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		<title><![CDATA[Kotaku: Braid]]></title>
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			<title><![CDATA[Kotaku: Braid]]></title>
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		<link>http://kotaku.com/tag/braid</link>
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		<description><![CDATA[Kotaku posts tagged Braid]]></description>
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			<title><![CDATA[It's Mario Versus Braid in the Ultimate Bar Conversation Battle of Indie Cred]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It's Mario Versus &lt;em&gt;Braid&lt;/em&gt; in the Ultimate Bar Conversation Battle of Indie Cred" href="http://kotaku.com/super-mario/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">supermario</span></a></div -->					<div><a title="Click here to read It's Mario Versus &lt;em&gt;Braid&lt;/em&gt; in the Ultimate Bar Conversation Battle of Indie Cred" href="http://kotaku.com/5878734/its-mario-versus-braid-in-the-ultimate-bar-conversation-battle-of-indie-cred" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read It's Mario Versus &lt;em&gt;Braid&lt;/em&gt; in the Ultimate Bar Conversation Battle of Indie Cred" alt="Click here to read It's Mario Versus &lt;em&gt;Braid&lt;/em&gt; in the Ultimate Bar Conversation Battle of Indie Cred" src="http://cache.kotaku.com/assets/images/9/2012/01/small_1035a8f71e9b83861de9e34d0a928527.jpg"/>
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				 Call him a sell-out. Call him a suit. Call him too mainstream. It doesn't change the fact that Mario was jumping and saving imperiled females before it was cool.				<a href="http://kotaku.com/5878734/its-mario-versus-braid-in-the-ultimate-bar-conversation-battle-of-indie-cred" title="Click here to read more about It's Mario Versus Braid in the Ultimate Bar Conversation Battle of Indie Cred">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5878734/its-mario-versus-braid-in-the-ultimate-bar-conversation-battle-of-indie-cred]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5878734]]></guid>
			<category><![CDATA[Super Mario]]></category>
			<category><![CDATA[braid]]></category>
			<category><![CDATA[Cred]]></category>
			<category><![CDATA[dorkly]]></category>
			<category><![CDATA[Humor]]></category>
			<category><![CDATA[Indie]]></category>
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			<pubDate><![CDATA[Tue, 24 Jan 2012 08:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Braid Creator's The Witness Gets an Intriguing Architectural Update]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Braid&lt;/em&gt; Creator's &lt;em&gt;The Witness&lt;/em&gt; Gets an Intriguing Architectural Update" href="http://kotaku.com/the-witness/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thewitness</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Braid&lt;/em&gt; Creator's &lt;em&gt;The Witness&lt;/em&gt; Gets an Intriguing Architectural Update" href="http://kotaku.com/5871431/braid-creators-the-witness-gets-an-intriguing-architectural-update/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Braid&lt;/em&gt; Creator's &lt;em&gt;The Witness&lt;/em&gt; Gets an Intriguing Architectural Update" alt="Click here to read &lt;em&gt;Braid&lt;/em&gt; Creator's &lt;em&gt;The Witness&lt;/em&gt; Gets an Intriguing Architectural Update" src="http://cache.kotaku.com/assets/images/9/2011/12/small_34b6fd0763e6e2249c4e9102332ef3ac.jpg"/>
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				When we last saw the upcoming game from Jonathan Blow this summer, <a href="http://kotaku.com/5828705/two-hours-with-jonathan-blows-the-witness-an-abbreviated-wonder"><em>The Witness</em> already looked like an intriguing experience</a>. The way that Blow's game design interwove puzzles and environmental cues created a hypnotic level of immersion where you had to pay attention to a gameworld like never before.				<a href="http://kotaku.com/5871431/braid-creators-the-witness-gets-an-intriguing-architectural-update/gallery/" title="Click here to read more about Braid Creator's The Witness Gets an Intriguing Architectural Update">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5871431/braid-creators-the-witness-gets-an-intriguing-architectural-update/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5871431]]></guid>
			<category><![CDATA[The witness]]></category>
			<category><![CDATA[blow]]></category>
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			<category><![CDATA[Indie Games]]></category>
			<category><![CDATA[Jonathan]]></category>
			<pubDate><![CDATA[Tue, 27 Dec 2011 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Indie Game: The Movie is Heading to Sundance]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Indie Game: The Movie&lt;/em&gt; is Heading to Sundance" href="http://kotaku.com/indie-game%7c-the-movie/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">indiegamethemovie</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Indie Game: The Movie&lt;/em&gt; is Heading to Sundance" href="http://kotaku.com/5864015/indie-game-the-movie-is-heading-to-sundance" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Indie Game: The Movie&lt;/em&gt; is Heading to Sundance" alt="Click here to read &lt;em&gt;Indie Game: The Movie&lt;/em&gt; is Heading to Sundance" src="http://cache.kotaku.com/assets/images/9/2011/11/small_9d3c823c85b6a82498a09a2b702b9334.jpg"/>
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				Lisanne Pajot and James Swirsky's upcoming documentary <em>Indie Game: The Movie</em> will be making its debut at the well-regarded World Documentary Competition at the Sundance Film Festival in Park City, Utah.				<a href="http://kotaku.com/5864015/indie-game-the-movie-is-heading-to-sundance" title="Click here to read more about Indie Game: The Movie is Heading to Sundance">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5864015/indie-game-the-movie-is-heading-to-sundance]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5864015]]></guid>
			<category><![CDATA[Indie Game: The Movie]]></category>
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			<category><![CDATA[Sundance]]></category>
			<category><![CDATA[The witness]]></category>
			<pubDate><![CDATA[Wed, 30 Nov 2011 22:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5864015&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[When You Love the Game But Not Its Creator]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read When You Love the Game But Not Its Creator" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read When You Love the Game But Not Its Creator" href="http://kotaku.com/5837586/when-you-love-the-game-but-hate-its-creator" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read When You Love the Game But Not Its Creator" alt="Click here to read When You Love the Game But Not Its Creator" src="http://cache.kotaku.com/assets/images/9/2011/09/small_speakupbraid.jpg"/>
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				<em>In today's spiteful edition of Speak Up on Kotaku, commenter <a href="http://kotaku.com/speakup/forum?comment=42403846">Dracosummoner</a> wonders if you have to love the game's creators in order to love the game. </em>				<a href="http://kotaku.com/5837586/when-you-love-the-game-but-hate-its-creator" title="Click here to read more about When You Love the Game But Not Its Creator">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5837586/when-you-love-the-game-but-hate-its-creator]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5837586]]></guid>
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			<category><![CDATA[speak up]]></category>
			<pubDate><![CDATA[Tue, 06 Sep 2011 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5837586&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Jonathan Blow, Opinionated Creator of Two Video Games, is 'Attempting to be Profound']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Jonathan Blow, Opinionated Creator of Two Video Games, is 'Attempting to be Profound'" href="http://kotaku.com/the-witness/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thewitness</span></a></div -->					<div><a title="Click here to read Jonathan Blow, Opinionated Creator of Two Video Games, is 'Attempting to be Profound'" href="http://kotaku.com/5829591/jonathan-blow-opinionated-creator-of-two-video-games-is-attempting-to-be-profound" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Jonathan Blow, Opinionated Creator of Two Video Games, is 'Attempting to be Profound'" alt="Click here to read Jonathan Blow, Opinionated Creator of Two Video Games, is 'Attempting to be Profound'" src="http://cache.kotaku.com/assets/images/9/2011/08/small_pioneer.jpg"/>
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				Jonathan Blow is a video game developer whose critics call pretentious and grouchy.				<a href="http://kotaku.com/5829591/jonathan-blow-opinionated-creator-of-two-video-games-is-attempting-to-be-profound" title="Click here to read more about Jonathan Blow, Opinionated Creator of Two Video Games, is 'Attempting to be Profound'">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5829591/jonathan-blow-opinionated-creator-of-two-video-games-is-attempting-to-be-profound]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5829591]]></guid>
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			<category><![CDATA[jonathan blow]]></category>
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			<pubDate><![CDATA[Wed, 10 Aug 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5829591&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Indie Game: The Movie: The Trailer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Indie Game: The Movie&lt;/em&gt;: The Trailer" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Indie Game: The Movie&lt;/em&gt;: The Trailer" href="http://kotaku.com/5813917/indie-game-the-movie-the-trailer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Indie Game: The Movie&lt;/em&gt;: The Trailer" alt="Click here to read &lt;em&gt;Indie Game: The Movie&lt;/em&gt;: The Trailer" src="http://cache.kotaku.com/assets/images/9/2011/06/small_25268139.jpg"/>
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				<!-- videoId: 25268139 --><!-- /videoId: 25268139 --><em> Indie Game: The Movie</em> is an upcoming documentary focusing on the trials, tribulations and processes behind some of the luminaries of the independent gaming scene, including Phil Fish (<em>Fez</em>) and Jonathan Blow (<em>Braid</em>).				<a href="http://kotaku.com/5813917/indie-game-the-movie-the-trailer" title="Click here to read more about Indie Game: The Movie: The Trailer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5813917/indie-game-the-movie-the-trailer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5813917]]></guid>
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			<category><![CDATA[Phil Fish]]></category>
			<pubDate><![CDATA[Tue, 21 Jun 2011 05:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Call Of Duty Guy Overpays For Five Games, Minecraft Guy Quadruples That]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Call Of Duty Guy Overpays For Five Games, Minecraft Guy Quadruples That" href="http://kotaku.com/money/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">money</span></a></div -->					<div><a title="Click here to read Call Of Duty Guy Overpays For Five Games, Minecraft Guy Quadruples That" href="http://kotaku.com/5713748/call-of-duty-guy-overpays-for-five-games-minecraft-guy-quadruples-that" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Call Of Duty Guy Overpays For Five Games, Minecraft Guy Quadruples That" alt="Click here to read Call Of Duty Guy Overpays For Five Games, Minecraft Guy Quadruples That" src="http://cache.kotaku.com/assets/images/9/2011/11/small_645019fe7da4b03b1e6b04675e0d6719.jpg"/>
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				It was impressive when Robert Bowling, creative strategist for Call of Duty studio Infinity Ward, paid $500 for a batch of indie games that only cost $85. Then Notch, maker of Minecraft stepped up, with $2000.				<a href="http://kotaku.com/5713748/call-of-duty-guy-overpays-for-five-games-minecraft-guy-quadruples-that" title="Click here to read more about Call Of Duty Guy Overpays For Five Games, Minecraft Guy Quadruples That">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5713748/call-of-duty-guy-overpays-for-five-games-minecraft-guy-quadruples-that]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5713748]]></guid>
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			<pubDate><![CDATA[Wed, 15 Dec 2010 10:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Braid's Russian Box Art Is Glorious]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Braid's Russian Box Art Is Glorious" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read Braid's Russian Box Art Is Glorious" href="http://kotaku.com/5685846/braids-russian-box-art-is-glorious" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Braid's Russian Box Art Is Glorious" alt="Click here to read Braid's Russian Box Art Is Glorious" src="http://cache.kotaku.com/assets/images/9/2010/11/small_braid_boxart.jpg"/>
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				Indie hit puzzle-platformer <a href="http://kotaku.com/tag/braid">Braid</a> has come to retail in Russia, thanks to MumboJumbo and Russobit-M/GFI, giving us the box art giggles with its delightfully inappropriate and mischievous take on Tim and gang. Thanks, <a href="http://kotaku.com/comment/32163817">Maritan</a>!				<a href="http://kotaku.com/5685846/braids-russian-box-art-is-glorious" title="Click here to read more about Braid's Russian Box Art Is Glorious">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5685846/braids-russian-box-art-is-glorious]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5685846]]></guid>
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			<category><![CDATA[what]]></category>
			<pubDate><![CDATA[Tue, 09 Nov 2010 18:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Don't Worry About The Witness]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Don't Worry About The Witness" href="http://kotaku.com/jonathan-blow/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">jonathanblow</span></a></div -->					<div><a title="Click here to read Don't Worry About The Witness" href="http://kotaku.com/5670156/dont-worry-about-the-witness" class="pp_image">
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				Some gamers who loved Jonathan Blow's Braid were perplexed when <a href="http://kotaku.com/5631002/a-tantalizing-session-with-the-witness-the-next-game-from-the-creator-of-braid">early footage of his team's next game</a>, The Witness, debuted on Kotaku last month. To those alarmed or confused, Blow offers some encouraging words.				<a href="http://kotaku.com/5670156/dont-worry-about-the-witness" title="Click here to read more about Don't Worry About The Witness">More&nbsp;&raquo;</a>
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			<category><![CDATA[The witness]]></category>
			<pubDate><![CDATA[Thu, 21 Oct 2010 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[A Tantalizing Session With The Witness, The Next Game From The Creator Of Braid]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Tantalizing Session With The Witness, The Next Game From The Creator Of Braid" href="http://kotaku.com/pax/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pax</span></a></div -->					<div><a title="Click here to read A Tantalizing Session With The Witness, The Next Game From The Creator Of Braid" href="http://kotaku.com/5631002/a-tantalizing-session-with-the-witness-the-next-game-from-the-creator-of-braid" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Tantalizing Session With The Witness, The Next Game From The Creator Of Braid" alt="Click here to read A Tantalizing Session With The Witness, The Next Game From The Creator Of Braid" src="http://cache.kotaku.com/assets/images/9/2012/01/small_afc118c5b03f2ccd393cb111cb95b224.jpg"/>
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				Unattended, unlabeled, unmarked... the new game from the small team led by Braid creator Jonathon Blow was stealthily present at the Penny Arcade Expo this weekend. The adventurous &mdash; and those who recognized Blow standing off in the shadows &mdash; got a delightful surprise.				<a href="http://kotaku.com/5631002/a-tantalizing-session-with-the-witness-the-next-game-from-the-creator-of-braid" title="Click here to read more about A Tantalizing Session With The Witness, The Next Game From The Creator Of Braid">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5631002/a-tantalizing-session-with-the-witness-the-next-game-from-the-creator-of-braid]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5631002]]></guid>
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			<pubDate><![CDATA[Mon, 06 Sep 2010 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Braid Becomes, Of Course, Interpretive Dance]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Braid Becomes, Of Course, Interpretive Dance" href="http://kotaku.com/art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">art</span></a></div -->					<div><a title="Click here to read Braid Becomes, Of Course, Interpretive Dance" href="http://kotaku.com/5611910/braid-becomes-of-course-interpretive-dance" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Braid Becomes, Of Course, Interpretive Dance" alt="Click here to read Braid Becomes, Of Course, Interpretive Dance" src="http://cache.kotaku.com/assets/images/9/2010/08/e_wl7binmio.jpg"/>
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				<!-- videoId: e_wl7bInMIo --><!-- /videoId: e_wl7bInMIo --> Some of the more crass video games, those for the unwashed masses, are turned into cartoons, or motion pictures. Something with ambitions as lofty as Braid, though, was never going to settle for such a low-brow adaptation.				<a href="http://kotaku.com/5611910/braid-becomes-of-course-interpretive-dance" title="Click here to read more about Braid Becomes, Of Course, Interpretive Dance">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 13 Aug 2010 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Why Are So Many Indie Darlings 2D Platformers?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Are So Many Indie Darlings 2D Platformers?" href="http://kotaku.com/indie/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">indie</span></a></div -->					<div><a title="Click here to read Why Are So Many Indie Darlings 2D Platformers?" href="http://kotaku.com/5606419/why-are-so-many-indie-darlings-2d-platformers" class="pp_image">
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				<em>2D platformers like Limbo and Braid have created deep metaphorical experiences, but can gamers appreciate them? And can their success move game literacy into new genres?</em>				<a href="http://kotaku.com/5606419/why-are-so-many-indie-darlings-2d-platformers" title="Click here to read more about Why Are So Many Indie Darlings 2D Platformers?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 06 Aug 2010 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Nels Anderson]]></dc:creator>
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			<title><![CDATA[Try Making Movies Out Of Indie Games Instead]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Try Making Movies Out Of Indie Games Instead" href="http://kotaku.com/clip/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clip</span></a></div -->					<div><a title="Click here to read Try Making Movies Out Of Indie Games Instead" href="http://kotaku.com/5525186/try-making-movies-out-of-indie-games-instead" class="pp_image">
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				<!-- videoId: BRhdY1wQrqY --><!-- /videoId: BRhdY1wQrqY --> Hollywood has tried for years to make a good movie based on a video game, and failed. May as well try making one based on an indie game, then!				<a href="http://kotaku.com/5525186/try-making-movies-out-of-indie-games-instead" title="Click here to read more about Try Making Movies Out Of Indie Games Instead">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 27 Apr 2010 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Braid Finally Makes It To The PlayStation Network]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Braid Finally Makes It To The PlayStation Network" href="http://kotaku.com/playstation-network/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstationnetwork</span></a></div -->					<div><a title="Click here to read Braid Finally Makes It To The PlayStation Network" href="http://kotaku.com/5397020/braid-finally-makes-it-to-the-playstation-network" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Braid Finally Makes It To The PlayStation Network" alt="Click here to read Braid Finally Makes It To The PlayStation Network" src="http://cache.kotaku.com/assets/images/9/2009/11/braid.jpg"/>
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				 After charming the pants off of players on Xbox Live Arcade and the PC, <a class="autolink" title="Click here to read more posts tagged #jonathanblow" title="Click here to read more posts tagged #jonathanblow" href="http://kotaku.com/tag/jonathanblow/">Jonathan Blow</a>'s Braid is finally heading for the <a class="autolink" title="Click here to read more posts tagged #playstationnetwork" title="Click here to read more posts tagged #playstationnetwork" href="http://kotaku.com/tag/playstationnetwork/">PlayStation Network</a> later this month.				<a href="http://kotaku.com/5397020/braid-finally-makes-it-to-the-playstation-network" title="Click here to read more about Braid Finally Makes It To The PlayStation Network">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 04 Nov 2009 12:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Braid Dev Seeks "Full Body Motion Tracking" Programmer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Braid Dev Seeks &quot;Full Body Motion Tracking&quot; Programmer" href="http://kotaku.com/braid/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">braid</span></a></div -->					<div><a title="Click here to read Braid Dev Seeks &quot;Full Body Motion Tracking&quot; Programmer" href="http://kotaku.com/5390376/braid-dev-seeks-full-body-motion-tracking-programmer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Braid Dev Seeks &quot;Full Body Motion Tracking&quot; Programmer" alt="Click here to read Braid Dev Seeks &quot;Full Body Motion Tracking&quot; Programmer" src="http://cache.kotaku.com/assets/images/9/2009/10/natal_number_none.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged #numbernone" title="Click here to read more posts tagged #numbernone" href="http://kotaku.com/tag/numbernone/">Number None</a>, the developer behind swell time-manipulating platformer Braid, is getting into the motion control business, actively seeking a developer to do "very interesting work with full-body motion tracking," according to a new job listing.				<a href="http://kotaku.com/5390376/braid-dev-seeks-full-body-motion-tracking-programmer" title="Click here to read more about Braid Dev Seeks "Full Body Motion Tracking" Programmer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5390376/braid-dev-seeks-full-body-motion-tracking-programmer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5390376]]></guid>
			<category><![CDATA[braid]]></category>
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			<pubDate><![CDATA[Mon, 26 Oct 2009 18:20:52 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Indie Games Go Dirt Cheap On Steam, Direct2Drive]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Indie Games Go Dirt Cheap On Steam, Direct2Drive" href="http://kotaku.com/deals/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deals</span></a></div -->					<div><a title="Click here to read Indie Games Go Dirt Cheap On Steam, Direct2Drive" href="http://kotaku.com/5332600/indie-games-go-dirt-cheap-on-steam-direct2drive" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Indie Games Go Dirt Cheap On Steam, Direct2Drive" alt="Click here to read Indie Games Go Dirt Cheap On Steam, Direct2Drive" src="http://cache.kotaku.com/assets/images/9/2009/08/die_corporate_scum.jpg"/>
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				Digital distribution services <a href="http://store.steampowered.com/indiesale">Steam</a> and <a href="http://www.direct2drive.com/8342/product/Buy-Best-of-Indie-Bundle-Download">Direct2Drive</a> are battling it out this weekend, attempting to see which PC gaming platform can offer the best indie bundle. The clear winner in this price slashing bloodbath? YOU!!				<a href="http://kotaku.com/5332600/indie-games-go-dirt-cheap-on-steam-direct2drive" title="Click here to read more about Indie Games Go Dirt Cheap On Steam, Direct2Drive">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5332600/indie-games-go-dirt-cheap-on-steam-direct2drive]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5332600]]></guid>
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			<pubDate><![CDATA[Fri, 07 Aug 2009 18:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Braid Creator Names, Details Next Game 'The Witness']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Braid Creator Names, Details Next Game 'The Witness'" href="http://kotaku.com/number-none/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">numbernone</span></a></div -->					<div><a title="Click here to read Braid Creator Names, Details Next Game 'The Witness'" href="http://kotaku.com/5329966/braid-creator-names-details-next-game-the-witness" class="pp_image">
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				Independent developer <a class="autolink" title="Click here to read more posts tagged NUMBER NONE" title="Click here to read more posts tagged NUMBER NONE" href="http://kotaku.com/tag/number-none/">Number None</a>'s follow up to <em>Braid</em>, the time-shifting puzzle adventure game, will be <em><a class="autolink" title="Click here to read more posts tagged THE WITNESS" title="Click here to read more posts tagged THE WITNESS" href="http://kotaku.com/tag/the-witness/">The Witness</a></em>, an exploration-puzzle game on an uninhabited island. Hold onto that knowledge, for it will be a long wait before you get <em>The Witness</em>.				<a href="http://kotaku.com/5329966/braid-creator-names-details-next-game-the-witness" title="Click here to read more about Braid Creator Names, Details Next Game 'The Witness'">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5329966/braid-creator-names-details-next-game-the-witness]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5329966]]></guid>
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			<pubDate><![CDATA[Tue, 04 Aug 2009 15:40:34 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Yeah, Braid Is Coming To The PS3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Yeah, Braid Is Coming To The PS3" href="http://kotaku.com/psn/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">psn</span></a></div -->					<div><a title="Click here to read Yeah, Braid Is Coming To The PS3" href="http://kotaku.com/5329276/yeah-braid-is-coming-to-the-ps3" class="pp_image">
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				Those Germans know a thing or two about upcoming game releases, because no sooner <a href="http://kotaku.com/5327353/braid-coming-to-playstation-3-says-german-ratings-board">do the USK display a listing for a PSN version of Braid</a> than we get official confirmation of the game's PS3 debut.				<a href="http://kotaku.com/5329276/yeah-braid-is-coming-to-the-ps3" title="Click here to read more about Yeah, Braid Is Coming To The PS3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 03 Aug 2009 22:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Braid Coming To PlayStation 3, Says German Ratings Board]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Braid Coming To PlayStation 3, Says German Ratings Board" href="http://kotaku.com/playstation-network/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstationnetwork</span></a></div -->					<div><a title="Click here to read Braid Coming To PlayStation 3, Says German Ratings Board" href="http://kotaku.com/5327353/braid-coming-to-playstation-3-says-german-ratings-board" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Braid Coming To PlayStation 3, Says German Ratings Board" alt="Click here to read Braid Coming To PlayStation 3, Says German Ratings Board" src="http://cache.kotaku.com/assets/images/9/2009/07/braid_ps3.jpg"/>
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				A PlayStation 3 version of Xbox Live Arcade hit <em>Braid</em> appears to be in the works, with Germany's Unterhaltungssoftware Selbstkontrolle (USK) rating the latest port as of yesterday. That's excellent news for PS3 owners.				<a href="http://kotaku.com/5327353/braid-coming-to-playstation-3-says-german-ratings-board" title="Click here to read more about Braid Coming To PlayStation 3, Says German Ratings Board">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5327353/braid-coming-to-playstation-3-says-german-ratings-board]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5327353]]></guid>
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			<category><![CDATA[Rumor]]></category>
			<pubDate><![CDATA[Fri, 31 Jul 2009 14:30:54 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Braid Developer Hiring For "Quiet, Philosophical Puzzle Exploration Game"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Braid Developer Hiring For &quot;Quiet, Philosophical Puzzle Exploration Game&quot;" href="http://kotaku.com/number-none/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">numbernone</span></a></div -->					<div><a title="Click here to read Braid Developer Hiring For &quot;Quiet, Philosophical Puzzle Exploration Game&quot;" href="http://kotaku.com/5317286/braid-developer-hiring-for-quiet-philosophical-puzzle-exploration-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Braid Developer Hiring For &quot;Quiet, Philosophical Puzzle Exploration Game&quot;" alt="Click here to read Braid Developer Hiring For &quot;Quiet, Philosophical Puzzle Exploration Game&quot;" src="http://cache.kotaku.com/assets/images/9/2009/07/braid_art.jpg"/>
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				The official <em>Braid</em> news blog offers some helpful hints about developer <a class="autolink" title="Click here to read more posts tagged NUMBER NONE" title="Click here to read more posts tagged NUMBER NONE" href="http://kotaku.com/tag/number-none/">Number None</a>'s follow-up to the time-bending puzzle-platformer. Just don't expect that particular game any time soon.				<a href="http://kotaku.com/5317286/braid-developer-hiring-for-quiet-philosophical-puzzle-exploration-game" title="Click here to read more about Braid Developer Hiring For "Quiet, Philosophical Puzzle Exploration Game"">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5317286/braid-developer-hiring-for-quiet-philosophical-puzzle-exploration-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5317286]]></guid>
			<category><![CDATA[Number none]]></category>
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			<pubDate><![CDATA[Fri, 17 Jul 2009 17:40:30 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Braid Comes To The Mac]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Braid Comes To The Mac" href="http://kotaku.com/mac-gaming-lol/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">macgaminglol</span></a></div -->					<div><a title="Click here to read Braid Comes To The Mac" href="http://kotaku.com/5262902/braid-comes-to-the-mac" class="pp_image">
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				The list of excuses for not having played Number None's <em>Braid</em> gets shorter today with the release of the <a class="autolink" title="Click here to read more posts tagged MAC OS X" title="Click here to read more posts tagged MAC OS X" href="http://kotaku.com/tag/mac-os-x/">Mac OS X</a> version of the time-shifting puzzle platformer.				<a href="http://kotaku.com/5262902/braid-comes-to-the-mac" title="Click here to read more about Braid Comes To The Mac">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mac OS X]]></category>
			<pubDate><![CDATA[Wed, 20 May 2009 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Blow: Less Focus On Innovation, More On Interesting-ness, Please]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Blow: Less Focus On Innovation, More On Interesting-ness, Please" href="http://kotaku.com/design/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">design</span></a></div -->					<div><a title="Click here to read Blow: Less Focus On Innovation, More On Interesting-ness, Please" href="http://kotaku.com/5260197/blow-less-focus-on-innovation-more-on-interesting+ness-please" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Blow: Less Focus On Innovation, More On Interesting-ness, Please" alt="Click here to read Blow: Less Focus On Innovation, More On Interesting-ness, Please" src="http://cache.kotaku.com/assets/images/9/2009/05/custom_1242693548066_braid.jpg"/>
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				Braid co-creator <a class="autolink" title="Click here to read more posts tagged JONATHAN BLOW" title="Click here to read more posts tagged JONATHAN BLOW" href="http://kotaku.com/tag/jonathan-blow/">Jonathan Blow</a> argues that the pursuit of innovation is a prerequisite for making a great game.				<a href="http://kotaku.com/5260197/blow-less-focus-on-innovation-more-on-interesting+ness-please" title="Click here to read more about Blow: Less Focus On Innovation, More On Interesting-ness, Please">More&nbsp;&raquo;</a>
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			<category><![CDATA[Design]]></category>
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			<pubDate><![CDATA[Mon, 18 May 2009 21:40:33 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[The Path For Art Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Path For Art Games" href="http://kotaku.com/feature/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">feature</span></a></div -->					<div><a title="Click here to read The Path For Art Games" href="http://kotaku.com/5234167/the-path-for-art-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Path For Art Games" alt="Click here to read The Path For Art Games" src="http://cache.kotaku.com/assets/images/9/2011/11/small_794f21e2b84b6fac42380a85f47577ab.jpg"/>
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				 <strong>By Leigh Alexander</strong>				<a href="http://kotaku.com/5234167/the-path-for-art-games" title="Click here to read more about The Path For Art Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 30 Apr 2009 11:00:00 EDT]]></pubDate>
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			<title><![CDATA[Microsoft Refunds Braid Overbill, Plus a Little Extra]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft Refunds Braid Overbill, Plus a Little Extra" href="http://kotaku.com/xbox-live/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xboxlive</span></a></div -->					<div><a title="Click here to read Microsoft Refunds Braid Overbill, Plus a Little Extra" href="http://kotaku.com/5227343/microsoft-refunds-braid-overbill-plus-a-little-extra" class="pp_image">
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				If you bought Braid back in February when it was XBLM's first "Deal of the Week," check your points balance. Microsoft mistakenly overbilled for it, but they'll be refunding the difference plus 100 points.				<a href="http://kotaku.com/5227343/microsoft-refunds-braid-overbill-plus-a-little-extra" title="Click here to read more about Microsoft Refunds Braid Overbill, Plus a Little Extra">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 25 Apr 2009 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Ease In The Weekend With The Braid Soundtrack]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ease In The Weekend With The Braid Soundtrack" href="http://kotaku.com/music/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">music</span></a></div -->					<div><a title="Click here to read Ease In The Weekend With The Braid Soundtrack" href="http://kotaku.com/5226646/ease-in-the-weekend-with-the-braid-soundtrack" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ease In The Weekend With The Braid Soundtrack" alt="Click here to read Ease In The Weekend With The Braid Soundtrack" src="http://cache.kotaku.com/assets/images/9/2009/04/braid.jpg"/>
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				 Ease your way out of work and into weekend mode with the lovely soundtrack from Jonathan Blow's Braid, now available for free online play and purchase.				<a href="http://kotaku.com/5226646/ease-in-the-weekend-with-the-braid-soundtrack" title="Click here to read more about Ease In The Weekend With The Braid Soundtrack">More&nbsp;&raquo;</a>
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			<category><![CDATA[Soundtrack]]></category>
			<pubDate><![CDATA[Fri, 24 Apr 2009 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Braid For PC Also Comes With A Level Editor]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Braid For PC Also Comes With A Level Editor" href="http://kotaku.com/number-none/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">numbernone</span></a></div -->					<div><a title="Click here to read Braid For PC Also Comes With A Level Editor" href="http://kotaku.com/5212302/braid-for-pc-also-comes-with-a-level-editor" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Braid For PC Also Comes With A Level Editor" alt="Click here to read Braid For PC Also Comes With A Level Editor" src="http://cache.kotaku.com/assets/images/9/2009/04/braid_editor.jpg"/>
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				The recently released PC version of <a class="autolink" title="Click here to read more posts tagged NUMBER NONE" title="Click here to read more posts tagged NUMBER NONE" href="http://kotaku.com/tag/number-none/">Number None</a>'s time-shifting platformer <em>Braid</em> comes with an unexpected surprise: a built-in level and graphics editor. Developer Jonathan Blow says documentation and a developers kit is due shortly.				<a href="http://kotaku.com/5212302/braid-for-pc-also-comes-with-a-level-editor" title="Click here to read more about Braid For PC Also Comes With A Level Editor">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5212302/braid-for-pc-also-comes-with-a-level-editor]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5212302]]></guid>
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			<category><![CDATA[Windows]]></category>
			<pubDate><![CDATA[Tue, 14 Apr 2009 20:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Braid Shifts To PCs Today]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Braid Shifts To PCs Today" href="http://kotaku.com/number-none/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">numbernone</span></a></div -->					<div><a title="Click here to read Braid Shifts To PCs Today" href="http://kotaku.com/5207524/braid-shifts-to-pcs-today" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Braid Shifts To PCs Today" alt="Click here to read Braid Shifts To PCs Today" src="http://cache.kotaku.com/assets/images/9/2009/04/braid_pc.jpg"/>
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				The PC port of <a class="autolink" title="Click here to read more posts tagged NUMBER NONE" title="Click here to read more posts tagged NUMBER NONE" href="http://kotaku.com/tag/number-none/">Number None</a>'s excellent <em>Braid</em>, our choice for 2008's Indie <a href="http://kotaku.com/5122222/kotakus-2008-games-of-the-year-awards">Game of the Year</a>, is now available. No more bulky Xbox 360 required!				<a href="http://kotaku.com/5207524/braid-shifts-to-pcs-today" title="Click here to read more about Braid Shifts To PCs Today">More&nbsp;&raquo;</a>
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			]]></description>
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			<category><![CDATA[Number none]]></category>
			<category><![CDATA[braid]]></category>
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			<category><![CDATA[Steam]]></category>
			<category><![CDATA[Windows]]></category>
			<pubDate><![CDATA[Fri, 10 Apr 2009 20:20:41 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5207524&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Braid Delayed (for the PC)]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Braid Delayed (for the PC)" href="http://kotaku.com/braid/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">braid</span></a></div -->					<div><a title="Click here to read Braid Delayed (for the PC)" href="http://kotaku.com/5188589/braid-delayed-for-the-pc" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Braid Delayed (for the PC)" alt="Click here to read Braid Delayed (for the PC)" src="http://cache.kotaku.com/assets/images/9/2009/03/custom_1238271675327_braid_title.jpg"/>
											</a></div>
									</div>
				PC gamers looking forward to Indie hit Braid are gonna have to look forward a couple more weeks. <a class="autolink" title="Click here to read more posts tagged JONATHAN BLOW" title="Click here to read more posts tagged JONATHAN BLOW" href="http://kotaku.com/tag/jonathan-blow/">Jonathan Blow</a> is delaying his game til April 10 to work out some bugs.				<a href="http://kotaku.com/5188589/braid-delayed-for-the-pc" title="Click here to read more about Braid Delayed (for the PC)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5188589/braid-delayed-for-the-pc]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5188589]]></guid>
			<category><![CDATA[braid]]></category>
			<category><![CDATA[Indie]]></category>
			<category><![CDATA[jonathan blow]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Steam]]></category>
			<pubDate><![CDATA[Sat, 28 Mar 2009 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5188589&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Braid Coming to Steam]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Braid Coming to Steam" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Braid Coming to Steam" href="http://kotaku.com/5160251/braid-coming-to-steam" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Braid Coming to Steam" alt="Click here to read Braid Coming to Steam" src="http://cache.kotaku.com/assets/images/9/2009/02/custom_1235584604957_braid_title.jpg"/>
											</a></div>
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				 Indie darling of 2008, Braid is heading to Steam next month for $15.				<a href="http://kotaku.com/5160251/braid-coming-to-steam" title="Click here to read more about Braid Coming to Steam">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5160251/braid-coming-to-steam]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5160251]]></guid>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[braid]]></category>
			<category><![CDATA[Deal]]></category>
			<category><![CDATA[Indie]]></category>
			<category><![CDATA[Steam]]></category>
			<pubDate><![CDATA[Wed, 25 Feb 2009 15:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5160251&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Hothead Brings Braid To Mac, The Maw To Windows]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hothead Brings Braid To Mac, The Maw To Windows" href="http://kotaku.com/independent-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">independentgames</span></a></div -->					<div><a title="Click here to read Hothead Brings Braid To Mac, The Maw To Windows" href="http://kotaku.com/5159466/hothead-brings-braid-to-mac-the-maw-to-windows" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hothead Brings Braid To Mac, The Maw To Windows" alt="Click here to read Hothead Brings Braid To Mac, The Maw To Windows" src="http://cache.kotaku.com/assets/images/9/2009/02/mawhothead.jpg"/>
											</a></div>
									</div>
				 <a class="autolink" title="Click here to read more posts tagged HOTHEAD GAMES" title="Click here to read more posts tagged HOTHEAD GAMES" href="http://kotaku.com/tag/hothead-games/">Hothead Games</a> is teaming up with other independent game developers to bring award winning titles to new platforms, starting with <a class="autolink" title="Click here to read more posts tagged TWISTED PIXEL" title="Click here to read more posts tagged TWISTED PIXEL" href="http://kotaku.com/tag/twisted-pixel/">Twisted Pixel</a>'s <a class="autolink" title="Click here to read more posts tagged THE MAW" title="Click here to read more posts tagged THE MAW" href="http://kotaku.com/tag/the-maw/">The Maw</a> and <a class="autolink" title="Click here to read more posts tagged JONATHAN BLOW" title="Click here to read more posts tagged JONATHAN BLOW" href="http://kotaku.com/tag/jonathan-blow/">Jonathan Blow</a>'s Braid.				<a href="http://kotaku.com/5159466/hothead-brings-braid-to-mac-the-maw-to-windows" title="Click here to read more about Hothead Brings Braid To Mac, The Maw To Windows">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5159466/hothead-brings-braid-to-mac-the-maw-to-windows]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5159466]]></guid>
			<category><![CDATA[independent games]]></category>
			<category><![CDATA[braid]]></category>
			<category><![CDATA[Hothead Games]]></category>
			<category><![CDATA[jonathan blow]]></category>
			<category><![CDATA[Mac]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[The maw]]></category>
			<category><![CDATA[Twisted pixel]]></category>
			<pubDate><![CDATA[Tue, 24 Feb 2009 12:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5159466&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Xbox LIVE Gold Members Getting Weekly Deals]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Xbox LIVE Gold Members Getting Weekly Deals" href="http://kotaku.com/braid/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">braid</span></a></div -->					<div><a title="Click here to read Xbox LIVE Gold Members Getting Weekly Deals" href="http://kotaku.com/5158499/xbox-live-gold-members-getting-weekly-deals" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Xbox LIVE Gold Members Getting Weekly Deals" alt="Click here to read Xbox LIVE Gold Members Getting Weekly Deals" src="http://cache.kotaku.com/assets/images/9/2011/11/small_8db0427d908645141c397fefb0e22138.jpg"/>
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				Microsoft is bringing discounts to Xbox LIVE. Starting today, Xbox LIVE Gold members get discounts that range from 25 percent to 50 percent on Arcade titles, DLC, Xbox Originals and other LIVE content.				<a href="http://kotaku.com/5158499/xbox-live-gold-members-getting-weekly-deals" title="Click here to read more about Xbox LIVE Gold Members Getting Weekly Deals">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5158499/xbox-live-gold-members-getting-weekly-deals]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5158499]]></guid>
			<category><![CDATA[braid]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live]]></category>
			<pubDate><![CDATA[Mon, 23 Feb 2009 04:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5158499&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Jonathan Blow Lowers Price On PC Braid]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Jonathan Blow Lowers Price On PC Braid" href="http://kotaku.com/independent-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">independentgames</span></a></div -->					<div><a title="Click here to read Jonathan Blow Lowers Price On PC Braid" href="http://kotaku.com/5156047/jonathan-blow-lowers-price-on-pc-braid" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Jonathan Blow Lowers Price On PC Braid" alt="Click here to read Jonathan Blow Lowers Price On PC Braid" src="http://cache.kotaku.com/assets/images/9/2009/02/braidpc_01.jpg"/>
											</a></div>
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				 A day after Stardock started accepting preorders for <a class="autolink" title="Click here to read more posts tagged JONATHAN BLOW" title="Click here to read more posts tagged JONATHAN BLOW" href="http://kotaku.com/tag/jonathan-blow/">Jonathan Blow</a>'s Braid for the PC at $19.95, the independent developer has announced a five dollar price drop in the interest of reaching a wider audience.				<a href="http://kotaku.com/5156047/jonathan-blow-lowers-price-on-pc-braid" title="Click here to read more about Jonathan Blow Lowers Price On PC Braid">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5156047/jonathan-blow-lowers-price-on-pc-braid]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5156047]]></guid>
			<category><![CDATA[independent games]]></category>
			<category><![CDATA[braid]]></category>
			<category><![CDATA[jonathan blow]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Stardock]]></category>
			<pubDate><![CDATA[Wed, 18 Feb 2009 16:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5156047&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Braid Makes The Jump From 360 To PC Next Month]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Braid Makes The Jump From 360 To PC Next Month" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Braid Makes The Jump From 360 To PC Next Month" href="http://kotaku.com/5155499/braid-makes-the-jump-from-360-to-pc-next-month" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Braid Makes The Jump From 360 To PC Next Month" alt="Click here to read Braid Makes The Jump From 360 To PC Next Month" src="http://cache.kotaku.com/assets/images/9/2009/02/braidpc.jpg"/>
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				Braid - the indie <em>darling </em>of 2008 - did good business on the Xbox 360, a platform not exactly renowned for its indie darlings. So how will it fare next month when released on PC?				<a href="http://kotaku.com/5155499/braid-makes-the-jump-from-360-to-pc-next-month" title="Click here to read more about Braid Makes The Jump From 360 To PC Next Month">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5155499/braid-makes-the-jump-from-360-to-pc-next-month]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5155499]]></guid>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[braid]]></category>
			<category><![CDATA[jonathan blow]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Wed, 18 Feb 2009 07:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5155499&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[LittleBigPlanet, Braid Lead Game Developers Choice Award Finalists]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read LittleBigPlanet, Braid Lead Game Developers Choice Award Finalists" href="http://kotaku.com/gdc-09/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc09</span></a></div -->					<div><a title="Click here to read LittleBigPlanet, Braid Lead Game Developers Choice Award Finalists" href="http://kotaku.com/5149880/littlebigplanet-braid-lead-game-developers-choice-award-finalists" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read LittleBigPlanet, Braid Lead Game Developers Choice Award Finalists" alt="Click here to read LittleBigPlanet, Braid Lead Game Developers Choice Award Finalists" src="http://cache.kotaku.com/assets/images/9/2009/02/lbp_gdca.jpg"/>
											</a></div>
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				Organizers of the ninth annual <a class="autolink" title="Click here to read more posts tagged GAME DEVELOPERS CHOICE AWARDS" title="Click here to read more posts tagged GAME DEVELOPERS CHOICE AWARDS" href="http://kotaku.com/tag/game-developers-choice-awards/">Game Developers Choice Awards</a> have announced this year's finalists, with Media Molecule's <em>LittleBigPlanet</em> leading the nominees with seven nominations, including Best Game Design and Game of the Year.				<a href="http://kotaku.com/5149880/littlebigplanet-braid-lead-game-developers-choice-award-finalists" title="Click here to read more about LittleBigPlanet, Braid Lead Game Developers Choice Award Finalists">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5149880/littlebigplanet-braid-lead-game-developers-choice-award-finalists]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5149880]]></guid>
			<category><![CDATA[Gdc 09]]></category>
			<category><![CDATA[braid]]></category>
			<category><![CDATA[Events]]></category>
			<category><![CDATA[Game Developers Choice Awards]]></category>
			<category><![CDATA[littlebigplanet]]></category>
			<pubDate><![CDATA[Mon, 09 Feb 2009 15:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5149880&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Braid Creator Now Working on 2D RPG?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Braid Creator Now Working on 2D RPG?" href="http://kotaku.com/jonathan-blow/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">jonathanblow</span></a></div -->					<div><a title="Click here to read Braid Creator Now Working on 2D RPG?" href="http://kotaku.com/5138622/braid-creator-now-working-on-2d-rpg" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Braid Creator Now Working on 2D RPG?" alt="Click here to read Braid Creator Now Working on 2D RPG?" src="http://cache.kotaku.com/assets/images/9/2009/01/custom_1232831916860_192317-jb_large.jpg"/>
											</a></div>
									</div>
				That's one nugget in a four-page interview Jonathan Blow gave to Gamasutra. But he's not sure if he'll end up finishing it:				<a href="http://kotaku.com/5138622/braid-creator-now-working-on-2d-rpg" title="Click here to read more about Braid Creator Now Working on 2D RPG?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5138622/braid-creator-now-working-on-2d-rpg]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5138622]]></guid>
			<category><![CDATA[jonathan blow]]></category>
			<category><![CDATA[braid]]></category>
			<category><![CDATA[Rpg]]></category>
			<pubDate><![CDATA[Sat, 24 Jan 2009 19:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5138622&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Braid Theme Costs Money, Braid Developer Sorry]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Braid Theme Costs Money, Braid Developer Sorry" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Braid Theme Costs Money, Braid Developer Sorry" href="http://kotaku.com/5129017/braid-theme-costs-money-braid-developer-sorry" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Braid Theme Costs Money, Braid Developer Sorry" alt="Click here to read Braid Theme Costs Money, Braid Developer Sorry" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b61481999b4245dd2049396eb862d09a.jpg"/>
											</a></div>
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				The Xbox 360 has "premium themes", which will tart up your 360's menu in exchange for money. A premium theme based on Braid has just been released, and costs money. And Braid's creator is <em>sorry</em>.				<a href="http://kotaku.com/5129017/braid-theme-costs-money-braid-developer-sorry" title="Click here to read more about Braid Theme Costs Money, Braid Developer Sorry">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5129017/braid-theme-costs-money-braid-developer-sorry]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5129017]]></guid>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[braid]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[nxe]]></category>
			<pubDate><![CDATA[Mon, 12 Jan 2009 05:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5129017&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Four Titles Most Likely To Make You Throw Your Controller]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Four Titles Most Likely To Make You Throw Your Controller" href="http://kotaku.com/culture/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">culture</span></a></div -->					<div><a title="Click here to read Four Titles Most Likely To Make You Throw Your Controller" href="http://kotaku.com/5120412/four-titles-most-likely-to-make-you-throw-your-controller" class="pp_image">
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				It's that time of the year. Time for lists. Website Bits, Bytes, Pixels & Sprites has a list of this year's most frustrating titles. They are:				<a href="http://kotaku.com/5120412/four-titles-most-likely-to-make-you-throw-your-controller" title="Click here to read more about Four Titles Most Likely To Make You Throw Your Controller">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 30 Dec 2008 05:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Braid PC Coming Early Next Year]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Braid PC Coming Early Next Year" href="http://kotaku.com/release-date/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">releasedate</span></a></div -->					<div><a title="Click here to read Braid PC Coming Early Next Year" href="http://kotaku.com/5116089/braid-pc-coming-early-next-year" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Braid PC Coming Early Next Year" alt="Click here to read Braid PC Coming Early Next Year" src="http://cache.kotaku.com/assets/images/9/2008/12/braidagain.jpg"/>
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				 PC gamers eager to get a taste of the innovative gameplay of Jonathan Blow's Braid will have to wait a few more months to get their hands on the award-winning title.				<a href="http://kotaku.com/5116089/braid-pc-coming-early-next-year" title="Click here to read more about Braid PC Coming Early Next Year">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 22 Dec 2008 16:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[On Unrequited Love and Gaming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read On Unrequited Love and Gaming" href="http://kotaku.com/design/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">design</span></a></div -->					<div><a title="Click here to read On Unrequited Love and Gaming" href="http://kotaku.com/5089664/on-unrequited-love-and-gaming" class="pp_image">
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				 Ah, unrequited love &mdash; a classic theme in all sorts of media, and gaming is no exception.  There's a wonderful little post over at auntie pixelante on the issue as it relates to games &mdash; and why it is so powerful.  As far as I'm concerned, the whole player-game relationship is founded on unrequited love (and at least, unrequited adoration).  The article takes a look at a Wii game called <i>Art Style: Orbient</i>, it's a meditation on the 'so close, yet so far away' phenomenon that is all over the place in classic games and newer iterations:				<a href="http://kotaku.com/5089664/on-unrequited-love-and-gaming" title="Click here to read more about On Unrequited Love and Gaming">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Sun, 16 Nov 2008 17:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Soulja Boy Keen On Making Video Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Soulja Boy Keen On Making Video Games" href="http://kotaku.com/music/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">music</span></a></div -->					<div><a title="Click here to read Soulja Boy Keen On Making Video Games" href="http://kotaku.com/5056080/soulja-boy-keen-on-making-video-games" class="pp_image">
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				When not making music and <a href="http://gawker.com/tag/hip_hop/?i=396763&t=soulja-boy-proves-ice-t-is-old#cso">making fun</a> of Ice-T, hip-hopper Soulja Boy has a dream: He'd like to go to college. And that's a very admirable dream! Thing is, he's a superstar right now so he'd cause a big ruckus if he went college. People would <i>bug</i> him while he's trying to study and stuff. Guess he should wait for when he's, you know, not famous anymore. 				<a href="http://kotaku.com/5056080/soulja-boy-keen-on-making-video-games" title="Click here to read more about Soulja Boy Keen On Making Video Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 29 Sep 2008 03:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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