Re: PC Gaming" alt="Click here to read Chocolate Rein Gets The Cliffster Back On-Message Re: PC Gaming" src="http://cache.kotaku.com/assets/images/9/2008/02/small_reincliffster.jpg"/>
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				Oh no, Cliffy, you <em>so </em>did not just say <a href="http://kotaku.com/356370/epic-and-the-cliffster-focusing-on-consoles-because-pc-gaming-is-in-disarray">PC gaming was in disarray</a>. How could you? Epic and PC gaming are <em>tight</em>, and you've even signed up to <a href="http://kotaku.com/358436/pc-gaming-alliance-officially-announced-here-to-save-the-day">PC gaming's very own super friends</a>! Time for Mark Rein to step in and set the record - and your message - straight. Speaking with MTV, the pair said: <blockquote><strong>MR</strong>: We want all these people buying laptops and reasonably priced PCs, to at least be able to be exposed to gaming. They can go out later and upgrade to something better, but let's at least give them a baseline experience."</blockquote>				<a href="http://kotaku.com/362632/chocolate-rein-gets-the-cliffster-back-on+message-re-pc-gaming" title="Click here to read more about Chocolate Rein Gets The Cliffster Back On-Message Re: PC Gaming">More&nbsp;&raquo;</a>
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			<category><![CDATA[Epic]]></category>
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			<category><![CDATA[Mark Rein]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[PC Gaming Alliance]]></category>
			<category><![CDATA[The Cliffster]]></category>
			<pubDate><![CDATA[Fri, 29 Feb 2008 23:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[PC Gaming Makes Peter Molyneux Sad Panda Face]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PC Gaming Makes Peter Molyneux Sad Panda Face" href="http://kotaku.com/pc-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pcgaming</span></a></div -->					<div><a title="Click here to read PC Gaming Makes Peter Molyneux Sad Panda Face" href="http://kotaku.com/358493/pc-gaming-makes-peter-molyneux-sad-panda-face" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PC Gaming Makes Peter Molyneux Sad Panda Face" alt="Click here to read PC Gaming Makes Peter Molyneux Sad Panda Face" src="http://cache.kotaku.com/assets/images/9/2008/02/small_thumb463x_petermolyneuxhandpicsad.jpg"/>
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				 Last week, PC gaming made <a href="http://kotaku.com/356370/epic-and-the-cliffster-focusing-on-consoles-because-pc-gaming-is-in-disarray">the Cliffster sad</a>. This week? <i>Fable 2</i> creator Peter Molyneux! About the state of PC gaming, he says:				<a href="http://kotaku.com/358493/pc-gaming-makes-peter-molyneux-sad-panda-face" title="Click here to read more about PC Gaming Makes Peter Molyneux Sad Panda Face">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/358493/pc-gaming-makes-peter-molyneux-sad-panda-face]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-358493]]></guid>
			<category><![CDATA[Pc Gaming]]></category>
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			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Peter Molyneux]]></category>
			<category><![CDATA[The Sims]]></category>
			<category><![CDATA[World of Warcraft]]></category>
			<pubDate><![CDATA[Wed, 20 Feb 2008 06:00:52 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Epic (And The Cliffster) Focusing On Consoles Because PC Gaming Is "In Disarray"]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Epic (And The Cliffster) Focusing On Consoles Because PC Gaming Is &quot;In Disarray&quot;" href="http://kotaku.com/cliffy-b/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">cliffyb</span></a></div -->					<div><a title="Click here to read Epic (And The Cliffster) Focusing On Consoles Because PC Gaming Is &quot;In Disarray&quot;" href="http://kotaku.com/356370/epic-and-the-cliffster-focusing-on-consoles-because-pc-gaming-is-in-disarray" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Epic (And The Cliffster) Focusing On Consoles Because PC Gaming Is &quot;In Disarray&quot;" alt="Click here to read Epic (And The Cliffster) Focusing On Consoles Because PC Gaming Is &quot;In Disarray&quot;" src="http://cache.kotaku.com/assets/images/9/2008/02/small_cliffy.jpg"/>
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				 MTV's Stephen Totilo caught up with Cliffy B yesterday, and, you know, they talked about Portal, and Gears, and other stuff the Cliffster was or wasn't into these days. It's a great read, if only because it's nice hearing from the guy again (Mark, we love you, but a man can't survive <em>solely </em>on <a href="http://kotaku.com/tag/chocolate-rein/">Chocolate Rein</a>)! The best part, though, is where Clifford (pictured, above, rockin' the Cary Elwes look) breaks the hearts of PC gamers the world over: <blockquote>I think people would rather make a game that sells 4.5 million copies than a million and "Gears" is at 4.5 million right now on the 360. I think the PC is just in disarray... what's driving the PC right now is 'Sims'-type games and 'WoW' and a lot of stuff that's in a web-based interface. You just click on it and play it. That's the direction PC is evolving into. So for me, the PC is kind of the secondary part of what we're doing. It's important for us, but right now making AAA games on consoles is where we're at.</blockquote> You can't blame a man for wanting to make some cash money, would you? I can't. Those gold chains don't buy themselves, yo.				<a href="http://kotaku.com/356370/epic-and-the-cliffster-focusing-on-consoles-because-pc-gaming-is-in-disarray" title="Click here to read more about Epic (And The Cliffster) Focusing On Consoles Because PC Gaming Is "In Disarray"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 14 Feb 2008 06:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[CliffyB Plays With Transformers Dolls]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read CliffyB Plays With Transformers Dolls" href="http://kotaku.com/toy-boy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">toyboy</span></a></div -->					<div><a title="Click here to read CliffyB Plays With Transformers Dolls" href="http://kotaku.com/330177/cliffyb-plays-with-transformers-dolls" class="pp_image">
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				Epic's Lead Designer and tiny little gaming god Cliff Bleszinski may come off as all hip and cool, but deep down inside he's just a big old geek like many of you people. After Wizard Entertainment's Toyfare listed the lancer chainsaw from Gears of War as one of the 50 greatest fictional weapons of all time, he got in touch with them to let them know what a huge, toy-collecting dork he was, even going as far as to include pictures of his office, like the one above, brimming with Transformers dolls. Ha! His favorite TF? <blockquote>The obvious choice is Optimus Prime but to be honest I've always had a soft spot for Springer since he's a triple changer that uses his helicopter blades as a friggin' sword. I mean, come on, how cool is that?</blockquote>				<a href="http://kotaku.com/330177/cliffyb-plays-with-transformers-dolls" title="Click here to read more about CliffyB Plays With Transformers Dolls">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 05 Dec 2007 11:20:49 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Cliffy Goes To Hollywood, Talks Gears Movie Rating]]></title>
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				During the same media open house that brought you our recent<a href="http://kotaku.com/gaming/feature/cliffyb-on-halo-as-bathtubs-of-combat-306788.php"> Gears of War feature</a>, Cliffy B. spoke more about the coming Gears of War movie, and more specifically, why the film needs an 'R' rating to work.<blockquote>My concern is that Hollywood has this love-hate relationship with rated R movies. They go through phases where they're convinced that they can't make a rated R movie that will sell well because it will cut out that whole audience. But any time a new Saw movie or a 300 comes along, it proves them wrong. </blockquote>				<a href="http://kotaku.com/307104/cliffy-goes-to-hollywood-talks-gears-movie-rating" title="Click here to read more about Cliffy Goes To Hollywood, Talks Gears Movie Rating">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 04 Oct 2007 14:20:24 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[CliffyB Talks Gears of War PC]]></title>
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				 No surprises that <i>Gears of War</i> is hitting PCs this November &mdash; though, too bad it's hitting them a year after appearing on the Xbox 360. The computer version has five new chapters, more multi-player and the Unreal Editor. Though, game designer CliffyB points out:				<a href="http://kotaku.com/305308/cliffyb-talks-gears-of-war-pc" title="Click here to read more about CliffyB Talks Gears of War PC">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 01 Oct 2007 08:40:43 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Cliffy B Talks Gears of the Rings]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Cliffy B Talks Gears of the Rings" href="http://kotaku.com/heart-breaking/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">heartbreaking</span></a></div -->					<div><a title="Click here to read Cliffy B Talks Gears of the Rings" href="http://kotaku.com/299077/cliffy-b-talks-gears-of-the-rings" class="pp_image">
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				Freakin' LOTR. I thought that pop culture had finally overcome the overrated madness of the overrated movies based upon overrated books. But it's inescapable. Take a stew-eating, pure diesel, sci-fi future, manly man game like Gears of War&mdash;it seems completely free of of stupid ring fantasies. That doesn't sound like LOTR at all, right Cliffy B?<blockquote>We wanted the Locust to be intelligent savages; they're like the Uruk-hai in LOTR, only with guns...The Uruk-hai would organise themselves, line up and then storm in - even though they look like horrible monsters. That's what the Locust essentially are...</blockquote>Freakin' LOTR with guns? Did you really have to ruin it for me, Cliffy? Did you?? 				<a href="http://kotaku.com/299077/cliffy-b-talks-gears-of-the-rings" title="Click here to read more about Cliffy B Talks Gears of the Rings">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 12 Sep 2007 12:40:07 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Unreal Criticisms Totally Out of Context]]></title>
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				 Hold it right there, buster! Cross platform third-person-shooter <i>Dark Sector</i> developer Digital Extremes is claiming that its criticism of the Unreal Engine 3 was taken way out of context. Word has it that Digital Extremes picked its own custom engine due to alleged problems with Epic's Unreal Engine 3. In an interview with Australian website Gameplayer, <i>Dark Sector</i> director Steve Sinclair said this:				<a href="http://kotaku.com/291992/unreal-criticisms-totally-out-of-context" title="Click here to read more about Unreal Criticisms Totally Out of Context">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 22 Aug 2007 00:00:30 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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