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		<title><![CDATA[Kotaku: Classics]]></title>
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			<title><![CDATA[Kotaku: Classics]]></title>
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		<link>http://kotaku.com/tag/classics</link>
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		<description><![CDATA[Kotaku posts tagged Classics]]></description>
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			<title><![CDATA[Wuthering Heights, Other Classics Eyed for Video Game Adaptation]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Wuthering Heights&lt;/em&gt;, Other Classics Eyed for Video Game Adaptation" href="http://kotaku.com/nonononononono/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nonononononono</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Wuthering Heights&lt;/em&gt;, Other Classics Eyed for Video Game Adaptation" href="http://kotaku.com/5814780/wuthering-heights-other-classics-eyed-for-video-game-adaptation" class="pp_image">
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				 Dickens, Bronte, Orwell, Stevenson; they're all rolling over in their graves right now.				<a href="http://kotaku.com/5814780/wuthering-heights-other-classics-eyed-for-video-game-adaptation" title="Click here to read more about Wuthering Heights, Other Classics Eyed for Video Game Adaptation">More&nbsp;&raquo;</a>
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			<category><![CDATA[Nonononononono]]></category>
			<category><![CDATA[Books]]></category>
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			<category><![CDATA[Destroying our youth]]></category>
			<category><![CDATA[Tern digital]]></category>
			<pubDate><![CDATA[Thu, 23 Jun 2011 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Will Video Games Age Gracefully?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Will Video Games Age Gracefully?" href="http://kotaku.com/speak_up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read Will Video Games Age Gracefully?" href="http://kotaku.com/5773334/will-video-games-age-gracefully" class="pp_image">
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				<em> Commenter <a href="http://kotaku.com/#!speakup/forum?comment=37353479:37353479">EcksJay22</a> wonders if video games will hold up as well as the classic films of yesteryear in today's Speak-Up on Kotaku. </em>				<a href="http://kotaku.com/5773334/will-video-games-age-gracefully" title="Click here to read more about Will Video Games Age Gracefully?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Speak-Up On Kotaku]]></category>
			<category><![CDATA[aging]]></category>
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			<category><![CDATA[Comments]]></category>
			<category><![CDATA[History]]></category>
			<category><![CDATA[Movies]]></category>
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			<category><![CDATA[Republished]]></category>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[Splinter Cell]]></category>
			<pubDate><![CDATA[Tue, 01 Mar 2011 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Soundtrack of Mafia II]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Soundtrack of Mafia II" href="http://kotaku.com/soundtracks/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">soundtracks</span></a></div -->					<div><a title="Click here to read The Soundtrack of Mafia II" href="http://kotaku.com/5618641/the-soundtrack-of-mafia-ii" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Soundtrack of Mafia II" alt="Click here to read The Soundtrack of Mafia II" src="http://cache.kotaku.com/assets/images/9/2011/11/small_231d811f861973d17a26ae4390aafb18.jpg"/>
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				It's not exactly the<a href="http://kotaku.com/5618286/harmonix-confirms-entire-rock-band-3-setlist"> Rock Band 3 tracklist reveal</a>, but Mafia II's period-piece bonafides aren't limited to the set direction and costumes.				<a href="http://kotaku.com/5618641/the-soundtrack-of-mafia-ii" title="Click here to read more about The Soundtrack of Mafia II">More&nbsp;&raquo;</a>
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			<category><![CDATA[Soundtracks]]></category>
			<category><![CDATA[2k czech]]></category>
			<category><![CDATA[2K Games]]></category>
			<category><![CDATA[classics]]></category>
			<category><![CDATA[Mafia]]></category>
			<category><![CDATA[Mafia II]]></category>
			<category><![CDATA[Oldies]]></category>
			<pubDate><![CDATA[Sat, 21 Aug 2010 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[The Final Fight Of Aliens Vs. Predator]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Final Fight Of Aliens Vs. Predator" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read The Final Fight Of Aliens Vs. Predator" href="http://kotaku.com/5459617/the-final-fight-of-aliens-vs-predator" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Final Fight Of Aliens Vs. Predator" alt="Click here to read The Final Fight Of Aliens Vs. Predator" src="http://cache.kotaku.com/assets/images/9/2010/01/hh1xgaysho4.jpg"/>
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				 Sega takes a trip down <a class="autolink" title="Click here to read more posts tagged #aliensvspredator" title="Click here to read more posts tagged #aliensvspredator" href="http://kotaku.com/tag/aliensvspredator/">Aliens Vs. Predator</a> memory lane, unearthing this little gem from Capcom that probably should have stayed earthed. <a class="autolink" title="Click here to read more posts tagged #itstimetohunt" title="Click here to read more posts tagged #itstimetohunt" href="http://kotaku.com/tag/itstimetohunt/">It's time to hunt</a>!				<a href="http://kotaku.com/5459617/the-final-fight-of-aliens-vs-predator" title="Click here to read more about The Final Fight Of Aliens Vs. Predator">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5459617/the-final-fight-of-aliens-vs-predator]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5459617]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[aliens vs. predator]]></category>
			<category><![CDATA[Arcade]]></category>
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			<category><![CDATA[classics]]></category>
			<category><![CDATA[It's time to hunt]]></category>
			<category><![CDATA[Sega]]></category>
			<pubDate><![CDATA[Fri, 29 Jan 2010 12:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[George Costanza's Frogger Record Shattered]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read George Costanza's Frogger Record Shattered" href="http://kotaku.com/high-scores/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">highscores</span></a></div -->					<div><a title="Click here to read George Costanza's Frogger Record Shattered" href="http://kotaku.com/5439897/george-costanzas-frogger-record-shattered" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read George Costanza's Frogger Record Shattered" alt="Click here to read George Costanza's Frogger Record Shattered" src="http://cache.kotaku.com/assets/images/9/2012/01/small_73342d5b2d5f709e74b759d8bc902a9e.jpg"/>
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				 The one shining achievement in the life of Seinfeld's George Costanza is no more, as a Connecticut man shatters the fictional Frogger record previously thought unattainable by real people.				<a href="http://kotaku.com/5439897/george-costanzas-frogger-record-shattered" title="Click here to read more about George Costanza's Frogger Record Shattered">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5439897/george-costanzas-frogger-record-shattered]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5439897]]></guid>
			<category><![CDATA[High Scores]]></category>
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			<category><![CDATA[Frogger]]></category>
			<category><![CDATA[Seinfeld]]></category>
			<category><![CDATA[twin galaxies]]></category>
			<pubDate><![CDATA[Mon, 04 Jan 2010 17:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Dragon's Lair Heading for the iPhone]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dragon's Lair Heading for the iPhone" href="http://kotaku.com/classics/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">classics</span></a></div -->					<div><a title="Click here to read Dragon's Lair Heading for the iPhone" href="http://kotaku.com/5419702/dragons-lair-heading-for-the-iphone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dragon's Lair Heading for the iPhone" alt="Click here to read Dragon's Lair Heading for the iPhone" src="http://cache.kotaku.com/assets/images/9/2009/12/custom_1260042221231_iphonedl.jpg"/>
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				The 1983 laserdisc classic <a class="autolink" title="Click here to read more posts tagged #dragonslair" title="Click here to read more posts tagged #dragonslair" href="http://kotaku.com/tag/dragonslair/">Dragon's Lair</a> will follow its cousin Space Ace to the iPhone; <a class="autolink" title="Click here to read more posts tagged #electronicarts" title="Click here to read more posts tagged #electronicarts" href="http://kotaku.com/tag/electronicarts/">Electronic Arts</a> is handling the port. Now you can enjoy Dirk the Daring's inquisitive grunting and Princess Daphne's coquettish cooing in a convenient portable format.				<a href="http://kotaku.com/5419702/dragons-lair-heading-for-the-iphone" title="Click here to read more about Dragon's Lair Heading for the iPhone">More&nbsp;&raquo;</a>
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			<category><![CDATA[classics]]></category>
			<category><![CDATA[Dragon's Lair]]></category>
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			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[iPhone]]></category>
			<category><![CDATA[ipod touch]]></category>
			<category><![CDATA[Mobile]]></category>
			<pubDate><![CDATA[Sat, 05 Dec 2009 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[GoG.com Brings Myst Back To The Masses]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GoG.com Brings Myst Back To The Masses" href="http://kotaku.com/classics/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">classics</span></a></div -->					<div><a title="Click here to read GoG.com Brings Myst Back To The Masses" href="http://kotaku.com/5418148/gogcom-brings-myst-back-to-the-masses" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read GoG.com Brings Myst Back To The Masses" alt="Click here to read GoG.com Brings Myst Back To The Masses" src="http://cache.kotaku.com/assets/images/9/2009/12/myst.jpg"/>
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				 <a class="autolink" title="Click here to read more posts tagged #goodoldgames" title="Click here to read more posts tagged #goodoldgames" href="http://kotaku.com/tag/goodoldgames/">Good Old Games</a>, the DRM-free digital download service for classic PC games, teams up with <a class="autolink" title="Click here to read more posts tagged #cyanworlds" title="Click here to read more posts tagged #cyanworlds" href="http://kotaku.com/tag/cyanworlds/">Cyan Worlds</a> to bring classic adventure game series Myst back into service.				<a href="http://kotaku.com/5418148/gogcom-brings-myst-back-to-the-masses" title="Click here to read more about GoG.com Brings Myst Back To The Masses">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5418148/gogcom-brings-myst-back-to-the-masses]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5418148]]></guid>
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			<category><![CDATA[Good Old Games]]></category>
			<category><![CDATA[Myst]]></category>
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			<pubDate><![CDATA[Thu, 03 Dec 2009 12:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Happy 20th, Sega Genesis!]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Happy 20th, Sega Genesis!" href="http://kotaku.com/anniversary/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">anniversary</span></a></div -->					<div><a title="Click here to read Happy 20th, Sega Genesis!" href="http://kotaku.com/5337569/happy-20th-sega-genesis" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Happy 20th, Sega Genesis!" alt="Click here to read Happy 20th, Sega Genesis!" src="http://cache.kotaku.com/assets/images/9/2011/11/small_0e7d6d42e748c5f55ff619b1504ef93c.jpg"/>
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				 Today marks the 20th anniversary of the U.S. release of the Sega Genesis, the game console that briefly put Sega on the video game hardware map.				<a href="http://kotaku.com/5337569/happy-20th-sega-genesis" title="Click here to read more about Happy 20th, Sega Genesis!">More&nbsp;&raquo;</a>
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			<category><![CDATA[Anniversary]]></category>
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			<category><![CDATA[20 years]]></category>
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			<category><![CDATA[Hardware]]></category>
			<category><![CDATA[Mega Drive]]></category>
			<category><![CDATA[Sega Genesis]]></category>
			<pubDate><![CDATA[Fri, 14 Aug 2009 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Mario was Put in Punch-Out Without Permission]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mario was Put in Punch-Out Without Permission" href="http://kotaku.com/punch_out%21%21%21/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">punchout!!!</span></a></div -->					<div><a title="Click here to read Mario was Put in Punch-Out Without Permission" href="http://kotaku.com/5333061/mario-was-put-in-punch+out-without-permission" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mario was Put in Punch-Out Without Permission" alt="Click here to read Mario was Put in Punch-Out Without Permission" src="http://cache.kotaku.com/assets/images/9/2012/01/small_3960c95a7734cde2198fb9830e451f88.jpg"/>
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				The latest "Iwata Asks" bull session regards Punch-Out!!! - the NES original, not the Wii sequel - and it's quite revealing. Especially when designer Makoto Wada (pictured) pipes up.				<a href="http://kotaku.com/5333061/mario-was-put-in-punch+out-without-permission" title="Click here to read more about Mario was Put in Punch-Out Without Permission">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5333061/mario-was-put-in-punch+out-without-permission]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5333061]]></guid>
			<category><![CDATA[Punch-out!!!]]></category>
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			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Retro]]></category>
			<pubDate><![CDATA[Sat, 08 Aug 2009 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[LucasArts Teases Back-Catalog Announce; Says It Ain't X-Wing]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read LucasArts Teases Back-Catalog Announce; Says It Ain't X-Wing" href="http://kotaku.com/tweets/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tweets</span></a></div -->					<div><a title="Click here to read LucasArts Teases Back-Catalog Announce; Says It Ain't X-Wing" href="http://kotaku.com/5332704/lucasarts-teases-back+catalog-announce-says-it-aint-x+wing" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read LucasArts Teases Back-Catalog Announce; Says It Ain't X-Wing" alt="Click here to read LucasArts Teases Back-Catalog Announce; Says It Ain't X-Wing" src="http://cache.kotaku.com/assets/images/9/2009/08/custom_1249687730070_lucasarts-logo.jpg"/>
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				Now, they didn't say it wasn't TIE Fighter, either. But it's a pretty safe bet this Tweet from LucasArts cools off talk that a reboot of the venerable space combat sim <a href="http://kotaku.com/5329863/x+wing-vs-tie-fighter-making-a-comeback">will be announced soon.</a>				<a href="http://kotaku.com/5332704/lucasarts-teases-back+catalog-announce-says-it-aint-x+wing" title="Click here to read more about LucasArts Teases Back-Catalog Announce; Says It Ain't X-Wing">More&nbsp;&raquo;</a>
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			<category><![CDATA[Lucasarts]]></category>
			<category><![CDATA[Retro]]></category>
			<pubDate><![CDATA[Fri, 07 Aug 2009 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[GOG.com Goes Postal]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GOG.com Goes Postal" href="http://kotaku.com/good-old-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">goodoldgames</span></a></div -->					<div><a title="Click here to read GOG.com Goes Postal" href="http://kotaku.com/5216270/gogcom-goes-postal" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read GOG.com Goes Postal" alt="Click here to read GOG.com Goes Postal" src="http://cache.kotaku.com/assets/images/9/2009/04/postal.jpg"/>
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				 CD Projekt's DRM-free classic PC game service GOG.com ditches class in favor of crass with the addition of <a class="autolink" title="Click here to read more posts tagged RUNNING WITH SCISSORS" title="Click here to read more posts tagged RUNNING WITH SCISSORS" href="http://kotaku.com/tag/running-with-scissors/">Running With Scissors</a> infamous Postal series.				<a href="http://kotaku.com/5216270/gogcom-goes-postal" title="Click here to read more about GOG.com Goes Postal">More&nbsp;&raquo;</a>
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			<category><![CDATA[Good Old Games]]></category>
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			<category><![CDATA[Gog.com]]></category>
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			<category><![CDATA[Postal]]></category>
			<category><![CDATA[Postal 2]]></category>
			<category><![CDATA[Running With Scissors]]></category>
			<pubDate><![CDATA[Fri, 17 Apr 2009 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[A Second Serving Of Classic, Reimagined Game Covers]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Second Serving Of Classic, Reimagined Game Covers" href="http://kotaku.com/gallery/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gallery</span></a></div -->					<div><a title="Click here to read A Second Serving Of Classic, Reimagined Game Covers" href="http://kotaku.com/5145909/a-second-serving-of-classic-reimagined-game-covers/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Second Serving Of Classic, Reimagined Game Covers" alt="Click here to read A Second Serving Of Classic, Reimagined Game Covers" src="http://cache.kotaku.com/assets/images/9/2011/11/small_875ba9c0718a4a8f3b559ba891750314.jpg"/>
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				The kids at Something Awful saw <a href="http://kotaku.com/5140732/if-only-game-covers-were-as-classy-as-book-covers">this post on classic game covers</a>, and took matters into their own hands. We will now bring the matter full circle, by presenting the best of <em>their </em>work.				<a href="http://kotaku.com/5145909/a-second-serving-of-classic-reimagined-game-covers/gallery/" title="Click here to read more about A Second Serving Of Classic, Reimagined Game Covers">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 04 Feb 2009 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Speaking of Loot: the Ancient Roots]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Speaking of Loot: the Ancient Roots" href="http://kotaku.com/mmorpgs/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mmorpgs</span></a></div -->					<div><a title="Click here to read Speaking of Loot: the Ancient Roots" href="http://kotaku.com/5049608/speaking-of-loot-the-ancient-roots" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Speaking of Loot: the Ancient Roots" alt="Click here to read Speaking of Loot: the Ancient Roots" src="http://cache.kotaku.com/assets/images/9/2008/09/achillesthumb.jpg"/>
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				 Yesterday, we mentioned the fact that <a href="http://kotaku.com/5049501/">game designers often walk a fine line when figuring out how best to dangle a nice, looty carrot in front of their audience</a>; somewhat on the same subject (loot!), Roger Travis goes back to the <i>Iliad</i> and even further to illustrate some ancient roots of the same thing we see in modern MMOs: grinding, loot, and boss battles, oh my!  And really, even that squad you're running end game content with harkens back to an older group of 'heroes':				<a href="http://kotaku.com/5049608/speaking-of-loot-the-ancient-roots" title="Click here to read more about Speaking of Loot: the Ancient Roots">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 14 Sep 2008 13:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[The History of RPGs: The Game List]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The History of RPGs: The Game List" href="http://kotaku.com/academia-is-fun/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">academiaisfun</span></a></div -->					<div><a title="Click here to read The History of RPGs: The Game List" href="http://kotaku.com/5010867/the-history-of-rpgs-the-game-list" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The History of RPGs: The Game List" alt="Click here to read The History of RPGs: The Game List" src="http://cache.kotaku.com/assets/images/9/2012/01/f6264a6b4bdae8e77390af0a3f11ca3b.jpg"/>
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				 I've mentioned Michael Abbot's efforts at putting together a great <a href="http://kotaku.com/381791/putting-together-the-history-of-rpgs-class">syllabus</a> for his 'history of RPGs' class, which has thus far produced a flurry of discussion and a <a href="http://kotaku.com/5009565/the-history-of-rpgs-a-reading-list">reading list</a>; he's now put together a list of games and the number of people who have recommended them (I'm dying to know which ones will make the final cut).  He does mention a few key points:				<a href="http://kotaku.com/5010867/the-history-of-rpgs-the-game-list" title="Click here to read more about The History of RPGs: The Game List">More&nbsp;&raquo;</a>
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			<category><![CDATA[Rpg]]></category>
			<category><![CDATA[Syllabus]]></category>
			<pubDate><![CDATA[Sat, 24 May 2008 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[A First Look at Gauntlet for the DS]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A First Look at Gauntlet for the DS" href="http://kotaku.com/nintendo-ds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendods</span></a></div -->					<div><a title="Click here to read A First Look at Gauntlet for the DS" href="http://kotaku.com/376557/a-first-look-at-gauntlet-for-the-ds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A First Look at Gauntlet for the DS" alt="Click here to read A First Look at Gauntlet for the DS" src="http://cache.kotaku.com/assets/images/9/2008/04/small_gauntlet-20080404033012010-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/04/gauntlet-20080404033012010.jpg"></a>Good morning, campers. Thought we'd start the day off with some screenshot candy and a pointer to the first look at Gauntlet for the Nintendo DS. IGN's got the goods on the classic cooperative dungeon crawler, which introduced "Warrior ... is about to die!" into our inside-joke lexicon back in 1985.				<a href="http://kotaku.com/376557/a-first-look-at-gauntlet-for-the-ds" title="Click here to read more about A First Look at Gauntlet for the DS">More&nbsp;&raquo;</a>
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			<category><![CDATA[Nintendo DS]]></category>
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			<category><![CDATA[Midway]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Screenshots]]></category>
			<pubDate><![CDATA[Sun, 06 Apr 2008 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[ogood]]></dc:creator>
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			<title><![CDATA[Presidential Candidates As Classic Video Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Presidential Candidates As Classic Video Games" href="http://kotaku.com/politics-and-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">politicsandgaming</span></a></div -->					<div><a title="Click here to read Presidential Candidates As Classic Video Games" href="http://kotaku.com/355948/presidential-candidates-as-classic-video-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Presidential Candidates As Classic Video Games" alt="Click here to read Presidential Candidates As Classic Video Games" src="http://cache.kotaku.com/assets/images/9/2008/02/small_desertbus.jpg"/>
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				The presidential race can be pretty hard to follow at times, especially when many of us are too busy playing in virtual bands or keeping the world safe from demons to keep track of what is going on with the whole leader of the free world  dealie. Luckily Game With A Brain has us covered, matching up the four most likely with the classic video game that best represents them. For instance, John McCain is Desert Bus, the minigame from the sadly unreleased Penn & Teller's Smoke and Mirrors for the Sega CD. <blockquote>Desert Bus tasked you with driving a bus from Tucson, Arizona to Las Vegas, Nevada in eight hours of real time. The game could not be paused, and the bus occasionally would veer to the right. So, like the Arizona senator you set out on a grueling long journey (to your party's nomination) and occasionally veer off to the right (frightening potential independent voters). Uncanny.</blockquote>Hit the link below to find out how the other candidates fared, from Barack "Final Fantasy VII" Obama to Mike "Bible Adventures" Huckabee. 				<a href="http://kotaku.com/355948/presidential-candidates-as-classic-video-games" title="Click here to read more about Presidential Candidates As Classic Video Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[Old School]]></category>
			<category><![CDATA[presidential race]]></category>
			<pubDate><![CDATA[Wed, 13 Feb 2008 11:20:23 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Wii Knows If You've Been Bad Or Good]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii Knows If You've Been Bad Or Good" href="http://kotaku.com/vc-update/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">vcupdate</span></a></div -->					<div><a title="Click here to read Wii Knows If You've Been Bad Or Good" href="http://kotaku.com/337283/wii-knows-if-youve-been-bad-or-good" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wii Knows If You've Been Bad Or Good" alt="Click here to read Wii Knows If You've Been Bad Or Good" src="http://cache.kotaku.com/assets/images/9/2007/12/small_rollinthunder2.jpg"/>
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				Are you getting a Wii for Christmas? No. Probably not. Either you already have one, don't want one, or you just plain aren't getting one, so today's VC update only serves to grind glass into the already stinging wound. Here's what you won't be playing on the Wii Virtual Console over the holidays! First up, <strong>Blades of Steel</strong> for the NES (500 points) is possibly the best-named Ice Hockey game ever, and the game itself isn't bad either. <strong>Donkey Kong Country 3: Dixie Kong's Double Trouble</strong> for the SNES (800 points) has such a long title that I cannot actually write anything else about it. Finally we have <strong>Rolling Thunder 2</strong> for the Genesis (800 points), which adds co-op to the original game's arsenal of shooting and running goodness. All in all, not the greatest Christmas present Nintendo could have given us, but what do you care? You aren't getting a Wii. 				<a href="http://kotaku.com/337283/wii-knows-if-youve-been-bad-or-good" title="Click here to read more about Wii Knows If You've Been Bad Or Good">More&nbsp;&raquo;</a>
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			<category><![CDATA[vc update]]></category>
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			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Virtual Console]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 24 Dec 2007 10:30:23 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[After You're Done With SMG]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read After You're Done With SMG" href="http://kotaku.com/vc-update/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">vcupdate</span></a></div -->					<div><a title="Click here to read After You're Done With SMG" href="http://kotaku.com/321453/after-youre-done-with-smg" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read After You're Done With SMG" alt="Click here to read After You're Done With SMG" src="http://cache.kotaku.com/assets/images/9/2007/11/small_axelay.jpg"/>
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				Three brave games add their strength to the Wii Virtual Console this week, desperately trying to help maintain its relevance to Wii gamers in the face of today's release of the system-defining Super Mario Galaxy. On the NES front we have <strong>Volleyball</strong> (500 points), a lovely little version of the sport from back when you didn't need realistic breast physics to make a v-ball game. Often considered one of the greatest shooters of all time, <strong>Axelay</strong> for the SNES (800 points) brings some classic shmuppage to the table. Finally we have the ultra colorful <strong>Blue's Journey</strong> for the NEOGEO (900 points), a side-scrolling platformer that features the insectarian Blue from the planet Raguy, who sets off to save his world from the Daruma tribe armed only with a pretty flower. When you're done playing Galaxy...play it again. These three will still be there when you get done. 				<a href="http://kotaku.com/321453/after-youre-done-with-smg" title="Click here to read more about After You're Done With SMG">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/321453/after-youre-done-with-smg]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-321453]]></guid>
			<category><![CDATA[vc update]]></category>
			<category><![CDATA[axelay]]></category>
			<category><![CDATA[classics]]></category>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 12 Nov 2007 11:20:32 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Mighty Ninja Panther Billiards Battle]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mighty Ninja Panther Billiards Battle" href="http://kotaku.com/vc-update/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">vcupdate</span></a></div -->					<div><a title="Click here to read Mighty Ninja Panther Billiards Battle" href="http://kotaku.com/313393/mighty-ninja-panther-billiards-battle" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mighty Ninja Panther Billiards Battle" alt="Click here to read Mighty Ninja Panther Billiards Battle" src="http://cache.kotaku.com/assets/images/9/2007/10/small_mightyninja.gif"/>
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				Can there be too many ninja? It seems like every week a new one is unleashed onto the Wii Virtual Console, this week being no different as the previously unreleased in North America NES game <strong>Ninja JaJaMaru-kun</strong> (600 points) finds its way onto the VC. If this ninja glut continues they're going to band together and kill ever other game available for download, so you might want to hurry up and get your hands on a copy of <strong>Lunar Pool</strong> for the NES (500 points) and the Genesis classic <strong>Golden Axe III</strong> (800 points) before the bloodbath begins. Luckily the third installment of the Golden Axe saga lets you play as a giant or a panther, which are two widely known ninja weaknesses (also, Hot Pockets), but Lunar Pool with its 30 tables of billiards splendor only adds sticks and colorful balls to the deadly assassins' arsenal. Enter the world of my imagination, where the Virtual Console is a hundred times more entertaining than it has any right to be. 				<a href="http://kotaku.com/313393/mighty-ninja-panther-billiards-battle" title="Click here to read more about Mighty Ninja Panther Billiards Battle">More&nbsp;&raquo;</a>
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			<category><![CDATA[vc update]]></category>
			<category><![CDATA[classics]]></category>
			<category><![CDATA[Golden Axe III]]></category>
			<category><![CDATA[Ninja]]></category>
			<category><![CDATA[Pool]]></category>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[Virtual Console]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 22 Oct 2007 10:20:23 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=313393&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[NeoGeo Games Coming To Virtual Console]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NeoGeo Games Coming To Virtual Console" href="http://kotaku.com/virtual-console/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">virtualconsole</span></a></div -->					<div><a title="Click here to read NeoGeo Games Coming To Virtual Console" href="http://kotaku.com/299206/neogeo-games-coming-to-virtual-console" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read NeoGeo Games Coming To Virtual Console" alt="Click here to read NeoGeo Games Coming To Virtual Console" src="http://cache.kotaku.com/assets/images/9/2007/09/small_fatalfury.jpg"/>
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				Ask and you shall receive! SNK Playmore today announces that several of their most popular NeoGeo arcade titles will be heading to the Nintendo Wii Virtual Console. This marks the first actual arcade gaming titles released on Nintendo's system, even if they did technically run on a console as well. Classic titles slated for the system include Fatal Fury, World Heroes, and Art of Fighting, with more titles expected to be announced in the months to come. The games will carry a hefty price tag of 900 Wii Points a pop, second only to N64 titles (at 1000 points a piece). I was reading comments from our Virtual Console update just this week and recall someone calling out Nintendo for not having NeoGeo titles for download. Well here you go, that guy. Grats!				<a href="http://kotaku.com/299206/neogeo-games-coming-to-virtual-console" title="Click here to read more about NeoGeo Games Coming To Virtual Console">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/299206/neogeo-games-coming-to-virtual-console]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-299206]]></guid>
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			<category><![CDATA[fatal fury]]></category>
			<category><![CDATA[NeoGeo]]></category>
			<category><![CDATA[VC]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Wed, 12 Sep 2007 15:00:43 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=299206&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Atari Classics Evolve]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Atari Classics Evolve" href="http://kotaku.com/psp-retro-collection/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pspretrocollection</span></a></div -->					<div><a title="Click here to read Atari Classics Evolve" href="http://kotaku.com/291677/atari-classics-evolve" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Atari Classics Evolve" alt="Click here to read Atari Classics Evolve" src="http://cache.kotaku.com/assets/images/9/2007/08/small_pong-arcade.gif"/>
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				Not just another retro arcade title compilation that screws with the classics with often hilarious results, Atari Classics Evolved for the PSP is over 70 games in one! Not only do you get 11 classic Atari arcade titles like Asteroids, Battlezone, Tempest, Super Breakout, and Pong in both original and evolved versions, but you also get more than 60 Atari 2600 classics. Over 60 games that were once a whole lot of fun but now only amuse for a good minute before that "Hey, I remember this!" feeling wears off. Games so simple you can close your eyes and accurately play them using only your imagination. Hell, they might even be better that way. Having said that, I still plan on picking up the compilation when it hits this fall, if only for the joy of peer-to-peer wireless Pong. 				<a href="http://kotaku.com/291677/atari-classics-evolve" title="Click here to read more about Atari Classics Evolve">More&nbsp;&raquo;</a>
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			<category><![CDATA[atari classics evolved]]></category>
			<category><![CDATA[classics]]></category>
			<category><![CDATA[compilation]]></category>
			<category><![CDATA[Pong]]></category>
			<pubDate><![CDATA[Tue, 21 Aug 2007 12:30:23 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=291677&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[VC Update: Shocking Vampire Ninja]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read VC Update: Shocking Vampire Ninja" href="http://kotaku.com/vc-update/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">vcupdate</span></a></div -->					<div><a title="Click here to read VC Update: Shocking Vampire Ninja" href="http://kotaku.com/256328/vc-update-shocking-vampire-ninja" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read VC Update: Shocking Vampire Ninja" alt="Click here to read VC Update: Shocking Vampire Ninja" src="http://cache.kotaku.com/assets/images/9/2007/04/small_castlevanes.jpg"/>
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				It's Monday, and that means old game goodness from the good folks at the Wii Shopping Channel. This week sees the beginning of the Belmonts, a ninja game without violent decapitations (say what?), and a TurboGrafx-16 game that probably should have stayed in Japan with its friends. 				<a href="http://kotaku.com/256328/vc-update-shocking-vampire-ninja" title="Click here to read more about VC Update: Shocking Vampire Ninja">More&nbsp;&raquo;</a>
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			<category><![CDATA[Castlevania]]></category>
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			<category><![CDATA[Ninja]]></category>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 30 Apr 2007 12:20:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=256328&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[VC Update: Take A Lode Off]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read VC Update: Take A Lode Off" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read VC Update: Take A Lode Off" href="http://kotaku.com/254417/vc-update-take-a-lode-off" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read VC Update: Take A Lode Off" alt="Click here to read VC Update: Take A Lode Off" src="http://cache.kotaku.com/assets/images/9/2007/04/small_battlelode.gif"/>
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				It's Monday in America, and that means three new old games hitting the Virtual Console for you people too blind see how glorious and wonderful Pokemon actually are. Without further ado...				<a href="http://kotaku.com/254417/vc-update-take-a-lode-off" title="Click here to read more about VC Update: Take A Lode Off">More&nbsp;&raquo;</a>
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			<category><![CDATA[Virtual Console]]></category>
			<pubDate><![CDATA[Mon, 23 Apr 2007 12:20:35 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=254417&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Monday Morning VC Goodness]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Monday Morning VC Goodness" href="http://kotaku.com/virtual-console/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">virtualconsole</span></a></div -->					<div><a title="Click here to read Monday Morning VC Goodness" href="http://kotaku.com/233920/monday-morning-vc-goodness" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Monday Morning VC Goodness" alt="Click here to read Monday Morning VC Goodness" src="http://cache.kotaku.com/assets/images/9/2007/02/small_smwmario1.jpg"/>
											</a></div>
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        <div class="FloatHack"></div>
    

      
      How are we supposed to stop making bad Wii puns when every Monday like clockwork Nintendo sends out their "WII-KLY UPDATE?" They wil-ly need to stop encouraging us. Wii're bad enough as it is. Stopping now. Anyway, this week brings a trio of new games to the Wii Shop Channel for your purchase and / or scorn. First and foremost is Super Mario World, the SNES launch title that just couldn't live up to the Super Mario Bros. 3. Sure it tried, and it was very pretty and next-gen, but it still couldn't hold a candle. 				<a href="http://kotaku.com/233920/monday-morning-vc-goodness" title="Click here to read more about Monday Morning VC Goodness">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/233920/monday-morning-vc-goodness]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-233920]]></guid>
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			<category><![CDATA[shop channel]]></category>
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			<pubDate><![CDATA[Mon, 05 Feb 2007 10:20:29 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Live Arcade Ends Year with a Whimper]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Live Arcade Ends Year with a Whimper" href="http://kotaku.com/live-arcade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">livearcade</span></a></div -->					<div><a title="Click here to read Live Arcade Ends Year with a Whimper" href="http://kotaku.com/224468/live-arcade-ends-year-with-a-whimper" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Live Arcade Ends Year with a Whimper" alt="Click here to read Live Arcade Ends Year with a Whimper" src="http://cache.kotaku.com/assets/images/9/2006/12/small_rallyxbleh.jpg"/>
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        <div class="FloatHack"></div>
    

      
      A holiday treat of sorts hits Xbox Live Arcade this week in the for of New Rally-X, the updated version of the 1980 arcade racer that was last seen as the loading game on the PSP version of Ridge Racer. It's a car maze game where you collect flags to clear levels while avoiding enemy cars. 				<a href="http://kotaku.com/224468/live-arcade-ends-year-with-a-whimper" title="Click here to read more about Live Arcade Ends Year with a Whimper">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox Live]]></category>
			<pubDate><![CDATA[Wed, 27 Dec 2006 12:40:33 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[New Multiplayer Maps For PDZ on Marketplace]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Multiplayer Maps For PDZ on Marketplace" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read New Multiplayer Maps For PDZ on Marketplace" href="http://kotaku.com/212510/new-multiplayer-maps-for-pdz-on-marketplace" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Multiplayer Maps For PDZ on Marketplace" alt="Click here to read New Multiplayer Maps For PDZ on Marketplace" src="http://cache.kotaku.com/assets/images/9/2006/11/small_perfectdarkzeromp.jpg"/>
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      For all you folks still playing Perfect Dark Zero, there are two new multiplayer maps available for free on Xbox Live Marketplace. These two maps came out  with the "Xbox 360 Classics" collection, so if you have the old version, now is your chance to snag them. 				<a href="http://kotaku.com/212510/new-multiplayer-maps-for-pdz-on-marketplace" title="Click here to read more about New Multiplayer Maps For PDZ on Marketplace">More&nbsp;&raquo;</a>
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			<category><![CDATA[Perfect Dark Zero]]></category>
			<pubDate><![CDATA[Sun, 05 Nov 2006 15:00:18 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Konami Classics On The Go In '07]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Konami Classics On The Go In '07" href="http://kotaku.com/contra/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">contra</span></a></div -->					<div><a title="Click here to read Konami Classics On The Go In '07" href="http://kotaku.com/209247/konami-classics-on-the-go-in-07" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Konami Classics On The Go In '07" alt="Click here to read Konami Classics On The Go In '07" src="http://cache.kotaku.com/assets/images/9/2006/10/small_contra_ds.jpg"/>
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				So, you're a big fan of Konami arcade classics like Contra (aka Gryzor), Gradius, and Time Pilot, but lack the Xbox 360, PSP, or shaky morals to download the ROM? Good news, because if you own a Nintendo DS (and who doesn't?) Konami is doing the right thing and bringing tons of retro arcade goodness to your hot little hands.				<a href="http://kotaku.com/209247/konami-classics-on-the-go-in-07" title="Click here to read more about Konami Classics On The Go In '07">More&nbsp;&raquo;</a>
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			<category><![CDATA[Retro]]></category>
			<category><![CDATA[time pilot]]></category>
			<pubDate><![CDATA[Sat, 21 Oct 2006 17:43:32 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=209247&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[Midway Rubbing Warm Memories All Over You with Online Flash Classics]]></title>
			<description>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Midway Rubbing Warm Memories All Over You with Online Flash Classics" href="http://kotaku.com/flash/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">flash</span></a></div -->					<div><a title="Click here to read Midway Rubbing Warm Memories All Over You with Online Flash Classics" href="http://kotaku.com/203386/midway-rubbing-warm-memories-all-over-you-with-online-flash-classics" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Midway Rubbing Warm Memories All Over You with Online Flash Classics" alt="Click here to read Midway Rubbing Warm Memories All Over You with Online Flash Classics" src="http://cache.kotaku.com/assets/images/9/2006/09/small_Rampage_Arcade.jpg"/>
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      Midway's steady release of their Arcade Treasures line of classic game compilations is being promoted by a nice little stack of venerable titles that have been Flashified and hosted on their site.  				<a href="http://kotaku.com/203386/midway-rubbing-warm-memories-all-over-you-with-online-flash-classics" title="Click here to read more about Midway Rubbing Warm Memories All Over You with Online Flash Classics">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/203386/midway-rubbing-warm-memories-all-over-you-with-online-flash-classics]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-203386]]></guid>
			<category><![CDATA[Flash]]></category>
			<category><![CDATA[Arcade]]></category>
			<category><![CDATA[Cabinet]]></category>
			<category><![CDATA[classics]]></category>
			<category><![CDATA[Midway]]></category>
			<category><![CDATA[Rampage]]></category>
			<pubDate><![CDATA[Tue, 26 Sep 2006 17:20:48 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=203386&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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