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		<title><![CDATA[Kotaku: Carmack]]></title>
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			<title><![CDATA[Kotaku: Carmack]]></title>
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		<link>http://kotaku.com/tag/carmack</link>
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		<description><![CDATA[Kotaku posts tagged Carmack]]></description>
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			<title><![CDATA[Vista Leaves Carmack Cold]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Vista Leaves Carmack Cold" href="http://kotaku.com/john-carmack/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">johncarmack</span></a></div -->					<div><a title="Click here to read Vista Leaves Carmack Cold" href="http://kotaku.com/228230/vista-leaves-carmack-cold" class="pp_image">
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      This week's quote-machine John Carmack has already voiced his opinion on <a href="http://kotaku.com/gaming/carmack/carmack-prefers-360-to-ps3-227899.php">the PS3</a> and <a href="http://kotaku.com/gaming/doom/carmack-eyes-ds-227219.php">Nintendo</a>. And he doesn't stop there. Oh, no, in that long <i>Game Informer</i> sitdown, Carmack dishes up his feelings on Microsoft's Vista, saying:				<a href="http://kotaku.com/228230/vista-leaves-carmack-cold" title="Click here to read more about Vista Leaves Carmack Cold">More&nbsp;&raquo;</a>
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			<category><![CDATA[John Carmack]]></category>
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			<pubDate><![CDATA[Fri, 12 Jan 2007 06:22:55 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Carmack Prefers 360 to PS3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Carmack Prefers 360 to PS3" href="http://kotaku.com/carmack/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">carmack</span></a></div -->					<div><a title="Click here to read Carmack Prefers 360 to PS3" href="http://kotaku.com/227899/carmack-prefers-360-to-ps3" class="pp_image">
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      PS3 or Xbox 360? Quickly, which do you like? John Carmack (creator of <i>Doom</i>, <i>Quake</i> ) has been "pulling" for Microsoft. While he likes the PS3 better than the PS2 and doesn't think the new console is ugly, Carmack just isn't crazy about the PS3 dev tools. He says:				<a href="http://kotaku.com/227899/carmack-prefers-360-to-ps3" title="Click here to read more about Carmack Prefers 360 to PS3">More&nbsp;&raquo;</a>
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			<category><![CDATA[Carmack]]></category>
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			<pubDate><![CDATA[Thu, 11 Jan 2007 09:20:27 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Carmack Eyes DS]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Carmack Eyes DS" href="http://kotaku.com/doom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doom</span></a></div -->					<div><a title="Click here to read Carmack Eyes DS" href="http://kotaku.com/227219/carmack-eyes-ds" class="pp_image">
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				John Carmack, the man that brought us <i>Doom</i>, is now bringing us a cell phone game <i>Orcs and Elves</i> and possibly a DS version of, well, <a href="http://www.orcsandelves.com/"><i>Orcs and Elves</i></a>. The game is an old style RPG. Carmack tells Wired's Chris Kohler:				<a href="http://kotaku.com/227219/carmack-eyes-ds" title="Click here to read more about Carmack Eyes DS">More&nbsp;&raquo;</a>
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			<category><![CDATA[Doom]]></category>
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			<category><![CDATA[Cell Phones]]></category>
			<category><![CDATA[Ds]]></category>
			<category><![CDATA[Nintendo]]></category>
			<pubDate><![CDATA[Tue, 09 Jan 2007 05:22:29 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Carmack's Rocket Crashes... For Good]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Carmack's Rocket Crashes... For Good" href="http://kotaku.com/carmack/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">carmack</span></a></div -->					<div><a title="Click here to read Carmack's Rocket Crashes... For Good" href="http://kotaku.com/210039/carmacks-rocket-crashes-for-good" class="pp_image">
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      id Software's John Carmack says he's out of the private space race.				<a href="http://kotaku.com/210039/carmacks-rocket-crashes-for-good" title="Click here to read more about Carmack's Rocket Crashes... For Good">More&nbsp;&raquo;</a>
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			<category><![CDATA[Crash]]></category>
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			<category><![CDATA[Rocket]]></category>
			<pubDate><![CDATA[Wed, 25 Oct 2006 12:00:55 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Carmack: Big 3D Title, Still Love PC, DS Cell Phone Ports]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Carmack: Big 3D Title, Still Love PC, DS Cell Phone Ports" href="http://kotaku.com/carmack/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">carmack</span></a></div -->					<div><a title="Click here to read Carmack: Big 3D Title, Still Love PC, DS Cell Phone Ports" href="http://kotaku.com/192381/carmack-big-3d-title-still-love-pc-ds-cell-phone-ports" class="pp_image">
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      Legendary <i>Doom</i> and <i>Quake</i> programmer <a href="http://en.wikipedia.org/wiki/John_Carmack">John Carmack</a> gave the keynote speech at this year's QuakeCon 2006. 				<a href="http://kotaku.com/192381/carmack-big-3d-title-still-love-pc-ds-cell-phone-ports" title="Click here to read more about Carmack: Big 3D Title, Still Love PC, DS Cell Phone Ports">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/192381/carmack-big-3d-title-still-love-pc-ds-cell-phone-ports]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-192381]]></guid>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 07 Aug 2006 07:24:24 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=192381&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Carmack Art Ain't No Bow-Tie Boy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Carmack Art Ain't No Bow-Tie Boy" href="http://kotaku.com/carmack/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">carmack</span></a></div -->					<div><a title="Click here to read Carmack Art Ain't No Bow-Tie Boy" href="http://kotaku.com/178301/carmack-art-aint-no-bow+tie-boy" class="pp_image">
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      Not <a href="http://en.wikipedia.org/wiki/John_Carmack">John Carmack</a>'s art, but John Carmack art? The <i>Doom</i>/<i>Quake</i> creator gets a send-up in textured polyurethane. Game artist <a href="http://artport.whitney.org/gatepages/november03.shtml">Brody Condon</a> produced this 650 Polygon <i>Quake</i> Carmack in jeans and a t-shirt. 'Cos even if Carmack were blastin' monsters in-game, he likes to be comfortable. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/178301/carmack-art-aint-no-bow+tie-boy" title="Click here to read more about Carmack Art Ain't No Bow-Tie Boy">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 05 Jun 2006 15:20:54 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Carmack Talks Cells, Indie and His Next Project]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Carmack Talks Cells, Indie and His Next Project" href="http://kotaku.com/carmack/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">carmack</span></a></div -->					<div><a title="Click here to read Carmack Talks Cells, Indie and His Next Project" href="http://kotaku.com/145247/carmack-talks-cells-indie-and-his-next-project" class="pp_image">
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				Keith Stuart over at The Guardian's Gamesblog did a short email Q&A with John Carmack that just went up on the site. The interview hits a lot of interesting ground for just seven questions. They discuss Doom RPG, gaming on cell phones, the future of the PC market, Carmack's next big thing and the state of indie development. Here's a taste:				<a href="http://kotaku.com/145247/carmack-talks-cells-indie-and-his-next-project" title="Click here to read more about Carmack Talks Cells, Indie and His Next Project">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 27 Dec 2005 13:26:12 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=145247&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ground Control to Major John]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ground Control to Major John" href="http://kotaku.com/carmack/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">carmack</span></a></div -->					<div><a title="Click here to read Ground Control to Major John" href="http://kotaku.com/128510/ground-control-to-major-john" class="pp_image">
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				<a href="http://www.kotaku.com/gaming/CarmackRock.jpg"></a><i>Doom</I> designer John Carmack's spaceship will be shown at the <a href="http://www.xpcup.com/">X Prize Cup</a> on Oct. 6. The nine companies showing their shuttles, including Carmack's <a href="http://www.armadilloaerospace.com/">Armadillo Aerospace</a>, won't be heading into orbit just yet 
 the event's altitude is restricted to "low." Carmack told <a href="http://www.wired.com/news/space/0,2697,68987,00.html?tw=wn_tophead_1">Wired</a> that his spacecraft could be in space as early as next year. The October event will mark the first time the 10-foot-tall spaceship has been seen by the public. Carmack could see a return on his $2.5 million investment in the project if the military contracts the design for use. Space shuttles are cool and all, but when will Carmack and the military strike a deal to make a real-life version of the BFG9000?				<a href="http://kotaku.com/128510/ground-control-to-major-john" title="Click here to read more about Ground Control to Major John">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 30 Sep 2005 15:32:53 EDT]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
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			<title><![CDATA[Carmack ]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Carmack &lt;3's Xbox 360" href="http://kotaku.com/carmack/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">carmack</span></a></div -->					<div><a title="Click here to read Carmack &lt;3's Xbox 360" href="http://kotaku.com/117300/carmack-" class="pp_image">
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				<a href="http://www.kotaku.com/gaming/images/carMack.jpg"></a>John Carmack announced at this year's QuakeCon that the source code for Quake 3 Arena will be hitting the net soon. Carmack went on to sing the praises of the Xbox 360, calling it the best development environment he's seen in a console.				<a href="http://kotaku.com/117300/carmack-" title="Click here to read more about Carmack ">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 15 Aug 2005 11:39:32 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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