After more than a decade of expansion cycles, Blizzard is changing their approach to World of Warcraft. Step one? Take players to a new planet.
During a BlizzCon panel, World of Warcraft game director Ion Hazzikostas made a surprise announcement: the game is about to venture to a whole new planet, Draenei homeworld and demon stronghold Argus. Initially, people assumed it was a wink toward the next expansion. Nope. Itâs set for an upcoming patch.
âPatch 7.3 is taking us to Argus,â Hazzikostas explained to me in an interview at BlizzCon after his panel. âItâs the story of Legion. Legionâs story is one that extends beyond Azeroth.â
Itâs a big leap for a post-expansion WoW patch, but Hazzikostas said to expect a consistent stream of meaty (and less meaty) story content rather than lengthy breaks until the next expansion comes out.
âWeâre working on a new expansion,â Hazzikostas told me. âItâs gonna be great. But weâre setting ourselves up to be much more flexible in the amount of patch content we create. Weâre making sure that weâre always gonna be working on the next step, the next link in the chain. To keep our players engaged, to make sure thereâs always something new to do in Azeroth. The expansion will be done when itâs done.â
He added that he doesnât think this will have a material impact on the next expansion. He doesnât want these things to deflate expansions or the momentous feeling that surrounds them.
âI donât think [this will impact how much content is in the next expansion],â he said. âObviously, the expansion will come out later than if we decided to make less patch content and focus on the expansion. But thereâs always a process of iteration that goes into making our expansions. Thatâs gonna happen regardless. I think itâs more about making sure we have a contingency plan in place so that when itâs done, there hasnât been a gap.â
Obviously, though, this new patch plan further blurs the lines between updates and expansions. I asked Hazzikostas what the difference is these days… aside from the part where grabbing one without forking over $40 is legally considered theft. In short, it comes down to new mega-villains and wholly new features.
âI think an expansion is level cap going up, youâre going to a new set of zones, a new continent or new sub-continent, entire new features and systems, and new major antagonists being built up,â he said. âBy and large, major new features like Artifact Weaponsâthat level of contentâthatâs gonna be tied to a new expansion.â
That said, features like Dungeon Finder originally launched in patches, and Hazzikostas said the teamâs certainly not opposed to testing out new technology and systems in regular updates.
Now, this all sounds nice, but if youâve been following WoW for the past few years, you might notice a trend here: Blizzard roles out an ambitious new expansion release rate plan, and then… it doesnât happen. For a while, it was all about releasing expansions faster. Annually, even! But now, Blizzard has shifted in a different direction. Still, itâs tough to have faith that things will go off entirely without a hitch.
âIâm not gonna say we have our whole process so locked in that weâre not gonna make mistakes,â said Hazzikostas. âWeâre always gonna overestimate or underestimate.âHowever, he added that the WoW team now has somewhere between 250 and 275 members, and everybodyâs got an expansion under their belts. Theyâre in a strong place to keep up a healthy pace. Now, I suppose, we wait and see.