<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:wfw="http://wellformedweb.org/CommentAPI/">
	<channel>
		<title><![CDATA[Kotaku: Burnout]]></title>
		<image>
			<url>http://cache.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png</url>
			<title><![CDATA[Kotaku: Burnout]]></title>
			<link>http://kotaku.com/tag/burnout</link>
		</image>
		<link>http://kotaku.com/tag/burnout</link>
		<atom:link rel="hub" href="http://gawker.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom" />
		<description><![CDATA[Kotaku posts tagged Burnout]]></description>
		<item>
			<title><![CDATA[Burnout Crash for iOS Lets You Touch the Carnage]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Burnout Crash&lt;/em&gt; for iOS Lets You Touch the Carnage" href="http://kotaku.com/burnout/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">burnout</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Burnout Crash&lt;/em&gt; for iOS Lets You Touch the Carnage" href="http://kotaku.com/5849132/burnout-crash-for-ios-lets-you-touch-the-carnage/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Burnout Crash&lt;/em&gt; for iOS Lets You Touch the Carnage" alt="Click here to read &lt;em&gt;Burnout Crash&lt;/em&gt; for iOS Lets You Touch the Carnage" src="http://cache.kotaku.com/assets/images/9/2011/10/small_burnout_crash_ios.jpg"/>
											</a></div>
									</div>
				 Released as a downloadable for PlayStation Network and Xbox Live, <em>Burnout Crash</em> took the popular destructive mode from the racing series and spun it out into a pinball-style explosion orgy. Now EA's rolling out a portable version of <em>Crash</em> for iPad, iPad 2 and iPhone 4. You'll get finger-friendly automotive action and Autolog social networking for challenges, leaderboards and more. <em>Burnout Crash</em> on iOS comes out this holiday season.				<a href="http://kotaku.com/5849132/burnout-crash-for-ios-lets-you-touch-the-carnage/gallery/" title="Click here to read more about Burnout Crash for iOS Lets You Touch the Carnage">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5849132/burnout-crash-for-ios-lets-you-touch-the-carnage/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5849132]]></guid>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Burnout crash]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[ios]]></category>
			<pubDate><![CDATA[Wed, 12 Oct 2011 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5849132&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[David Hasselhoff Takes On an Ice Cream Truck in the Latest Burnout: Crash Trailer]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read David Hasselhoff Takes On an Ice Cream Truck in the Latest &lt;em&gt;Burnout: Crash&lt;/em&gt; Trailer" href="http://kotaku.com/burnout/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">burnout</span></a></div -->					<div><a title="Click here to read David Hasselhoff Takes On an Ice Cream Truck in the Latest &lt;em&gt;Burnout: Crash&lt;/em&gt; Trailer" href="http://kotaku.com/5842554/david-hasselhoff-takes-on-an-ice-cream-truck-in-the-latest-burnout-crash-trailer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read David Hasselhoff Takes On an Ice Cream Truck in the Latest &lt;em&gt;Burnout: Crash&lt;/em&gt; Trailer" alt="Click here to read David Hasselhoff Takes On an Ice Cream Truck in the Latest &lt;em&gt;Burnout: Crash&lt;/em&gt; Trailer" src="http://cache.kotaku.com/assets/images/9/2011/09/small_vz7-qidh8r8.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: VZ7-QidH8R8 --><!-- /videoId: VZ7-QidH8R8 --> If there's one thing that video game trailers could use more of, it's David Hasselhoff. So thank goodness for Criterion and EA, who conscripted the 'Hoff to appear in the latest trailer for the just-released downloadable Xbox Kinect game <em>Burnout: Crash.</em>				<a href="http://kotaku.com/5842554/david-hasselhoff-takes-on-an-ice-cream-truck-in-the-latest-burnout-crash-trailer" title="Click here to read more about David Hasselhoff Takes On an Ice Cream Truck in the Latest Burnout: Crash Trailer">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5842554/david-hasselhoff-takes-on-an-ice-cream-truck-in-the-latest-burnout-crash-trailer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5842554]]></guid>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Burnout: crash]]></category>
			<category><![CDATA[Criterion]]></category>
			<category><![CDATA[David Hasselhoff]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 21 Sep 2011 14:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5842554&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[The Pizza of Fortune Will Be the Key to Burnout Crash's Success]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Pizza of Fortune Will Be the Key to &lt;em&gt;Burnout Crash&lt;/em&gt;'s Success" href="http://kotaku.com/burnout/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">burnout</span></a></div -->					<div><a title="Click here to read The Pizza of Fortune Will Be the Key to &lt;em&gt;Burnout Crash&lt;/em&gt;'s Success" href="http://kotaku.com/5836185/the-pizza-of-fortune-will-be-the-key-to-burnout-crashs-success/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Pizza of Fortune Will Be the Key to &lt;em&gt;Burnout Crash&lt;/em&gt;'s Success" alt="Click here to read The Pizza of Fortune Will Be the Key to &lt;em&gt;Burnout Crash&lt;/em&gt;'s Success" src="http://cache.kotaku.com/assets/images/9/2011/08/small_burnout_crash_screens_3.jpg"/>
											</a></div>
									</div>
				 When I <a href="http://kotaku.com/5819104/the-next-burnout-game-is-part-pinball-part-game-show-part-wtf/gallery/1">first saw</a> the top-down arcade game Criterion Games is trying to pass off as a <em>Burnout</em> title, like many fans I was somewhat upset, but how can I stay angry at a game that features the Pizza of Fortune?				<a href="http://kotaku.com/5836185/the-pizza-of-fortune-will-be-the-key-to-burnout-crashs-success/gallery/" title="Click here to read more about The Pizza of Fortune Will Be the Key to Burnout Crash's Success">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5836185/the-pizza-of-fortune-will-be-the-key-to-burnout-crashs-success/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5836185]]></guid>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Burnout crash]]></category>
			<category><![CDATA[criterion games]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[Release Date]]></category>
			<category><![CDATA[Screens]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 31 Aug 2011 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5836185&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[The New Burnout: Crash Trailer Features Crashing, Burning]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The New &lt;em&gt;Burnout: Crash&lt;/em&gt; Trailer Features Crashing, Burning" href="http://kotaku.com/burnout/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">burnout</span></a></div -->					<div><a title="Click here to read The New &lt;em&gt;Burnout: Crash&lt;/em&gt; Trailer Features Crashing, Burning" href="http://kotaku.com/5832302/the-new-burnout-crash-trailer-features-crashing-burning" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The New &lt;em&gt;Burnout: Crash&lt;/em&gt; Trailer Features Crashing, Burning" alt="Click here to read The New &lt;em&gt;Burnout: Crash&lt;/em&gt; Trailer Features Crashing, Burning" src="http://cache.kotaku.com/assets/images/9/2011/08/small_explore_kotaku_videos_1793.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: explore/kotaku/videos/1793 --><!-- /videoId: explore/kotaku/videos/1793 --> Just in time for Gamescom, EA has shared a new trailer for its upcoming XBLA/PSN car-smasher <em>Burnout: Crash</em>. The 360 version of the game will be compatible with Kinect, and Crecente <a href="http://kotaku.com/5822980/full-body-burnout-crash-is-more-fun-than-it-sounds">had a lot more fun</a> with the game than he thought he would.				<a href="http://kotaku.com/5832302/the-new-burnout-crash-trailer-features-crashing-burning" title="Click here to read more about The New Burnout: Crash Trailer Features Crashing, Burning">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5832302/the-new-burnout-crash-trailer-features-crashing-burning]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5832302]]></guid>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Burnout: crash]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[Xbla]]></category>
			<pubDate><![CDATA[Thu, 18 Aug 2011 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5832302&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Full Body Burnout Crash Is More Fun Than It Sounds]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Full Body &lt;em&gt;Burnout Crash&lt;/em&gt; Is More Fun Than It Sounds" href="http://kotaku.com/burnout-crash/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">burnoutcrash</span></a></div -->					<div><a title="Click here to read Full Body &lt;em&gt;Burnout Crash&lt;/em&gt; Is More Fun Than It Sounds" href="http://kotaku.com/5822980/full-body-burnout-crash-is-more-fun-than-it-sounds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Full Body &lt;em&gt;Burnout Crash&lt;/em&gt; Is More Fun Than It Sounds" alt="Click here to read Full Body &lt;em&gt;Burnout Crash&lt;/em&gt; Is More Fun Than It Sounds" src="http://cache.kotaku.com/assets/images/9/2011/07/small_5yjhkwtzbcc.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: 5yJHKwtzbCc --><!-- /videoId: 5yJHKwtzbCc --> <em>Burnout Crash</em> seems to be a wonderful party game, the sort of title you pop on and pass and play with a group of rowdy friends. That it includes Kinect support only makes the experience better.				<a href="http://kotaku.com/5822980/full-body-burnout-crash-is-more-fun-than-it-sounds" title="Click here to read more about Full Body Burnout Crash Is More Fun Than It Sounds">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5822980/full-body-burnout-crash-is-more-fun-than-it-sounds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5822980]]></guid>
			<category><![CDATA[Burnout crash]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Criterion]]></category>
			<category><![CDATA[criterion games]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[playstation network]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Wed, 20 Jul 2011 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5822980&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[First Footage of Burnout Crash! on Kinect May Leave Burnout Fans Hopping, Mad]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Footage of &lt;em&gt;Burnout Crash!&lt;/em&gt; on Kinect May Leave &lt;em&gt;Burnout&lt;/em&gt; Fans Hopping, Mad" href="http://kotaku.com/jump-to-explode%3f/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">jumptoexplode?</span></a></div -->					<div><a title="Click here to read First Footage of &lt;em&gt;Burnout Crash!&lt;/em&gt; on Kinect May Leave &lt;em&gt;Burnout&lt;/em&gt; Fans Hopping, Mad" href="http://kotaku.com/5819595/first-footage-of-burnout-crash-on-kinect-may-leave-burnout-fans-hopping-mad" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read First Footage of &lt;em&gt;Burnout Crash!&lt;/em&gt; on Kinect May Leave &lt;em&gt;Burnout&lt;/em&gt; Fans Hopping, Mad" alt="Click here to read First Footage of &lt;em&gt;Burnout Crash!&lt;/em&gt; on Kinect May Leave &lt;em&gt;Burnout&lt;/em&gt; Fans Hopping, Mad" src="http://cache.kotaku.com/assets/images/9/2011/07/small_qqvv8mhcgjg.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: QQvv8mHCgjg --><!-- /videoId: QQvv8mHCgjg --> Criterion Games has a <em>Burnout</em> spin-off coming to Xbox Live Arcade and PlayStation Network this fall, a game inspired by game shows and pinball,  its creators say. <em>Burnout Crash!</em> is also the first <em>Burnout</em> game to support Kinect, an option that may leave you with a burning sensation.				<a href="http://kotaku.com/5819595/first-footage-of-burnout-crash-on-kinect-may-leave-burnout-fans-hopping-mad" title="Click here to read more about First Footage of Burnout Crash! on Kinect May Leave Burnout Fans Hopping, Mad">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5819595/first-footage-of-burnout-crash-on-kinect-may-leave-burnout-fans-hopping-mad]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5819595]]></guid>
			<category><![CDATA[Jump to explode?]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Burnout crash!]]></category>
			<category><![CDATA[criterion games]]></category>
			<category><![CDATA[Kinect]]></category>
			<category><![CDATA[playstation network]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Fri, 08 Jul 2011 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5819595&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[The Next Burnout Game is Part Pinball, Part Game Show, Part WTF?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Next &lt;em&gt;Burnout&lt;/em&gt; Game is Part Pinball, Part Game Show, Part WTF?" href="http://kotaku.com/burnout-crash/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">burnoutcrash</span></a></div -->					<div><a title="Click here to read The Next &lt;em&gt;Burnout&lt;/em&gt; Game is Part Pinball, Part Game Show, Part WTF?" href="http://kotaku.com/5819104/the-next-burnout-game-is-part-pinball-part-game-show-part-wtf/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Next &lt;em&gt;Burnout&lt;/em&gt; Game is Part Pinball, Part Game Show, Part WTF?" alt="Click here to read The Next &lt;em&gt;Burnout&lt;/em&gt; Game is Part Pinball, Part Game Show, Part WTF?" src="http://cache.kotaku.com/assets/images/9/2011/07/small_burnoutcrashscreenshot03.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				Remember that <a href="http://kotaku.com/5799511/burnout-crash-finally-adds-lobster-monsters-and-ufos-to-explosive-pileups">bizarre, leaked <em>Burnout</em> game</a> that added lobster monsters and UFOs to the crashtastic street racing formula? Electronic Arts and developer Criterion Games just made it official, unveiling <em>Burnout CRASH!</em> for PlayStation Network and Xbox Live Arcade.				<a href="http://kotaku.com/5819104/the-next-burnout-game-is-part-pinball-part-game-show-part-wtf/gallery/" title="Click here to read more about The Next Burnout Game is Part Pinball, Part Game Show, Part WTF?">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5819104/the-next-burnout-game-is-part-pinball-part-game-show-part-wtf/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5819104]]></guid>
			<category><![CDATA[Burnout crash]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Criterion]]></category>
			<category><![CDATA[criterion games]]></category>
			<category><![CDATA[playstation network]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Thu, 07 Jul 2011 16:15:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5819104&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Burnout Crash! Finally Adds Lobster Monsters and UFOs to Explosive Pileups]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Burnout Crash!&lt;/em&gt; Finally Adds Lobster Monsters and UFOs to Explosive Pileups" href="http://kotaku.com/for-massive-damage/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">formassivedamage</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Burnout Crash!&lt;/em&gt; Finally Adds Lobster Monsters and UFOs to Explosive Pileups" href="http://kotaku.com/5799511/burnout-crash-finally-adds-lobster-monsters-and-ufos-to-explosive-pileups" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Burnout Crash!&lt;/em&gt; Finally Adds Lobster Monsters and UFOs to Explosive Pileups" alt="Click here to read &lt;em&gt;Burnout Crash!&lt;/em&gt; Finally Adds Lobster Monsters and UFOs to Explosive Pileups" src="http://cache.kotaku.com/assets/images/9/2011/05/small_burnout_crash.jpg"/>
											</a></div>
									</div>
				Already <a href="http://kotaku.com/#!5788435/overseas-rating-points-to-burnout-crash">outed</a> by Australian's ratings board, the ESRB details the next game in the <em>Burnout</em> series, a PlayStation 3 and Xbox 360 game that sounds... well, really different.				<a href="http://kotaku.com/5799511/burnout-crash-finally-adds-lobster-monsters-and-ufos-to-explosive-pileups" title="Click here to read more about Burnout Crash! Finally Adds Lobster Monsters and UFOs to Explosive Pileups">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5799511/burnout-crash-finally-adds-lobster-monsters-and-ufos-to-explosive-pileups]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5799511]]></guid>
			<category><![CDATA[For massive damage]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Burnout crash]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[Esrb]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Ratings]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 06 May 2011 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5799511&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Overseas Rating Points to Burnout Crash]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				Unannounced by Electronic Arts, Australia's Classification Board has nonetheless listed Burnout Crash. LinkedIn bios for Criterion developers hint that the game will be available on Xbox 360 and PS3. The game received a PG (basically, T for Teen) down under. [<a href="http://www.siliconera.com/2011/04/03/burnout-crash-is-headed-to-the-xbox-360-and-playstation-3/">Siliconera</a>]				<a href="http://kotaku.com/5788435/overseas-rating-points-to-burnout-crash" title="Click here to read more about Overseas Rating Points to Burnout Crash">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5788435/overseas-rating-points-to-burnout-crash]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5788435]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Australia]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Burnout crash]]></category>
			<category><![CDATA[Criterion]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<pubDate><![CDATA[Sun, 03 Apr 2011 16:08:53 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5788435&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Video Games Teach Us How To Be Better Bad Drivers]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Video Games Teach Us How To Be Better Bad Drivers" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Video Games Teach Us How To Be Better Bad Drivers" href="http://kotaku.com/5747936/video-games-teach-us-how-to-be-better-bad-drivers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Video Games Teach Us How To Be Better Bad Drivers" alt="Click here to read Video Games Teach Us How To Be Better Bad Drivers" src="http://cache.kotaku.com/assets/images/9/2011/11/small_94fd8392639cc808713ab57c6ba2f4d2.jpg"/>
											</a></div>
									</div>
				 A new study conducted by Continental Tyres has found that players of driving video games are better at passing their drivers test than non-gaming drivers. Unfortunately they suck at everything else.				<a href="http://kotaku.com/5747936/video-games-teach-us-how-to-be-better-bad-drivers" title="Click here to read more about Video Games Teach Us How To Be Better Bad Drivers">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5747936/video-games-teach-us-how-to-be-better-bad-drivers]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5747936]]></guid>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[Accidents]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Continental Tyres]]></category>
			<category><![CDATA[Driving]]></category>
			<category><![CDATA[driving games]]></category>
			<category><![CDATA[Gran Turismo]]></category>
			<category><![CDATA[Grand Theft Auto]]></category>
			<category><![CDATA[Need For Speed]]></category>
			<category><![CDATA[reckless]]></category>
			<category><![CDATA[Study]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Mon, 31 Jan 2011 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5747936&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Burnout: Hot Pursuit]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Burnout: Hot Pursuit" href="http://kotaku.com/hands_on/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">handson</span></a></div -->					<div><a title="Click here to read Burnout: Hot Pursuit" href="http://kotaku.com/5622478/burnout-hot-pursuit" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Burnout: Hot Pursuit" alt="Click here to read Burnout: Hot Pursuit" src="http://cache.kotaku.com/assets/images/9/2010/08/nfshp_bugattiveyron.jpg"/>
											</a></div>
									</div>
				This is Burnout. That's the first thing that crossed my mind in the middle of my race against a group of other writers. And why not? Need For Speed: Hot Pursuit and Burnout share a pedigree.				<a href="http://kotaku.com/5622478/burnout-hot-pursuit" title="Click here to read more about Burnout: Hot Pursuit">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5622478/burnout-hot-pursuit]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5622478]]></guid>
			<category><![CDATA[Hands-On]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[burnout paradise]]></category>
			<category><![CDATA[criterion games]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Gamescom]]></category>
			<category><![CDATA[gamescom 2010]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Need For Speed]]></category>
			<category><![CDATA[Need for speed: hot pursuit]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 27 Aug 2010 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5622478&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Maybe The Greatest Baseball Pitch You'll See Today]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Maybe The Greatest Baseball Pitch You'll See Today" href="http://kotaku.com/japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">japan</span></a></div -->					<div><a title="Click here to read Maybe The Greatest Baseball Pitch You'll See Today" href="http://kotaku.com/5545941/maybe-the-greatest-baseball-pitch-youll-see-today/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Maybe The Greatest Baseball Pitch You'll See Today" alt="Click here to read Maybe The Greatest Baseball Pitch You'll See Today" src="http://cache.kotaku.com/assets/images/9/2010/05/17.jpg"/>
											</a></div>
									</div>
				Politicians. Actors. Singers, too. What do they have in common with Xbox Japan mascot Sanrokumaru?				<a href="http://kotaku.com/5545941/maybe-the-greatest-baseball-pitch-youll-see-today/gallery/" title="Click here to read more about Maybe The Greatest Baseball Pitch You'll See Today">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5545941/maybe-the-greatest-baseball-pitch-youll-see-today/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5545941]]></guid>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Baseball]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Only in Japan]]></category>
			<category><![CDATA[Rakuten]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 24 May 2010 03:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5545941&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Burnout Paradise Drives Off (Cheaply) Into The Sunset]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Burnout Paradise Drives Off (Cheaply) Into The Sunset" href="http://kotaku.com/burnout/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">burnout</span></a></div -->					<div><a title="Click here to read Burnout Paradise Drives Off (Cheaply) Into The Sunset" href="http://kotaku.com/5471653/burnout-paradise-drives-off-cheaply-into-the-sunset" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Burnout Paradise Drives Off (Cheaply) Into The Sunset" alt="Click here to read Burnout Paradise Drives Off (Cheaply) Into The Sunset" src="http://cache.kotaku.com/assets/images/9/2010/02/burnoutdeal.jpg"/>
											</a></div>
									</div>
				With Criterion <a href="http://kotaku.com/5453411/goodbye-burnout-paradise-dlc-you-will-be-sorely-missed">no longer providing downloadable content for Burnout Paradise</a>, one of the generation's best-supported games is about to slide into the history books. So publisher EA is going to send it off with a bang.				<a href="http://kotaku.com/5471653/burnout-paradise-drives-off-cheaply-into-the-sunset" title="Click here to read more about Burnout Paradise Drives Off (Cheaply) Into The Sunset">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5471653/burnout-paradise-drives-off-cheaply-into-the-sunset]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5471653]]></guid>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[burnout paradise]]></category>
			<category><![CDATA[Criterion]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Tue, 16 Feb 2010 06:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5471653&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Criterion's Need For Speed Will Be Out "Next Year"]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Criterion's Need For Speed Will Be Out &quot;Next Year&quot;" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read Criterion's Need For Speed Will Be Out &quot;Next Year&quot;" href="http://kotaku.com/5400975/criterions-need-for-speed-will-be-out-next-year" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Criterion's Need For Speed Will Be Out &quot;Next Year&quot;" alt="Click here to read Criterion's Need For Speed Will Be Out &quot;Next Year&quot;" src="http://cache.kotaku.com/assets/images/9/2009/11/nfslogo.jpg"/>
											</a></div>
									</div>
				Criterion, the studio behind Burnout, are at work on <a href="http://kotaku.com/5285730/ea-burnout-devs-making-revolutionary-need-for-speed">a "revolutionary take" on the Need For Speed franchise</a>. When's it out? Well, according to EA's Frank Gibeau, it'll be out next year.				<a href="http://kotaku.com/5400975/criterions-need-for-speed-will-be-out-next-year" title="Click here to read more about Criterion's Need For Speed Will Be Out "Next Year"">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5400975/criterions-need-for-speed-will-be-out-next-year]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5400975]]></guid>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Criterion]]></category>
			<category><![CDATA[Need For Speed]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Tue, 10 Nov 2009 01:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5400975&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Suda Plays Waaaayyyy Too Much Burnout Paradise]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Suda Plays Waaaayyyy Too Much Burnout Paradise" href="http://kotaku.com/suda51/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">suda51</span></a></div -->					<div><a title="Click here to read Suda Plays Waaaayyyy Too Much Burnout Paradise" href="http://kotaku.com/5305841/suda-plays-waaaayyyy-too-much-burnout-paradise" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Suda Plays Waaaayyyy Too Much Burnout Paradise" alt="Click here to read Suda Plays Waaaayyyy Too Much Burnout Paradise" src="http://cache.kotaku.com/assets/images/9/2009/07/mesudatgs.jpg"/>
											</a></div>
									</div>
				You may know <a class="autolink" title="Click here to read more posts tagged GOICHI SUDA" title="Click here to read more posts tagged GOICHI SUDA" href="http://kotaku.com/tag/goichi-suda/">Goichi Suda</a> as Suda51. Or the guy who came up with Killer 7, and No More Heroes. But you may not know that he's also a complete <a class="autolink" title="Click here to read more posts tagged BURNOUT PARADISE" title="Click here to read more posts tagged BURNOUT PARADISE" href="http://kotaku.com/tag/burnout-paradise/">Burnout Paradise</a> fiend. An <em>addict</em>.				<a href="http://kotaku.com/5305841/suda-plays-waaaayyyy-too-much-burnout-paradise" title="Click here to read more about Suda Plays Waaaayyyy Too Much Burnout Paradise">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5305841/suda-plays-waaaayyyy-too-much-burnout-paradise]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5305841]]></guid>
			<category><![CDATA[Suda51]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[burnout paradise]]></category>
			<category><![CDATA[goichi suda]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Thu, 02 Jul 2009 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5305841&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Burnout Dev: No One's Ever &quot;Maxed&quot; a Console]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Burnout Dev: No One's Ever &amp;quot;Maxed&amp;quot; a Console" href="http://kotaku.com/development/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">development</span></a></div -->					<div><a title="Click here to read Burnout Dev: No One's Ever &amp;quot;Maxed&amp;quot; a Console" href="http://kotaku.com/5289568/burnout-dev-no-ones-ever-maxed-a-console" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Burnout Dev: No One's Ever &amp;quot;Maxed&amp;quot; a Console" alt="Click here to read Burnout Dev: No One's Ever &amp;quot;Maxed&amp;quot; a Console" src="http://cache.kotaku.com/assets/images/9/2012/01/small_8dc0382f4f972b1bff464ffcb2f61f67.jpg"/>
											</a></div>
									</div>
				The technical director for Criterion (Burnout Paradise) wants to put a stop to a persistent cliché in development: The idea that some game or project is maxing out a console's capabilities.				<a href="http://kotaku.com/5289568/burnout-dev-no-ones-ever-maxed-a-console" title="Click here to read more about Burnout Dev: No One's Ever &quot;Maxed&quot; a Console">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5289568/burnout-dev-no-ones-ever-maxed-a-console]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5289568]]></guid>
			<category><![CDATA[Development]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Criterion]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Sat, 13 Jun 2009 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5289568&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[EA: Burnout Devs Making &quot;Revolutionary&quot; Need For Speed]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA: Burnout Devs Making &amp;quot;Revolutionary&amp;quot; Need For Speed" href="http://kotaku.com/e3-2009/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e32009</span></a></div -->					<div><a title="Click here to read EA: Burnout Devs Making &amp;quot;Revolutionary&amp;quot; Need For Speed" href="http://kotaku.com/5285730/ea-burnout-devs-making-revolutionary-need-for-speed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA: Burnout Devs Making &amp;quot;Revolutionary&amp;quot; Need For Speed" alt="Click here to read EA: Burnout Devs Making &amp;quot;Revolutionary&amp;quot; Need For Speed" src="http://cache.kotaku.com/assets/images/9/2011/11/small_fca091731e584051a6eff12258a0910f.jpg"/>
											</a></div>
									</div>
				At E3, the head of EA told us that Burnout and Need For Speed won't be merged into one brand. Instead, team Burnout is shifting, for now, to make a new Need For Speed.				<a href="http://kotaku.com/5285730/ea-burnout-devs-making-revolutionary-need-for-speed" title="Click here to read more about EA: Burnout Devs Making &quot;Revolutionary&quot; Need For Speed">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5285730/ea-burnout-devs-making-revolutionary-need-for-speed]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5285730]]></guid>
			<category><![CDATA[E3 2009]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[E3]]></category>
			<category><![CDATA[E309]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[john riccitiello]]></category>
			<category><![CDATA[Need For Speed]]></category>
			<category><![CDATA[Original]]></category>
			<pubDate><![CDATA[Wed, 10 Jun 2009 15:20:23 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5285730&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Burnout Paradise Coming To Steam]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Burnout Paradise Coming To Steam" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Burnout Paradise Coming To Steam" href="http://kotaku.com/5166482/burnout-paradise-coming-to-steam" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Burnout Paradise Coming To Steam" alt="Click here to read Burnout Paradise Coming To Steam" src="http://cache.kotaku.com/assets/images/9/2009/03/bub.jpg"/>
											</a></div>
									</div>
				Burnout Paradise is coming to the PC, in the form of an "Ultimate Box", collecting most of the game's updates and sitting them alongside the game itself. But what if you don't want a box?				<a href="http://kotaku.com/5166482/burnout-paradise-coming-to-steam" title="Click here to read more about Burnout Paradise Coming To Steam">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5166482/burnout-paradise-coming-to-steam]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5166482]]></guid>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Burnout Paradise: The ultimate box]]></category>
			<category><![CDATA[Criterion]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Steam]]></category>
			<category><![CDATA[Valve]]></category>
			<pubDate><![CDATA[Mon, 09 Mar 2009 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5166482&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Fuel Producer - We Take You Down, Paradise City]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fuel Producer - We Take You Down, Paradise City" href="http://kotaku.com/fuel/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fuel</span></a></div -->					<div><a title="Click here to read Fuel Producer - We Take You Down, Paradise City" href="http://kotaku.com/5055037/fuel-producer-+-we-take-you-down-paradise-city" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Fuel Producer - We Take You Down, Paradise City" alt="Click here to read Fuel Producer - We Take You Down, Paradise City" src="http://cache.kotaku.com/assets/images/9/2008/09/494x_fuel_080904_16-26-14-87.jpg"/>
											</a></div>
									</div>
				<em>Fuel</em>, says Codemaster's exec producer David Brickley, is soooooo big that it makes Paradise City - off of Criterion's <em>Burnout</em> - look like a postage stamp by comparison.				<a href="http://kotaku.com/5055037/fuel-producer-+-we-take-you-down-paradise-city" title="Click here to read more about Fuel Producer - We Take You Down, Paradise City">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5055037/fuel-producer-+-we-take-you-down-paradise-city]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5055037]]></guid>
			<category><![CDATA[Fuel]]></category>
			<category><![CDATA[bragging]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Codemasters]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Thu, 25 Sep 2008 19:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5055037&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Burnout Paradise "Cagney" Update Arrives Tomorrow]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Burnout Paradise &quot;Cagney&quot; Update Arrives Tomorrow" href="http://kotaku.com/burnout-paradise/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">burnoutparadise</span></a></div -->					<div><a title="Click here to read Burnout Paradise &quot;Cagney&quot; Update Arrives Tomorrow" href="http://kotaku.com/5032446/burnout-paradise-cagney-update-arrives-tomorrow" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Burnout Paradise &quot;Cagney&quot; Update Arrives Tomorrow" alt="Click here to read Burnout Paradise &quot;Cagney&quot; Update Arrives Tomorrow" src="http://cache.kotaku.com/assets/images/9/2008/08/cagney.jpg"/>
											</a></div>
									</div>
				The "Cagney" update for Burnout Paradise on the Xbox 360 will arrive via Xbox Live tomorrow. Developer Criterion posted confirmation of the release date on Friday, and commenter <a href="http://kotaku.com/people/beanman101283/">Sean Beanland</a> mentioned it in yesterday's discussion of <a href="http://kotaku.com/5032336/burnout-bikes-15-more-hours-of-gameplay-no-nasty-crashes">Burnout Bikes</a>.				<a href="http://kotaku.com/5032446/burnout-paradise-cagney-update-arrives-tomorrow" title="Click here to read more about Burnout Paradise "Cagney" Update Arrives Tomorrow">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5032446/burnout-paradise-cagney-update-arrives-tomorrow]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5032446]]></guid>
			<category><![CDATA[Burnout paradise]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Criterion]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Updates]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Sun, 03 Aug 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5032446&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Burnout Bikes: 15 More Hours of Gameplay, No Nasty Crashes]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Burnout Bikes: 15 More Hours of Gameplay, No Nasty Crashes" href="http://kotaku.com/burnout/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">burnout</span></a></div -->					<div><a title="Click here to read Burnout Bikes: 15 More Hours of Gameplay, No Nasty Crashes" href="http://kotaku.com/5032336/burnout-bikes-15-more-hours-of-gameplay-no-nasty-crashes" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Burnout Bikes: 15 More Hours of Gameplay, No Nasty Crashes" alt="Click here to read Burnout Bikes: 15 More Hours of Gameplay, No Nasty Crashes" src="http://cache.kotaku.com/assets/images/9/2008/08/burnoutbikesblog.jpg"/>
											</a></div>
									</div>
				Multiplayer's Steven Totilo (we like him round these here parts) connects the dots on why crashes in the new Burnout Bikes expansion can't be as smash-em-up awesome as the car wrecks in Burnout Paradise. To keep a T for Teen rating, you probably can't have ragdolls flying off bikes and slamming into telephone poles, the pavement, etc. So when you fly off the handle of your racing bike, you'll disappear, and the bike itself will stay fully intact.				<a href="http://kotaku.com/5032336/burnout-bikes-15-more-hours-of-gameplay-no-nasty-crashes" title="Click here to read more about Burnout Bikes: 15 More Hours of Gameplay, No Nasty Crashes">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5032336/burnout-bikes-15-more-hours-of-gameplay-no-nasty-crashes]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5032336]]></guid>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Burnout bikes]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Sat, 02 Aug 2008 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5032336&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Burnout Paradise Gets Massive, Trenchcoat-Wearing Update]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Burnout Paradise Gets Massive, Trenchcoat-Wearing Update" href="http://kotaku.com/burnout/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">burnout</span></a></div -->					<div><a title="Click here to read Burnout Paradise Gets Massive, Trenchcoat-Wearing Update" href="http://kotaku.com/377660/burnout-paradise-gets-massive-trenchcoat+wearing-update" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Burnout Paradise Gets Massive, Trenchcoat-Wearing Update" alt="Click here to read Burnout Paradise Gets Massive, Trenchcoat-Wearing Update" src="http://cache.kotaku.com/assets/images/9/2008/04/small_bogart.jpg"/>
											</a></div>
									</div>
				 I like Burnout Paradise, but I'll admit, it's not without its problems. Its glitches. Its "characteristics", as a used car salesman would tell you. Hoping to rectify <strike>some</strike> tons of those in one fell swoop, Criterion have announced that on April 24, both the 360 and PS3 versions will receive the "Bogart" update, which promises to fix a range of issues from online bugs to sequencing hiccups, with some gameplay balance tossed onto the back seat between them.				<a href="http://kotaku.com/377660/burnout-paradise-gets-massive-trenchcoat+wearing-update" title="Click here to read more about Burnout Paradise Gets Massive, Trenchcoat-Wearing Update">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/377660/burnout-paradise-gets-massive-trenchcoat+wearing-update]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-377660]]></guid>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[burnout paradise]]></category>
			<category><![CDATA[Criterion]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 09 Apr 2008 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=377660&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[More Skate, Burnout, Mass Effect Coming From EA]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read More Skate, Burnout, Mass Effect Coming From EA" href="http://kotaku.com/sequelitis/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sequelitis</span></a></div -->					<div><a title="Click here to read More Skate, Burnout, Mass Effect Coming From EA" href="http://kotaku.com/355724/more-skate-burnout-mass-effect-coming-from-ea" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read More Skate, Burnout, Mass Effect Coming From EA" alt="Click here to read More Skate, Burnout, Mass Effect Coming From EA" src="http://cache.kotaku.com/assets/images/9/2008/02/small_ea_skates.jpg"/>
											</a></div>
									</div>
				From the Duh Files comes news that EA plans to ship "extensions" to its financially successfully <em>Skate</em> and <em>Burnout</em> series, by way of EA Games prez Frank Gibeau. He also says that a proper <em>Mass Effect</em> sequel is already in the works. What those extensions may be wasn't defined, GameSpot reports, but could easily mean proper sequels or handheld spin-offs. And while downloadable content most likely isn't out of the question, <em>Skate</em> producers have gone on record in the past saying the title wasn't built with DLC in mind.				<a href="http://kotaku.com/355724/more-skate-burnout-mass-effect-coming-from-ea" title="Click here to read more about More Skate, Burnout, Mass Effect Coming From EA">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/355724/more-skate-burnout-mass-effect-coming-from-ea]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-355724]]></guid>
			<category><![CDATA[sequelitis]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[burnout paradise]]></category>
			<category><![CDATA[frank gibeau]]></category>
			<category><![CDATA[Mass Effect]]></category>
			<category><![CDATA[skate]]></category>
			<pubDate><![CDATA[Tue, 12 Feb 2008 18:30:46 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=355724&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Burnout Paradise DLC Won't Lock Out Cheapskates]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Burnout Paradise DLC Won't Lock Out Cheapskates" href="http://kotaku.com/burnout-paradise/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">burnoutparadise</span></a></div -->					<div><a title="Click here to read Burnout Paradise DLC Won't Lock Out Cheapskates" href="http://kotaku.com/354060/burnout-paradise-dlc-wont-lock-out-cheapskates" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Burnout Paradise DLC Won't Lock Out Cheapskates" alt="Click here to read Burnout Paradise DLC Won't Lock Out Cheapskates" src="http://cache.kotaku.com/assets/images/9/2008/02/small_paradise.jpg"/>
											</a></div>
									</div>
				 Speaking with MTV, EA have taken the unusual step (at least for them) in assuring Burnout Paradise players that future DLC for the title won't split the online community between those who opt to buy the DLC and those who don't. Issuing a written statement, they explain: <blockquote>It's our intention to extend the life of Burnout with additional DLC in the near future. As mentioned, we don't want to split the online community between those that have content and those that don't. Our intention is to offer both free and paid for DLC in a way that enables everyone to 'see' the content, even if they have not paid for it.</blockquote> They wouldn't elaborate on what exactly that meant. Which means I'm just going to speculate that they'll open up new areas of the map for you to drive around, but unless you pay for the DLC, you won't be able to trigger any of the events contained within.				<a href="http://kotaku.com/354060/burnout-paradise-dlc-wont-lock-out-cheapskates" title="Click here to read more about Burnout Paradise DLC Won't Lock Out Cheapskates">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/354060/burnout-paradise-dlc-wont-lock-out-cheapskates]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-354060]]></guid>
			<category><![CDATA[burnout paradise]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Dlc]]></category>
			<category><![CDATA[Ea]]></category>
			<pubDate><![CDATA[Thu, 07 Feb 2008 23:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=354060&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Criterion Explains Burnout 360 Hard Drive Requirement]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Criterion Explains Burnout 360 Hard Drive Requirement" href="http://kotaku.com/the-why/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thewhy</span></a></div -->					<div><a title="Click here to read Criterion Explains Burnout 360 Hard Drive Requirement" href="http://kotaku.com/352305/criterion-explains-burnout-360-hard-drive-requirement" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Criterion Explains Burnout 360 Hard Drive Requirement" alt="Click here to read Criterion Explains Burnout 360 Hard Drive Requirement" src="http://cache.kotaku.com/assets/images/9/2008/02/small_burnout-paradise-20070707094318864.jpg"/>
											</a></div>
									</div>
				On Criterion's site, they just posted a somewhat long explanation of why they couldn't bring Burnout Paradise online play to Xbox 360 owners who don't have the optional hard drive. Essentially, it boiled down to preserving the game or preserving some of the audience. And Criterion chose the game. 				<a href="http://kotaku.com/352305/criterion-explains-burnout-360-hard-drive-requirement" title="Click here to read more about Criterion Explains Burnout 360 Hard Drive Requirement">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/352305/criterion-explains-burnout-360-hard-drive-requirement]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-352305]]></guid>
			<category><![CDATA[the why]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Criterion]]></category>
			<category><![CDATA[criterion games]]></category>
			<category><![CDATA[paradise]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 04 Feb 2008 13:40:13 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=352305&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Burnout Paradise Coming Jan 22]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Burnout Paradise Coming Jan 22" href="http://kotaku.com/announcements/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">announcements</span></a></div -->					<div><a title="Click here to read Burnout Paradise Coming Jan 22" href="http://kotaku.com/315564/burnout-paradise-coming-jan-22" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Burnout Paradise Coming Jan 22" alt="Click here to read Burnout Paradise Coming Jan 22" src="http://cache.kotaku.com/assets/images/9/2007/10/small_img_5916_burnout-paradise-1.jpg"/>
											</a></div>
									</div>
				Names like Gran Turismo and Forza make for some great racing simulations, but many of us are just plain bad people who have no interest in racing in the real world and its subsequent simulations. Many of us just want to go fast, and maybe kill some other drivers in the process. Well our day is coming on January 22nd, when Burnout Paradise will be released for PS3 and Xbox 360. And until then, I'd appreciate anyone who sympathized with this post to drop your keys off at Kotaku HQ. 				<a href="http://kotaku.com/315564/burnout-paradise-coming-jan-22" title="Click here to read more about Burnout Paradise Coming Jan 22">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/315564/burnout-paradise-coming-jan-22]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-315564]]></guid>
			<category><![CDATA[Announcements]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[burnout paradise]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 26 Oct 2007 12:40:54 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=315564&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Burnout Goes Mobile]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Burnout Goes Mobile" href="http://kotaku.com/the-highway-code/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thehighwaycode</span></a></div -->					<div><a title="Click here to read Burnout Goes Mobile" href="http://kotaku.com/281233/burnout-goes-mobile" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Burnout Goes Mobile" alt="Click here to read Burnout Goes Mobile" src="http://cache.kotaku.com/assets/images/9/2007/07/small_burrnoutlogo.jpg"/>
											</a></div>
									</div>
				Blazingly-fast speeds, spectacular, gut-wrenching crashes, top-notch music and amazing multiplayer action. These elements define EA's Burnout series. These elements are also hardly ever used to describe mobile phone games, so I am a little wary when I hear EA announcing that Burnout is coming to the mobile platform . The as of yet untitled game promises all the speed and excitement of the console versions when it is released this August, though I cannot imagine it being anywhere near comparable. Then again my phone only plays Bejeweled, so what do I know? <blockquote>"With Burnout in your pocket, you can tap into the adrenaline fuelled excitement of fast and reckless driving at the push of a button no matter where you are," said Javier Ferreira, VP European Publishing, EA Mobile™. "The game is incredibly easy to get into and enjoy, whether you're a racer at heart or prefer to stick to the Highway Code."</blockquote>				<a href="http://kotaku.com/281233/burnout-goes-mobile" title="Click here to read more about Burnout Goes Mobile">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/281233/burnout-goes-mobile]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-281233]]></guid>
			<category><![CDATA[the highway code]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Mobile]]></category>
			<category><![CDATA[Uk]]></category>
			<pubDate><![CDATA[Mon, 23 Jul 2007 13:20:50 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=281233&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Burnout Ad Deemed "Irresponsible" In UK]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Burnout Ad Deemed &quot;Irresponsible&quot; In UK" href="http://kotaku.com/mountain-out-of-mole-hill/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mountainoutofmolehill</span></a></div -->					<div><a title="Click here to read Burnout Ad Deemed &quot;Irresponsible&quot; In UK" href="http://kotaku.com/272648/burnout-ad-deemed-irresponsible-in-uk" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Burnout Ad Deemed &quot;Irresponsible&quot; In UK" alt="Click here to read Burnout Ad Deemed &quot;Irresponsible&quot; In UK" src="http://cache.kotaku.com/assets/images/9/2007/06/small_burnout_dominator_sc2.jpg"/>
											</a></div>
									</div>
				A advertising poster for Electronic Arts PS2/PSP title <i>Burnout Dominator</i> has been labeled "irresponsible" by the UK's <a href="http://www.asa.org.uk/asa/">Advertising Standards Authority</a>. Thirty-seven complaints were filed regarding the ad, which featured a wrecked car surrounded by broken glass with the slogan "Inner peace through outer violence." According to an ASA spokesperon;				<a href="http://kotaku.com/272648/burnout-ad-deemed-irresponsible-in-uk" title="Click here to read more about Burnout Ad Deemed "Irresponsible" In UK">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/272648/burnout-ad-deemed-irresponsible-in-uk]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-272648]]></guid>
			<category><![CDATA[mountain out of mole hill]]></category>
			<category><![CDATA[Advert]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[Uk]]></category>
			<pubDate><![CDATA[Wed, 27 Jun 2007 08:00:44 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=272648&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[EA's Burnout Bandslam]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA's Burnout Bandslam" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read EA's Burnout Bandslam" href="http://kotaku.com/236174/eas-burnout-bandslam" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA's Burnout Bandslam" alt="Click here to read EA's Burnout Bandslam" src="http://cache.kotaku.com/assets/images/9/2007/02/small_bandslam2.jpg"/>
											</a></div>
									</div>
				EA is teaming up with Virgin Records and MySpace.com to hunt for the hottest unknown music artists in the EA Burnout Bandslam competition. From now until March 14th, hopeful bands and artist can upload their song to the <a href="http://www.myspace.com/burnoutbandslam">MySpace page for the contest</a>, submitting themselves to the jibes and ridicule of over 80 million MySpace users worldwide, as well as countless sexual predators. The top winners in both the US and Europe will receive a demo contract with Virgin and a chance to have their music appear in a future Burnout game, while the runner-ups get a sweet-ass Les Paul guitar. 				<a href="http://kotaku.com/236174/eas-burnout-bandslam" title="Click here to read more about EA's Burnout Bandslam">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/236174/eas-burnout-bandslam]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-236174]]></guid>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Contest]]></category>
			<category><![CDATA[Music]]></category>
			<category><![CDATA[Myspace]]></category>
			<pubDate><![CDATA[Tue, 13 Feb 2007 14:20:59 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=236174&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Burnout Next-Gen Screens]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Burnout Next-Gen Screens" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Burnout Next-Gen Screens" href="http://kotaku.com/226221/burnout-next+gen-screens" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Burnout Next-Gen Screens" alt="Click here to read Burnout Next-Gen Screens" src="http://cache.kotaku.com/assets/images/9/2007/01/small_burnout_5_screens.jpg"/>
											</a></div>
									</div>
				The kids at Operation Burnout ("The number one place in the world for everything Burnout"!!!) have some fresh media of the next gorgeous, spark-drenched driving game from Criterion. Looks like the majority of it consists of renders and artwork, but the screens should provide a taste of what the next Burnout will look like. <span class="byline">Michael McWhertor</span>				<a href="http://kotaku.com/226221/burnout-next+gen-screens" title="Click here to read more about Burnout Next-Gen Screens">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/226221/burnout-next+gen-screens]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-226221]]></guid>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Criterion]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Thu, 04 Jan 2007 18:40:22 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=226221&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Intercooler's Cruel Irony]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Intercooler's Cruel Irony" href="http://kotaku.com/nyko/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nyko</span></a></div -->					<div><a title="Click here to read Intercooler's Cruel Irony" href="http://kotaku.com/214213/intercoolers-cruel-irony" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Intercooler's Cruel Irony" alt="Click here to read Intercooler's Cruel Irony" src="http://cache.kotaku.com/assets/images/9/2006/11/small_burntintercooler.jpg"/>
											</a></div>
									</div>
				
        <div class="FloatHack"></div>
    

      
      You may have heard the rumors going around about the Nyko Intercooler. What was meant to help your Xbox 360 from overheating is actually causing it's own kind of burnout. Reader Ben M. sends in these pictures of the Intercooler he bought for his system along with the horror story of what happened when he put it in use. 				<a href="http://kotaku.com/214213/intercoolers-cruel-irony" title="Click here to read more about Intercooler's Cruel Irony">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/214213/intercoolers-cruel-irony]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-214213]]></guid>
			<category><![CDATA[Nyko]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Cruel Irony]]></category>
			<category><![CDATA[intercooler]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Sun, 12 Nov 2006 15:15:27 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=214213&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Games of the Week: Xbox 360 Represent!]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				Yikes! March is <em>insane</em> with the releases. Here's this week's non-exhaustive list of notable releases that <em>aren't</em> based on bad anime.				<a href="http://kotaku.com/158395/games-of-the-week-xbox-360-represent" title="Click here to read more about Games of the Week: Xbox 360 Represent!">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/158395/games-of-the-week-xbox-360-represent]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-158395]]></guid>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Burnout]]></category>
			<category><![CDATA[Gba]]></category>
			<category><![CDATA[Ghost Recon]]></category>
			<category><![CDATA[PSP]]></category>
			<pubDate><![CDATA[Sun, 05 Mar 2006 20:24:51 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=158395&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
	</channel>
</rss>

