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		<title><![CDATA[Kotaku: Browser Games]]></title>
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			<title><![CDATA[Kotaku: Browser Games]]></title>
			<link>http://kotaku.com/tag/browser games</link>
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		<link>http://kotaku.com/tag/browser games</link>
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		<description><![CDATA[Kotaku posts tagged Browser Games]]></description>
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			<title><![CDATA[The 6 Best Games on Web Browsers]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The 6 Best Games on Web Browsers" href="http://kotaku.com/the-bests/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thebests</span></a></div -->					<div><a title="Click here to read The 6 Best Games on Web Browsers" href="http://kotaku.com/5878907/the-6-best-games-on-web-browsers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The 6 Best Games on Web Browsers" alt="Click here to read The 6 Best Games on Web Browsers" src="http://cache.kotaku.com/assets/images/9/2012/01/small_975e795d1eebeea12deffbb1bb7e29c4.jpg"/>
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				Consoles. Handhelds. Who needs them?!				<a href="http://kotaku.com/5878907/the-6-best-games-on-web-browsers" title="Click here to read more about The 6 Best Games on Web Browsers">More&nbsp;&raquo;</a>
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			<category><![CDATA[The bests]]></category>
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			<category><![CDATA[Web browsers]]></category>
			<pubDate><![CDATA[Tue, 24 Jan 2012 16:10:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[I've Played Bastion in Google's Chrome Web Browser and It's Amazing]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read I've Played &lt;em&gt;Bastion&lt;/em&gt; in Google's Chrome Web Browser and It's Amazing" href="http://kotaku.com/bastion/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bastion</span></a></div -->					<div><a title="Click here to read I've Played &lt;em&gt;Bastion&lt;/em&gt; in Google's Chrome Web Browser and It's Amazing" href="http://kotaku.com/5866594/you-can-now-play-bastion-in-googles-chrome-web-browser" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read I've Played &lt;em&gt;Bastion&lt;/em&gt; in Google's Chrome Web Browser and It's Amazing" alt="Click here to read I've Played &lt;em&gt;Bastion&lt;/em&gt; in Google's Chrome Web Browser and It's Amazing" src="http://cache.kotaku.com/assets/images/9/2011/12/small_4560cb90794135edbad93cd89db69cbe.jpg"/>
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				 First, Supergiant Games' acclaimed action RPG came out for the Xbox 360 as one of the games in Microsoft's annual Summer of Arcade promotion. Then, shortly after that, the narrator-centric release landed on Steam, which let PC owners tour the game's shattered world of Caelondia. Now the hit indie's been made to play in Google's very own browser software&mdash; at full resolution and everything&mdash;where even more people can experience one of 2011''s best games.				<a href="http://kotaku.com/5866594/you-can-now-play-bastion-in-googles-chrome-web-browser" title="Click here to read more about I've Played Bastion in Google's Chrome Web Browser and It's Amazing">More&nbsp;&raquo;</a>
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			<category><![CDATA[Bastion]]></category>
			<category><![CDATA[browser games]]></category>
			<category><![CDATA[Chrome]]></category>
			<category><![CDATA[Supergiant games]]></category>
			<pubDate><![CDATA[Fri, 09 Dec 2011 10:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Tinkatolli May Be the First Video Game that Gives Your Kids Points for Leaving the Game to Go Outside]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Tinkatolli&lt;/em&gt; May Be the First Video Game that Gives Your Kids Points for Leaving the Game to Go Outside" href="http://kotaku.com/back-in-my-day/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">backinmyday</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Tinkatolli&lt;/em&gt; May Be the First Video Game that Gives Your Kids Points for Leaving the Game to Go Outside" href="http://kotaku.com/5818749/tinkatolli-may-be-the-first-video-game-that-gives-your-kids-points-for-leaving-the-game-to-go-outside" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Tinkatolli&lt;/em&gt; May Be the First Video Game that Gives Your Kids Points for Leaving the Game to Go Outside" alt="Click here to read &lt;em&gt;Tinkatolli&lt;/em&gt; May Be the First Video Game that Gives Your Kids Points for Leaving the Game to Go Outside" src="http://cache.kotaku.com/assets/images/9/2011/07/small_picture_1_01.png"/>
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				Most browser-based online games desperately want you to keep playing as much as you can&mdash;there's always another level to gain, more of your friends that need persuading to join, items to unlock and buy that will keep you in front of the screen clicking away even longer.				<a href="http://kotaku.com/5818749/tinkatolli-may-be-the-first-video-game-that-gives-your-kids-points-for-leaving-the-game-to-go-outside" title="Click here to read more about Tinkatolli May Be the First Video Game that Gives Your Kids Points for Leaving the Game to Go Outside">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5818749/tinkatolli-may-be-the-first-video-game-that-gives-your-kids-points-for-leaving-the-game-to-go-outside]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5818749]]></guid>
			<category><![CDATA[Back In My Day]]></category>
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			<category><![CDATA[kickstarter]]></category>
			<category><![CDATA[Kids Games]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Tinkatolli]]></category>
			<pubDate><![CDATA[Wed, 06 Jul 2011 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Joshua Rivera]]></dc:creator>
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			<title><![CDATA[Play Angry Birds Online, Right Now, for Free]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Play &lt;em&gt;Angry Birds&lt;/em&gt; Online, Right Now, for Free" href="http://kotaku.com/google/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">google</span></a></div -->					<div><a title="Click here to read Play &lt;em&gt;Angry Birds&lt;/em&gt; Online, Right Now, for Free" href="http://kotaku.com/5800842/play-angry-birds-online-right-now-for-free" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Play &lt;em&gt;Angry Birds&lt;/em&gt; Online, Right Now, for Free" alt="Click here to read Play &lt;em&gt;Angry Birds&lt;/em&gt; Online, Right Now, for Free" src="http://cache.kotaku.com/assets/images/9/2011/05/small_angry_birds_chrome_01.jpg"/>
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				 Google isn't above killing a little productivity to prove the power of its web browser. The search engine king has released a special free browser-based version of Rovio's avian-flinging sensation <em>Angry Birds</em> on the Chrome Web Store, just to prove it can be done.				<a href="http://kotaku.com/5800842/play-angry-birds-online-right-now-for-free" title="Click here to read more about Play Angry Birds Online, Right Now, for Free">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5800842/play-angry-birds-online-right-now-for-free]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5800842]]></guid>
			<category><![CDATA[Google]]></category>
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			<category><![CDATA[Chrome]]></category>
			<category><![CDATA[Rovio]]></category>
			<category><![CDATA[Web-based]]></category>
			<pubDate><![CDATA[Wed, 11 May 2011 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The URL That's Also A Game]]></title>
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				<a href="http://probablyinteractive.com/url-hunter">URL Hunter</a> is lo-fi gaming at its finest/simplest/most clever. Control the letter 'O' in your browser's address bar and try to kill as many 'a's as possible in 30 seconds. An impressive little experiment.				<a href="http://kotaku.com/5779923/the-url-thats-also-a-game" title="Click here to read more about The URL That's Also A Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5779923/the-url-thats-also-a-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5779923]]></guid>
			<category><![CDATA[Blips]]></category>
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			<category><![CDATA[Url hunter]]></category>
			<pubDate><![CDATA[Tue, 08 Mar 2011 19:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[The PS3 Game You Can Play On Your Computer Browser]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The PS3 Game You Can Play On Your Computer Browser" href="http://kotaku.com/imageepoch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">imageepoch</span></a></div -->					<div><a title="Click here to read The PS3 Game You Can Play On Your Computer Browser" href="http://kotaku.com/5698071/the-ps3-game-you-can-play-on-your-browser" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The PS3 Game You Can Play On Your Computer Browser" alt="Click here to read The PS3 Game You Can Play On Your Computer Browser" src="http://cache.kotaku.com/assets/images/9/2010/11/small_sagatactics.jpg"/>
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				 Imageepoch, the Japanese role-playing game developer known for the Arc Rise Fantasia series and the salacious Criminal Girls, is working on its first PS3 game. But, it's not only a PS3 game.				<a href="http://kotaku.com/5698071/the-ps3-game-you-can-play-on-your-browser" title="Click here to read more about The PS3 Game You Can Play On Your Computer Browser">More&nbsp;&raquo;</a>
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			<category><![CDATA[Only in Japan]]></category>
			<category><![CDATA[Press play]]></category>
			<pubDate><![CDATA[Wed, 24 Nov 2010 08:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Google's 'Game Developer Advocate' Leaves]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Google's 'Game Developer Advocate' Leaves" href="http://kotaku.com/browser-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">browsergames</span></a></div -->					<div><a title="Click here to read Google's 'Game Developer Advocate' Leaves" href="http://kotaku.com/5621915/googles-game-developer-advocate-leaves" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Google's 'Game Developer Advocate' Leaves" alt="Click here to read Google's 'Game Developer Advocate' Leaves" src="http://cache.kotaku.com/assets/images/9/2010/08/webstore.jpg"/>
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				After a little over four months on the job, Google's "game developer advocate" is no longer with the company. The development follows his discussion at GDC-Europe of Google's revenue plans for games sold over its Chrome Web Store				<a href="http://kotaku.com/5621915/googles-game-developer-advocate-leaves" title="Click here to read more about Google's 'Game Developer Advocate' Leaves">More&nbsp;&raquo;</a>
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			<category><![CDATA[browser games]]></category>
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			<category><![CDATA[Mark deloura]]></category>
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			<category><![CDATA[Web]]></category>
			<pubDate><![CDATA[Wed, 25 Aug 2010 18:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Google's Chrome Web Store Brings Games To Your Web Browser]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Google's Chrome Web Store Brings Games To Your Web Browser" href="http://kotaku.com/browser-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">browsergames</span></a></div -->					<div><a title="Click here to read Google's Chrome Web Store Brings Games To Your Web Browser" href="http://kotaku.com/5542716/googles-chrome-web-store-brings-games-to-your-web-browser" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Google's Chrome Web Store Brings Games To Your Web Browser" alt="Click here to read Google's Chrome Web Store Brings Games To Your Web Browser" src="http://cache.kotaku.com/assets/images/9/2010/05/webstore.jpg"/>
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				 At the Google I/O conference today, Google revealed the Chrome Web Store, a browser-based application store where users will be able to download and install games like LEGO Star Wars and Plants Vs. Zombies directly to their web browsers.				<a href="http://kotaku.com/5542716/googles-chrome-web-store-brings-games-to-your-web-browser" title="Click here to read more about Google's Chrome Web Store Brings Games To Your Web Browser">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5542716/googles-chrome-web-store-brings-games-to-your-web-browser]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5542716]]></guid>
			<category><![CDATA[browser games]]></category>
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			<category><![CDATA[Lego Star Wars: The Quest for R2-D2]]></category>
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			<category><![CDATA[Plants vs. Zombies]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Wed, 19 May 2010 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Bringing FarmVille To Your Browser Bar]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bringing FarmVille To Your Browser Bar" href="http://kotaku.com/browser-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">browsergames</span></a></div -->					<div><a title="Click here to read Bringing FarmVille To Your Browser Bar" href="http://kotaku.com/5506394/bringing-farmville-to-your-browser-bar" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bringing FarmVille To Your Browser Bar" alt="Click here to read Bringing FarmVille To Your Browser Bar" src="http://cache.kotaku.com/assets/images/9/2010/03/pitsi.jpg"/>
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From the FarmVille toolbar to a virtual pet that runs on your browser bar, Conduit's Ltd. is helping gamers connect with games without having to change their web page.				<a href="http://kotaku.com/5506394/bringing-farmville-to-your-browser-bar" title="Click here to read more about Bringing FarmVille To Your Browser Bar">More&nbsp;&raquo;</a>
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			<category><![CDATA[Zynga]]></category>
			<pubDate><![CDATA[Wed, 31 Mar 2010 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[What A Day To Launch Legends Of Zork]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What A Day To Launch Legends Of Zork" href="http://kotaku.com/browser-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">browsergames</span></a></div -->					<div><a title="Click here to read What A Day To Launch Legends Of Zork" href="http://kotaku.com/5193730/what-a-day-to-launch-legends-of-zork" class="pp_image">
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				 I suppose April 1st is as good a day as ever to revisit the ruins of the Great Underground Empire, as <a class="autolink" title="Click here to read more posts tagged JOLT ONLINE GAMING" title="Click here to read more posts tagged JOLT ONLINE GAMING" href="http://kotaku.com/tag/jolt-online-gaming/">Jolt Online Gaming</a> launches their free-to-play browser-based adventure game, <a class="autolink" title="Click here to read more posts tagged LEGENDS OF ZORK" title="Click here to read more posts tagged LEGENDS OF ZORK" href="http://kotaku.com/tag/legends-of-zork/">Legends of Zork</a>.				<a href="http://kotaku.com/5193730/what-a-day-to-launch-legends-of-zork" title="Click here to read more about What A Day To Launch Legends Of Zork">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 01 Apr 2009 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Top 5 Indie Games of '08]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Top 5 Indie Games of '08" href="http://kotaku.com/lists/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lists</span></a></div -->					<div><a title="Click here to read The Top 5 Indie Games of '08" href="http://kotaku.com/5109669/the-top-5-indie-games-of-08" class="pp_image">
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				 Gamasutra's been rounding up the top titles of the year in a variety of categories; up recently were the top five 'indie' games (plus ten honorable mentions).				<a href="http://kotaku.com/5109669/the-top-5-indie-games-of-08" title="Click here to read more about The Top 5 Indie Games of '08">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 14 Dec 2008 15:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Sunday Timewaster: Robo-Evolution]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sunday Timewaster: Robo-Evolution" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Sunday Timewaster: Robo-Evolution" href="http://kotaku.com/5089583/sunday-timewaster-robo+evolution" class="pp_image">
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				 From <a href="http://www.skt-products.com/flash.html">SKT</a> comes a bizarrely addictive little game called <i>Robo-Evolution</i>.  It's very short, but there's a certain <i>je ne sais quoi</i> about evolving a panko-breaded shrimp (or an egg, or lips) into a scuttling little robot.  There are various powerups you need to collect so you can leap over the walls and complete the game; some powerups simply give you stats, while others will also add to your appearance.				<a href="http://kotaku.com/5089583/sunday-timewaster-robo+evolution" title="Click here to read more about Sunday Timewaster: Robo-Evolution">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 16 Nov 2008 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Sunday Timewaster: the irRegular Game of Life]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sunday Timewaster: the irRegular Game of Life" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Sunday Timewaster: the irRegular Game of Life" href="http://kotaku.com/5081257/sunday-timewaster-the-irregular-game-of-life" class="pp_image">
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				  The <i>irRegular Game of Life</i> is a weird but fun little game (by irRegular Games) based on mathematician John Horton Conway's 'Game of Life' theory.  In this iteration, you are given puzzles to solve and must set the little cells into motion to meet the goals of each level.  It's surprisingly hypnotic at times &mdash; after getting past the initial introductory levels, you watch the cells shuffle back and forth, creating a variety of patterns and interacting with each other.  There's also a sandbox mode and some other features; the regular puzzle mode was plenty fun for me.				<a href="http://kotaku.com/5081257/sunday-timewaster-the-irregular-game-of-life" title="Click here to read more about Sunday Timewaster: the irRegular Game of Life">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 09 Nov 2008 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Sunday Timewaster: HDOS Databank request 01]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sunday Timewaster: HDOS Databank request 01" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Sunday Timewaster: HDOS Databank request 01" href="http://kotaku.com/5068953/sunday-timewaster-hdos-databank-request-01" class="pp_image">
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				  This is a fun little remake (more or less) of the puzzle mode of <i>Tetris Attack</i>; you have a limited number of moves to swap blocks and clear the whole board.  While the early levels are pretty easy, some of the later stages get pretty complicated &mdash; all in all, not a bad little browser-based timewaster to kill some time on a Sunday.				<a href="http://kotaku.com/5068953/sunday-timewaster-hdos-databank-request-01" title="Click here to read more about Sunday Timewaster: HDOS Databank request 01">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 26 Oct 2008 15:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Sunday Timewaster: Meat Boy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sunday Timewaster: Meat Boy" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Sunday Timewaster: Meat Boy" href="http://kotaku.com/5065674/sunday-timewaster-meat-boy" class="pp_image">
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				Edmund McMillen (of <a href="http://kotaku.com/5046318/saturday-timewaster-aether"><i>Aether</i></a>, <i>Gish</i>, and <a href="http://kotaku.com/5052721/on-gynophobia-and-misogyny-in-games-and-gaming"><i>the game that shall not be named</i></a>) is back with <i>Meat Boy</i>, a challenging little game that involves the titular blob of meat trying to rescue Bandaid Girl in a variety of levels.  It took me a while to actually look at the game, since the designer woke me up a few nights in a row via IM asking me to take a look at it &mdash; I hold a grudge when it comes to my sleep being interrupted &mdash; but I've spent some time with it and it's worth a looksee if you're in the mood for a challenge on a Sunday afternoon.  Controls are simple, the game is difficult, but you can skip two levels per group &mdash; so if you really get stuck, don't despair.				<a href="http://kotaku.com/5065674/sunday-timewaster-meat-boy" title="Click here to read more about Sunday Timewaster: Meat Boy">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 19 Oct 2008 18:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Sunday Timewaster: Marshmallow]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sunday Timewaster: Marshmallow" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Sunday Timewaster: Marshmallow" href="http://kotaku.com/5055952/sunday-timewaster-marshmallow" class="pp_image">
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				  This wonderfully adorable (and kind of weird) game is pretty straight forward &mdash; guide the marshmallow around a variety of objects just <i>waiting</i> to take a bite out of your head and send you hurtling towards the ground so you can land with a 'splat.'  It's cute.  It's not terribly taxing.  The soundtrack is ... well, something (soothing?  Weird?  Vaguely <i>Katamari</i>-esque?  All of the above?), but the game is really cute and a nice way to waste a couple of minutes or more ....				<a href="http://kotaku.com/5055952/sunday-timewaster-marshmallow" title="Click here to read more about Sunday Timewaster: Marshmallow">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 28 Sep 2008 15:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Saturday Timewaster: Hoshi Saga 3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Saturday Timewaster: Hoshi Saga 3" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Saturday Timewaster: Hoshi Saga 3" href="http://kotaku.com/5055883/saturday-timewaster-hoshi-saga-3" class="pp_image">
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				<i>Hoshi Saga 3</i> is a fun little puzzle game &mdash; the object is to discover the star(s) in each level through experimentation.  The mechanics of each level are different, and while some are familiar, some will require a little more fiddling to get the right answer.  Some levels are quite easy, though others may have you scratching your head &mdash; overall, a nice, relaxing little collection to spend some time with.				<a href="http://kotaku.com/5055883/saturday-timewaster-hoshi-saga-3" title="Click here to read more about Saturday Timewaster: Hoshi Saga 3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 27 Sep 2008 16:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Sunday Timewaster: Bounce Shot]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sunday Timewaster: Bounce Shot" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Sunday Timewaster: Bounce Shot" href="http://kotaku.com/5052829/sunday-timewaster-bounce-shot" class="pp_image">
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				 IndieGames succinctly describes this as 'a cross between Breakout and Space Invaders,' which is pretty accurate &mdash; but it's a fun game with a retro feel.  I was in the mood for some candy-colored, easy to pick up fun this weekend, and this definitely hit the spot.  Boss battles every 10 levels, power ups, and trying not to get hit with your own bullets (so watch out for that trigger finger) &mdash; add in some cute alien enemies, and you've got the recipe for how I wasted a good chunk of my Sunday morning.				<a href="http://kotaku.com/5052829/sunday-timewaster-bounce-shot" title="Click here to read more about Sunday Timewaster: Bounce Shot">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 21 Sep 2008 15:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Saturday Timewaster: Aether]]></title>
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				 We're having a slow weekend here at Kotaku: Owen is off, and I'm holed up in bed trying to stave off the flu; <i>Aether</i> made a nice respite from my headache and general feelings of 'blah.'  It's a weird little game &mdash; a little abstract and fuzzy around the edges, you control a little guy and his pet who can fly through the air with the greatest of ease, using said pet's tongue as a grappling hook/trapeze .... I actually quite enjoyed zipping through space from planet to planet, trying to solve puzzles and bring the color back to unhappy people (the core of an unhappy planet seen above).  It's not the most intuitive game ever &mdash; it did take me some time to figure out how to successfully get off the ground and into the atmosphere - and I broke out the mouse because the trackpad wasn't cutting it.  Still, it's pretty and soothing (and short) &mdash; good for a bit of time on a Saturday afternoon.				<a href="http://kotaku.com/5046318/saturday-timewaster-aether" title="Click here to read more about Saturday Timewaster: Aether">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 06 Sep 2008 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Holiday Timewaster: Hexiom Connect]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Holiday Timewaster: Hexiom Connect" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Holiday Timewaster: Hexiom Connect" href="http://kotaku.com/5043947/holiday-timewaster-hexiom-connect" class="pp_image">
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				 <i>Hexiom Connect</i> is a pretty intuitive browser-based puzzle game; you have to rearrange hexagons on the board so that all the colored lines are connected.  There are 40 levels (and even a colorblind option, so if you can't tell the difference between red and green, never fear), so I've spent quite a chunk of time this morning clicking, clicking, clicking the minutes away.				<a href="http://kotaku.com/5043947/holiday-timewaster-hexiom-connect" title="Click here to read more about Holiday Timewaster: Hexiom Connect">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 31 Aug 2008 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Acclaim Launches MyDivaDoll, We Feel Pretty]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Acclaim Launches MyDivaDoll, We Feel Pretty" href="http://kotaku.com/acclaim/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">acclaim</span></a></div -->					<div><a title="Click here to read Acclaim Launches MyDivaDoll, We Feel Pretty" href="http://kotaku.com/5043138/acclaim-launches-mydivadoll-we-feel-pretty" class="pp_image">
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				 Times like this I wish they had just flat-out refused to sell former Activision CEO Howard Marks the Acclaim name back in 2005.  Acclaim Games has just launched MyDivaDoll, a web-based online game described in the announcement email as "The Game of Attitude, Fashion, & Interior Design". Create your own diva, buy here clothes, decorate her house, and try not to feel violated with the knowledge that anyone can then click on her, strip her down to her underwear and just...stare. The game also features community voting for best doll and best condo, various mini-games, and a flirting game that I don't think I even want to understand. 				<a href="http://kotaku.com/5043138/acclaim-launches-mydivadoll-we-feel-pretty" title="Click here to read more about Acclaim Launches MyDivaDoll, We Feel Pretty">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 28 Aug 2008 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[365 Days of Free Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 365 Days of Free Games" href="http://kotaku.com/free-to-play/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">freetoplay</span></a></div -->					<div><a title="Click here to read 365 Days of Free Games" href="http://kotaku.com/5029685/365-days-of-free-games" class="pp_image">
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				 Bored this summer?  GamesRadar has an appallingly expansive (10 pages!) listing of a wide, wide variety of games available for free, with just about every genre under the sun represented (including the classic <a href="http://nigoro.jp/game/rosecamellia/rosecamellia.php">'Victorian slap-fighting game'</a>).  Many have videos and most have screenshots, so you can just scroll down and see what catches your eye.  Organized into thematic groupings ('King of Pain,' 'Polychromatic,' 'Suburban Drama'), there's plenty of options to please any palette and more than enough games to keep just about anyone busy for a long, long time.  				<a href="http://kotaku.com/5029685/365-days-of-free-games" title="Click here to read more about 365 Days of Free Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 27 Jul 2008 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Saturday Timewaster: Pandemic 2]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Saturday Timewaster: Pandemic 2" href="http://kotaku.com/pandemic-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pandemic2</span></a></div -->					<div><a title="Click here to read Saturday Timewaster: Pandemic 2" href="http://kotaku.com/5026998/saturday-timewaster-pandemic-2" class="pp_image">
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				 Ever wanted to decimate the world's population or see if you could develop a super-bug that would leave the globe in utter pandemonium?  If the answer is yes, browser-based <i>Pandemic 2</i> is your game; even if the answer is 'uh, no,' it's an interesting way to while away some time.  Watch as your customized disease of choice is let loose on the world, then use your 'evolution points' to mutate the perfect delivery method for a global pandemic &mdash; the goal is to have a trail of devastation (and bodies) left in your wake.  There are two different modes, 'realistic' and 'relaxed,' so if you're not sure you're ready for a realistic onslaught, you can try your hand with the easier mode.				<a href="http://kotaku.com/5026998/saturday-timewaster-pandemic-2" title="Click here to read more about Saturday Timewaster: Pandemic 2">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 19 Jul 2008 16:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[The Witcher: DuelMail Becomes The Witcher: Versus]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Witcher: DuelMail Becomes The Witcher: Versus" href="http://kotaku.com/the-witcher/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thewitcher</span></a></div -->					<div><a title="Click here to read The Witcher: DuelMail Becomes The Witcher: Versus" href="http://kotaku.com/5023322/the-witcher-duelmail-becomes-the-witcher-versus" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Witcher: DuelMail Becomes The Witcher: Versus" alt="Click here to read The Witcher: DuelMail Becomes The Witcher: Versus" src="http://cache.kotaku.com/assets/images/9/2008/07/65/30/65305f76c0acb1078556c99853cda7d8.jpg"/>
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				 Remember <a href="http://kotaku.com/377285/the-witcher-duel-mail-open-beta-battles-begin">The Witcher: DuelMail</a>, the free-to-play browser fighting game based on the hit PC RPG that ate up a whole lot of productivity when it went into open beta back in March? Well the beta is over, and the game has a new, more sensible name - The Witcher: Versus. More than 48,000 people participated in the beta, offering feedback that brought about changes in the release version of the game. Updated features include multi-channel chat, a new player tutorial, enhanced graphics, and a more demanding character development system so you can fully customize your character's skills.				<a href="http://kotaku.com/5023322/the-witcher-duelmail-becomes-the-witcher-versus" title="Click here to read more about The Witcher: DuelMail Becomes The Witcher: Versus">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 09 Jul 2008 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Fallen Empire: Legions In InstantAction]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fallen Empire: Legions In InstantAction" href="http://kotaku.com/instantaction%27com/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">instantactioncom</span></a></div -->					<div><a title="Click here to read Fallen Empire: Legions In InstantAction" href="http://kotaku.com/388774/fallen-empire-legions-in-instantaction" class="pp_image">
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				<center></center> <a href="http://www.instantaction.com/">InstantAction.com </a>draws closer and closer to the wide release of the Tribes-channeling Fallen Empire: Legions, a first-person shooter with jet packs for the innovative web-based gaming community. It's not a bad little game, if a bit simplistic in its current form. The only thing missing from it right now are large groups of people to play it, but that should be rectified once it finally emerges from private beta testing. Looking good so far! 				<a href="http://kotaku.com/388774/fallen-empire-legions-in-instantaction" title="Click here to read more about Fallen Empire: Legions In InstantAction">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 08 May 2008 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[InstantAction.com's Rokkitball Trailer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read InstantAction.com's Rokkitball Trailer" href="http://kotaku.com/exclusive/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">exclusive</span></a></div -->					<div><a title="Click here to read InstantAction.com's Rokkitball Trailer" href="http://kotaku.com/381229/instantactioncoms-rokkitball-trailer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read InstantAction.com's Rokkitball Trailer" alt="Click here to read InstantAction.com's Rokkitball Trailer" src="http://cache.kotaku.com/assets/images/9/2008/04/small_ROKKITBALL_kotaku.flv.jpg"/>
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				<center<</center> Here's the exclusive trailer for <a href="http://kotaku.com/380713/instantactioncom-readies-rokkitball">Rokkitball,</a> the latest game to grace the lineup at <a href="http://www.instantaction.com">GarageGames' InstantAction.com</a> web-based multiplayer gaming portal. It looks like guns and soccer. Or guns and basketball. We'll just stick with guns and ball for now, until we get our hands on the game.  It should be showing up at InstantAction later tonight, or possibly early tomorrow. Be sure and friend MikeFahey if you are signed up over there, as currently I have none and it makes me sad. 				<a href="http://kotaku.com/381229/instantactioncoms-rokkitball-trailer" title="Click here to read more about InstantAction.com's Rokkitball Trailer">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 17 Apr 2008 21:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[InstantAction.com Readies Rokkitball]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read InstantAction.com Readies Rokkitball" href="http://kotaku.com/exclusive/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">exclusive</span></a></div -->					<div><a title="Click here to read InstantAction.com Readies Rokkitball" href="http://kotaku.com/380713/instantactioncom-readies-rokkitball" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read InstantAction.com Readies Rokkitball" alt="Click here to read InstantAction.com Readies Rokkitball" src="http://cache.kotaku.com/assets/images/9/2008/04/small_rokkitwallpaper-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/04/rokkitwallpaper.jpg"></a> GarageGames' labor of love, browser based action game portal InstantAction.com ads another title to their arsenal tomorrow with the introduction of Rokkitball.  Rokkitball is a futuristic, team-based game that weaves together action and strategy to form a very compelling concept in browser-based gaming. <blockquote>Rokkitball brings a new level of multiplayer gaming to InstantAction, combining the frantic pace of a shooter with the team strategy of a real-world sport," said Alex Swanson, Rokkitball Producer and Designer. "We plan to provide an on-going flow of new content to players through InstantAction, with several additional stadiums and enhanced team customization options already in the works."</blockquote>While we won't know much more until we actually get to play the game, there will be a <a href="http://blog.instantaction.com/2008/04/chat-with-alex.html">live chat with developer Alex Swanson tomorrow at 3PM Pacific</a>, the same time the game goes live, where he will be discussing the creation of Rokkitball and all that entails. For now, check out our exclusive screens from the new title, and head over to<a href="http://www.instantaction.com"> InstantAction.com</a> for more web-based multiplayer goodness. 				<a href="http://kotaku.com/380713/instantactioncom-readies-rokkitball" title="Click here to read more about InstantAction.com Readies Rokkitball">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/380713/instantactioncom-readies-rokkitball]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-380713]]></guid>
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			<category><![CDATA[Original]]></category>
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			<category><![CDATA[web-based games]]></category>
			<pubDate><![CDATA[Wed, 16 Apr 2008 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=380713&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Witcher: Duel Mail Open Beta Battles Begin]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Witcher: Duel Mail Open Beta Battles Begin" href="http://kotaku.com/browser-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">browsergames</span></a></div -->					<div><a title="Click here to read The Witcher: Duel Mail Open Beta Battles Begin" href="http://kotaku.com/377285/the-witcher-duel-mail-open-beta-battles-begin" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Witcher: Duel Mail Open Beta Battles Begin" alt="Click here to read The Witcher: Duel Mail Open Beta Battles Begin" src="http://cache.kotaku.com/assets/images/9/2008/04/small_duelmailopen.jpg"/>
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				 While my character rose to great (hypothetical) heights of power during the closed beta, the open beta for CD Projekt Red and one2tribe's <a href="http://kotaku.com/374053/the-witcher-goes-web+based-with-duelmail">The Witcher: Duel Mail</a> now begins in earnest, with players all over the globe invited to show them just how slow their game can run with all of you trying to beat up my pretty little level 1 sorceress at once. Her name is Kotaku, and she enjoys long walks on the beach, candlelit dinners, ponies, and kicking your sorry ass. Teehee!				<a href="http://kotaku.com/377285/the-witcher-duel-mail-open-beta-battles-begin" title="Click here to read more about The Witcher: Duel Mail Open Beta Battles Begin">More&nbsp;&raquo;</a>
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			<category><![CDATA[CD Projekt Red]]></category>
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			<category><![CDATA[The Witcher: Duel Mail]]></category>
			<pubDate><![CDATA[Tue, 08 Apr 2008 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=377285&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[IGA And ID Team For Free, Web-Based Quake Live]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read IGA And ID Team For Free, Web-Based Quake Live" href="http://kotaku.com/exclusive/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">exclusive</span></a></div -->					<div><a title="Click here to read IGA And ID Team For Free, Web-Based Quake Live" href="http://kotaku.com/357987/iga-and-id-team-for-free-web+based-quake-live" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read IGA And ID Team For Free, Web-Based Quake Live" alt="Click here to read IGA And ID Team For Free, Web-Based Quake Live" src="http://cache.kotaku.com/assets/images/9/2008/02/small_13-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/02/13.jpg"></a>In-game advertising specialists IGA and id Software have partnered to bring you the next iteration of the classic Quake franchise, Quake Live, and it's definitely not your normal web-based, free-to-play game. Quake Live will deliver a full community experience, including stat tracking, friends lists, matchmaking, and sponsored tournaments, all within your standard web browser. Integrated with IGA's proprietary SDK, it is the first title in the company's "freemium category", offering premium gaming experiences for free thanks to integrated advertising.  <blockquote>"id Software is among the proverbial godfathers of modern gaming and we are thrilled to be working with them on their first title in our 'freemium' category," said Justin Townsend, CEO of IGA Worldwide.  "This partnership is only the latest testament to the increasing acceptance of in-game as an effective, measurable advertising medium and a strategic revenue opportunity for publishers and developers."</blockquote> 				<a href="http://kotaku.com/357987/iga-and-id-team-for-free-web+based-quake-live" title="Click here to read more about IGA And ID Team For Free, Web-Based Quake Live">More&nbsp;&raquo;</a>
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			<category><![CDATA[Web-based]]></category>
			<pubDate><![CDATA[Tue, 19 Feb 2008 08:55:04 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=357987&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ubisoft Reveals Web-Based Might And Magic]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Reveals Web-Based Might And Magic" href="http://kotaku.com/free-might-and-magic/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">freemightandmagic</span></a></div -->					<div><a title="Click here to read Ubisoft Reveals Web-Based Might And Magic" href="http://kotaku.com/333518/ubisoft-reveals-web+based-might-and-magic" class="pp_image">
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				Heroes of Might and Magic is hitting the web, and it is going to be huge! Ubisoft has just unveiled Heroes of Might and Magic Kingdoms, an all-new game that takes the series' trademark fantasy simulation battles and puts them in your web browser. That's right, in your web browser. There is no download at all. You'll simply log into the website, create an account, and you'll be playing Might and Magic against thousands of players around the world. <blockquote>"This is a new type of game for Ubisoft, one that allows you to jump into a rich and complex universe just with your Web browser," said Serge Hascoët, Chief Creative Officer. "Heroes of Might and Magic Kingdoms will open a wide door to the Might and Magic universe, allowing players to immerse themselves within it unlike ever before."</blockquote>Best of all? The game will be completely free to play. Worst of all? Since it plays in a browser window you can totally get away with playing it at work. 				<a href="http://kotaku.com/333518/ubisoft-reveals-web+based-might-and-magic" title="Click here to read more about Ubisoft Reveals Web-Based Might And Magic">More&nbsp;&raquo;</a>
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			<category><![CDATA[HEroes of might and magic kingdoms]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Thu, 13 Dec 2007 16:20:49 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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