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		<title><![CDATA[Kotaku: Bladestorm]]></title>
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			<title><![CDATA[Kotaku: Bladestorm]]></title>
			<link>http://kotaku.com/tag/bladestorm</link>
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		<link>http://kotaku.com/tag/bladestorm</link>
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		<description><![CDATA[Kotaku posts tagged Bladestorm]]></description>
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			<title><![CDATA[Koei Delays PS3 Euro Launch Titles]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Koei Delays PS3 Euro Launch Titles" href="http://kotaku.com/koei/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">koei</span></a></div -->					<div><a title="Click here to read Koei Delays PS3 Euro Launch Titles" href="http://kotaku.com/229524/koei-delays-ps3-euro-launch-titles" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Koei Delays PS3 Euro Launch Titles" alt="Click here to read Koei Delays PS3 Euro Launch Titles" src="http://cache.kotaku.com/assets/images/9/2007/01/small_koeilogo.jpg"/>
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				Backstory: It's been a rough road for Koei's <i>Fatal Inertia</i> and <i>Bladestorm: The Hundred Years' War</i>. Originally both titles were PS3 exclusives, but they've run into snags and now will hit the <a href="http://kotaku.com/gaming/ps3/ps3-loses-two-exclusives-360-snags-koei-titles-216562.php">Xbox 360</a> sometime this year. 				<a href="http://kotaku.com/229524/koei-delays-ps3-euro-launch-titles" title="Click here to read more about Koei Delays PS3 Euro Launch Titles">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/229524/koei-delays-ps3-euro-launch-titles]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-229524]]></guid>
			<category><![CDATA[Koei]]></category>
			<category><![CDATA[bladestorm]]></category>
			<category><![CDATA[Europe]]></category>
			<category><![CDATA[Fatal Inertia]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 18 Jan 2007 05:22:32 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Gallery: Bladestorm The Hundred Years' War]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gallery: Bladestorm The Hundred Years' War" href="http://kotaku.com/koei/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">koei</span></a></div -->					<div><a title="Click here to read Gallery: Bladestorm The Hundred Years' War" href="http://kotaku.com/221061/gallery-bladestorm-the-hundred-years-war/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gallery: Bladestorm The Hundred Years' War" alt="Click here to read Gallery: Bladestorm The Hundred Years' War" src="http://cache.kotaku.com/assets/images/9/2006/12/small_bsthyw_leadin.jpg"/>
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				One time PlayStation 3 exclusive, now coming to the Xbox 360, Bladestorm the Hundred Years' War follows the traditional Koei formula: you versus lots of troops in a story driven hack and slash with RPG elements. These things are huge in Japan, but in the West? Not so much. That's why Koei went Euro for their now-gen brawler from Omega Force.				<a href="http://kotaku.com/221061/gallery-bladestorm-the-hundred-years-war/gallery/" title="Click here to read more about Gallery: Bladestorm The Hundred Years' War">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/221061/gallery-bladestorm-the-hundred-years-war/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-221061]]></guid>
			<category><![CDATA[Koei]]></category>
			<category><![CDATA[bladestorm]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 11 Dec 2006 22:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[PS3 Loses Two Exclusives, 360 Snags Koei Titles]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PS3 Loses Two Exclusives, 360 Snags Koei Titles" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read PS3 Loses Two Exclusives, 360 Snags Koei Titles" href="http://kotaku.com/216562/ps3-loses-two-exclusives-360-snags-koei-titles" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PS3 Loses Two Exclusives, 360 Snags Koei Titles" alt="Click here to read PS3 Loses Two Exclusives, 360 Snags Koei Titles" src="http://cache.kotaku.com/assets/images/9/2006/11/small_fatalinertiaflying.jpg"/>
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      Well, Mike <a href="http://www.kotaku.com/gaming/koei/tgs06-koei-having-issues-with-ps3-middleware-fatal-inertia-to-miss-launch-202763.php">called</a> it. As of the Tokyo Game Show, both Koei titles <i>Fatal Inertia</i> and <i>Bladestorm: The Hundred Years' War</i> were PS3 exclusives. But the games ran into probs and were delayed, with the futuristic SIXAXIS-tilt-controlled racer <i>Fatal Inertia</i> missing the PS3 launch. 				<a href="http://kotaku.com/216562/ps3-loses-two-exclusives-360-snags-koei-titles" title="Click here to read more about PS3 Loses Two Exclusives, 360 Snags Koei Titles">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/216562/ps3-loses-two-exclusives-360-snags-koei-titles]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-216562]]></guid>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[bladestorm]]></category>
			<category><![CDATA[Fatal Inertia]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Tgs]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 22 Nov 2006 10:22:11 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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		<item>
			<title><![CDATA[TGS06: Koei Having Issues With PS3 Middleware, Fatal Inertia To Miss Launch]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read TGS06: Koei Having Issues With PS3 Middleware, Fatal Inertia To Miss Launch" href="http://kotaku.com/koei/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">koei</span></a></div -->					<div><a title="Click here to read TGS06: Koei Having Issues With PS3 Middleware, Fatal Inertia To Miss Launch" href="http://kotaku.com/202763/tgs06-koei-having-issues-with-ps3-middleware-fatal-inertia-to-miss-launch" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read TGS06: Koei Having Issues With PS3 Middleware, Fatal Inertia To Miss Launch" alt="Click here to read TGS06: Koei Having Issues With PS3 Middleware, Fatal Inertia To Miss Launch" src="http://cache.kotaku.com/assets/images/9/2006/09/small_fatal_inertia_tgs.jpg"/>
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        <div class="FloatHack"></div>
    

      
      I just got out of a group interview with the producers of Koei's Fatal Inertia and Bladestorm: The Hundred Years' War where they told the group that the company's first racing game wouldn't make the November Japanese launch. Citing problems with the Unreal Engine 3.0, the group was actively working to remedy their development delays to ship the former launch title before the end of '06.				<a href="http://kotaku.com/202763/tgs06-koei-having-issues-with-ps3-middleware-fatal-inertia-to-miss-launch" title="Click here to read more about TGS06: Koei Having Issues With PS3 Middleware, Fatal Inertia To Miss Launch">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/202763/tgs06-koei-having-issues-with-ps3-middleware-fatal-inertia-to-miss-launch]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-202763]]></guid>
			<category><![CDATA[Koei]]></category>
			<category><![CDATA[bladestorm]]></category>
			<category><![CDATA[Fatal Inertia]]></category>
			<category><![CDATA[Online]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Sat, 23 Sep 2006 00:15:38 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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