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		<title><![CDATA[Kotaku: Brothers In Arms]]></title>
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			<title><![CDATA[Kotaku: Brothers In Arms]]></title>
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		<description><![CDATA[Kotaku posts tagged Brothers In Arms]]></description>
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			<title><![CDATA[A Historical Brothers in Arms Game is in the Works, But Furious 4 is Next]]></title>
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				The next </em>Brothers in Arms</em> will be the E3-announced <a href="http://kotaku.com/5809175/new-brothers-in-arms-game-takes-us-back-to-the-second-world-war-again">over-the-top, gleeful Nazi-killing <em>Furious 4</em></a>, but fans of the series' earlier historically authentic games need not fret. "We're going to do more of that," Gearbox chief Randy PItchford said at PAX today. More of Sgt. Baker's exploits are in the works, but he had nothing to announce.				<a href="http://kotaku.com/5835201/historical-brothers-in-arms-in-the-works-but-furious-4-is-next" title="Click here to read more about A Historical Brothers in Arms Game is in the Works, But Furious 4 is Next">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 28 Aug 2011 18:45:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[New Brothers In Arms Title is Basically Inglorious Basterds: The Video Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New &lt;em&gt;Brothers In Arms&lt;/em&gt; Title is Basically &lt;em&gt;Inglorious Basterds: The Video Game&lt;/em&gt;" href="http://kotaku.com/bia/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bia</span></a></div -->					<div><a title="Click here to read New &lt;em&gt;Brothers In Arms&lt;/em&gt; Title is Basically &lt;em&gt;Inglorious Basterds: The Video Game&lt;/em&gt;" href="http://kotaku.com/5809175/new-brothers-in-arms-game-takes-us-back-to-the-second-world-war-again" class="pp_image">
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				Gearbox Studios will be releasing a new game in the <em>Brothers in Arms</em> series, it was revealed today <a href="http://kotaku.com/5809132/live-at-ubisofts-e3-2011-press-conference">during Ubisoft's E3 press conference</a>.				<a href="http://kotaku.com/5809175/new-brothers-in-arms-game-takes-us-back-to-the-second-world-war-again" title="Click here to read more about New Brothers In Arms Title is Basically Inglorious Basterds: The Video Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 06 Jun 2011 17:57:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Could We Be About To See a New Brothers in Arms?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Could We Be About To See a New &lt;em&gt;Brothers in Arms&lt;/em&gt;?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Could We Be About To See a New &lt;em&gt;Brothers in Arms&lt;/em&gt;?" href="http://kotaku.com/5809129/could-we-be-about-to-see-a-new-brothers-in-arms" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Could We Be About To See a New &lt;em&gt;Brothers in Arms&lt;/em&gt;?" alt="Click here to read Could We Be About To See a New &lt;em&gt;Brothers in Arms&lt;/em&gt;?" src="http://cache.kotaku.com/assets/images/9/2011/06/small_bia.jpg"/>
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				This may be a bit of a leap. But we've spotted Gearbox Software's Randy Pitchford in the VIP section for Ubisoft's upcoming press conference.				<a href="http://kotaku.com/5809129/could-we-be-about-to-see-a-new-brothers-in-arms" title="Click here to read more about Could We Be About To See a New Brothers in Arms?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 06 Jun 2011 16:57:02 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Duke Nukem Devs Were More Worried About Borderlands]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Duke Nukem Devs Were More Worried About Borderlands" href="http://kotaku.com/gearbox-software/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearboxsoftware</span></a></div -->					<div><a title="Click here to read Duke Nukem Devs Were More Worried About Borderlands" href="http://kotaku.com/5660726/more-concern-about-borderlands-standing-out-than-duke-nukem-forever" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Duke Nukem Devs Were More Worried About Borderlands" alt="Click here to read Duke Nukem Devs Were More Worried About Borderlands" src="http://cache.kotaku.com/assets/images/9/2012/02/small_26b4650c93718204dde93e09c6a6da0b.jpg"/>
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				 Borderlands is a fresh take on the first-person shooter. Even then, there was concern at developer Gearbox Software about the game standing out in the crowded FPS genre.				<a href="http://kotaku.com/5660726/more-concern-about-borderlands-standing-out-than-duke-nukem-forever" title="Click here to read more about Duke Nukem Devs Were More Worried About Borderlands">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 11 Oct 2010 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[What Do Game Developers Know About Real Guns?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Do Game Developers Know About Real Guns?" href="http://kotaku.com/gun-week/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gunweek</span></a></div -->					<div><a title="Click here to read What Do Game Developers Know About Real Guns?" href="http://kotaku.com/5626214/what-do-game-developers-know-about-real-guns" class="pp_image">
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				 In game after game, there they are: guns. Weapons are a common trope. They are a catalyst for action and an instrument for destruction. In-game guns and, well, guns are different. What do game developers know about the real deal?				<a href="http://kotaku.com/5626214/what-do-game-developers-know-about-real-guns" title="Click here to read more about What Do Game Developers Know About Real Guns?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 31 Aug 2010 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[What's With All The War Video Games?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What's With All The War Video Games?" href="http://kotaku.com/call-of-duty-modern-warfare-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">callofdutymodernwarfare2</span></a></div -->					<div><a title="Click here to read What's With All The War Video Games?" href="http://kotaku.com/5432804/whats-with-all-the-war-video-games" class="pp_image">
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				 In the 1940s, 1950s and right on through the 1960s, Hollywood churned out war epic after war epic. Sure, we still get war movies, but Hollywood isn't exactly popping them out bam bam bam. Video game developers are. But why?				<a href="http://kotaku.com/5432804/whats-with-all-the-war-video-games" title="Click here to read more about What's With All The War Video Games?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 23 Dec 2009 06:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Art of War]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Art of War" href="http://kotaku.com/feature/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">feature</span></a></div -->					<div><a title="Click here to read The Art of War" href="http://kotaku.com/5166439/the-art-of-war" class="pp_image">
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				War is a theme that has always been found in the video game medium; leaps in game presentation have typically corresponded to some kind of combat themed game.				<a href="http://kotaku.com/5166439/the-art-of-war" title="Click here to read more about The Art of War">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 09 Mar 2009 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Gameloft Launches Brothers In Arms: Hour of Heroes For iPhone]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gameloft Launches Brothers In Arms: Hour of Heroes For iPhone" href="http://kotaku.com/gameloft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameloft</span></a></div -->					<div><a title="Click here to read Gameloft Launches Brothers In Arms: Hour of Heroes For iPhone" href="http://kotaku.com/5101053/gameloft-launches-brothers-in-arms-hour-of-heroes-for-iphone" class="pp_image">
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				Gameloft have released Brothers In Arms: Hour Of Heroes for the iPhone, bringing 14 missions over 3 theater campaigns to your pocket.				<a href="http://kotaku.com/5101053/gameloft-launches-brothers-in-arms-hour-of-heroes-for-iphone" title="Click here to read more about Gameloft Launches Brothers In Arms: Hour of Heroes For iPhone">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 02 Dec 2008 16:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[Rumor: Gearbox Lays Off 26, Drops Aliens: Colonial Marines - Update: Gearbox President Responds]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rumor: Gearbox Lays Off 26, Drops Aliens: Colonial Marines - Update: Gearbox President Responds" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Rumor: Gearbox Lays Off 26, Drops Aliens: Colonial Marines - Update: Gearbox President Responds" href="http://kotaku.com/5096520/rumor-gearbox-lays-off-26-drops-aliens-colonial-marines-+-update-gearbox-president-responds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rumor: Gearbox Lays Off 26, Drops Aliens: Colonial Marines - Update: Gearbox President Responds" alt="Click here to read Rumor: Gearbox Lays Off 26, Drops Aliens: Colonial Marines - Update: Gearbox President Responds" src="http://cache.kotaku.com/assets/images/9/2008/11/gearbox_layoffs.jpg"/>
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				<strong>Update:</strong> Gearbox president Randy Pitchford tells us that the Sega published <em>Aliens</em> project is still on, that the independent developer has been undergoing "some transformative changes" resulting in "some talent changes." His full statement is after the original report.				<a href="http://kotaku.com/5096520/rumor-gearbox-lays-off-26-drops-aliens-colonial-marines-+-update-gearbox-president-responds" title="Click here to read more about Rumor: Gearbox Lays Off 26, Drops Aliens: Colonial Marines - Update: Gearbox President Responds">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5096520/rumor-gearbox-lays-off-26-drops-aliens-colonial-marines-+-update-gearbox-president-responds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5096520]]></guid>
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			<category><![CDATA[brothers in arms: hell's highway]]></category>
			<category><![CDATA[gearbox software]]></category>
			<pubDate><![CDATA[Fri, 21 Nov 2008 22:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Brothers In Arms Delayed. Again.]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Brothers In Arms Delayed. Again." href="http://kotaku.com/brothers-in-arms/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">brothersinarms</span></a></div -->					<div><a title="Click here to read Brothers In Arms Delayed. Again." href="http://kotaku.com/5030262/brothers-in-arms-delayed-again" class="pp_image">
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				We'd have thrown in some quip about this being the 1,174th time Brothers In Arms: Hell's Highway has been delayed, but since that cut a little too close to the bone we let it slide. This one's not <em>too </em>bad, however: the "glass is half full" brigade can console themselves with the fact it's only for a month, with the game's original August release pushed back to September. To tide you over while you wait, the first details on the game's collector's edition have been revealed on GameStop, showing that for an extra $10 you'll get a US Airborne figure, a comic book and a map of the upper Rhine, should you ever be bicycling around the area with the missus and wondering about the position of German Panzer divisions.				<a href="http://kotaku.com/5030262/brothers-in-arms-delayed-again" title="Click here to read more about Brothers In Arms Delayed. Again.">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 28 Jul 2008 23:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The Definitive List Of Video Game Comics]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Definitive List Of Video Game Comics" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read The Definitive List Of Video Game Comics" href="http://kotaku.com/5019936/the-definitive-list-of-video-game-comics" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Definitive List Of Video Game Comics" alt="Click here to read The Definitive List Of Video Game Comics" src="http://cache.kotaku.com/assets/images/9/2008/06/c1/79/c1799b9a05bf1087f79c8e60c31ddd4f.jpg"/>
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My colleague Tracey John at the Multiplayer blog appears to have outdone herself, indexing 31 video game comics. Did we know there were <em>Doom </em> and <em>Mega Man</em> comics?				<a href="http://kotaku.com/5019936/the-definitive-list-of-video-game-comics" title="Click here to read more about The Definitive List Of Video Game Comics">More&nbsp;&raquo;</a>
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			<category><![CDATA[Gears Of War]]></category>
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			<pubDate><![CDATA[Thu, 26 Jun 2008 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Brothers in Arms: Hells' Highway &mdash; New Trailer and Screens]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Brothers in Arms: Hells' Highway &amp;mdash; New Trailer and Screens" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Brothers in Arms: Hells' Highway &amp;mdash; New Trailer and Screens" href="http://kotaku.com/381858/brothers-in-arms-hells-highway-++-new-trailer-and-screens" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Brothers in Arms: Hells' Highway &amp;mdash; New Trailer and Screens" alt="Click here to read Brothers in Arms: Hells' Highway &amp;mdash; New Trailer and Screens" src="http://cache.kotaku.com/assets/images/9/2008/04/small_biahh_owen_kotaku.flv.jpg"/>
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				Alright, time for the eye candy. Ubisoft and Gearbox send us a 90-second trailer showcasing Brothers in Arms: Hell's Highway, due for release in August on the 360, PS3 and PC. This simulation involves Operation: Market Garden, the largest paratrooper operation in World War II, which set the stage for the Allies to cross the Rhine and advance into Germany.				<a href="http://kotaku.com/381858/brothers-in-arms-hells-highway-++-new-trailer-and-screens" title="Click here to read more about Brothers in Arms: Hells' Highway &mdash; New Trailer and Screens">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 20 Apr 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[ogood]]></dc:creator>
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			<title><![CDATA[Gearbox On: Maracas, Gun Porn and Caring Too Much]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gearbox On: Maracas, Gun Porn and Caring Too Much" href="http://kotaku.com/feature/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">feature</span></a></div -->					<div><a title="Click here to read Gearbox On: Maracas, Gun Porn and Caring Too Much" href="http://kotaku.com/338436/gearbox-on-maracas-gun-porn-and-caring-too-much" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gearbox On: Maracas, Gun Porn and Caring Too Much" alt="Click here to read Gearbox On: Maracas, Gun Porn and Caring Too Much" src="http://cache.kotaku.com/assets/images/9/2007/12/small_DSCF9636.JPG"/>
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				 <b>By Brian Ashcraft</b>				<a href="http://kotaku.com/338436/gearbox-on-maracas-gun-porn-and-caring-too-much" title="Click here to read more about Gearbox On: Maracas, Gun Porn and Caring Too Much">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 28 Dec 2007 11:00:52 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Brothers in Arms Comic Book]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Brothers in Arms Comic Book" href="http://kotaku.com/terrible-tales-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">terribletalesofwar</span></a></div -->					<div><a title="Click here to read Brothers in Arms Comic Book" href="http://kotaku.com/268879/brothers-in-arms-comic-book" class="pp_image">
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				The World War II shooter series with the most character in the genre is getting even more. Gearbox Software have entered into an agreement with Dynamite Entertainment to create a comic book series based off of the upcoming Brothers in Arms: Hell's Highway game. The game series has  followed the true story of the 502nd Parachute Infantry Regiment of the 101st Airborne Division through three games now, and the comic book will delve deeper into the story, borrowing from both the new game and the previous two titles. 				<a href="http://kotaku.com/268879/brothers-in-arms-comic-book" title="Click here to read more about Brothers in Arms Comic Book">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 14 Jun 2007 14:32:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Gallery: Brothers in Arms: Hell's Highway]]></title>
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				Ubisoft has unloaded a slew of new screenshots of the PS3 version of Brothers in Arms: Hell's Highway, and they look pretty amazing, even though a few of them look like they are firing a rocket launcher into my grandmother's house. I particularly appreciate the bright blue sky, proving that war can indeed happen on days when the world isn't brown. Bravo! <span class="byline">Michael Fahey</span>				<a href="http://kotaku.com/236898/gallery-brothers-in-arms-hells-highway/gallery/" title="Click here to read more about Gallery: Brothers in Arms: Hell's Highway">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 15 Feb 2007 12:40:45 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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