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		<title><![CDATA[Kotaku: Cell Phones]]></title>
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			<title><![CDATA[Kotaku: Cell Phones]]></title>
			<link>http://kotaku.com/tag/cell phones</link>
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		<link>http://kotaku.com/tag/cell phones</link>
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		<description><![CDATA[Kotaku posts tagged Cell Phones]]></description>
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			<title><![CDATA[Who Needs Kissing Cosplay Ladies, When There Are Video Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Who Needs Kissing Cosplay Ladies, When There Are Video Games" href="http://kotaku.com/video-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">videogames</span></a></div -->					<div><a title="Click here to read Who Needs Kissing Cosplay Ladies, When There Are Video Games" href="http://kotaku.com/5882913/who-needs-kissing-cosplay-ladies-when-there-are-video-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Who Needs Kissing Cosplay Ladies, When There Are Video Games" alt="Click here to read Who Needs Kissing Cosplay Ladies, When There Are Video Games" src="http://cache.kotaku.com/assets/images/9/2012/02/small_7975f4a427294065a555649bb3eb471c.jpg"/>
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				And those who don't have video games, they have cell phones, soft drinks, and cat masks. Talk about being totally set.				<a href="http://kotaku.com/5882913/who-needs-kissing-cosplay-ladies-when-there-are-video-games" title="Click here to read more about Who Needs Kissing Cosplay Ladies, When There Are Video Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[Video Games]]></category>
			<category><![CDATA[Cell Phones]]></category>
			<category><![CDATA[Cosplay]]></category>
			<category><![CDATA[PSP]]></category>
			<pubDate><![CDATA[Tue, 07 Feb 2012 05:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Game In Which A Little Man Climbs On Big Girls' Bodies]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Game In Which A Little Man Climbs On Big Girls' Bodies" href="http://kotaku.com/oh-japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ohjapan</span></a></div -->					<div><a title="Click here to read The Game In Which A Little Man Climbs On Big Girls' Bodies" href="http://kotaku.com/5790124/the-game-in-which-a-little-man-climbs-on-big-girls-bodies" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Game In Which A Little Man Climbs On Big Girls' Bodies" alt="Click here to read The Game In Which A Little Man Climbs On Big Girls' Bodies" src="http://cache.kotaku.com/assets/images/9/2011/04/small_20110408-00000001-famitsu-000-0-view.jpg"/>
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				 In "I Love Women's Body Climber", the premise is simple: climb up girls. The difficulty is based on what the female characters are (or are not) wearing. For example, it's harder to climb up bare skin than pull one's way up a sailor suit.				<a href="http://kotaku.com/5790124/the-game-in-which-a-little-man-climbs-on-big-girls-bodies" title="Click here to read more about The Game In Which A Little Man Climbs On Big Girls' Bodies">More&nbsp;&raquo;</a>
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			<category><![CDATA[Oh japan]]></category>
			<category><![CDATA[Cell Phones]]></category>
			<category><![CDATA[Japan]]></category>
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			<category><![CDATA[Oddities]]></category>
			<category><![CDATA[Only in Japan]]></category>
			<pubDate><![CDATA[Fri, 08 Apr 2011 04:45:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Where There's Smoke, There's PlayStation Phone Fire]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Where There's Smoke, There's PlayStation Phone Fire" href="http://kotaku.com/psp-phone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pspphone</span></a></div -->					<div><a title="Click here to read Where There's Smoke, There's PlayStation Phone Fire" href="http://kotaku.com/5696055/where-theres-smoke-theres-playstation-phone-fire" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Where There's Smoke, There's PlayStation Phone Fire" alt="Click here to read Where There's Smoke, There's PlayStation Phone Fire" src="http://cache.kotaku.com/assets/images/9/2010/11/small_fire.jpg"/>
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				 Late last month, photos of a rumored PSP phone <a href="http://kotaku.com/5674144/the-playstation-phone-is-here--its-not-pretty">surfaced</a>. The prototype looked like a Sony Ericsson cell phone mated with a PSP. Rumors, right? Know what they say, where there's smoke there's fire &mdash; with "they" being Sony.				<a href="http://kotaku.com/5696055/where-theres-smoke-theres-playstation-phone-fire" title="Click here to read more about Where There's Smoke, There's PlayStation Phone Fire">More&nbsp;&raquo;</a>
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			<category><![CDATA[psp phone]]></category>
			<category><![CDATA[Apple]]></category>
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			<category><![CDATA[Sony Ericsson]]></category>
			<pubDate><![CDATA[Mon, 22 Nov 2010 09:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Japanese Video Game Pop Star Called Out for Racism]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Japanese Video Game Pop Star Called Out for Racism" href="http://kotaku.com/ruh_roh/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ruhroh</span></a></div -->					<div><a title="Click here to read Japanese Video Game Pop Star Called Out for Racism" href="http://kotaku.com/5682324/japanese-game-and-music-idol-called-out-for-racism" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Japanese Video Game Pop Star Called Out for Racism" alt="Click here to read Japanese Video Game Pop Star Called Out for Racism" src="http://cache.kotaku.com/assets/images/9/2012/01/small_6a38c623a1ed5ad50a4ad62bfcf6363e.jpg"/>
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				 Singer Reina Tanaka was never a lighting rod for controversy. The twenty year-old is a  member of the popular girl group Morning Musume. She has her own anime and a spin-off mobile phone game. That is, until she offended Koreans.				<a href="http://kotaku.com/5682324/japanese-game-and-music-idol-called-out-for-racism" title="Click here to read more about Japanese Video Game Pop Star Called Out for Racism">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5682324/japanese-game-and-music-idol-called-out-for-racism]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5682324]]></guid>
			<category><![CDATA[Ruh-roh]]></category>
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			<category><![CDATA[Morning musume]]></category>
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			<category><![CDATA[South Korea]]></category>
			<pubDate><![CDATA[Fri, 05 Nov 2010 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[New Shenmue Is Not A Sega Game [Update]]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Shenmue Is Not A Sega Game [Update]" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read New Shenmue Is Not A Sega Game [Update]" href="http://kotaku.com/5660806/new-shenmue-is-not-a-sega-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Shenmue Is Not A Sega Game [Update]" alt="Click here to read New Shenmue Is Not A Sega Game [Update]" src="http://cache.kotaku.com/assets/images/9/2010/10/shenmue_01.jpg"/>
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				 A new Shenmue has been revealed. The game is headed to a Yahoo! Japan gaming site. Sega is not involved. But Shenmue's creator is.				<a href="http://kotaku.com/5660806/new-shenmue-is-not-a-sega-game" title="Click here to read more about New Shenmue Is Not A Sega Game [Update]">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5660806/new-shenmue-is-not-a-sega-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5660806]]></guid>
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			<category><![CDATA[yu suzuki]]></category>
			<pubDate><![CDATA[Mon, 11 Oct 2010 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[There Will Be A New Shenmue Game (But It's Not What You Think!)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read There Will Be A New Shenmue Game (But It's Not What You Think!)" href="http://kotaku.com/sega/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sega</span></a></div -->					<div><a title="Click here to read There Will Be A New Shenmue Game (But It's Not What You Think!)" href="http://kotaku.com/5657756/there-will-be-a-new-shenmue-game-but-not-what-you-think" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read There Will Be A New Shenmue Game (But It's Not What You Think!)" alt="Click here to read There Will Be A New Shenmue Game (But It's Not What You Think!)" src="http://cache.kotaku.com/assets/images/9/2012/01/small_7c4f68758adca0f6926f06eab64c106f.jpg"/>
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				 You might want to sit down.				<a href="http://kotaku.com/5657756/there-will-be-a-new-shenmue-game-but-not-what-you-think" title="Click here to read more about There Will Be A New Shenmue Game (But It's Not What You Think!)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5657756/there-will-be-a-new-shenmue-game-but-not-what-you-think]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5657756]]></guid>
			<category><![CDATA[Sega]]></category>
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			<pubDate><![CDATA[Thu, 07 Oct 2010 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Digital Devices Are Reducing Your Brain's Processing Power]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Digital Devices Are Reducing Your Brain's Processing Power" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Digital Devices Are Reducing Your Brain's Processing Power" href="http://kotaku.com/5621584/digital-devices-are-reducing-your-brains-processing-power" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Digital Devices Are Reducing Your Brain's Processing Power" alt="Click here to read Digital Devices Are Reducing Your Brain's Processing Power" src="http://cache.kotaku.com/assets/images/9/2012/02/small_2001f352d253f26c1623efa343f667d1.jpg"/>
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				 Getting in a quick hit of gaming on the bus or in the bathroom may seem like a good thing, but playing with your portable devices could be depriving your brain of important downtime needed to process memories.				<a href="http://kotaku.com/5621584/digital-devices-are-reducing-your-brains-processing-power" title="Click here to read more about Digital Devices Are Reducing Your Brain's Processing Power">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5621584/digital-devices-are-reducing-your-brains-processing-power]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5621584]]></guid>
			<category><![CDATA[Science]]></category>
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			<pubDate><![CDATA[Wed, 25 Aug 2010 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[New DMCA Rules Say Jailbreaking Your iPhone Is Okay]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New DMCA Rules Say Jailbreaking Your iPhone Is Okay" href="http://kotaku.com/jailbreaking/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">jailbreaking</span></a></div -->					<div><a title="Click here to read New DMCA Rules Say Jailbreaking Your iPhone Is Okay" href="http://kotaku.com/5596568/new-dmca-rules-say-jailbreaking-your-iphone-is-okay" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New DMCA Rules Say Jailbreaking Your iPhone Is Okay" alt="Click here to read New DMCA Rules Say Jailbreaking Your iPhone Is Okay" src="http://cache.kotaku.com/assets/images/9/2012/01/small_8a6ebd83bf8105f1a57a7e85698c4274.jpg"/>
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				 Librarian of Congress James H. Billington today reveals new exceptions to the Digital Millennium Copyright Act that address the legality of jailbreaking your Apple products, unlocking your cell phone, and bypassing computer game digital rights management systems.				<a href="http://kotaku.com/5596568/new-dmca-rules-say-jailbreaking-your-iphone-is-okay" title="Click here to read more about New DMCA Rules Say Jailbreaking Your iPhone Is Okay">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5596568/new-dmca-rules-say-jailbreaking-your-iphone-is-okay]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5596568]]></guid>
			<category><![CDATA[jailbreaking]]></category>
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			<pubDate><![CDATA[Mon, 26 Jul 2010 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Americans Turn To Their Phones For Gaming And Internet]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Americans Turn To Their Phones For Gaming And Internet" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Americans Turn To Their Phones For Gaming And Internet" href="http://kotaku.com/5581639/americas-turn-to-their-phones-for-gaming-and-internet" class="pp_image">
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				 A report from the Pew Research Center's Internet and American Life Project shows an increasing number of Americans  using their mobile phones as personal computers, with substantial leaps in gaming, internet use, and other non-voice applications over the past year.				<a href="http://kotaku.com/5581639/americas-turn-to-their-phones-for-gaming-and-internet" title="Click here to read more about Americans Turn To Their Phones For Gaming And Internet">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5581639/americas-turn-to-their-phones-for-gaming-and-internet]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5581639]]></guid>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[Cell Phones]]></category>
			<category><![CDATA[Internet]]></category>
			<category><![CDATA[Mobile Gaming]]></category>
			<category><![CDATA[Report]]></category>
			<category><![CDATA[Research]]></category>
			<category><![CDATA[survey says]]></category>
			<pubDate><![CDATA[Wed, 07 Jul 2010 14:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5581639&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[How Parasite Eve Went From Cell Phones To the PSP]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Parasite Eve Went From Cell Phones To the PSP" href="http://kotaku.com/e3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e3</span></a></div -->					<div><a title="Click here to read How Parasite Eve Went From Cell Phones To the PSP" href="http://kotaku.com/5565627/how-parasite-eve-went-from-cell-phones-to-the-psp" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How Parasite Eve Went From Cell Phones To the PSP" alt="Click here to read How Parasite Eve Went From Cell Phones To the PSP" src="http://cache.kotaku.com/assets/images/9/2010/06/bride.jpg"/>
											</a></div>
									</div>
				 Parasite Eve: The Third Birthday did not start its life out as a PSP title. Oh, no. It began its existence as a Japanese cell phone game.				<a href="http://kotaku.com/5565627/how-parasite-eve-went-from-cell-phones-to-the-psp" title="Click here to read more about How Parasite Eve Went From Cell Phones To the PSP">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5565627/how-parasite-eve-went-from-cell-phones-to-the-psp]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5565627]]></guid>
			<category><![CDATA[E3]]></category>
			<category><![CDATA[Cell Phones]]></category>
			<category><![CDATA[E3 2010]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Parasite eve]]></category>
			<category><![CDATA[PSP]]></category>
			<category><![CDATA[Square Enix]]></category>
			<category><![CDATA[The 3rd birthday]]></category>
			<pubDate><![CDATA[Thu, 17 Jun 2010 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5565627&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Slimed Phones]]></title>
			<description>
			<![CDATA[
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				Want to cover your cell phone in Slime? Dragon Quest Slime's smily face has been put <a href="http://tinycartridge.com/post/642113481/dragon-quest-smile-slime-maki-e-stickers-designed">on stickers</a> designed specifically for cell phones.				<a href="http://kotaku.com/5551652/slimed-phones" title="Click here to read more about Slimed Phones">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5551652/slimed-phones]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5551652]]></guid>
			<category><![CDATA[Dragon Quest]]></category>
			<category><![CDATA[Cell Phones]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Slime]]></category>
			<pubDate><![CDATA[Mon, 31 May 2010 15:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5551652&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[This Akihabara Electronic Billboard Is For Gaming]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Akihabara Electronic Billboard Is For Gaming" href="http://kotaku.com/japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">japan</span></a></div -->					<div><a title="Click here to read This Akihabara Electronic Billboard Is For Gaming" href="http://kotaku.com/5204776/this-akihabara-electronic-billboard-is-for-gaming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Akihabara Electronic Billboard Is For Gaming" alt="Click here to read This Akihabara Electronic Billboard Is For Gaming" src="http://cache.kotaku.com/assets/images/9/2009/04/toshiba_sign_game.jpg"/>
											</a></div>
									</div>
				YouTube users vs. cell phone owners, FIGHT! Recently in geek paradise Akihabara, electronics giant Toshiba tested an interactive billboard game.				<a href="http://kotaku.com/5204776/this-akihabara-electronic-billboard-is-for-gaming" title="Click here to read more about This Akihabara Electronic Billboard Is For Gaming">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5204776/this-akihabara-electronic-billboard-is-for-gaming]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5204776]]></guid>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Cell Phones]]></category>
			<category><![CDATA[Coolness]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Thu, 09 Apr 2009 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5204776&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Law & Order: Celebrity Betrayal Announced]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Law &amp; Order: Celebrity Betrayal Announced" href="http://kotaku.com/cellphones/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">cellphones</span></a></div -->					<div><a title="Click here to read Law &amp; Order: Celebrity Betrayal Announced" href="http://kotaku.com/366511/law--order-celebrity-betrayal-announced" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Law &amp; Order: Celebrity Betrayal Announced" alt="Click here to read Law &amp; Order: Celebrity Betrayal Announced" src="http://cache.kotaku.com/assets/images/9/2008/03/small_l-o-15x01.jpg"/>
											</a></div>
									</div>
				<em>Confession</em>: I've never watched more than 5 minutes of Law & Order. But since I know most of the world is crazy-nutso for it, I feel it necessary to share the news on Law & Order: Celebrity Betrayal, a new game for cellphones coming soon for $6.99. With gameplay sounding a lot like Phoenix Wright (you collect clues at the crime scene, interview witnesses, and present clues during the proper moments of the trial) and a branding that, according to my mom's DVR, is pure crack&mdash;who knows? It could actually be decent...for a cellphone game.				<a href="http://kotaku.com/366511/law--order-celebrity-betrayal-announced" title="Click here to read more about Law & Order: Celebrity Betrayal Announced">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/366511/law--order-celebrity-betrayal-announced]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-366511]]></guid>
			<category><![CDATA[Cellphones]]></category>
			<category><![CDATA[Law & Order]]></category>
			<category><![CDATA[Law & Order: Celebrity Betrayal]]></category>
			<category><![CDATA[Lifetime]]></category>
			<category><![CDATA[Nbc]]></category>
			<pubDate><![CDATA[Tue, 11 Mar 2008 14:40:30 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=366511&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Bioshock Bastardizing To Cellphones]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bioshock Bastardizing To Cellphones" href="http://kotaku.com/mobile/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mobile</span></a></div -->					<div><a title="Click here to read Bioshock Bastardizing To Cellphones" href="http://kotaku.com/355497/bioshock-bastardizing-to-cellphones" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bioshock Bastardizing To Cellphones" alt="Click here to read Bioshock Bastardizing To Cellphones" src="http://cache.kotaku.com/assets/images/9/2008/02/small_bioshock_06.jpg"/>
											</a></div>
									</div>
				The next installment of Bioshock is closer than you think, but it's coming in straight-to-cellphone form. Developed by IG Fun, the studio behind titles like Rush Hour 3 (the game) and Playboy Pool, who can predict what delights that the company surely has in store for phone gamers? But we're guessing&mdash;mind you, we don't want to get ahead of ourselves here&mdash;that Bioshock Mobile won't quite capture the brilliant atmospherics of the original. But we'd LOVE to be proven wrong. (But we won't be.) 				<a href="http://kotaku.com/355497/bioshock-bastardizing-to-cellphones" title="Click here to read more about Bioshock Bastardizing To Cellphones">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/355497/bioshock-bastardizing-to-cellphones]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-355497]]></guid>
			<category><![CDATA[Mobile]]></category>
			<category><![CDATA[2K]]></category>
			<category><![CDATA[2K Games]]></category>
			<category><![CDATA[Bioshock]]></category>
			<category><![CDATA[Cellphones]]></category>
			<category><![CDATA[IG fun]]></category>
			<pubDate><![CDATA[Tue, 12 Feb 2008 13:40:45 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=355497&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Game & Watch Mod Makes Sidetalkin' Fun]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Game &amp; Watch Mod Makes Sidetalkin' Fun" href="http://kotaku.com/game-%26-watch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamewatch</span></a></div -->					<div><a title="Click here to read Game &amp; Watch Mod Makes Sidetalkin' Fun" href="http://kotaku.com/351322/game--watch-mod-makes-sidetalkin-fun" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Game &amp; Watch Mod Makes Sidetalkin' Fun" alt="Click here to read Game &amp; Watch Mod Makes Sidetalkin' Fun" src="http://cache.kotaku.com/assets/images/9/2008/01/small_game_watch_sidetalkin.jpg"/>
											</a></div>
									</div>
				Ever wanted to play the Game & Watch game <em>Octopus</em> on your cell phone? Probably not, but at least one Japanese electronics alchemist has, resulting in this fantastic cellphone mod that not only works as a phone, but as a classic LCD diversion as well. Not only fun and functional, the device folds up nicely and triples as a <em>total</em> pussy magnet. Chicks absolutely dig Game & Watch enthusiasts. Look it up.				<a href="http://kotaku.com/351322/game--watch-mod-makes-sidetalkin-fun" title="Click here to read more about Game & Watch Mod Makes Sidetalkin' Fun">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/351322/game--watch-mod-makes-sidetalkin-fun]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-351322]]></guid>
			<category><![CDATA[Game & Watch]]></category>
			<category><![CDATA[Cellphones]]></category>
			<category><![CDATA[Hacks]]></category>
			<category><![CDATA[Mods]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Octopus]]></category>
			<category><![CDATA[Oddities]]></category>
			<pubDate><![CDATA[Thu, 31 Jan 2008 18:20:20 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=351322&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Playboy And THQ Join For Virtual Nudity]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Playboy And THQ Join For Virtual Nudity" href="http://kotaku.com/announcements/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">announcements</span></a></div -->					<div><a title="Click here to read Playboy And THQ Join For Virtual Nudity" href="http://kotaku.com/349666/playboy-and-thq-join-for-virtual-nudity" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Playboy And THQ Join For Virtual Nudity" alt="Click here to read Playboy And THQ Join For Virtual Nudity" src="http://cache.kotaku.com/assets/images/9/2008/01/small_Playboy Games - Pool Party_splash.jpg"/>
											</a></div>
									</div>
				THQ is teaming up with Playboy for a series of new mobile games, and their first en devour will be Playboy Games: Pool Party. While many would think that a system like the Nintendo DS could better capture both of a Playmates' best features, hardcore cellphone gamers across the world will get to play non-nude "pool party sports"&mdash;hosted by Love Connection alum Chuck Woolery&mdash;including water balloon fights, waterslide slaloms and aquatic mechanical bull riding. 				<a href="http://kotaku.com/349666/playboy-and-thq-join-for-virtual-nudity" title="Click here to read more about Playboy And THQ Join For Virtual Nudity">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/349666/playboy-and-thq-join-for-virtual-nudity]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-349666]]></guid>
			<category><![CDATA[Announcements]]></category>
			<category><![CDATA[Cellphones]]></category>
			<category><![CDATA[Playboy]]></category>
			<category><![CDATA[Thq]]></category>
			<pubDate><![CDATA[Mon, 28 Jan 2008 12:40:02 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=349666&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Cell Phones Get a Nunchuk]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Cell Phones Get a Nunchuk" href="http://kotaku.com/mobile-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mobilegaming</span></a></div -->					<div><a title="Click here to read Cell Phones Get a Nunchuk" href="http://kotaku.com/339726/cell-phones-get-a-nunchuk" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Cell Phones Get a Nunchuk" alt="Click here to read Cell Phones Get a Nunchuk" src="http://cache.kotaku.com/assets/images/9/2008/01/small_screenshot_189494_thumb142.jpg"/>
											</a></div>
									</div>
				Peripheral company Zeetoo is coming up with a Nunchuk-like device for cell phones. The Zeemote, that's really what it's called, no lie, will connect to select cell phones using Bluetooth. The controller has an analog stick and buttons in a Nunchuk-shaped device. The company says they also have a motion-sensing version of the controller in the works and another prototype that will have a tracker ball. 				<a href="http://kotaku.com/339726/cell-phones-get-a-nunchuk" title="Click here to read more about Cell Phones Get a Nunchuk">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/339726/cell-phones-get-a-nunchuk]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-339726]]></guid>
			<category><![CDATA[Mobile Gaming]]></category>
			<category><![CDATA[Cell Phones]]></category>
			<category><![CDATA[Cells]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Nunchuk]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Yhy]]></category>
			<category><![CDATA[zee]]></category>
			<pubDate><![CDATA[Wed, 02 Jan 2008 16:09:57 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=339726&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Will Google Phone Be Good For Gamers?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Will Google Phone Be Good For Gamers?" href="http://kotaku.com/gphone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gphone</span></a></div -->					<div><a title="Click here to read Will Google Phone Be Good For Gamers?" href="http://kotaku.com/318879/will-google-phone-be-good-for-gamers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Will Google Phone Be Good For Gamers?" alt="Click here to read Will Google Phone Be Good For Gamers?" src="http://cache.kotaku.com/assets/images/9/2007/11/small_gphoneofficial.jpg"/>
											</a></div>
									</div>
				For those of you who don't follow the gadget world as closely as my alter ego who writes for Gizmodo, there have long been rumors of a Google Phone (as in cellphone) hitting the market and revolutionizing life as we know it. Today the Google Phone was officially announced, not as one particular phone, but as a software platform (like Palm or Windows Mobile) that will run on Sprint and T-Mobile phones produced by big companies like LG, HTC, Motorola and Samsung when launched in 2008. So why should gamers care?				<a href="http://kotaku.com/318879/will-google-phone-be-good-for-gamers" title="Click here to read more about Will Google Phone Be Good For Gamers?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/318879/will-google-phone-be-good-for-gamers]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-318879]]></guid>
			<category><![CDATA[gphone]]></category>
			<category><![CDATA[Cellphones]]></category>
			<category><![CDATA[google phone]]></category>
			<category><![CDATA[Mobile Gaming]]></category>
			<category><![CDATA[Nvidia]]></category>
			<pubDate><![CDATA[Mon, 05 Nov 2007 12:20:47 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=318879&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Docomo Cellphone Bowling]]></title>
			<description>
			<![CDATA[
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								<a href="http://kotaku.com/302751/docomo-cellphone-bowling" title="Click here to read more about Docomo Cellphone Bowling">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/302751/docomo-cellphone-bowling]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-302751]]></guid>
			<category><![CDATA[tgs07]]></category>
			<category><![CDATA[Bowling]]></category>
			<category><![CDATA[Cellphones]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[DoCoMo]]></category>
			<category><![CDATA[Mobile]]></category>
			<category><![CDATA[Mobile Gaming]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Sun, 23 Sep 2007 13:00:47 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=302751&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[N-Gage Launch For November, New Titles Revealed]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read N-Gage Launch For November, New Titles Revealed" href="http://kotaku.com/it.s-coming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">itscoming</span></a></div -->					<div><a title="Click here to read N-Gage Launch For November, New Titles Revealed" href="http://kotaku.com/294713/n+gage-launch-for-november-new-titles-revealed" class="pp_image">
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				Nokia is just pumping out the N-Gage news lately, trying desperately to get people to stop thinking taco and start thinking global gaming service.  They've just announced that the N-Gage service will be available all over the world this November, first in the form of an application that can be downloaded and installed in compatible devices and later embedded in Nokia mobile gizmos right out of the box. New games revealed include EA's Fifa 08, The Sims 2 Pets, Tetris, and Tiger Woods PGA Tour, as well as Crash Bandicoot from Vivendi and whatever Capcom has up their sleeve. <a href="http://www.n-gage.com/home.html">N-Gage.com</a> has been relaunched with a focus on the new service as well, along with a link in the upper right to reserve your player name, which will be the N-Gage version of a gamertag. I've already reserved Fahey, despite the chances of me ever having a compatible phone being close to nil. Can't have just any jerk playing under the family name. Just one specific jerk. Hit the jump for more details than would fit before the jump.				<a href="http://kotaku.com/294713/n+gage-launch-for-november-new-titles-revealed" title="Click here to read more about N-Gage Launch For November, New Titles Revealed">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/294713/n+gage-launch-for-november-new-titles-revealed]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-294713]]></guid>
			<category><![CDATA[It's Coming]]></category>
			<category><![CDATA[Cellphones]]></category>
			<category><![CDATA[Community]]></category>
			<category><![CDATA[Mobile]]></category>
			<category><![CDATA[N-Gage]]></category>
			<category><![CDATA[Nokia]]></category>
			<pubDate><![CDATA[Wed, 29 Aug 2007 15:00:05 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=294713&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Do We Really Need A Wii-mote-like Phone?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Do We Really Need A Wii-mote-like Phone?" href="http://kotaku.com/wii_mote/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wiimote</span></a></div -->					<div><a title="Click here to read Do We Really Need A Wii-mote-like Phone?" href="http://kotaku.com/254656/do-we-really-need-a-wii+mote+like-phone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Do We Really Need A Wii-mote-like Phone?" alt="Click here to read Do We Really Need A Wii-mote-like Phone?" src="http://cache.kotaku.com/assets/images/9/2007/04/small_schoolgirlstalkingonphones.jpg"/>
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				If it's good enough for the Wii, it must be good enough for mobile phones! Yesterday, Japan's biggest cell phone operator NTT DoCoMo introduced a new handset outfitted with a motion sensor. Created by Mitsubishi, the D904i lets you swing it around like the Wii-mote to play tennis or sword fighting games. Motion controls for cell phones sound utterly impractical considering how the screen and the controller are connected. Plus, seeing how most people in Japan play cell phone games on the train, would anyone actually play this way in public? Remember: This marks the <a href="http://kotaku.com/gaming/top/mitsubishis-nintendo-ds-rip+off-cell-phone-229168.php">second</a> Mitsubishi phone that has been "inspired" by Nintendo. Bout time they got their own ideas, no? <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/254656/do-we-really-need-a-wii+mote+like-phone" title="Click here to read more about Do We Really Need A Wii-mote-like Phone?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/254656/do-we-really-need-a-wii+mote+like-phone]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-254656]]></guid>
			<category><![CDATA[Wii-mote]]></category>
			<category><![CDATA[Cell Phone Games]]></category>
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			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Keitai]]></category>
			<category><![CDATA[Only in Japan]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Tue, 24 Apr 2007 01:00:31 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=254656&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Malaysia's Mobile Gaming Queen Crowned]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Malaysia's Mobile Gaming Queen Crowned" href="http://kotaku.com/malaysia/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">malaysia</span></a></div -->					<div><a title="Click here to read Malaysia's Mobile Gaming Queen Crowned" href="http://kotaku.com/251594/malaysias-mobile-gaming-queen-crowned" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Malaysia's Mobile Gaming Queen Crowned" alt="Click here to read Malaysia's Mobile Gaming Queen Crowned" src="http://cache.kotaku.com/assets/images/9/2007/04/small_mobiletournment.jpg"/>
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				Fourteen contestants. One winner. MaxGames, Malaysia's leading mobile game publisher, held a mobile gaming tournament. The winner was crowned Miss MaxGames 2007 and signed a year contract  to head up the company's all-female all-mobile gaming team  for 15,000 Malaysian Ringgits (US $4,340). Oh and as a gaming non-sequitur, they also gave her a PLAYSTATION 3. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/251594/malaysias-mobile-gaming-queen-crowned" title="Click here to read more about Malaysia's Mobile Gaming Queen Crowned">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/251594/malaysias-mobile-gaming-queen-crowned]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-251594]]></guid>
			<category><![CDATA[Malaysia]]></category>
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			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Tournament]]></category>
			<pubDate><![CDATA[Thu, 12 Apr 2007 06:00:21 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=251594&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Mobile Games: Fun With Translations]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mobile Games: Fun With Translations" href="http://kotaku.com/mobile/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mobile</span></a></div -->					<div><a title="Click here to read Mobile Games: Fun With Translations" href="http://kotaku.com/239514/mobile-games-fun-with-translations" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mobile Games: Fun With Translations" alt="Click here to read Mobile Games: Fun With Translations" src="http://cache.kotaku.com/assets/images/9/2007/02/small_runinmobile.jpg"/>
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				Pocketgamer (via GameSetWatch) has a look at bad translations in mobile gaming. While bad localization in console titles is pretty much a thing of the past, the same isn't true for cell phone ones thanks to low budgets. Take this line from <a href="http://www.wgworld.com/site/article/magnetic-joe"><i>Magnetic Joe</i></a>:				<a href="http://kotaku.com/239514/mobile-games-fun-with-translations" title="Click here to read more about Mobile Games: Fun With Translations">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/239514/mobile-games-fun-with-translations]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-239514]]></guid>
			<category><![CDATA[Mobile]]></category>
			<category><![CDATA[Cell Phones]]></category>
			<category><![CDATA[English]]></category>
			<category><![CDATA[Localization]]></category>
			<pubDate><![CDATA[Mon, 26 Feb 2007 07:00:20 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=239514&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Porn Manager 2 Finally Announced]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Porn Manager 2 Finally Announced" href="http://kotaku.com/mobile/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mobile</span></a></div -->					<div><a title="Click here to read Porn Manager 2 Finally Announced" href="http://kotaku.com/233058/porn-manager-2-finally-announced" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Porn Manager 2 Finally Announced" alt="Click here to read Porn Manager 2 Finally Announced" src="http://cache.kotaku.com/assets/images/9/2007/01/small_porn_manager2.gif"/>
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				Where the hell was I when Porn Manager 1 came out? Oh. Right. Not playing mobile phone games. Fortunately, I was around today when <a href="http://www.handy-games.com/public/index.php">HandyGames</a> announced the sequel to the hugely successful mobile game JeuxVideo called the "management game with a lot of various aspects."				<a href="http://kotaku.com/233058/porn-manager-2-finally-announced" title="Click here to read more about Porn Manager 2 Finally Announced">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/233058/porn-manager-2-finally-announced]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-233058]]></guid>
			<category><![CDATA[Mobile]]></category>
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			<category><![CDATA[only in germany]]></category>
			<category><![CDATA[porn manager 2]]></category>
			<category><![CDATA[Sim]]></category>
			<pubDate><![CDATA[Wed, 31 Jan 2007 23:20:03 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=233058&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Mitsubishi's Nintendo DS Rip-Off Cell Phone]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mitsubishi's Nintendo DS Rip-Off Cell Phone" href="http://kotaku.com/top/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">top</span></a></div -->					<div><a title="Click here to read Mitsubishi's Nintendo DS Rip-Off Cell Phone" href="http://kotaku.com/229168/mitsubishis-nintendo-ds-rip+off-cell-phone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mitsubishi's Nintendo DS Rip-Off Cell Phone" alt="Click here to read Mitsubishi's Nintendo DS Rip-Off Cell Phone" src="http://cache.kotaku.com/assets/images/9/2007/01/small_dslitephonemitsu.jpg"/>
											</a></div>
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        <div class="FloatHack"></div>
    

      
      Japan's NTT Docomo unveiled a horde of new handsets, including this white dual screen clamshell from Mitsubishi. Jumping on the "Touching is Good" bandwagon, the bottom screen is a *surprise* touch screen (sound familiar?). With The Land of the Rising Sun gobbling DS Lites as soon as they hit store shelves, can't blame Mitsubishi for skiing in Nintendo's wake. What else, the cellie's a FOMA branded mobile, which means that it definitely doubles as a video phone as well, but probably not a music player. And the name of this product? Why, it's the D800iDS. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/229168/mitsubishis-nintendo-ds-rip+off-cell-phone" title="Click here to read more about Mitsubishi's Nintendo DS Rip-Off Cell Phone">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/229168/mitsubishis-nintendo-ds-rip+off-cell-phone]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-229168]]></guid>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Business]]></category>
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			<category><![CDATA[DS Lite]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Only in Japan]]></category>
			<pubDate><![CDATA[Wed, 17 Jan 2007 09:22:50 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=229168&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Carmack Eyes DS]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Carmack Eyes DS" href="http://kotaku.com/doom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doom</span></a></div -->					<div><a title="Click here to read Carmack Eyes DS" href="http://kotaku.com/227219/carmack-eyes-ds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Carmack Eyes DS" alt="Click here to read Carmack Eyes DS" src="http://cache.kotaku.com/assets/images/9/2007/01/small_carmackelves.jpg"/>
											</a></div>
									</div>
				John Carmack, the man that brought us <i>Doom</i>, is now bringing us a cell phone game <i>Orcs and Elves</i> and possibly a DS version of, well, <a href="http://www.orcsandelves.com/"><i>Orcs and Elves</i></a>. The game is an old style RPG. Carmack tells Wired's Chris Kohler:				<a href="http://kotaku.com/227219/carmack-eyes-ds" title="Click here to read more about Carmack Eyes DS">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/227219/carmack-eyes-ds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-227219]]></guid>
			<category><![CDATA[Doom]]></category>
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			<category><![CDATA[Nintendo]]></category>
			<pubDate><![CDATA[Tue, 09 Jan 2007 05:22:29 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=227219&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Some Suit: Mobile Phone Games To PWN]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Some Suit: Mobile Phone Games To PWN" href="http://kotaku.com/business/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">business</span></a></div -->					<div><a title="Click here to read Some Suit: Mobile Phone Games To PWN" href="http://kotaku.com/221320/some-suit-mobile-phone-games-to-pwn" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Some Suit: Mobile Phone Games To PWN" alt="Click here to read Some Suit: Mobile Phone Games To PWN" src="http://cache.kotaku.com/assets/images/9/2006/12/small_mobilephonegaming.jpg"/>
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        <div class="FloatHack"></div>
    

      
      The future of gaming? <a href="http://www.iplay.com/">Mobile games</a> company honcho David Gosen says it is, brace yerself, mobile phones. A quote from the man:				<a href="http://kotaku.com/221320/some-suit-mobile-phone-games-to-pwn" title="Click here to read more about Some Suit: Mobile Phone Games To PWN">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/221320/some-suit-mobile-phone-games-to-pwn]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-221320]]></guid>
			<category><![CDATA[Business]]></category>
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			<category><![CDATA[Gamecube]]></category>
			<category><![CDATA[keitais]]></category>
			<category><![CDATA[Mobile Phones]]></category>
			<pubDate><![CDATA[Wed, 13 Dec 2006 06:22:01 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=221320&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The PS3 Cell... In Your Friggin Mobile Phone]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The PS3 Cell... In Your Friggin Mobile Phone" href="http://kotaku.com/cell/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">cell</span></a></div -->					<div><a title="Click here to read The PS3 Cell... In Your Friggin Mobile Phone" href="http://kotaku.com/205712/the-ps3-cell-in-your-friggin-mobile-phone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The PS3 Cell... In Your Friggin Mobile Phone" alt="Click here to read The PS3 Cell... In Your Friggin Mobile Phone" src="http://cache.kotaku.com/assets/images/9/2006/10/small_cellbroadband.jpg"/>
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        <div class="FloatHack"></div>
    

      
      The heart of the PLAYSTATION 3? A suped-up Cell processor developed by Toshiba, IBM and Sony. A single chip contains a main processor and eight sub-processors to unleash 200G Flops (floating point operations per second) of power. And now Toshiba plans to put that chip in mobile devices.				<a href="http://kotaku.com/205712/the-ps3-cell-in-your-friggin-mobile-phone" title="Click here to read more about The PS3 Cell... In Your Friggin Mobile Phone">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/205712/the-ps3-cell-in-your-friggin-mobile-phone]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-205712]]></guid>
			<category><![CDATA[Cell]]></category>
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			<category><![CDATA[Playstation 3]]></category>
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			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Toshiba]]></category>
			<pubDate><![CDATA[Fri, 06 Oct 2006 19:21:25 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=205712&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Stop It With The Dog Games, Alright?!]]></title>
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      Enough about Nintendo <a href="mustve been during tgs</a>				<a href="http://kotaku.com/204063/stop-it-with-the-dog-games-alright" title="Click here to read more about Stop It With The Dog Games, Alright?!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 29 Sep 2006 03:20:10 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Power Your DS Lite (Another Other Crap)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Power Your DS Lite (Another Other Crap)" href="http://kotaku.com/ds-lite/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dslite</span></a></div -->					<div><a title="Click here to read Power Your DS Lite (Another Other Crap)" href="http://kotaku.com/193549/power-your-ds-lite-another-other-crap" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Power Your DS Lite (Another Other Crap)" alt="Click here to read Power Your DS Lite (Another Other Crap)" src="http://cache.kotaku.com/assets/images/9/2006/08/small_dsbatteryipod.jpg"/>
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      Not sure about you, but my DS Lite's battery is an energy camel. I can go days without charging the portable. So all these <a href="http://www.kotaku.com/gaming/ds-lite/portable-charger-for-portable-ds-188250.php">DS extra</a> batteries that keep popping up seem pointless. Though, this iPod-looking thingy is not just for the DS per se. It also provides extra juice for Japanese cell phones and PCs, actually making it a tempting investment. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/193549/power-your-ds-lite-another-other-crap" title="Click here to read more about Power Your DS Lite (Another Other Crap)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 11 Aug 2006 09:21:01 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Cell Phones Get Spore]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Cell Phones Get Spore" href="http://kotaku.com/spore/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">spore</span></a></div -->					<div><a title="Click here to read Cell Phones Get Spore" href="http://kotaku.com/183837/cell-phones-get-spore" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Cell Phones Get Spore" alt="Click here to read Cell Phones Get Spore" src="http://cache.kotaku.com/assets/images/9/2006/06/small_cellphonespore.jpg"/>
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      When Electronic Arts shelled out US $680 million for Jamdat Mobile, the gaming giant put money were its mouth was and showed how important cell phone gaming is. EA confirmed that titles like <i>Medal of Honor</i>, <i>Battlefield</i>, <i>Spore</i> are in the pipeline. Out of all those titles, <i>Spore</i> seems like the best bet. It's casual if need be, but a title that could be played longer. Perfect for quick waits at the bus stop and longer ones at the doctor's office. And that is exactly what mobile gaming should be. <span class="byline">Brian Ashcraft</span>				<a href="http://kotaku.com/183837/cell-phones-get-spore" title="Click here to read more about Cell Phones Get Spore">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mobile]]></category>
			<pubDate><![CDATA[Wed, 28 Jun 2006 09:22:11 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Mario Ringtone Pwns Cell Phones]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mario Ringtone Pwns Cell Phones" href="http://kotaku.com/mario/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mario</span></a></div -->					<div><a title="Click here to read Mario Ringtone Pwns Cell Phones" href="http://kotaku.com/181180/mario-ringtone-pwns-cell-phones" class="pp_image">
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				My ringtone might be the <a href="http://en.wikipedia.org/wiki/Lupin_III"><i>Lupin The Third</i></a> theme, but chances are yours ain't. If the Billboard Hot Ringtones ranking is any indication, it's probably Koji Kondo's <i>Super Mario Brothers Theme</i>, which is standing tall at #1. The song's been on the charts for a whopping 87 weeks, beating out Henry Mancini's <i>The Pink Panther Theme</i>. Anyone out there in Kotakuland got gaming ringtones? <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/181180/mario-ringtone-pwns-cell-phones" title="Click here to read more about Mario Ringtone Pwns Cell Phones">More&nbsp;&raquo;</a>
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			<category><![CDATA[Super Mario Bros.]]></category>
			<pubDate><![CDATA[Fri, 16 Jun 2006 12:22:51 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Nokia's One: Mobile Phones Now Have Decent Graphics]]></title>
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Thanks to Ruben to pointing us towards this video of the upcoming Nokia fighting game <em>One</em> The video claim that this is real-time rendering on a mobile phone, and the designers are also promising the ability to customize characters with accessories and texture mappings... possibly microcontent. We're as excited as anyone else to see some great graphics finally come to mobile phones, but the issue with mobile games isn't graphics: it's absolutely terrible controls. Until a company can figure out how to get over that hump, we'd rather carry a DS Lite around for our portable gaming. <em> - Florian Eckhardt</em>				<a href="http://kotaku.com/174972/nokias-one-mobile-phones-now-have-decent-graphics" title="Click here to read more about Nokia's One: Mobile Phones Now Have Decent Graphics">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 19 May 2006 14:40:20 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
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			<title><![CDATA[Carmack on the Future of Cell Phone Gaming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Carmack on the Future of Cell Phone Gaming" href="http://kotaku.com/id-software/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">idsoftware</span></a></div -->					<div><a title="Click here to read Carmack on the Future of Cell Phone Gaming" href="http://kotaku.com/174960/carmack-on-the-future-of-cell-phone-gaming" class="pp_image">
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				<a href="http://www.kotaku.com/images/2006/05/carmackjprogramming.jpg"></a>Do you need any more proof that id software is utterly bankrupt of imagination than the fact that their first new intellectual property since 1996's <em>Quake</em> is a game called <em>Orcs and Elves</em>?				<a href="http://kotaku.com/174960/carmack-on-the-future-of-cell-phone-gaming" title="Click here to read more about Carmack on the Future of Cell Phone Gaming">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 19 May 2006 12:40:28 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
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			<title><![CDATA[The Xbox 360 Japanese Fish Sim]]></title>
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				Tokyo game maker <a href="http://www.f-groove.com/">Frontier Groove</a> has made its underwater 3D aquarium game <a href="http://www.aztv.gr.jp/"><i>AQUAZONE</i></a> for computer gamers and cell phoners. And now add the 360 to that list. The console version boasts 14 type of fish, including that one from <i>Finding Nemo</i>. Think of it as your own personal HD fish thank, but without minus the algae scrubbing. <i>&mdash;Brian Ashcraft</i>				<a href="http://kotaku.com/174881/the-xbox-360-japanese-fish-sim" title="Click here to read more about The Xbox 360 Japanese Fish Sim">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox 360]]></category>
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			<pubDate><![CDATA[Thu, 18 May 2006 22:27:04 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Lumines Grooves Cell Phones]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lumines Grooves Cell Phones" href="http://kotaku.com/lumines/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lumines</span></a></div -->					<div><a title="Click here to read Lumines Grooves Cell Phones" href="http://kotaku.com/170804/lumines-grooves-cell-phones" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Lumines Grooves Cell Phones" alt="Click here to read Lumines Grooves Cell Phones" src="http://cache.kotaku.com/assets/images/9/2006/05/luminestetris.jpg"/>
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				Gameloft is bringing Tetsuya Mizuguchi's dazzling puzzler <i>Lumines</i> to cell phones. The game will include 11 skins/musical tracks from the likes of Mondo Grosso and Andy Hunter. There are a total of six game modes, including an all new arcade mode that was designed specifically for mobile play. It's no longer just squares as additional shapes are present, as well as a third color. New ideas and innovation, the game is more of a sequel than the upcoming PSP version. Even if it sounds kinda like <i>Tetris</i>, but with better music. 				<a href="http://kotaku.com/170804/lumines-grooves-cell-phones" title="Click here to read more about Lumines Grooves Cell Phones">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 01 May 2006 20:24:10 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Upstart CEO Talks Mobile Brain Gaming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Upstart CEO Talks Mobile Brain Gaming" href="http://kotaku.com/top/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">top</span></a></div -->					<div><a title="Click here to read Upstart CEO Talks Mobile Brain Gaming" href="http://kotaku.com/169363/upstart-ceo-talks-mobile-brain-gaming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Upstart CEO Talks Mobile Brain Gaming" alt="Click here to read Upstart CEO Talks Mobile Brain Gaming" src="http://cache.kotaku.com/assets/images/9/2006/04/upstartlogo.jpg"/>
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				Earlier this week, we reported on the slew of <i>Brain Age</i> <a href="http://www.kotaku.com/gaming/brain-age/brain-game-reign-proclaimed-169264.php">knock-offs</a> headed our way. <a href="http://www.gamesindustry.biz/press_release.php?aid=15654">Barry O'Neill</a>, CEO of the Dublin-based Upstart Games, emailed us to let us know his company had been "sitting on" a cell phone brain game that predates <i>Brain Age</i> by about two years. Originally called <i>Right Brain Paradise</i>, the game was released by G-mode in Japan. Upstart's English version is titled <i>IQ Academy</i> and will be on in major US and European carries this July. We sent questions to Mr. O'Neill, regarding the upcoming title, the brain game craze and skiing in Nintendo's wake. 				<a href="http://kotaku.com/169363/upstart-ceo-talks-mobile-brain-gaming" title="Click here to read more about Upstart CEO Talks Mobile Brain Gaming">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 26 Apr 2006 07:22:08 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Game Designing Jack Bauer Style]]></title>
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				Over the weekend, MTV's Stephen Totilo checked out the "Mobile Game Mosh" at New York's Parsons School of Design. The Glu Mobile and Atari-sponsored design contest challenged college and grad students to churn out a Nokia compatible cell phone game in 24 hours. Contracts, Totilo reports, signed by the participants forfitted game rights to Atari and Glu Mobile. Yuck. 				<a href="http://kotaku.com/160541/game-designing-jack-bauer-style" title="Click here to read more about Game Designing Jack Bauer Style">More&nbsp;&raquo;</a>
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			<category><![CDATA[School]]></category>
			<pubDate><![CDATA[Tue, 14 Mar 2006 21:29:51 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[From Russia with Love]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read From Russia with Love" href="http://kotaku.com/sex/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sex</span></a></div -->					<div><a title="Click here to read From Russia with Love" href="http://kotaku.com/146328/from-russia-with-love" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read From Russia with Love" alt="Click here to read From Russia with Love" src="http://cache.kotaku.com/assets/images/9/2006/01/russiansexcellphonegame-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/russiansexcellphonegame.jpg"></a>I've reached my limit. Two cybersex posts a day are all I can handle. Before I disinfect my eyes, here's a quickie on <i>College Girls</i>, a hackneyed game in which you wonder around your university dorm and learn "the secrets of sex." Uh, riiight. The game was launched last summer for Russia, where the game was a smash with over 10,000 downloads every month. The game has been localized into English, Polish and Czech, because the good Lawd knows how we love our Russian produced, cheesy-assed cell phone based sex games. "The key factors ensuring the success of <i>College Girls</i> are everlasting demand for adult content and exciting gameplay of the application," says Robert Mueller, the company's General Sales Manager. "Personally, I am still having a lot of fun playing this game." Nope, not gonna touch that quote.  				<a href="http://kotaku.com/146328/from-russia-with-love" title="Click here to read more about From Russia with Love">More&nbsp;&raquo;</a>
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			<category><![CDATA[Sex]]></category>
			<category><![CDATA[Cell Phones]]></category>
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			<pubDate><![CDATA[Wed, 04 Jan 2006 15:22:01 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Xbox 360 Mobile Alerts]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Xbox 360 Mobile Alerts" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Xbox 360 Mobile Alerts" href="http://kotaku.com/143525/xbox-360-mobile-alerts" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Xbox 360 Mobile Alerts" alt="Click here to read Xbox 360 Mobile Alerts" src="http://cache.kotaku.com/assets/images/9/2005/12/_41128158_treo_windows203afp-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/_41128158_treo_windows203afp.jpg"></a>The <a href="http://news.bbc.co.uk/1/hi/technology/4534356.stm">BBC brings us news</a> that Microsoft is "very, very near" to interfacing the Live gaming experience with players' mobile phones: gamers will be able to receive alerts that their buddies are online, and waiting...				<a href="http://kotaku.com/143525/xbox-360-mobile-alerts" title="Click here to read more about Xbox 360 Mobile Alerts">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Cellphones]]></category>
			<category><![CDATA[Mobiles]]></category>
			<pubDate><![CDATA[Fri, 16 Dec 2005 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[ataylor]]></dc:creator>
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