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		<title><![CDATA[Kotaku: Buggy]]></title>
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			<title><![CDATA[Kotaku: Buggy]]></title>
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		<description><![CDATA[Kotaku posts tagged Buggy]]></description>
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			<title><![CDATA[The Worst PC Game Launches Ever]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Worst PC Game Launches Ever" href="http://kotaku.com/pc-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pcgaming</span></a></div -->					<div><a title="Click here to read The Worst PC Game Launches Ever" href="http://kotaku.com/371659/the-worst-pc-game-launches-ever" class="pp_image">
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				 A PC game having a bad launch isn't as rare an occurrence as it should be, especially in these days of readily available internet patches, so it takes something special to be called a truly botched PC game launch. 1UP takes a look at five of the worst first days ever in their feature, "Top 5 Botched PC Game Launches."  For the most part they've chosen the ones you'd expect. Hellgate: London, with its greedy payment system and <a href="http://kotaku.com/gaming/erased/asian-hellgate-london-servers-to-get-wiped-321249.php">near character wipe</a> in Asia; Vanguard, which just plain <a href="http://kotaku.com/gaming/vanguard/vanguard-gets-ambitious-release-date-228033.php">wasn't finished</a> when they launched it, and of course Half-Life 2, which completely ate the newly launched Steam service's servers.  I can think of a few they missed - Anarchy Online, which lost most of its subscriber base thanks to a buggy launch, only to evolve into a damn fine care once half their audience had stopped caring, or Dungeon Lords, which was the only PC game I have EVER returned.  Hit the link to see their full list, and be sure to add your own in the handy dandy comment section. 				<a href="http://kotaku.com/371659/the-worst-pc-game-launches-ever" title="Click here to read more about The Worst PC Game Launches Ever">More&nbsp;&raquo;</a>
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			<category><![CDATA[Pc Gaming]]></category>
			<category><![CDATA[Botched]]></category>
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			<pubDate><![CDATA[Mon, 24 Mar 2008 22:00:37 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Paper Mario Europe Bugged]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Paper Mario Europe Bugged" href="http://kotaku.com/buggy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">buggy</span></a></div -->					<div><a title="Click here to read Paper Mario Europe Bugged" href="http://kotaku.com/301305/paper-mario-europe-bugged" class="pp_image">
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				Nintendo of Europe posted an item on their website today detailing a bug within the European release of Super Paper Mario. It's a bug that occurs when playing the game in UK English, German, or Spanish. After meeting Mimi in Chapter 2-2, if you talk to her before picking up the key that opens the nearby trap, the game will freeze. It's a tiny bug, and one that is easily circumvented by following the instructions NoE has included on their website. Despite that fact, the company still plans on offering a free replacement disc in the near future for anyone that would rather have a bug-free version of the game. Awfully nice of them if you ask me. I would have just sent a notice out via the website and possibly the Wii-mail system and been done with it. Keep an eye on Nintendo Europe's site for replacement details. 				<a href="http://kotaku.com/301305/paper-mario-europe-bugged" title="Click here to read more about Paper Mario Europe Bugged">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 19 Sep 2007 09:00:16 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Update: Glitchy Twilight Princess Disc? Send It Back!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Update: Glitchy Twilight Princess Disc? Send It Back!" href="http://kotaku.com/twilight-princess/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">twilightprincess</span></a></div -->					<div><a title="Click here to read Update: Glitchy Twilight Princess Disc? Send It Back!" href="http://kotaku.com/254237/update-glitchy-twilight-princess-disc-send-it-back" class="pp_image">
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				A few weeks ago, Stephen Munn over at Aeropause reported that Nintendo was <a href="http://kotaku.com/gaming/twilight-princess/glitchy-twilight-princess-disc-send-it-back-250572.php">replacing Twilight Princess discs</a> (Wii version) that had been affected by the "Cannon Room Glitch." Stephen unfortunately got caught in this trap and dutifully returned his disc to Nintendo for replacement. Well, the new disc came back and Stephen says that once again all is well in Hyrule.				<a href="http://kotaku.com/254237/update-glitchy-twilight-princess-disc-send-it-back" title="Click here to read more about Update: Glitchy Twilight Princess Disc? Send It Back!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 21 Apr 2007 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Glitchy Twilight Princess Disc? Send It Back!]]></title>
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				Despite repeated warnings and articles about it all over the internet and certain forums, Stephen Munn over at <a href="http://Aeropause.com">Aeropause</a> got caught in the dreaded <a href="http://kotaku.com/gaming/wii/clips-zelda-cannon-glitch-217657.php">Twilight Princess Cannon Room Bug</a>. Now, I am not dogging him for this, because I did exactly the same thing back in December and ended up having to repeat three dungeons. 				<a href="http://kotaku.com/250572/glitchy-twilight-princess-disc-send-it-back" title="Click here to read more about Glitchy Twilight Princess Disc? Send It Back!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 08 Apr 2007 19:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Gears Of War Gets Glitchy]]></title>
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				Ew. Let's hope this is just a one-off, as reader Ozhan gave us exactly this much information about his GoW wonkiness: "Skipping error on GOW; ruined the game!" Really? RUINED? But everyone seems to love it. Anyone else seen this? We've heard no other reports of Cliffy B and company's mega-hit acting up on us. <span class="byline">Michael McWhertor</span>				<a href="http://kotaku.com/213480/gears-of-war-gets-glitchy" title="Click here to read more about Gears Of War Gets Glitchy">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 08 Nov 2006 21:20:13 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Bubble Bobble Buggy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bubble Bobble Buggy" href="http://kotaku.com/buggy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">buggy</span></a></div -->					<div><a title="Click here to read Bubble Bobble Buggy" href="http://kotaku.com/208098/bubble-bobble-buggy" class="pp_image">
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      Dear Taito: we know that making games is hard. Heck, that's why we pay you guys to do it. Still, perhaps in the future you might want to budget for more than 30% of the game to be play tested? 				<a href="http://kotaku.com/208098/bubble-bobble-buggy" title="Click here to read more about Bubble Bobble Buggy">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 17 Oct 2006 11:40:22 EDT]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
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