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		<title><![CDATA[Kotaku: Brick]]></title>
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			<title><![CDATA[Kotaku: Brick]]></title>
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		<description><![CDATA[Kotaku posts tagged Brick]]></description>
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			<title><![CDATA[PS3 2.40 Update Problems And Solutions]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PS3 2.40 Update Problems And Solutions" href="http://kotaku.com/firmware-update-problems/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">firmwareupdateproblems</span></a></div -->					<div><a title="Click here to read PS3 2.40 Update Problems And Solutions" href="http://kotaku.com/5021458/ps3-240-update-problems-and-solutions" class="pp_image">
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				 While it seems like every time the PlayStation 3 undergoes a firmware upgrade is plagued by people trying to blame broken systems on the update, last night's 2.40 update seems to have caused genuine issues with many posters over at the official PlayStation forums. Owners of PS3s in all shapes and sizes have been reporting that their systems were loading to the initial PlayStation wave screen and simply hanging there after applying 2.40. No icons, no controller functions, no nothing, just the wave across the middle of the screen.				<a href="http://kotaku.com/5021458/ps3-240-update-problems-and-solutions" title="Click here to read more about PS3 2.40 Update Problems And Solutions">More&nbsp;&raquo;</a>
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			<category><![CDATA[Firmware Update Problems]]></category>
			<category><![CDATA[2.40 Firmware]]></category>
			<category><![CDATA[Brick]]></category>
			<category><![CDATA[hardware problems]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Playstation 3]]></category>
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			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Wed, 02 Jul 2008 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Metroid In Legos]]></title>
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				The folks at BitFlicks have put together another one of their great Lego videos. This time it's Metroid, and if you were wondering, no this isn't a real "stop action" animation. The men behind the BitFlick's curtain published this explanation on their site:				<a href="http://kotaku.com/220715/metroid-in-legos" title="Click here to read more about Metroid In Legos">More&nbsp;&raquo;</a>
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			<category><![CDATA[Brick]]></category>
			<category><![CDATA[Lego]]></category>
			<pubDate><![CDATA[Sun, 10 Dec 2006 17:30:21 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[WiiConnect Bricks Wii]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read WiiConnect Bricks Wii" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read WiiConnect Bricks Wii" href="http://kotaku.com/216036/wiiconnect-bricks-wii" class="pp_image">
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				<a href="http://www.kotaku.com/assets/resources/2006/11/ec110213.jpg"></a>Reader Will writes to warn us that updating your Wii quasi-bricks some of the consoles.				<a href="http://kotaku.com/216036/wiiconnect-bricks-wii" title="Click here to read more about WiiConnect Bricks Wii">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Brick]]></category>
			<category><![CDATA[Defect]]></category>
			<category><![CDATA[error code]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[WiiConnect24]]></category>
			<pubDate><![CDATA[Mon, 20 Nov 2006 15:00:25 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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