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		<title><![CDATA[Kotaku: Brain]]></title>
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			<title><![CDATA[Kotaku: Brain]]></title>
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		<link>http://kotaku.com/tag/brain</link>
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		<description><![CDATA[Kotaku posts tagged Brain]]></description>
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			<title><![CDATA[Scientists Can Predict Your Gaming Skills By Scanning Your Head]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Scientists Can Predict Your Gaming Skills By Scanning Your Head" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Scientists Can Predict Your Gaming Skills By Scanning Your Head" href="http://kotaku.com/5733522/scientists-can-predict-your-gaming-skills-by-scanning-your-head" class="pp_image">
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				 Do you suck at StarCraft II? Do the intricate combo moves of Street Fighter escape you? Maybe you need an MRI. Researchers have found a method for scanning the brain that could predict how well you play video games.				<a href="http://kotaku.com/5733522/scientists-can-predict-your-gaming-skills-by-scanning-your-head" title="Click here to read more about Scientists Can Predict Your Gaming Skills By Scanning Your Head">More&nbsp;&raquo;</a>
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			<category><![CDATA[Science]]></category>
			<category><![CDATA[Basal ganglia]]></category>
			<category><![CDATA[Brain]]></category>
			<category><![CDATA[fail]]></category>
			<category><![CDATA[Gaming Aptitude]]></category>
			<category><![CDATA[Mri]]></category>
			<category><![CDATA[Scanning]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Fri, 14 Jan 2011 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Brain Making Too Much Noise? Reboot It]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Brain Making Too Much Noise? Reboot It" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Brain Making Too Much Noise? Reboot It" href="http://kotaku.com/5732889/brain-making-too-much-noise-reboot-it" class="pp_image">
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				 As many as 23 million adults in the United States suffer from tinnitus - a ringing sound in the ears that won't go away. Scientists may have found a way to ease the currently cure-less affliction by rebooting the brain.				<a href="http://kotaku.com/5732889/brain-making-too-much-noise-reboot-it" title="Click here to read more about Brain Making Too Much Noise? Reboot It">More&nbsp;&raquo;</a>
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			<category><![CDATA[biology]]></category>
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			<category><![CDATA[Ears]]></category>
			<category><![CDATA[Medicine]]></category>
			<category><![CDATA[ringing]]></category>
			<category><![CDATA[Tinnitus]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Thu, 13 Jan 2011 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[This Is Your Brain On Video Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Is Your Brain On Video Games" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read This Is Your Brain On Video Games" href="http://kotaku.com/5720596/this-is-your-brain-on-video-games" class="pp_image">
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				 What happens to our attention when we play video games? The New York Times' technology reporter Matt Richtel played a video game while stuffed inside a $3 million M.R.I. scanning tube to find out.				<a href="http://kotaku.com/5720596/this-is-your-brain-on-video-games" title="Click here to read more about This Is Your Brain On Video Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[Science]]></category>
			<category><![CDATA[Attention]]></category>
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			<category><![CDATA[Gaming]]></category>
			<category><![CDATA[Matt Richtel]]></category>
			<category><![CDATA[Mri]]></category>
			<category><![CDATA[Multitasking]]></category>
			<pubDate><![CDATA[Wed, 29 Dec 2010 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Scientists Discover A Way To Erase Bad Memories]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Scientists Discover A Way To Erase Bad Memories" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Scientists Discover A Way To Erase Bad Memories" href="http://kotaku.com/5678777/scientists-discover-a-way-to-erase-bad-memories" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Scientists Discover A Way To Erase Bad Memories" alt="Click here to read Scientists Discover A Way To Erase Bad Memories" src="http://cache.kotaku.com/assets/images/9/2012/01/small_f9e83e38af08be5b0fe04396407c7cdc.jpg"/>
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				 Science fiction takes another step closer to reality today as scientists discover a way to delete traumatic memories from the brains of lab animals. Your fear of Kotaku's regular science posts may soon be a thing of the past!				<a href="http://kotaku.com/5678777/scientists-discover-a-way-to-erase-bad-memories" title="Click here to read more about Scientists Discover A Way To Erase Bad Memories">More&nbsp;&raquo;</a>
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			<category><![CDATA[Memory]]></category>
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			<category><![CDATA[Pain]]></category>
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			<category><![CDATA[trauma]]></category>
			<pubDate><![CDATA[Mon, 01 Nov 2010 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[How Video Games Reorganize Your Brain]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Video Games Reorganize Your Brain" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read How Video Games Reorganize Your Brain" href="http://kotaku.com/5647176/how-video-games-reorganize-your-brain" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How Video Games Reorganize Your Brain" alt="Click here to read How Video Games Reorganize Your Brain" src="http://cache.kotaku.com/assets/images/9/2012/01/small_d07ec708a51c0c79a398d4cae5eb4c60.jpg"/>
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				 It is no secret that video games aid players with their hand-eye coordination. A new study shows that playing video games extensively reorganizes how the brain handles difficult visuomotor tasks.				<a href="http://kotaku.com/5647176/how-video-games-reorganize-your-brain" title="Click here to read more about How Video Games Reorganize Your Brain">More&nbsp;&raquo;</a>
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			<category><![CDATA[Hand-eye coordination]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Visuomotor]]></category>
			<pubDate><![CDATA[Fri, 24 Sep 2010 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Video Games Help Us Make Faster Decisions]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Video Games Help Us Make Faster Decisions" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Video Games Help Us Make Faster Decisions" href="http://kotaku.com/5636665/video-games-help-us-make-faster-decisions" class="pp_image">
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				 Scientists from the University of Rochester have found that playing fast-paced action video games helps players make decisions 25 percent faster than normal, yet no less accurate.				<a href="http://kotaku.com/5636665/video-games-help-us-make-faster-decisions" title="Click here to read more about Video Games Help Us Make Faster Decisions">More&nbsp;&raquo;</a>
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			<category><![CDATA[gaming goodness]]></category>
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			<category><![CDATA[The Sims 2]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Unreal Tournament]]></category>
			<pubDate><![CDATA[Mon, 13 Sep 2010 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Learn To Shred While You Sleep]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Learn To Shred While You Sleep" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Learn To Shred While You Sleep" href="http://kotaku.com/5622757/learn-to-shred-while-you-sleep" class="pp_image">
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				 A new Canadian sleep study had students Trent University in Peterborough, Ontario, used the power of video game rock to determine the effects of a good night's sleep on motor learning.				<a href="http://kotaku.com/5622757/learn-to-shred-while-you-sleep" title="Click here to read more about Learn To Shred While You Sleep">More&nbsp;&raquo;</a>
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			<category><![CDATA[Guitar Hero]]></category>
			<category><![CDATA[Motor learning]]></category>
			<category><![CDATA[motor skills]]></category>
			<category><![CDATA[processing]]></category>
			<category><![CDATA[Sleep]]></category>
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			<pubDate><![CDATA[Thu, 26 Aug 2010 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Science Finds Courage In The Human Brain]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Science Finds Courage In The Human Brain" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Science Finds Courage In The Human Brain" href="http://kotaku.com/5570864/science-finds-courage-in-the-human-brain" class="pp_image">
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				 General George Patton said that "Courage is fear holding on a minute longer." Now scientists may have found a way to stimulate courage, pinpointing the portion of the brain that helps humans conquer their fears.				<a href="http://kotaku.com/5570864/science-finds-courage-in-the-human-brain" title="Click here to read more about Science Finds Courage In The Human Brain">More&nbsp;&raquo;</a>
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			<category><![CDATA[mind-control]]></category>
			<category><![CDATA[Mri]]></category>
			<pubDate><![CDATA[Wed, 23 Jun 2010 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Boys' Brains Make Them Want To Win]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Boys' Brains Make Them Want To Win" href="http://kotaku.com/study/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">study</span></a></div -->					<div><a title="Click here to read Boys' Brains Make Them Want To Win" href="http://kotaku.com/352729/boys-brains-make-them-want-to-win" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2008/02/brain_colors.jpg"></a>Can't figure out why your old lady won't sit and play <i>Halo 3</i> with you, guys? Don't know why the man in your life won't stop playing <i>Call of Duty 4</i> until the wee hours of the morning, ladies? According to a new study by the Stanford School of Medicine, the part of the brain that gives of a feeling of reward and accomplishment is more active in men than in women.				<a href="http://kotaku.com/352729/boys-brains-make-them-want-to-win" title="Click here to read more about Boys' Brains Make Them Want To Win">More&nbsp;&raquo;</a>
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			<category><![CDATA[battle of the sexes]]></category>
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			<pubDate><![CDATA[Tue, 05 Feb 2008 13:00:42 EST]]></pubDate>
			<dc:creator><![CDATA[torif]]></dc:creator>
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			<title><![CDATA[Gamers, Our Brains Are Limited To Tracking Eight Objects At Once]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gamers, Our Brains Are Limited To Tracking Eight Objects At Once" href="http://kotaku.com/research/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">research</span></a></div -->					<div><a title="Click here to read Gamers, Our Brains Are Limited To Tracking Eight Objects At Once" href="http://kotaku.com/317736/gamers-our-brains-are-limited-to-tracking-eight-objects-at-once" class="pp_image">
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				At some level, no matter how many hours we dedicate to honing our...craft, if you will...our skills will always be limited by hardware based limitations. And by hardware we mean brain matter, not Cell processors. Researchers long believed that human perception was limited to tracking four moving objects at one time. But a new study, challenging participants to follow 16 dots moving at a very slow pace on a computer screen, found that participants were able to track up to eight objects at once (or double what we previously thought possible). There are limitations, of course.				<a href="http://kotaku.com/317736/gamers-our-brains-are-limited-to-tracking-eight-objects-at-once" title="Click here to read more about Gamers, Our Brains Are Limited To Tracking Eight Objects At Once">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 01 Nov 2007 13:40:09 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Anti-Halo Dr. Is Full Of It, Comes Clean]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Anti-Halo Dr. Is Full Of It, Comes Clean" href="http://kotaku.com/bs-detected/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bsdetected</span></a></div -->					<div><a title="Click here to read Anti-Halo Dr. Is Full Of It, Comes Clean" href="http://kotaku.com/312898/anti+halo-dr-is-full-of-it-comes-clean" class="pp_image">
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				Earlier this week we told you about the antics of <a href="http://kotaku.com/gaming/violent-games/the-morning-shows-other-gaming-expert-311294.php">Dr. Susan Bartel</a>, who made claims about Halo, violence, brains and video games on <em>The Morning Show</em>. The thing is, I go drinking with a lot of brain researchers. They are a specialized group of scientists who probably wouldn't write books like <em>Dr. Susan's Girls-only Weight Loss Guide: The Easy, Fun Way to Look and Feel Good?</em> You know, because it takes a lot of <em>specialization</em> to make claims about brain scans, not to mention months of argument on different modeling techniques, area activation relevance, etc.. Anyway, she came clean to Game Politics when they questioned her about her area of expertise:				<a href="http://kotaku.com/312898/anti+halo-dr-is-full-of-it-comes-clean" title="Click here to read more about Anti-Halo Dr. Is Full Of It, Comes Clean">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 19 Oct 2007 14:00:21 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Sleep More, Game Better With Duke Nukem]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sleep More, Game Better With Duke Nukem" href="http://kotaku.com/research/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">research</span></a></div -->					<div><a title="Click here to read Sleep More, Game Better With Duke Nukem" href="http://kotaku.com/168151/sleep-more-game-better-with-duke-nukem" class="pp_image">
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				The BBC reports that Belgian researchers have proved the common sense adage that more sleep is good for your brain. Volunteers played <i>Duke Nukem</i>, going on place-finding missions. Players had to find various locals as scientists mapped their brain activity with MRI. Researchers learned that the part of the brain involved with memory and direction was most active when gamers had to retrieve memories to find their destinations. Folks that had slept were automatically able to retrieve info, while the sleep-deprived ones had to think harder. "It looks like sleep accelerates this normal process. It looks like the memories are reprocessed during sleep," said a Belgian researcher. Good to know, but <i>Duke Nukem</i>?! 				<a href="http://kotaku.com/168151/sleep-more-game-better-with-duke-nukem" title="Click here to read more about Sleep More, Game Better With Duke Nukem">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 19 Apr 2006 14:57:08 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Video: Will Wright Explodes Brains at GDC]]></title>
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				Just in case you thought all of that talk about Will Wright's giant brain hurting everyone during his GDC keynote was crap, I've uploaded a taste of the brainy blather. This is Wright addressing why the existence of life is so... or rather that radioactive...um, that life spreads really...actually, I have no idea what the video is about.				<a href="http://kotaku.com/163049/video-will-wright-explodes-brains-at-gdc" title="Click here to read more about Video: Will Wright Explodes Brains at GDC">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 27 Mar 2006 09:00:58 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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