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		<title><![CDATA[Kotaku: Cd-i]]></title>
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			<title><![CDATA[Kotaku: Cd-i]]></title>
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		<description><![CDATA[Kotaku posts tagged Cd-i]]></description>
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			<title><![CDATA[The Zelda Games The Whole World Hates]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Zelda Games The Whole World Hates" href="http://kotaku.com/total-recall/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">totalrecall</span></a></div -->					<div><a title="Click here to read The Zelda Games The Whole World Hates" href="http://kotaku.com/5767838/the-zelda-games-the-whole-world-hates" class="pp_image">
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				Over the past 25 years, not every single Legend of Zelda game has been made by Nintendo. Some were developed by Capcom, and are outstanding in their own right! And some were made by other people, and are supposed <em>abominations</em>.<!-- %JUMP:Continue reading this post &raquo;% -->				<a href="http://kotaku.com/5767838/the-zelda-games-the-whole-world-hates" title="Click here to read more about The Zelda Games The Whole World Hates">More&nbsp;&raquo;</a>
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			<category><![CDATA[Total Recall]]></category>
			<category><![CDATA[Cd-i]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Philips]]></category>
			<category><![CDATA[The Legend Of Zelda]]></category>
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			<category><![CDATA[Zelda]]></category>
			<pubDate><![CDATA[Wed, 23 Feb 2011 00:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Mario Says: "All Toasters Toast Toast."]]></title>
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Indeed. And you know what else they say, Mario? "All CDi Ninendo games suck dick." <span class="byline">Florian Eckhardt</span>				<a href="http://kotaku.com/206753/mario-says-all-toasters-toast-toast" title="Click here to read more about Mario Says: "All Toasters Toast Toast."">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mario]]></category>
			<category><![CDATA[all toasters toast toast]]></category>
			<category><![CDATA[Cd-i]]></category>
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			<category><![CDATA[hotel mario]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[phillips cd-i]]></category>
			<pubDate><![CDATA[Wed, 11 Oct 2006 12:40:19 EDT]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
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			<title><![CDATA[Phillips CD-i Presents... Mutant Rampage: Body Slam Intro]]></title>
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The Phillips CD-i is a console best known for outsourcing its animation to a Vietnamese Animation Workshop / Veteran's Home for Amputees. But these guys didn't just take a crayon in mouth to animate the intros to the lousy <em>Zelda</em> and <em>Mario</em> CD-i games... they did intros for other, less well known games. And the intro to <em>Mutant Rampage: Body Slam</em>? A masterpiece from the moment the bird baby attacks the delivery room doctor. 				<a href="http://kotaku.com/187043/phillips-cd+i-presents-mutant-rampage-body-slam-intro" title="Click here to read more about Phillips CD-i Presents... Mutant Rampage: Body Slam Intro">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mutant Rampage: Body Slam]]></category>
			<category><![CDATA[Animation]]></category>
			<category><![CDATA[Cd-i]]></category>
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			<pubDate><![CDATA[Thu, 13 Jul 2006 10:40:59 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
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			<title><![CDATA[Mario Says Don't Misplace the CD-i Booklet!]]></title>
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<i>Hotel Mario</i> was a puzzle game for Philip's ill-fated <a href="http://www.kotaku.com/gaming/mario/the-3di-travesty-that-never-was-super-mario-wacky-worlds-166161.php">CD-i</a> machine. The game was squirted out after Philip's duped Nintendo into forking over rights to its characters and subsequently developed without Nintendo's support. Stand out game dialogue: Mario saying "If you need instructions on how to get through the hotels, check out the inclosed instruction book." That's fancy talk for hang on to that instruction book, punk. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/185332/mario-says-dont-misplace-the-cd+i-booklet" title="Click here to read more about Mario Says Don't Misplace the CD-i Booklet!">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mario]]></category>
			<category><![CDATA[Cd-i]]></category>
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			<category><![CDATA[Retro]]></category>
			<pubDate><![CDATA[Thu, 06 Jul 2006 03:22:40 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The 3D-I Travesty That Never Was: Super Mario Wacky Worlds]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The 3D-I Travesty That Never Was: Super Mario Wacky Worlds" href="http://kotaku.com/mario/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mario</span></a></div -->					<div><a title="Click here to read The 3D-I Travesty That Never Was: Super Mario Wacky Worlds" href="http://kotaku.com/166161/the-3d+i-travesty-that-never-was-super-mario-wacky-worlds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The 3D-I Travesty That Never Was: Super Mario Wacky Worlds" alt="Click here to read The 3D-I Travesty That Never Was: Super Mario Wacky Worlds" src="http://cache.kotaku.com/assets/images/9/2006/04/wackyworlds-thumb.jpg"/>
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				<a href="http://www.kotaku.com/images/2006/04/wackyworlds.jpg"></a>Let's face it: <a href="http://www.kotaku.com/gaming/nintendo/two-horrible-horrible-zelda-beginnings-162757.php">watching those Zelda CD-i movies was disturbing</a>, like going home in a moment of weakness with the belching sow at your local pub. So sometimes it's hard to believe that the Phillips CD-i actually had a lot of potential... potential that was largely squandered. And even harder to believe that some <em>decent</em> CD-i takes on Nintendo properties were nearly realities.				<a href="http://kotaku.com/166161/the-3d+i-travesty-that-never-was-super-mario-wacky-worlds" title="Click here to read more about The 3D-I Travesty That Never Was: Super Mario Wacky Worlds">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mario]]></category>
			<category><![CDATA[Cd-i]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Phillips]]></category>
			<category><![CDATA[Silas Warner]]></category>
			<category><![CDATA[Super Mario Wacky Worlds]]></category>
			<category><![CDATA[Wolfenstein]]></category>
			<category><![CDATA[Zelda]]></category>
			<pubDate><![CDATA[Mon, 10 Apr 2006 17:40:39 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
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			<title><![CDATA[Two Horrible, Horrible Zelda Beginnings]]></title>
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				Earlier today, we showed you the endings to two of Link's more execrable adventures: <em>Wand of Gamelon</em> and <em>Faces of Evil</em> on the Phillips CD-i.  With a luscious pout and animation produced in the animation workshop of a south California Down's Syndrome Community Center, Link was instantly transformed from noble hero of Hyrule to some fruity wizard's gay boy toy with a penchant for surfer speak.				<a href="http://kotaku.com/162757/two-horrible-horrible-zelda-beginnings" title="Click here to read more about Two Horrible, Horrible Zelda Beginnings">More&nbsp;&raquo;</a>
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			<category><![CDATA[Nintendo]]></category>
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			<category><![CDATA[Retro]]></category>
			<category><![CDATA[Zelda]]></category>
			<pubDate><![CDATA[Fri, 24 Mar 2006 13:40:41 EST]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
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			<title><![CDATA[Two Horrible, Horrible Zelda Endings]]></title>
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				In 1991, Philips releases the CD-i (Compact Disc Interactive), a $400 multi-media CD player. While a good chunk of the games were educational, there was a smattering of video games. Several of these games were even Nintendo spin-offs. Philips had signed a deal to co-develop a CD-ROM for the Super NES. The deal fell through, but Philips was contractually allowed to use Nintendo characters and put out  three Zelda titles, including <i>Link: The Faces of Evil</i>, <i>Zelda: The Wand of Gamelon</i> and <i>Zelda's Adventure</i>. These were not developed by the big N. And, boy, does it show. Above is the bad, bad ending for <i>The Faces of Evil</i>. Watch the ending for <i>The Wand of Gamelon</i> after the jump and try not to gouge your eyes out. 				<a href="http://kotaku.com/162670/two-horrible-horrible-zelda-endings" title="Click here to read more about Two Horrible, Horrible Zelda Endings">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 24 Mar 2006 10:22:41 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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