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		<title><![CDATA[Kotaku: Blowing]]></title>
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			<title><![CDATA[Kotaku: Blowing]]></title>
			<link>http://kotaku.com/tag/blowing</link>
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		<link>http://kotaku.com/tag/blowing</link>
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		<description><![CDATA[Kotaku posts tagged Blowing]]></description>
		<item>
			<title><![CDATA[amBX To Light, Shake, and Blow QuakeCon]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read amBX To Light, Shake, and Blow QuakeCon" href="http://kotaku.com/quakecon-07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quakecon07</span></a></div -->					<div><a title="Click here to read amBX To Light, Shake, and Blow QuakeCon" href="http://kotaku.com/285181/ambx-to-light-shake-and-blow-quakecon" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read amBX To Light, Shake, and Blow QuakeCon" alt="Click here to read amBX To Light, Shake, and Blow QuakeCon" src="http://cache.kotaku.com/assets/images/9/2007/08/small_ambxquake.jpg"/>
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				QuakeCon 2007 kicks off today, and Philips is there to demonstrate how well their amBX ambient experiences technology gets along with Quake 4. They've set up a multiplayer demo of a mod for the game created by their amBX team in order to take full advantage of all the system has to offer. As players run and jump they'll feel the wind in their hair, experience the jolt of landing. Weapons will have recoil and various custom effects, bullets will have impact, and blood will spatter in all its red LED glory. They've even set up the mod so that the light dims behind you when you use a weapon's sights, simulating sniper focus. Perhaps they'll be able to reverse the air peripherals to create a sucking effect for the losing team. That's full immersion right there.  It really sounds like they've gone all out to make the most of the demo, so if you really want to see the full potential of the amBX technology, you've got until the 4th to make your way to Dallas and give it a go.				<a href="http://kotaku.com/285181/ambx-to-light-shake-and-blow-quakecon" title="Click here to read more about amBX To Light, Shake, and Blow QuakeCon">More&nbsp;&raquo;</a>
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			<category><![CDATA[QuakeCon 07]]></category>
			<category><![CDATA[amBX]]></category>
			<category><![CDATA[Blowing]]></category>
			<category><![CDATA[Fps]]></category>
			<category><![CDATA[Peripherals]]></category>
			<category><![CDATA[Philips]]></category>
			<category><![CDATA[Quake]]></category>
			<pubDate><![CDATA[Thu, 02 Aug 2007 11:20:40 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Zoozen 360 Disc Protector]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Zoozen 360 Disc Protector" href="http://kotaku.com/360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">360</span></a></div -->					<div><a title="Click here to read Zoozen 360 Disc Protector" href="http://kotaku.com/223469/zoozen-360-disc-protector" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Zoozen 360 Disc Protector" alt="Click here to read Zoozen 360 Disc Protector" src="http://cache.kotaku.com/assets/images/9/2006/12/small_zoozenblow.jpg"/>
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      Finally a solution to the Xbox 360 disc scratching problem that doesn't involve tedious "not moving the console when you are playing the game." Zoozen, a company that in my head is best known for helping incarcerated animals achieve inner peace, has announced the release of the Zoozen Protector. The Protector consists of three foam pads that are applied to your 360's optical drive tray through an innovative installation method that involves blowing, which is always fun. You apparently place a disc shaped applicator into your drive, attach a straw, close the drive bay, and harness the power of the wind to do your dark bidding. I've posted a bit of the instruction sheet off to the right there, in case anyone is confused. 				<a href="http://kotaku.com/223469/zoozen-360-disc-protector" title="Click here to read more about Zoozen 360 Disc Protector">More&nbsp;&raquo;</a>
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			<category><![CDATA[360]]></category>
			<category><![CDATA[Accessories]]></category>
			<category><![CDATA[Blowing]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Xbox]]></category>
			<category><![CDATA[zoozen]]></category>
			<pubDate><![CDATA[Thu, 21 Dec 2006 13:40:37 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[How to Repair Your NES Without Blowing Anything or Anyone]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How to Repair Your NES Without Blowing Anything or Anyone" href="http://kotaku.com/repair/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">repair</span></a></div -->					<div><a title="Click here to read How to Repair Your NES Without Blowing Anything or Anyone" href="http://kotaku.com/189824/how-to-repair-your-nes-without-blowing-anything-or-anyone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How to Repair Your NES Without Blowing Anything or Anyone" alt="Click here to read How to Repair Your NES Without Blowing Anything or Anyone" src="http://cache.kotaku.com/assets/images/9/2006/07/Broken_Nes_PotLogic.jpg"/>
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      <blockquote>Chances are if you've ever owned or played a NES, you've experienced the blinking screen or have had trouble playing your games. The cause for all these problems is bad electrical connections between your game cartridges and the NES console caused by dirt, corrosion or broken copper contacts.

</blockquote>				<a href="http://kotaku.com/189824/how-to-repair-your-nes-without-blowing-anything-or-anyone" title="Click here to read more about How to Repair Your NES Without Blowing Anything or Anyone">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/189824/how-to-repair-your-nes-without-blowing-anything-or-anyone]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-189824]]></guid>
			<category><![CDATA[Repair]]></category>
			<category><![CDATA[Blowing]]></category>
			<category><![CDATA[Broken]]></category>
			<category><![CDATA[Nes]]></category>
			<category><![CDATA[Nintendo]]></category>
			<pubDate><![CDATA[Tue, 25 Jul 2006 22:40:02 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
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			<title><![CDATA[Stand-Up Comic Routine: "The Nintendo Entertainment System. What's Up With That?"]]></title>
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Kyle Cease is a stand-up comic who probably needs to pause for breath a little bit more and let the jokes sink in a bit, but he's got a very funny bit on the original Nintendo Entertainment System. He invites us to imagine a world where every thing, not just the NES cartridge slot, could be fixed by puckering up your lips and blowing. I think me and my girlfriend already live in that world. <span class="byline">Florian Eckhardt</span>				<a href="http://kotaku.com/183998/stand+up-comic-routine-the-nintendo-entertainment-system-whats-up-with-that" title="Click here to read more about Stand-Up Comic Routine: "The Nintendo Entertainment System. What's Up With That?"">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/183998/stand+up-comic-routine-the-nintendo-entertainment-system-whats-up-with-that]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-183998]]></guid>
			<category><![CDATA[Kyle Cease]]></category>
			<category><![CDATA[Blowing]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Comedy]]></category>
			<category><![CDATA[Nes]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Standup]]></category>
			<category><![CDATA[Videos]]></category>
			<pubDate><![CDATA[Thu, 29 Jun 2006 07:00:41 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
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