In designing one of Borderlands 2's characters, Ellie, Gearbox wanted to build "an independent female character who looked the exact opposite of how most females tend to be represented in games".
Why? Because they didn't want players to "cast her in a light where the player is encouraged to pity, laugh at, or mock her because she doesn't look like Jessica Rabbit."
Good idea. Nobody makes jokes about fat people.
Meet Borderlands 2′s Ellie: The "opposite of how most females tend to be represented in games" [PC Gamer]
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