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		<title><![CDATA[Kotaku: Call Of Duty 4]]></title>
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			<title><![CDATA[Kotaku: Call Of Duty 4]]></title>
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		<description><![CDATA[Kotaku posts tagged Call Of Duty 4]]></description>
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			<title><![CDATA[Call Of Duty 4, Meet Star Wars]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Call Of Duty 4, Meet Star Wars" href="http://kotaku.com/star-wars/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">starwars</span></a></div -->					<div><a title="Click here to read Call Of Duty 4, Meet Star Wars" href="http://kotaku.com/5353851/call-of-duty-4-meet-star-wars/gallery/" class="pp_image">
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				<!-- videoId: QMNpVrrELDM --><!-- /videoId: QMNpVrrELDM --> Dark Forces & Battlefront fans, you may want to watch this clip from Galactic Warfare, an upcoming Star Wars mod for Call of Duty 4.				<a href="http://kotaku.com/5353851/call-of-duty-4-meet-star-wars/gallery/" title="Click here to read more about Call Of Duty 4, Meet Star Wars">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 07 Sep 2009 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Gallery: Call of Duty: Modern Warfare On Wii]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gallery: Call of Duty: Modern Warfare On Wii" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Gallery: Call of Duty: Modern Warfare On Wii" href="http://kotaku.com/5340589/gallery-call-of-duty-modern-warfare-on-wii/gallery/" class="pp_image">
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				As <a href="http://kotaku.com/5330124/call-of-duty-modern-warfare-comes-to-wii-this-november">we first broke</a> earlier this month, Activision is bringing <i>Call of Duty 4</i> to the Nintendo Wii. It looks like you might expect <i>Modern Warfare</i> on the Wii would look like.				<a href="http://kotaku.com/5340589/gallery-call-of-duty-modern-warfare-on-wii/gallery/" title="Click here to read more about Gallery: Call of Duty: Modern Warfare On Wii">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
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			<pubDate><![CDATA[Wed, 19 Aug 2009 07:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Machinima Picks Up Where Six Days in Fallujah Left Off]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Machinima Picks Up Where Six Days in Fallujah Left Off" href="http://kotaku.com/machinima/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">machinima</span></a></div -->					<div><a title="Click here to read Machinima Picks Up Where Six Days in Fallujah Left Off" href="http://kotaku.com/5330752/machinima-picks-up-where-six-days-in-fallujah-left-off" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Machinima Picks Up Where Six Days in Fallujah Left Off" alt="Click here to read Machinima Picks Up Where Six Days in Fallujah Left Off" src="http://cache.kotaku.com/assets/images/9/2009/08/Title.jpg"/>
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				Two machinima artists who met at Stanford University's <a href="http://kotaku.com/5293190/watch-the-play-machinima-law-conference">Play Machinima Law conference</a> a few months ago have tackled what <a class="autolink" title="Click here to read more posts tagged SIX DAYS IN FALLUJAH" title="Click here to read more posts tagged SIX DAYS IN FALLUJAH" href="http://kotaku.com/tag/six-days-in-fallujah/">Six Days in Fallujah</a> was/is trying to address with a <a class="autolink" title="Click here to read more posts tagged CALL OF DUTY 4" title="Click here to read more posts tagged CALL OF DUTY 4" href="http://kotaku.com/tag/call-of-duty-4/">Call of Duty 4</a>-created "documentary."				<a href="http://kotaku.com/5330752/machinima-picks-up-where-six-days-in-fallujah-left-off" title="Click here to read more about Machinima Picks Up Where Six Days in Fallujah Left Off">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5330752/machinima-picks-up-where-six-days-in-fallujah-left-off]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5330752]]></guid>
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			<pubDate><![CDATA[Wed, 05 Aug 2009 20:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Infinity Ward To "Eliminate" Cheaters In Call Of Duty 4]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Infinity Ward To &quot;Eliminate&quot; Cheaters In Call Of Duty 4" href="http://kotaku.com/infinity-ward/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">infinityward</span></a></div -->					<div><a title="Click here to read Infinity Ward To &quot;Eliminate&quot; Cheaters In Call Of Duty 4" href="http://kotaku.com/5231873/infinity-ward-to-eliminate-cheaters-in-call-of-duty-4" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Infinity Ward To &quot;Eliminate&quot; Cheaters In Call Of Duty 4" alt="Click here to read Infinity Ward To &quot;Eliminate&quot; Cheaters In Call Of Duty 4" src="http://cache.kotaku.com/assets/images/9/2009/04/codcheats.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged CALL OF DUTY 4" title="Click here to read more posts tagged CALL OF DUTY 4" href="http://kotaku.com/tag/call-of-duty-4/">Call of Duty 4</a> has had its fair share of cheaters over the past 18 months, but if <a class="autolink" title="Click here to read more posts tagged INFINITY WARD" title="Click here to read more posts tagged INFINITY WARD" href="http://kotaku.com/tag/infinity-ward/">Infinity Ward</a>'s claims are to be believed, then their "days are numbered".				<a href="http://kotaku.com/5231873/infinity-ward-to-eliminate-cheaters-in-call-of-duty-4" title="Click here to read more about Infinity Ward To "Eliminate" Cheaters In Call Of Duty 4">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5231873/infinity-ward-to-eliminate-cheaters-in-call-of-duty-4]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5231873]]></guid>
			<category><![CDATA[Infinity Ward]]></category>
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			<pubDate><![CDATA[Tue, 28 Apr 2009 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[So, How Many People Have Played Call Of Duty 4?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read So, How Many People Have Played Call Of Duty 4?" href="http://kotaku.com/call-of-duty/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">callofduty</span></a></div -->					<div><a title="Click here to read So, How Many People Have Played Call Of Duty 4?" href="http://kotaku.com/5169184/so-how-many-people-have-played-call-of-duty-4" class="pp_image">
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				In January, <a class="autolink" title="Click here to read more posts tagged INFINITY WARD" title="Click here to read more posts tagged INFINITY WARD" href="http://kotaku.com/tag/infinity-ward/">Infinity Ward</a> released statistics revealing how many people had played <a class="autolink" title="Click here to read more posts tagged CALL OF DUTY" title="Click here to read more posts tagged CALL OF DUTY" href="http://kotaku.com/tag/call-of-duty/">Call of Duty</a> 4 over Xbox Live. <a href="http://kotaku.com/5125969/some-call-of-duty-4-stats-to-boggle-the-mind">It was a <em>lot</em>.</a> Didn't mean much without PS3 stats, though. Which we now have!				<a href="http://kotaku.com/5169184/so-how-many-people-have-played-call-of-duty-4" title="Click here to read more about So, How Many People Have Played Call Of Duty 4?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 12 Mar 2009 22:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The Office's Dwight Reveals Gamertags Of The Stars]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Office's Dwight Reveals Gamertags Of The Stars" href="http://kotaku.com/humor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">humor</span></a></div -->					<div><a title="Click here to read The Office's Dwight Reveals Gamertags Of The Stars" href="http://kotaku.com/5141314/the-offices-dwight-reveals-gamertags-of-the-stars" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Office's Dwight Reveals Gamertags Of The Stars" alt="Click here to read The Office's Dwight Reveals Gamertags Of The Stars" src="http://cache.kotaku.com/assets/images/9/2012/01/small_2252af85e9340ad082a42eb3cfe7b5ff.jpg"/>
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				Don't piss off Rainn Wilson on Xbox Live. You might live to regret it, especially if you're a anonymity-loving celebrity. "Dwight" from the <em>The Office</em> has, spitefully, divulged some of Xbox Live more famous gamers.				<a href="http://kotaku.com/5141314/the-offices-dwight-reveals-gamertags-of-the-stars" title="Click here to read more about The Office's Dwight Reveals Gamertags Of The Stars">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 28 Jan 2009 17:40:28 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Some Call Of Duty 4 Stats To Boggle The Mind]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Some Call Of Duty 4 Stats To Boggle The Mind" href="http://kotaku.com/call-of-duty/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">callofduty</span></a></div -->					<div><a title="Click here to read Some Call Of Duty 4 Stats To Boggle The Mind" href="http://kotaku.com/5125969/some-call-of-duty-4-stats-to-boggle-the-mind" class="pp_image">
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				Over on his blog, Infinity Ward's Robert Bowling has posted some user statistics they've gleaned from the 360 version of Call of Duty 4. Stuff like how there's now been, oh, over <em>10,000,000</em> unique users.				<a href="http://kotaku.com/5125969/some-call-of-duty-4-stats-to-boggle-the-mind" title="Click here to read more about Some Call Of Duty 4 Stats To Boggle The Mind">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 08 Jan 2009 01:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Gaming On A 103-Inch Plasma Television, Or Why You Should Embrace Split-Screen Multiplayer Again]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gaming On A 103-Inch Plasma Television, Or Why You Should Embrace Split-Screen Multiplayer Again" href="http://kotaku.com/panasonic/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">panasonic</span></a></div -->					<div><a title="Click here to read Gaming On A 103-Inch Plasma Television, Or Why You Should Embrace Split-Screen Multiplayer Again" href="http://kotaku.com/5104213/gaming-on-a-103+inch-plasma-television-or-why-you-should-embrace-split+screen-multiplayer-again" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gaming On A 103-Inch Plasma Television, Or Why You Should Embrace Split-Screen Multiplayer Again" alt="Click here to read Gaming On A 103-Inch Plasma Television, Or Why You Should Embrace Split-Screen Multiplayer Again" src="http://cache.kotaku.com/assets/images/9/2012/02/small_b88e2117198e2a74ac5ec5480d3b4b8c.jpg"/>
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				The chance to play video games on a humongous television doesn't come around very often...unless of course you write for Gizmodo. Those bastards!				<a href="http://kotaku.com/5104213/gaming-on-a-103+inch-plasma-television-or-why-you-should-embrace-split+screen-multiplayer-again" title="Click here to read more about Gaming On A 103-Inch Plasma Television, Or Why You Should Embrace Split-Screen Multiplayer Again">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 09 Dec 2008 11:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Jim Reilly]]></dc:creator>
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			<title><![CDATA[Microsoft Chips In $25K in Search for Missing Kid]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft Chips In $25K in Search for Missing Kid" href="http://kotaku.com/missing/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">missing</span></a></div -->					<div><a title="Click here to read Microsoft Chips In $25K in Search for Missing Kid" href="http://kotaku.com/5068816/microsoft-chips-in-25k-in-search-for-missing-kid" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Microsoft Chips In $25K in Search for Missing Kid" alt="Click here to read Microsoft Chips In $25K in Search for Missing Kid" src="http://cache.kotaku.com/assets/images/9/2008/10/custom_1224963602871_brandon-crisp-missing-can.jpg"/>
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				There's still no sign of 15-year-old Brandon Crisp, who went missing after his parents confiscated his Xbox, but Microsoft Canada added $25,000 to the reward for information leading to his safe return, doubling it. Microsoft is also working with Barrie, Ontario authorities, divulging IP addresses of anyone who may have come in contact with Brandon via Call of Duty 4, his favorite game.				<a href="http://kotaku.com/5068816/microsoft-chips-in-25k-in-search-for-missing-kid" title="Click here to read more about Microsoft Chips In $25K in Search for Missing Kid">More&nbsp;&raquo;</a>
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			<category><![CDATA[Missing]]></category>
			<category><![CDATA[Call of Duty 4]]></category>
			<category><![CDATA[Microsoft]]></category>
			<pubDate><![CDATA[Sat, 25 Oct 2008 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Call of Duty 5 Developer Says CoD5 &quot;Feels Better&quot; Than Others]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Call of Duty 5 Developer Says CoD5 &amp;quot;Feels Better&amp;quot; Than Others" href="http://kotaku.com/treyarch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">treyarch</span></a></div -->					<div><a title="Click here to read Call of Duty 5 Developer Says CoD5 &amp;quot;Feels Better&amp;quot; Than Others" href="http://kotaku.com/5066304/call-of-duty-5-developer-says-cod5-feels-better-than-others" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Call of Duty 5 Developer Says CoD5 &amp;quot;Feels Better&amp;quot; Than Others" alt="Click here to read Call of Duty 5 Developer Says CoD5 &amp;quot;Feels Better&amp;quot; Than Others" src="http://cache.kotaku.com/assets/images/9/2011/11/small_fbfc0fc891fa24d555426421d02b390d.jpg"/>
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				<i>Call of Duty 4</i> multiplayer is great. Even a year after the Infinity Ward-developed game's release, it's online play is still very popular on Xbox LIVE. So the developer of the upcoming <i>Call of Duty: World at War</i> (AKA <i>CoD 5</i>), Treyarch, had a tall order when creating the multiplayer for <i>World at War</i>. Noah Heller, Senior Producer at Activision, sizes up the situation and how it went down:
<blockquote>We sat down and we said <i>CoD4</i> multiplayer is sterling, it's a wonderful experience, and we said, 'what can we add to it?', and the list is really long. It's a lot of different weapons, it's keeping some of the perks but renaming some perks but doing lots of new perks, it's different weapons and different attachments for every different race, different types of grenades, bringing back game modes that people liked from previous <i>Call of Duties</i>, like War, adding in tanks, adding in the ability to revive, giving you a reward when you Prestige, raising the level cap to 65 and doing a lot of different things at different levels, adding in some new kind of spoiler gameplay like nerve gas and signal flares and stuff like that, adding a squad mode, so now you can choose to be a squad leader and set a waypoint on your map that everyone can go to, and the kill streaks of course, lots of these little tweaks add up to something which feels like <i>Call of Duty</i> but I think it also feels like something new and different... I think it feels much better than any <i>Call of Duty</i> I've had a chance to play. <i>CoD4</i> is great multiplayer. <i>CoD: World at War</i> is its own new multiplayer and I think fans will really enjoy both.</blockquote>
<i>Call of Duty 4</i> set a high bar that must be daunting for Treyarch. Even if the developer gets close and fails, <i>World at War</i> should turn out a-okay. 

<a href="http://www.videogamer.com/xbox360/cod_world_at_war/preview-1337.html">CoD: World at War Interview</a> [VideoGamer]				<a href="http://kotaku.com/5066304/call-of-duty-5-developer-says-cod5-feels-better-than-others" title="Click here to read more about Call of Duty 5 Developer Says CoD5 &quot;Feels Better&quot; Than Others">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5066304/call-of-duty-5-developer-says-cod5-feels-better-than-others]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5066304]]></guid>
			<category><![CDATA[treyarch]]></category>
			<category><![CDATA[Activision]]></category>
			<category><![CDATA[Call of Duty 4]]></category>
			<category><![CDATA[Call Of Duty: World At War]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Tue, 21 Oct 2008 08:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[What Are This Year's Best Selling Games?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Are This Year's Best Selling Games?" href="http://kotaku.com/sales/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sales</span></a></div -->					<div><a title="Click here to read What Are This Year's Best Selling Games?" href="http://kotaku.com/5053758/what-are-this-years-best-selling-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Are This Year's Best Selling Games?" alt="Click here to read What Are This Year's Best Selling Games?" src="http://cache.kotaku.com/assets/images/9/2008/09/gta_iv_npd08.jpg"/>
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				They won't surprise you. <em>Grand Theft Auto IV</em>, <em>Super Smash Bros. Brawl</em>, and <em>Metal Gear Solid 4</em> float to the top of the NPD Group's top five for the year, further proof that Americans like shooting and punching things in virtual worlds.				<a href="http://kotaku.com/5053758/what-are-this-years-best-selling-games" title="Click here to read more about What Are This Year's Best Selling Games?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Call of Duty 4]]></category>
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			<category><![CDATA[North America]]></category>
			<category><![CDATA[Npd]]></category>
			<category><![CDATA[Super Smash Bros. Brawl]]></category>
			<pubDate><![CDATA[Tue, 23 Sep 2008 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Bond Devs Sing Praises of Call of Duty 4 Engine]]></title>
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				<center>  </center> So, upcoming <i>Quantum of Solace</i> runs on the modded <i>Call of Duty 4</i> engine &mdash; and hey, not bad. The addition of cover seems most welcomed. Just remember you are Bond. You <i>are</i> Bond. 				<a href="http://kotaku.com/5048897/bond-devs-sing-praises-of-call-of-duty-4-engine" title="Click here to read more about Bond Devs Sing Praises of Call of Duty 4 Engine">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5048897/bond-devs-sing-praises-of-call-of-duty-4-engine]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5048897]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Call of Duty 4]]></category>
			<category><![CDATA[quantum of solace]]></category>
			<pubDate><![CDATA[Fri, 12 Sep 2008 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Bungie Says Halo Could Learn From Call of Duty 4]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bungie Says Halo Could Learn From Call of Duty 4" href="http://kotaku.com/halo-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">halo3</span></a></div -->					<div><a title="Click here to read Bungie Says Halo Could Learn From Call of Duty 4" href="http://kotaku.com/5033613/bungie-says-halo-could-learn-from-call-of-duty-4" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bungie Says Halo Could Learn From Call of Duty 4" alt="Click here to read Bungie Says Halo Could Learn From Call of Duty 4" src="http://cache.kotaku.com/assets/images/9/2008/08/Damian_Isla.jpg"/>
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				<i>Call of Duty 4</i> is great. We like it, you like it and Bungie sure as shit likes it. Doesn't matter if Bungie's <i>Halo 3</i> and Infinity Ward's <i>CoD4</i> duke it out over most played XBLA title, Bungie looks at the game as a possible source of inspiration. As Bungie's Lead AI Programmer Damian Isla (pictured, compressed) points out:				<a href="http://kotaku.com/5033613/bungie-says-halo-could-learn-from-call-of-duty-4" title="Click here to read more about Bungie Says Halo Could Learn From Call of Duty 4">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5033613/bungie-says-halo-could-learn-from-call-of-duty-4]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5033613]]></guid>
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			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Wed, 06 Aug 2008 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Some Infinity Ward Guy, Ladies Man]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Some Infinity Ward Guy, Ladies Man" href="http://kotaku.com/maximum-risky/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">maximumrisky</span></a></div -->					<div><a title="Click here to read Some Infinity Ward Guy, Ladies Man" href="http://kotaku.com/5019421/some-infinity-ward-guy-ladies-man" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Some Infinity Ward Guy, Ladies Man" alt="Click here to read Some Infinity Ward Guy, Ladies Man" src="http://cache.kotaku.com/assets/images/9/2011/11/54d6725cbd607b612bdbbc623ffc4bfe.jpg"/>
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				It's time to turn down the lights down real low. Set the mood, right. Previously, Microsoft exec and <a href="http://kotaku.com/5017063/aaron-greenberg-ladies-man">ladies man Aaron Greenberg</a> talked up Bill Gates hot tub habits with two Penthouse Pets. This time it is Robert Bowling from Infinity Ward's turn. Robert Bowling? Yes, ROBERT BOWLING. He talks to the Pets about his part in <i>Call of Duty 4</i>:				<a href="http://kotaku.com/5019421/some-infinity-ward-guy-ladies-man" title="Click here to read more about Some Infinity Ward Guy, Ladies Man">More&nbsp;&raquo;</a>
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			<category><![CDATA[maximum risky]]></category>
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			<category><![CDATA[Infinity Ward]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 25 Jun 2008 09:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Call of Duty 3 Needed More Time For Greatness]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Call of Duty 3 Needed More Time For Greatness" href="http://kotaku.com/treyarch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">treyarch</span></a></div -->					<div><a title="Click here to read Call of Duty 3 Needed More Time For Greatness" href="http://kotaku.com/5018688/call-of-duty-3-needed-more-time-for-greatness" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Call of Duty 3 Needed More Time For Greatness" alt="Click here to read Call of Duty 3 Needed More Time For Greatness" src="http://cache.kotaku.com/assets/images/9/2008/06/96/0d/small_960d4719b731f0780a7a62fcddcaaee3.jpg"/>
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				Infinity Ward's <i>Call of Duty 4</i> was fantastic. Treyarch's <i>CoD3</i> wasn't as fantastic. Granted, it was pretty good! But honestly, not as good as Infinity Ward's <i>CoD2</i>. (See where this is going?) Says <i>CoD5</i> senior producer Noah Heller: 				<a href="http://kotaku.com/5018688/call-of-duty-3-needed-more-time-for-greatness" title="Click here to read more about Call of Duty 3 Needed More Time For Greatness">More&nbsp;&raquo;</a>
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			<category><![CDATA[Activision]]></category>
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			<category><![CDATA[Call of duty 5]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Mon, 23 Jun 2008 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Call Of Duty 4: Ten Million Served]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Call Of Duty 4: Ten Million Served" href="http://kotaku.com/call-of-duty-4/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">callofduty4</span></a></div -->					<div><a title="Click here to read Call Of Duty 4: Ten Million Served" href="http://kotaku.com/5012866/call-of-duty-4-ten-million-served" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Call Of Duty 4: Ten Million Served" alt="Click here to read Call Of Duty 4: Ten Million Served" src="http://cache.kotaku.com/assets/images/9/2008/06/92/2a/small_922a4470674bf484ff829b43593117bf.jpg"/>
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				We think of games that sold a <em>bagillion </em>copies over the past few years, we think Halo 3. GTA IV. Wii Play. We don't normally think Call of Duty 4 (probably because its marketing didn't beat us to within an inch of our lives), but hey, maybe we <em>should</em>. As of today, Activision are reporting that they've sold ten million copies of Infinity Ward's materpiece. Ten. Million. They wouldn't/couldn't divulge the breakdown by console, but did say it had been "most successful" on 360.				<a href="http://kotaku.com/5012866/call-of-duty-4-ten-million-served" title="Click here to read more about Call Of Duty 4: Ten Million Served">More&nbsp;&raquo;</a>
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			<category><![CDATA[Call of Duty 4]]></category>
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			<category><![CDATA[Infinity Ward]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Tue, 03 Jun 2008 22:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[NVIDIA ]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NVIDIA &lt;3 PC Gamers with Free COD4 Map Pack" href="http://kotaku.com/call-of-duty-4/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">callofduty4</span></a></div -->					<div><a title="Click here to read NVIDIA &lt;3 PC Gamers with Free COD4 Map Pack" href="http://kotaku.com/5012097/nvidia-" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read NVIDIA &lt;3 PC Gamers with Free COD4 Map Pack" alt="Click here to read NVIDIA &lt;3 PC Gamers with Free COD4 Map Pack" src="http://cache.kotaku.com/assets/images/9/2008/06/2c/af/small_2caf73ce7a2046911764f9b47deea28f.jpg"/>
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				PC Call of Duty 4 gamers can download four maps free in an NVIDIA-sponsored Variety Map Pack due to drop Thursday. 				<a href="http://kotaku.com/5012097/nvidia-" title="Click here to read more about NVIDIA ">More&nbsp;&raquo;</a>
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			<category><![CDATA[Pc Gaming]]></category>
			<pubDate><![CDATA[Sun, 01 Jun 2008 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Amazon Gold Box Filled With 360 Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Amazon Gold Box Filled With 360 Games" href="http://kotaku.com/dealtaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dealtaku</span></a></div -->					<div><a title="Click here to read Amazon Gold Box Filled With 360 Games" href="http://kotaku.com/5011316/amazon-gold-box-filled-with-360-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Amazon Gold Box Filled With 360 Games" alt="Click here to read Amazon Gold Box Filled With 360 Games" src="http://cache.kotaku.com/assets/images/9/2008/05/bd/37/small_bd37e97705a69f1866dfc2b8adad5abc.jpg"/>
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				 Amazon once again maps out an entire day of gaming deals, this time around giving the Xbox 360 fans a little bit of of the love they've been reserving for Nintendo gamers lately. Today kicks off with the Deal of the Day, which is the Call of Duty 4: Modern Warfare Game of the Year Edition for only $39.99, a damn fine price for those couple of guys who don't already own it. 				<a href="http://kotaku.com/5011316/amazon-gold-box-filled-with-360-games" title="Click here to read more about Amazon Gold Box Filled With 360 Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 28 May 2008 10:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Activision Announces Record Billion-Dollar Growth In "Breakthrough" Fiscal 08]]></title>
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						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Activision Announces Record Billion-Dollar Growth In &quot;Breakthrough&quot; Fiscal 08" alt="Click here to read Activision Announces Record Billion-Dollar Growth In &quot;Breakthrough&quot; Fiscal 08" src="http://cache.kotaku.com/assets/images/9/2008/05/small_death-star-2-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/05/death-star-2.jpg"></a>Activision saw a record $2.90 billion in revenue for the fiscal year ending March 2008, the publisher announced today - $602.5 million was in the fourth quarter alone, as compared to $312.5 million during the same period last year.				<a href="http://kotaku.com/388707/activision-announces-record-billion+dollar-growth-in-breakthrough-fiscal-08" title="Click here to read more about Activision Announces Record Billion-Dollar Growth In "Breakthrough" Fiscal 08">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 08 May 2008 17:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Call of Duty 4 Variety Map Pack Hits PS3 Thursday]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Call of Duty 4 Variety Map Pack Hits PS3 Thursday" href="http://kotaku.com/playstation-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstation3</span></a></div -->					<div><a title="Click here to read Call of Duty 4 Variety Map Pack Hits PS3 Thursday" href="http://kotaku.com/382392/call-of-duty-4-variety-map-pack-hits-ps3-thursday" class="pp_image">
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				PlayStation 3 gamers who've answered the fourth <em>Call of Duty</em> will get their version of the Variety Map Pack this Thursday, a DLC bonus that Xbox 360 owners have been enjoying for a few weeks now. The new maps will hit the PlayStation Stores in both North America and Europe. In additionally good news, this weekend will be a "Double XP Weekend Extravaganza" giving <em>Call of Duty 4: Modern Warfare</em> players twice the experience.				<a href="http://kotaku.com/382392/call-of-duty-4-variety-map-pack-hits-ps3-thursday" title="Click here to read more about Call of Duty 4 Variety Map Pack Hits PS3 Thursday">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 21 Apr 2008 23:20:10 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Call Of Duty 4 Live Fire Weekend]]></title>
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				 We're smack dab in the middle of the Call of Duty 4 Live Fire weekend, where Xbox 360 COD4 players have a chance to win prizes, play with devs, challenge girls, or maybe even learn a thing or two.  Kicking things off are hourly prizes, in which everyone who plays a multiplayer match of COD4 online are entered, meaning your odds pretty much suck. They get worse for the Grand Prize - an Xbox 360 Elite console, VIP Accessories kit, and various bits of Call of Duty 4 merchandise. For those of you not into games of chance, Infinity Ward game devs will be on hand tonight from 6-9 Eastern to challenge all comers.  The tomorrow night from 9-11 Eastern you can choose to challenge the girls of the Xbox Gamerchix, or possibly three-time UFC lightweight champion Jens Pulver.  Finally Sunday is for newbies, with many of the Xbox Ambassadors available to help you learn the ropes, or just suck less. Hit up the link for more info on the Call Of Duty 4 Live Fire Weekend. 				<a href="http://kotaku.com/381675/call-of-duty-4-live-fire-weekend" title="Click here to read more about Call Of Duty 4 Live Fire Weekend">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 18 Apr 2008 17:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Call Of Duty 4 Sells 9 Million]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Call Of Duty 4 Sells 9 Million" href="http://kotaku.com/call-of-duty-4/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">callofduty4</span></a></div -->					<div><a title="Click here to read Call Of Duty 4 Sells 9 Million" href="http://kotaku.com/381286/call-of-duty-4-sells-9-million" class="pp_image">
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				 Bonus NPD news! Activision & Infinity Ward have taken this month's NPD software sales and done the math on Call of Duty 4's lifetime sales data. According to them, it's sold nine million copies since November.<em> Nine million</em>. For a game that didn't get the marketing of, say, Halo 3, and was only released in November, those are some <em>staggering </em>numbers. Staggering, but for such an extraordinary game, totally deserved. They're also reporting that the 360 map packs have already been downloaded one million times, so I get the feeling some corks will be popped and some backs slapped over at Infinity Ward come Friday afternoon.				<a href="http://kotaku.com/381286/call-of-duty-4-sells-9-million" title="Click here to read more about Call Of Duty 4 Sells 9 Million">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 18 Apr 2008 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[CoD4 PS3 DLC DAT(ed)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read CoD4 PS3 DLC DAT(ed)" href="http://kotaku.com/call-of-duty-4/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">callofduty4</span></a></div -->					<div><a title="Click here to read CoD4 PS3 DLC DAT(ed)" href="http://kotaku.com/380773/cod4-ps3-dlc-dated" class="pp_image">
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				 Infinity Ward have sorted the PS3 version of Call of Duty 4's downloadable content out, and have announced a pair of release dates for the new maps. North Americans can expect them next Thursday, April 24, while it'll be turning up in Europe a little later, on May 1. PC owners...still nothing, I'm afraid. Maintain your vigils.				<a href="http://kotaku.com/380773/cod4-ps3-dlc-dated" title="Click here to read more about CoD4 PS3 DLC DAT(ed)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 17 Apr 2008 07:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Activision: Army Of Two, R6: Vegas 2 Fail]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Activision: Army Of Two, R6: Vegas 2 Fail" href="http://kotaku.com/call-of-duty-4/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">callofduty4</span></a></div -->					<div><a title="Click here to read Activision: Army Of Two, R6: Vegas 2 Fail" href="http://kotaku.com/379399/activision-army-of-two-r6-vegas-2-fail" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Activision: Army Of Two, R6: Vegas 2 Fail" alt="Click here to read Activision: Army Of Two, R6: Vegas 2 Fail" src="http://cache.kotaku.com/assets/images/9/2008/04/small_armyoftwocry.jpg"/>
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				 Call of Duty 4: Modern Warfare is the shit. This is the gist of Activision marketing director David Tyler's recent comments in UK trade mag MCV, where he called out recent EA and Ubisoft shooters for failing to catch the hearts of gamers around the world. <blockquote>"We're pleased to have Call of Duty 4 leading the way in the FPS genre, with recent launches such as Army of Two and Rainbow Six: Vegas 2 failing to inspire. Call of Duty 4 has been a phenomenal success for us and reflects Activision's commitment to creating truly ground-breaking games."</blockquote>I'd say this was a pretty damn cocky statement, but last night at Walmart a group of college kids nearly repeated the sentiment exactly, saying that after playing Call of Duty 4, Army of Two and Rainbow 6 Vegas 2 just didn't come close.  Eerie.  With over a <a href="http://kotaku.com/374011/cod4-13-million-online-a-day">million people playing online</a> any given day, a good chunk of the population playing Halo 3, and GTA IV around the corner, things are looking pretty saturated in the Xbox 360 online shooter department. 				<a href="http://kotaku.com/379399/activision-army-of-two-r6-vegas-2-fail" title="Click here to read more about Activision: Army Of Two, R6: Vegas 2 Fail">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 14 Apr 2008 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Do Gaming Skills Develop Like Other Childhood Skills?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Do Gaming Skills Develop Like Other Childhood Skills?" href="http://kotaku.com/child-development/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">childdevelopment</span></a></div -->					<div><a title="Click here to read Do Gaming Skills Develop Like Other Childhood Skills?" href="http://kotaku.com/379094/do-gaming-skills-develop-like-other-childhood-skills" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Do Gaming Skills Develop Like Other Childhood Skills?" alt="Click here to read Do Gaming Skills Develop Like Other Childhood Skills?" src="http://cache.kotaku.com/assets/images/9/2008/04/small_development-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/04/development.jpg"></a>Brandon Erickson at Gamecritics puts forth an interesting question. Is there a "critical period" in children for learning video game skills, the same as there is for language? It doesn't preclude the learning of languages, or the innate hand-eye coordination specific to video games, later in life, but it may explain why younger kids who grow up using controllers second nature will, depending on the game, always whip the ass of an adult who learned on that stupid Colecovision phone-looking thing.				<a href="http://kotaku.com/379094/do-gaming-skills-develop-like-other-childhood-skills" title="Click here to read more about Do Gaming Skills Develop Like Other Childhood Skills?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 12 Apr 2008 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[ogood]]></dc:creator>
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			<title><![CDATA[PS3 Call Of Duty 4 Maps Inbound]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PS3 Call Of Duty 4 Maps Inbound" href="http://kotaku.com/call-of-duty-4/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">callofduty4</span></a></div -->					<div><a title="Click here to read PS3 Call Of Duty 4 Maps Inbound" href="http://kotaku.com/377616/ps3-call-of-duty-4-maps-inbound" class="pp_image">
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				 The long-lost PS3 iterations of Call of Duty 4's first map pack aren't looking so lost these days. Infinity Ward have announced that the PS3 maps are done and have been submitted to Sony for certification. From there, all it'll take from Sony is for them to certify that they're <em>awesome</em>, and you PS3 owners should be good to go. Provided the PSN doesn't <a href="http://kotaku.com/376453/">make like Xbox Live and crash & burn</a> from the strain, that is.				<a href="http://kotaku.com/377616/ps3-call-of-duty-4-maps-inbound" title="Click here to read more about PS3 Call Of Duty 4 Maps Inbound">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 09 Apr 2008 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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Xbox Live Is In A Bad, Bad Way (or Revenge...]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read " href="http://kotaku.com/xbox-live-outage/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xboxliveoutage</span></a></div -->					<div><a title="Click here to read " href="http://kotaku.com/376453/" class="pp_image">
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				<strong>Xbox Live Is In A Bad, Bad Way (or Revenge of Xbox Live Outage Watch 2008: Day 105.)</strong> Nope. You're not the only one experiences issues with Xbox Live tonight, dear gaming friends. The service is, we assume, buckling under the pressure of the multitudes trying to snatch the new <em>Call of Duty 4: Modern Warfare</em> map pack. The official Xbox support site reads "Xbox LIVE users may experience issues with purchasing marketplace items, receiving title updates, and account management." A handful of readers have notified us of their issues, including the inability to redeem Microsoft Points cards and download from Marketplace. Our suggestion? If you don't want to have a frustrating Friday night, take a Live breather.				<a href="http://kotaku.com/376453/" title="Click here to read more about 
Xbox Live Is In A Bad, Bad Way (or Revenge...">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox Live]]></category>
			<pubDate><![CDATA[Fri, 04 Apr 2008 22:40:31 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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Call of Duty 4 Variety Map Pack Back On...]]></title>
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				<strong>Call of Duty 4 Variety Map Pack Back On For This Week.</strong> Good news, map pack fans. Infinity Ward will be doing its damnedest to bring you your <em>Call of Duty 4: Modern Warfare</em> map fix this week, not the next, <a href="http://kotaku.com/374907/">as reported yesterday</a>. The <a href="http://iamfourzerotwo.com/2008/04/02/call-of-duty-4-variety-map-pack-re-cap/">official blog</a> writes that gamers should expect to see the map quartet invade Xbox Live late Thursday or early Friday. Huzzah!				<a href="http://kotaku.com/375413/" title="Click here to read more about 
Call of Duty 4 Variety Map Pack Back On...">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 02 Apr 2008 19:40:42 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Call of Duty 4 Map Pack Montage]]></title>
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					 	     This is a great way to prep for the Call of Duty 4 map pack set to hit later this week. I'm going to have to go get in some more COD time, I've been really slack lately.				<a href="http://kotaku.com/375356/call-of-duty-4-map-pack-montage" title="Click here to read more about Call of Duty 4 Map Pack Montage">More&nbsp;&raquo;</a>
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			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Call of Duty 4]]></category>
			<category><![CDATA[Map Pack]]></category>
			<pubDate><![CDATA[Wed, 02 Apr 2008 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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Call of Duty 4 Map Pack Hits Next Week....]]></title>
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				<strong>Call of Duty 4 Map Pack Hits Next Week.</strong> Infinity Ward's "Variety Map Pack", originally scheduled for April 3 to hit alongside the Game of the Year edition of <em>Call of Duty 4</em>, may now instead be enjoyed a week later. <strike>There's no official word on the delay&mdash;and it is April 1, sadly&mdash;so await confirmation on the matter.</strike> According to the media alert, April 10 is <em>the</em> day. Regardless, we're sure that seven days of extra aging will only improve the complex flavor of this quartet of maps.				<a href="http://kotaku.com/374907/" title="Click here to read more about 
Call of Duty 4 Map Pack Hits Next Week....">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 01 Apr 2008 20:20:16 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Game Guns Are Fun Guns, Not Real Guns]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Game Guns Are Fun Guns, Not Real Guns" href="http://kotaku.com/guns/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">guns</span></a></div -->					<div><a title="Click here to read Game Guns Are Fun Guns, Not Real Guns" href="http://kotaku.com/372200/game-guns-are-fun-guns-not-real-guns" class="pp_image">
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				 You use a lot of real guns in games today. Heck, I spent nearly all weekend playing Call of Duty 4, and am now <em>convinced </em>I can work the assault rifle arsenals of both the American <em>and </em>Russian armed forces. I really can't though, and Popular Mechanics are here to remind me that despite looking <em>and </em>sounding real, most in-game guns don't <em>behave </em>like they're real. Take Rainbow Six Vegas 2, for example. Developer Philippe Theiren: <blockquote>"I take these weapons, and look at what defines them, or what people think defines them. For an Uzi, people think it fires lots of bullets, and it's really inaccurate." That, he knows, has nothing to do with reality&mdash;if anything, Uzis are considered some of the most reliable and accurate submachine guns around. But the 80s (and Miami Vice in particular) offered us the Uzi as a low-life villain's weapon, spit-fire and out-of-control. "So I make it fire faster than it should. It's about taking the personality of a weapon, and making it shine in the game,"</blockquote>Slightly disappointing, if only from a "what if Red Dawn happened to <em>me</em>" point of view, but interesting nonetheless. 				<a href="http://kotaku.com/372200/game-guns-are-fun-guns-not-real-guns" title="Click here to read more about Game Guns Are Fun Guns, Not Real Guns">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 26 Mar 2008 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Details On CoD4 Map Packs For PC, PS3]]></title>
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				 360 owners keen for Call of Duty 4's upcoming map pack are up to their <em>wahzoos </em>in information. <a href="http://kotaku.com/369931/modern-warfare-variety-map-pack-details">Release dates, pricing, the works</a>. But PS3 and PC owners? They're in the dark. No longer! Infinity Ward's Robert Bowling has posted on his PR blog that the PS3 map pack should be ready "approximately" 21 days after the 360 pack's release (ie April 24). PC users, you'll have to make do with this:				<a href="http://kotaku.com/371692/details-on-cod4-map-packs-for-pc-ps3" title="Click here to read more about Details On CoD4 Map Packs For PC, PS3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 24 Mar 2008 23:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Modern Warfare Variety Map Pack Details]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Modern Warfare Variety Map Pack Details" href="http://kotaku.com/call-of-duty-4/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">callofduty4</span></a></div -->					<div><a title="Click here to read Modern Warfare Variety Map Pack Details" href="http://kotaku.com/369931/modern-warfare-variety-map-pack-details" class="pp_image">
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				April 3rd will see the launch of Call of Duty 4: Game of the Year Edition and with it, the roll out of the Modern Warfare Variety Map Pack. Each copy of COD4:GOTY will come with a download token for the new multi-player maps, or you can download it from XBL for 800 MS points. Here's a quick rundown of the details:				<a href="http://kotaku.com/369931/modern-warfare-variety-map-pack-details" title="Click here to read more about Modern Warfare Variety Map Pack Details">More&nbsp;&raquo;</a>
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			<category><![CDATA[Call of Duty 4]]></category>
			<category><![CDATA[Dlc]]></category>
			<category><![CDATA[game of the year]]></category>
			<category><![CDATA[Map Pack]]></category>
			<pubDate><![CDATA[Wed, 19 Mar 2008 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Call of Duty 4 Feature Patch Deployed To Update-Starved PlayStation 3s]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Call of Duty 4 Feature Patch Deployed To Update-Starved PlayStation 3s" href="http://kotaku.com/patch-watch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">patchwatch</span></a></div -->					<div><a title="Click here to read Call of Duty 4 Feature Patch Deployed To Update-Starved PlayStation 3s" href="http://kotaku.com/369432/call-of-duty-4-feature-patch-deployed-to-update+starved-playstation-3s" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Call of Duty 4 Feature Patch Deployed To Update-Starved PlayStation 3s" alt="Click here to read Call of Duty 4 Feature Patch Deployed To Update-Starved PlayStation 3s" src="http://cache.kotaku.com/assets/images/9/2008/03/small_cod4_ps3_patch.jpg"/>
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				The <em>Call of Duty 4: Modern Warfare</em> "feature patch" that <a href="http://kotaku.com/362647/call-of-duty-4-is-a-bit-patchy">hit Xbox 360 gamers</a> last month square in the hard drive has finally been released for folks currently sporting the PlayStation 3 version, says Infinity Ward. It's for US gamers only right now, but don't worry European Union, you're getting it double quick. Like, tomorrow quick. You too, Oceania.				<a href="http://kotaku.com/369432/call-of-duty-4-feature-patch-deployed-to-update+starved-playstation-3s" title="Click here to read more about Call of Duty 4 Feature Patch Deployed To Update-Starved PlayStation 3s">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/369432/call-of-duty-4-feature-patch-deployed-to-update+starved-playstation-3s]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-369432]]></guid>
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			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Tue, 18 Mar 2008 18:40:23 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Call Of Duty 4 Gets 360 Re-Release]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Call Of Duty 4 Gets 360 Re-Release" href="http://kotaku.com/call-of-duty-4/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">callofduty4</span></a></div -->					<div><a title="Click here to read Call Of Duty 4 Gets 360 Re-Release" href="http://kotaku.com/368558/call-of-duty-4-gets-360-re+release" class="pp_image">
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				 Activision have announced that they'll be re-releasing the 360 version of Call of Duty 4. The upcoming "Game of the Year" edition will include the full game, new box art (to show of all their shiny "best of..." awards) and - strangely - a token for Xbox Live that will let users download the new map pack, which is due in April. Why not just include the maps on the disc? Eh, whatever. This "Game of the Year" edition will be out in April.				<a href="http://kotaku.com/368558/call-of-duty-4-gets-360-re+release" title="Click here to read more about Call Of Duty 4 Gets 360 Re-Release">More&nbsp;&raquo;</a>
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			<category><![CDATA[Activision]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 17 Mar 2008 09:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Call Of Duty 4 Sheds No Tears, Holds On To Number One Software Spot]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Call Of Duty 4 Sheds No Tears, Holds On To Number One Software Spot" href="http://kotaku.com/npd-group/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">npdgroup</span></a></div -->					<div><a title="Click here to read Call Of Duty 4 Sheds No Tears, Holds On To Number One Software Spot" href="http://kotaku.com/367712/call-of-duty-4-sheds-no-tears-holds-on-to-number-one-software-spot" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Call Of Duty 4 Sheds No Tears, Holds On To Number One Software Spot" alt="Click here to read Call Of Duty 4 Sheds No Tears, Holds On To Number One Software Spot" src="http://cache.kotaku.com/assets/images/9/2008/03/small_cod4_software_feb.jpg"/>
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				Infinity Ward continues to take down the competition on the software side, with <em>Call of Duty 4</em> for the Xbox 360 narrowly outselling <em>Devil May Cry 4</em> in February. Capcom's decision to go multiplatform for its newest stylish action game was clearly a smart one, with the 360 version outselling its PlayStation 3 sibling by a good 60,000 copies.				<a href="http://kotaku.com/367712/call-of-duty-4-sheds-no-tears-holds-on-to-number-one-software-spot" title="Click here to read more about Call Of Duty 4 Sheds No Tears, Holds On To Number One Software Spot">More&nbsp;&raquo;</a>
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			<category><![CDATA[Software]]></category>
			<pubDate><![CDATA[Thu, 13 Mar 2008 19:20:30 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Call Of Duty 4 Is A Bit Patchy]]></title>
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				Need an excuse to give to the wife in order to negotiate some <em>Call of Duty 4</em> playtime this weekend? "But, honey, there's a new patch on Xbox Live! I <em>have</em> to test out the new sniper scope accuracy changes for my clan match on Monday!" That'll totally work, trust me. Or wow her with the new Kill Cams, including ones for grenades and M203 rounds, which you know she'll just love. The full list, including new quick mute options, network speed improvements and new spawn points, is detailed at Infinity Ward's official <em>Call of Duty 4</em> blog.				<a href="http://kotaku.com/362647/call-of-duty-4-is-a-bit-patchy" title="Click here to read more about Call Of Duty 4 Is A Bit Patchy">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox 360]]></category>
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			<category><![CDATA[patch watch]]></category>
			<pubDate><![CDATA[Fri, 29 Feb 2008 20:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Rock Band Bundle on Sale at Target]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rock Band Bundle on Sale at Target" href="http://kotaku.com/sale/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sale</span></a></div -->					<div><a title="Click here to read Rock Band Bundle on Sale at Target" href="http://kotaku.com/357398/rock-band-bundle-on-sale-at-target" class="pp_image">
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				 Target's weekly ad has some pretty sweet deals this time around. The Rock Band Special Edition bundle for both PS3 and 360 is going for $149 (in store only) which is about $20 off the usual price. Also featured is a $40 gift card with the purchase of the 40GB PS3 and a $10 gift card with the purchase of one of <a href="http://akimages.crossmediaservices.com/dyn_li/600.0.90.0/Retailers/target/080217_p02mw_2_DL.JPG">eleven different games</a>. Here's some of the highlights:				<a href="http://kotaku.com/357398/rock-band-bundle-on-sale-at-target" title="Click here to read more about Rock Band Bundle on Sale at Target">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/357398/rock-band-bundle-on-sale-at-target]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-357398]]></guid>
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			<category><![CDATA[assassin's]]></category>
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			<category><![CDATA[Target]]></category>
			<pubDate><![CDATA[Sun, 17 Feb 2008 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Call Of Duty 4 Holds On To Top Spot In US Software Sales]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Call Of Duty 4 Holds On To Top Spot In US Software Sales" href="http://kotaku.com/npd/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">npd</span></a></div -->					<div><a title="Click here to read Call Of Duty 4 Holds On To Top Spot In US Software Sales" href="http://kotaku.com/356775/call-of-duty-4-holds-on-to-top-spot-in-us-software-sales" class="pp_image">
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				Infinity Ward does it again. After a spectacular <a href="http://kotaku.com/gaming/npd/november-software-sales-333823.php">November</a> and <a href="http://kotaku.com/346131/call-of-duty-4-killed-the-christmas-competition-nabs-top-spot">December</a> in the US of A, <em>Call of Duty 4: Modern Warfare</em> sees a respectable January, securing the number one position on the software charts. 2007's number two seller, <em>Wii Play</em>, keeps its second place spot, beating out both <em>Rock Band</em> and <em>Guitar Hero III</em> with 298K copies sold.				<a href="http://kotaku.com/356775/call-of-duty-4-holds-on-to-top-spot-in-us-software-sales" title="Click here to read more about Call Of Duty 4 Holds On To Top Spot In US Software Sales">More&nbsp;&raquo;</a>
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			<category><![CDATA[Activision]]></category>
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			<category><![CDATA[Sales]]></category>
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			<pubDate><![CDATA[Thu, 14 Feb 2008 19:20:56 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Rambo Name Drops Call of Duty 4 To Lure Moviegoers]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rambo Name Drops Call of Duty 4 To Lure Moviegoers" href="http://kotaku.com/infinity-ward/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">infinityward</span></a></div -->					<div><a title="Click here to read Rambo Name Drops Call of Duty 4 To Lure Moviegoers" href="http://kotaku.com/355243/rambo-name-drops-call-of-duty-4-to-lure-moviegoers" class="pp_image">
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				How do you know when you've made it? When the marketing staffers tasked with pitching Rambo to moviegoing audiences namechecks your game. In this case, it's Infinity Ward's <em>Call of Duty 4: Modern Warfare</em> being honored in a roundabout way by <em>Rambo</em>, which the Arizona Daily Star apparently called "a nasty, Call of Duty 4-style shoot em' up!"				<a href="http://kotaku.com/355243/rambo-name-drops-call-of-duty-4-to-lure-moviegoers" title="Click here to read more about Rambo Name Drops Call of Duty 4 To Lure Moviegoers">More&nbsp;&raquo;</a>
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			<category><![CDATA[Rambo]]></category>
			<pubDate><![CDATA[Mon, 11 Feb 2008 19:40:53 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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