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		<title><![CDATA[Kotaku: Cell Phone Gaming]]></title>
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			<title><![CDATA[Kotaku: Cell Phone Gaming]]></title>
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		<description><![CDATA[Kotaku posts tagged Cell Phone Gaming]]></description>
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			<title><![CDATA[Sony's Retro Cell Phone Gaming Campaign]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sony's Retro Cell Phone Gaming Campaign" href="http://kotaku.com/only-in-japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">onlyinjapan</span></a></div -->					<div><a title="Click here to read Sony's Retro Cell Phone Gaming Campaign" href="http://kotaku.com/5021722/sonys-retro-cell-phone-gaming-campaign" class="pp_image">
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				In Japan, Sony Computer Entertainment is launching a special iMode cell phone site that allows users to download classic PlayStation titles for their mobiles. Dubbed "PlayStation Masterpiece Appli Special Campaign", the limited time dealio runs from July 3rd to September 30th for the following games: RPG <a href="http://en.wikipedia.org/wiki/Arc_the_Lad"><i>Arc the Lad</i></a>, dice game <i>XI[sai]DX</i> and puzzle game <i>I.Q. Intelligent Cube</i>. Those who are members of Sony's iMode site can download the games for 0 points to boot! (The monthly fee is ¥315 or about US$3).				<a href="http://kotaku.com/5021722/sonys-retro-cell-phone-gaming-campaign" title="Click here to read more about Sony's Retro Cell Phone Gaming Campaign">More&nbsp;&raquo;</a>
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			<category><![CDATA[Only in Japan]]></category>
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			<pubDate><![CDATA[Thu, 03 Jul 2008 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[No, You Cannot Party Demo Final Fantasy XIII (Only Watch!)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read No, You Cannot Party Demo Final Fantasy XIII (Only Watch!)" href="http://kotaku.com/square-enix/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">squareenix</span></a></div -->					<div><a title="Click here to read No, You Cannot Party Demo Final Fantasy XIII (Only Watch!)" href="http://kotaku.com/5017491/no-you-cannot-party-demo-final-fantasy-xiii-only-watch" class="pp_image">
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				 On August 2nd and August 3rd, Square Enix is holding a "private party" with the utterly ridiculous name <a href="http://kotaku.com/5015354/square-enix-event-confirms-that-yep-ffxiiis-still-ps3-only">DKΣ3713</a> that will be limited to only 2,400 attendees, picked by raffle through the Japanese Square Enix Members website.. It will showcase <i>Final Fantasy</i> and <i>Kingdom Hearts</i> games. And just like we thought, <i>Final Fantasy XIII</i> will not be playable. Hit the jump for the full rundown of what will be there and what form it will be in. Bring on the disappointments!				<a href="http://kotaku.com/5017491/no-you-cannot-party-demo-final-fantasy-xiii-only-watch" title="Click here to read more about No, You Cannot Party Demo Final Fantasy XIII (Only Watch!)">More&nbsp;&raquo;</a>
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			<category><![CDATA[Square Enix]]></category>
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			<pubDate><![CDATA[Wed, 18 Jun 2008 08:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[New Square Enix Mobile Game, Role Playing Involved]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Square Enix Mobile Game, Role Playing Involved" href="http://kotaku.com/japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">japan</span></a></div -->					<div><a title="Click here to read New Square Enix Mobile Game, Role Playing Involved" href="http://kotaku.com/380735/new-square-enix-mobile-game-role-playing-involved" class="pp_image">
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				 Sit down folks, Square Enix has announced a new mobile cell phone game called <em>ELLARK</em>. It's a "free online RPG" and is launching in Japan this June on all three major Japanese carriers. Not many details, but we're betting nice hairdos are involved.				<a href="http://kotaku.com/380735/new-square-enix-mobile-game-role-playing-involved" title="Click here to read more about New Square Enix Mobile Game, Role Playing Involved">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 17 Apr 2008 02:30:24 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Cell Phone Game Hooks Real, Totally Dead Fish]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Cell Phone Game Hooks Real, Totally Dead Fish" href="http://kotaku.com/japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">japan</span></a></div -->					<div><a title="Click here to read Cell Phone Game Hooks Real, Totally Dead Fish" href="http://kotaku.com/356356/cell-phone-game-hooks-real-totally-dead-fish" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Cell Phone Game Hooks Real, Totally Dead Fish" alt="Click here to read Cell Phone Game Hooks Real, Totally Dead Fish" src="http://cache.kotaku.com/assets/images/9/2008/02/small_ippon_tsuri.jpg"/>
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				 A fishing cell phone games? Not so exciting. Real fishing? Meh. Fishing cell phone game with real fish? THRILLING. Over in Fukuoka, Japan, an IT company has joined forces with a local fish seller to develop a cell phone game that gives players a shoot at winning real fish. Dubbed <i>Ippon Zuri</i> ("Pole-and-Line Fishing"), the game has player cast their lines in hopes of snagging crab, sea bream and other types of fish. If a virtual fish is caught, a slot machine appears. Players have to line up three numbers. If lady luck is on the player's side, a message is sent to the wholesaler who then delivers the actual sea creature to the winner's door. Three games will set players back &yen;1,000 yen (US $9.25). But can you really put a price on gambling for raw fish on a cell phone? Of course not!				<a href="http://kotaku.com/356356/cell-phone-game-hooks-real-totally-dead-fish" title="Click here to read more about Cell Phone Game Hooks Real, Totally Dead Fish">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 14 Feb 2008 04:00:32 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[iPhone's Impact on Mobile Gaming? "Negative"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read iPhone's Impact on Mobile Gaming? &quot;Negative&quot;" href="http://kotaku.com/ces/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ces</span></a></div -->					<div><a title="Click here to read iPhone's Impact on Mobile Gaming? &quot;Negative&quot;" href="http://kotaku.com/341892/iphones-impact-on-mobile-gaming-negative" class="pp_image">
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				 The iPhone is a smash hit. People who were never into high-end electronics are picking them up. Great news for Apple, crap news for the rest of the industry. Says EA mobile division VP Travis Boatman: 				<a href="http://kotaku.com/341892/iphones-impact-on-mobile-gaming-negative" title="Click here to read more about iPhone's Impact on Mobile Gaming? "Negative"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 08 Jan 2008 02:00:05 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Molyneux Prefers DS/PSP to Cell Phone Gaming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Molyneux Prefers DS/PSP to Cell Phone Gaming" href="http://kotaku.com/don.t-we-all%3f/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dontweall?</span></a></div -->					<div><a title="Click here to read Molyneux Prefers DS/PSP to Cell Phone Gaming" href="http://kotaku.com/290048/molyneux-prefers-dspsp-to-cell-phone-gaming" class="pp_image">
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				 Peter Molyneux, he's a thinker. So, when he looks at cell phone games, what does he think? He prefers the DS and the PSP. Smart man. Here's why:				<a href="http://kotaku.com/290048/molyneux-prefers-dspsp-to-cell-phone-gaming" title="Click here to read more about Molyneux Prefers DS/PSP to Cell Phone Gaming">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 16 Aug 2007 06:30:58 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Japan's Motion Gaming Cell Phones in Action]]></title>
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				<center>  </center>  Here's a couple of ads for Japanese cell phone games appearing on carrier NTT DoCoMo. Above, actor <a href="http://www.asanotadanobu.com/">Tadanobu Asano</a> and actress <a href="http://www.itoh-c.com/aoi/">Yu Aoi</a> talk about a ball rolling game. After the jump, model/actress/singer <a href="http://anna-t.com/index.html">Anna Tsuchiya</a> gets serious about cell phone bowling. Not only does Japan have cool phones, it also has cool cell phone games. Good for Japan. 				<a href="http://kotaku.com/279611/japans-motion-gaming-cell-phones-in-action" title="Click here to read more about Japan's Motion Gaming Cell Phones in Action">More&nbsp;&raquo;</a>
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			<category><![CDATA[Only in Japan]]></category>
			<pubDate><![CDATA[Wed, 18 Jul 2007 07:00:11 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Die Hard Game Not Coming To Consoles, But Phones]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Die Hard Game Not Coming To Consoles, But Phones" href="http://kotaku.com/die-hardest/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">diehardest</span></a></div -->					<div><a title="Click here to read Die Hard Game Not Coming To Consoles, But Phones" href="http://kotaku.com/257333/die-hard-game-not-coming-to-consoles-but-phones" class="pp_image">
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				Like most big action movies, the fourth <i>Die Hard</i> film, called <i>Live Free or Die Hard</i>, will see a game version &mdash; A mobile game version. The motion picture's plot centers around a plot to take down America's computer infrastructure that will threaten the country's economy. It's up to John McClane, who is neither a computer expert nor an economist, to save the day. (And since star Bruce Willis is now really, really old, the movie should be really, really exciting.) French mobile publisher Gameloft snagged the exclusive movie rights, and the game will have players take on the role of John McClane. There are 13 levels that include fight, car chases and mini-puzzle games. Just like in the movie! <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/257333/die-hard-game-not-coming-to-consoles-but-phones" title="Click here to read more about Die Hard Game Not Coming To Consoles, But Phones">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 03 May 2007 07:00:06 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Phone Game Teaches Shocking UK Culture]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Phone Game Teaches Shocking UK Culture" href="http://kotaku.com/all-the-people%27%27%27/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">allthepeople</span></a></div -->					<div><a title="Click here to read Phone Game Teaches Shocking UK Culture" href="http://kotaku.com/256063/phone-game-teaches-shocking-uk-culture" class="pp_image">
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				Going to the pub? Snogging in public?! If you're a foreign exchange student, stuff like that can be new, exciting, different &mdash; But mostly exciting. Says University of Portsmouth games expert Nipan Maniar:  				<a href="http://kotaku.com/256063/phone-game-teaches-shocking-uk-culture" title="Click here to read more about Phone Game Teaches Shocking UK Culture">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 28 Apr 2007 01:00:40 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Phone Waving Gundam Game In-Coming!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Phone Waving Gundam Game In-Coming!" href="http://kotaku.com/gundam/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gundam</span></a></div -->					<div><a title="Click here to read Phone Waving Gundam Game In-Coming!" href="http://kotaku.com/254751/phone-waving-gundam-game-in+coming" class="pp_image">
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				Makes sense! Yesterday, we <a href="http://kotaku.com/gaming/wii_mote/do-we-really-need-a-wii+mote+like-phone-254656.php">posted</a> that DoCoMo was releasing Wii-like motion sensor cell phones. And today, we've got word that the first game for it will be *surprise* a Gundam game. Wow, just wow. 				<a href="http://kotaku.com/254751/phone-waving-gundam-game-in+coming" title="Click here to read more about Phone Waving Gundam Game In-Coming!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 24 Apr 2007 10:00:50 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Raise Babies On Your Cell Phone]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Raise Babies On Your Cell Phone" href="http://kotaku.com/come-on-baby/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comeonbaby</span></a></div -->					<div><a title="Click here to read Raise Babies On Your Cell Phone" href="http://kotaku.com/249769/raise-babies-on-your-cell-phone" class="pp_image">
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				Raising children is easy. If I can do it &mdash; Better yet, if Crecente can do it, anyone can. Even Tiffany! <i>Come On Baby</i>, which is hitting UK cell phones soon-ish, is <i>Cooking Mama</i>, but with children and no knifes. The game stars buxom Tiffany, who has just started up her own nursery. Players must change diapers, feed babies and boiling milk to turn her nursery into a "five star baby motel." The game's publisher <a href="http://www.ozura.com/gamesdetails/strategy/comeonbaby_details.html">Ozura</a> proclaims it is:				<a href="http://kotaku.com/249769/raise-babies-on-your-cell-phone" title="Click here to read more about Raise Babies On Your Cell Phone">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 05 Apr 2007 06:00:04 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Monkeys, Search And Destroy With Bandai]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Monkeys, Search And Destroy With Bandai" href="http://kotaku.com/bandai/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bandai</span></a></div -->					<div><a title="Click here to read Monkeys, Search And Destroy With Bandai" href="http://kotaku.com/239521/monkeys-search-and-destroy-with-bandai" class="pp_image">
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      Hunt for fake monkeys with integrated GPS. Bandai's Java-based <i>Chimpan GPS</i> for DoCoMo phones with satellite-navigation has players run the application and then physically search for the simian target. Players using phones without GPS log-in and act as assistants, apparently. That sounds boring! Game costs &yen;315 (US $2.66) , but memories of wondering city streets looking for fake monkeys are priceless. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/239521/monkeys-search-and-destroy-with-bandai" title="Click here to read more about Monkeys, Search And Destroy With Bandai">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 28 Feb 2007 00:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Russia's Pop-Up Cell Phone Joystick]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Russia's Pop-Up Cell Phone Joystick" href="http://kotaku.com/russia/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">russia</span></a></div -->					<div><a title="Click here to read Russia's Pop-Up Cell Phone Joystick" href="http://kotaku.com/236391/russias-pop+up-cell-phone-joystick" class="pp_image">
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				Worst part of cell phone gaming? The controls. Face it, punching out an email is hard enough, let alone shooting up a hoarde of baddies. That tiny d-pad just doesn't cut it. A Russian company Industrial Design hopes to make cell phone game better, way better. Called the "CompactAnalog Thumbstick," it's a retractable joystick that pops up when pushed. Otherwise, it phone retains its traditional d-pad. Sadly, this is not a real product as of yet, but just a concept. A good one at that. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/236391/russias-pop+up-cell-phone-joystick" title="Click here to read more about Russia's Pop-Up Cell Phone Joystick">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 14 Feb 2007 08:00:53 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[GameCube Gets Very Little Lovin' At TGS]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GameCube Gets Very Little Lovin' At TGS" href="http://kotaku.com/gamecube/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamecube</span></a></div -->					<div><a title="Click here to read GameCube Gets Very Little Lovin' At TGS" href="http://kotaku.com/200332/gamecube-gets-very-little-lovin-at-tgs" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read GameCube Gets Very Little Lovin' At TGS" alt="Click here to read GameCube Gets Very Little Lovin' At TGS" src="http://cache.kotaku.com/assets/images/9/2006/09/small_gamecubeblack.jpg"/>
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      A final tally of what games for what systems will be on display at the Tokyo Game Show. Number one and two? PC (127 games) and cell phones (125). The rest of the list in order is: PlayStation 2 (100 games), Nintendo DS (52), PSP (33), Xbox 360 (20), PLAYSTATION 3 (18), Wii (5), Game Boy Advance (2), Xbox (1), Nintendo GameCube (1) and PlayStation (1). Granted, Nintendo will not be appearing at TGS, and those are only third-party GC titles, but still. The Wii isn't even out yet, and the GameCube has already ended up in Xbox and PSX territory pretty quick! <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/200332/gamecube-gets-very-little-lovin-at-tgs" title="Click here to read more about GameCube Gets Very Little Lovin' At TGS">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 13 Sep 2006 17:22:53 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Who's Next? Nokia, I Guess]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Who's Next? Nokia, I Guess" href="http://kotaku.com/cell-phone-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">cellphonegaming</span></a></div -->					<div><a title="Click here to read Who's Next? Nokia, I Guess" href="http://kotaku.com/175167/whos-next-nokia-i-guess" class="pp_image">
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      It's no secret that the best thing about Nokia's empty, desolate N-Gage booth at E3 was that perfect for cutting through the crowds. The company is gung-ho about their upcoming cell phone fighter <i>One&mdash;Who's Next?</i> I didn't check out their stuff at E3 that much (see booth cutting comment above), but the images floating around online are impressive. Nokia says the <a href="http://pandora.luxus.fi/e3blog/e3_06/games/games/one_next.aspx">game clip</a> is real time, but is it <i>really</i> real time or just real time? <i>&mdash;Brian Ashcraft</i> 				<a href="http://kotaku.com/175167/whos-next-nokia-i-guess" title="Click here to read more about Who's Next? Nokia, I Guess">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 19 May 2006 22:22:46 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Upstart CEO Talks Mobile Brain Gaming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Upstart CEO Talks Mobile Brain Gaming" href="http://kotaku.com/top/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">top</span></a></div -->					<div><a title="Click here to read Upstart CEO Talks Mobile Brain Gaming" href="http://kotaku.com/169363/upstart-ceo-talks-mobile-brain-gaming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Upstart CEO Talks Mobile Brain Gaming" alt="Click here to read Upstart CEO Talks Mobile Brain Gaming" src="http://cache.kotaku.com/assets/images/9/2006/04/upstartlogo.jpg"/>
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				Earlier this week, we reported on the slew of <i>Brain Age</i> <a href="http://www.kotaku.com/gaming/brain-age/brain-game-reign-proclaimed-169264.php">knock-offs</a> headed our way. <a href="http://www.gamesindustry.biz/press_release.php?aid=15654">Barry O'Neill</a>, CEO of the Dublin-based Upstart Games, emailed us to let us know his company had been "sitting on" a cell phone brain game that predates <i>Brain Age</i> by about two years. Originally called <i>Right Brain Paradise</i>, the game was released by G-mode in Japan. Upstart's English version is titled <i>IQ Academy</i> and will be on in major US and European carries this July. We sent questions to Mr. O'Neill, regarding the upcoming title, the brain game craze and skiing in Nintendo's wake. 				<a href="http://kotaku.com/169363/upstart-ceo-talks-mobile-brain-gaming" title="Click here to read more about Upstart CEO Talks Mobile Brain Gaming">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 26 Apr 2006 07:22:08 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Play With Paris Hilton Any Place, Any Time]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Play With Paris Hilton Any Place, Any Time" href="http://kotaku.com/paris-hilton/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">parishilton</span></a></div -->					<div><a title="Click here to read Play With Paris Hilton Any Place, Any Time" href="http://kotaku.com/168072/play-with-paris-hilton-any-place-any-time" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Play With Paris Hilton Any Place, Any Time" alt="Click here to read Play With Paris Hilton Any Place, Any Time" src="http://cache.kotaku.com/assets/images/9/2006/04/small_philtonkiss.jpg"/>
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				Seriously, sometimes I just couldn't make this stuff up. Gameloft has teamed up with Paris Hilton Entertainment Inc to develop, publish and distribute a line of cell phone games based on the rich airhead and her drug-fueled shenannegans.				<a href="http://kotaku.com/168072/play-with-paris-hilton-any-place-any-time" title="Click here to read more about Play With Paris Hilton Any Place, Any Time">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 18 Apr 2006 16:31:21 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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