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		<title><![CDATA[Kotaku: Card]]></title>
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			<title><![CDATA[How To Master the Fine Art Of Rage's Rage Frenzy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How To Master the Fine Art Of &lt;em&gt;Rage's&lt;/em&gt; Rage Frenzy" href="http://kotaku.com/rage/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rage</span></a></div -->					<div><a title="Click here to read How To Master the Fine Art Of &lt;em&gt;Rage's&lt;/em&gt; Rage Frenzy" href="http://kotaku.com/5845400/how-to-master-the-fine-art-of-rage-frenzy" class="pp_image">
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				 <em>Rage </em>isn't just a shooter. Or a driver. Or a shooting driver. Or a sorta action game. Or a sorta role-playing game. It's also a post-apocalyptic game closet: A place where you can go to spend hours soaking in future Earth's take on card, music and dice games. Oh! And even play a little finger filet.				<a href="http://kotaku.com/5845400/how-to-master-the-fine-art-of-rage-frenzy" title="Click here to read more about How To Master the Fine Art Of Rage's Rage Frenzy">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 30 Sep 2011 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[This Is The Killzone Card Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Is The Killzone Card Game" href="http://kotaku.com/killzone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone</span></a></div -->					<div><a title="Click here to read This Is The Killzone Card Game" href="http://kotaku.com/5724752/this-is-the-killzone-card-game" class="pp_image">
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				The Killzone card game is not official. A fan made it, and now you can play it.				<a href="http://kotaku.com/5724752/this-is-the-killzone-card-game" title="Click here to read more about This Is The Killzone Card Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 04 Jan 2011 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[A Very Strange Place To Find A Trading Card Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Very Strange Place To Find A Trading Card Game" href="http://kotaku.com/second-life/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">secondlife</span></a></div -->					<div><a title="Click here to read A Very Strange Place To Find A Trading Card Game" href="http://kotaku.com/5611176/a-very-strange-place-to-find-a-trading-card-game" class="pp_image">
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				The last place I expected to discover a fully-realized online trading card game, complete with duelist animations, experience point rankings, and animated dueling effects, was the virtual world of Second Life.				<a href="http://kotaku.com/5611176/a-very-strange-place-to-find-a-trading-card-game" title="Click here to read more about A Very Strange Place To Find A Trading Card Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 16 Aug 2010 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[SOE Cheers 1 Million Legends of Norrath Matches With Oathbreaker Release]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read SOE Cheers 1 Million Legends of Norrath Matches With Oathbreaker Release" href="http://kotaku.com/everquest/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">everquest</span></a></div -->					<div><a title="Click here to read SOE Cheers 1 Million Legends of Norrath Matches With Oathbreaker Release" href="http://kotaku.com/5018072/soe-cheers-1-million-legends-of-norrath-matches-with-oathbreaker-release" class="pp_image">
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				Sony Online Entertainment announced the release of the fourth <i>EverQuest: Legends of Norrath</i> set, <i>Oathbreaker</i>, which completes the story arc that began in <i>LoN</i>'s <i>Oathbound</i>, providing a "dramatic finale" for characters.				<a href="http://kotaku.com/5018072/soe-cheers-1-million-legends-of-norrath-matches-with-oathbreaker-release" title="Click here to read more about SOE Cheers 1 Million Legends of Norrath Matches With Oathbreaker Release">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 19 Jun 2008 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Atlus Dusts Off Yggdra Union For PSP]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Atlus Dusts Off Yggdra Union For PSP" href="http://kotaku.com/atlus/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">atlus</span></a></div -->					<div><a title="Click here to read Atlus Dusts Off Yggdra Union For PSP" href="http://kotaku.com/5014689/atlus-dusts-off-yggdra-union-for-psp" class="pp_image">
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				Atlus announced it's bringing a refurbed version of card-based strategy RPG <i>Yggdra Union</i>, originally released on GBA, to PSP on September 16th. According to the publisher, this version remasters the visuals and audio, adds voice dialogue in Japanese and English, plus the all-important widescreen aspect ratio. 				<a href="http://kotaku.com/5014689/atlus-dusts-off-yggdra-union-for-psp" title="Click here to read more about Atlus Dusts Off Yggdra Union For PSP">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 09 Jun 2008 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Happy Holidays From Atlus U.S.A.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Happy Holidays From Atlus U.S.A." href="http://kotaku.com/christmas-cards-07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">christmascards07</span></a></div -->					<div><a title="Click here to read Happy Holidays From Atlus U.S.A." href="http://kotaku.com/336080/happy-holidays-from-atlus-usa" class="pp_image">
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				It seems these days most of the Christmas cards I receive are actually tastefully handwritten envelopes concealing bill collection notices or special offers from AT&T, so it's nice to get an actual card from a company actually wishing me Happy Holidays, especially when it's one of my favorite JRPG enablers, Atlus USA. The team is pictured on the front of the card wearing corporate mascot Jack Frost's detached scalp on their heads in some sort of grizzly holiday-ritual we cannot begin to understand. Some are pleased by this, one looks depressed over it, and one is so excited he's excavating his nose out of sheer holiday glee. I leave you with their super-secret message, hidden within a fold between the front and back of the card: "Happy "Hee-Ho" Holidays from all of us at Atlus U.S.A.!"				<a href="http://kotaku.com/336080/happy-holidays-from-atlus-usa" title="Click here to read more about Happy Holidays From Atlus U.S.A.">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 20 Dec 2007 11:40:07 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[A Fallout Christmas]]></title>
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				<a href="http://kotaku.com/assets/resources/2007/12/falloutcard.JPG"></a>This card may seem pretty straight forward, just a picture of Vault-Tec's Vault Boy giving you a happy thumbs-up and a wink. But I can't help but start thinking about a Fallout Christmas.... maybe that's snow in the background after all.				<a href="http://kotaku.com/335630/a-fallout-christmas" title="Click here to read more about A Fallout Christmas">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 19 Dec 2007 11:00:29 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[A Credit Card For Your God Complex]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Credit Card For Your God Complex" href="http://kotaku.com/the-sims/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thesims</span></a></div -->					<div><a title="Click here to read A Credit Card For Your God Complex" href="http://kotaku.com/250558/a-credit-card-for-your-god-complex" class="pp_image">
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				I guess it was just a matter of time before EA's uber-popular Sims franchise started expanding outside the computer and game screens. But EA wouldn't be satisfied with stickers or action figures, oh no. They are going straight to the top by issuing a Sims credit card.				<a href="http://kotaku.com/250558/a-credit-card-for-your-god-complex" title="Click here to read more about A Credit Card For Your God Complex">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 08 Apr 2007 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Pin-Up of the Wii Flap Spreadeagled]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pin-Up of the Wii Flap Spreadeagled" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Pin-Up of the Wii Flap Spreadeagled" href="http://kotaku.com/184281/pin+up-of-the-wii-flap-spreadeagled" class="pp_image">
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        <div class="FloatHack"></div>
    

      Kotakuite George1234 saw this pic over at the Gaming Age Forums of that first rumored, now confirmed Wii Sync button. It also shows the SD card slot more clearly and, if you squint, what George theorizes is a round button for the ejection of the card. Which certainly beats prying it loose with a flathead screwdriver. So there you go. <span class="byline">Florian Eckhardt</span>				<a href="http://kotaku.com/184281/pin+up-of-the-wii-flap-spreadeagled" title="Click here to read more about Pin-Up of the Wii Flap Spreadeagled">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 29 Jun 2006 16:40:58 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
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