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		<title><![CDATA[Kotaku: Black & White]]></title>
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			<title><![CDATA[Peter Molyneux Has A Lifetime Achievement Award And A Message For His Haters]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Peter Molyneux Has A Lifetime Achievement Award And A Message For His Haters" href="http://kotaku.com/gdc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc</span></a></div -->					<div><a title="Click here to read Peter Molyneux Has A Lifetime Achievement Award And A Message For His Haters" href="http://kotaku.com/5776687/peter-molyneux-has-a-lifetime-achievement-award-and-a-message-for-his-haters" class="pp_image">
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				<!-- videoId: 3TUttIpw79Y --><!-- /videoId: 3TUttIpw79Y --> Game designer Peter Molyneux, he of Populous, Fable, Black & White, Kinect's Project Milo and lots of really great promises, won a lifetime achievement award at the Game Developers Conference this week.				<a href="http://kotaku.com/5776687/peter-molyneux-has-a-lifetime-achievement-award-and-a-message-for-his-haters" title="Click here to read more about Peter Molyneux Has A Lifetime Achievement Award And A Message For His Haters">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 04 Mar 2011 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Fable Creator Honored With Lifetime Achievement Award]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fable Creator Honored With Lifetime Achievement Award" href="http://kotaku.com/gdc-2011/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc2011</span></a></div -->					<div><a title="Click here to read Fable Creator Honored With Lifetime Achievement Award" href="http://kotaku.com/5737668/fable-creator-honored-with-lifetime-achievement-award" class="pp_image">
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				 Much more than the creator of fable, Lionhead's Peter Molyneux was behind everything from classic god game Populous to the light-hearted simulator Theme Park. These achievements and more will be honored at the Game Developers Choice Awards during GDC 2011.				<a href="http://kotaku.com/5737668/fable-creator-honored-with-lifetime-achievement-award" title="Click here to read more about Fable Creator Honored With Lifetime Achievement Award">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 19 Jan 2011 11:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[When Did Peter Molyneux Jump The Shark?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read When Did Peter Molyneux Jump The Shark?" href="http://kotaku.com/lionhead/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lionhead</span></a></div -->					<div><a title="Click here to read When Did Peter Molyneux Jump The Shark?" href="http://kotaku.com/5591225/when-did-peter-molyneux-jump-the-shark" class="pp_image">
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				You could point to any number of occasions in which Peter Molyneux, the man behind classics like Populous and Fable,<a href="http://en.wikipedia.org/wiki/Jump_the_shark"> jumped the proverbial shark</a>. But when does Peter Molyneux think Peter Molyneux jumped the shark?				<a href="http://kotaku.com/5591225/when-did-peter-molyneux-jump-the-shark" title="Click here to read more about When Did Peter Molyneux Jump The Shark?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 20 Jul 2010 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Missed Opportunities: Lionhead Could Have Made LittleBigPlanet]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Missed Opportunities: Lionhead Could Have Made LittleBigPlanet" href="http://kotaku.com/gdc09/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc09</span></a></div -->					<div><a title="Click here to read Missed Opportunities: Lionhead Could Have Made LittleBigPlanet" href="http://kotaku.com/5188682/missed-opportunities-lionhead-could-have-made-littlebigplanet" class="pp_image">
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				Peter Molyneux still wouldn't give up the goods on his new game at the "Lionhead Experiment Revealed" panel, but he did give us a glimpse into how Lionhead let LittleBigPlanet slip through their fingers.				<a href="http://kotaku.com/5188682/missed-opportunities-lionhead-could-have-made-littlebigplanet" title="Click here to read more about Missed Opportunities: Lionhead Could Have Made LittleBigPlanet">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 30 Mar 2009 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Molyneux's At It Again, Talking Up "Revolutionary" Things]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Molyneux's At It Again, Talking Up &quot;Revolutionary&quot; Things" href="http://kotaku.com/lionhead/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lionhead</span></a></div -->					<div><a title="Click here to read Molyneux's At It Again, Talking Up &quot;Revolutionary&quot; Things" href="http://kotaku.com/357947/molyneuxs-at-it-again-talking-up-revolutionary-things" class="pp_image">
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				 One thing about Peter Molyneux: We just wish he'd let his games do the talking after they're released, instead of letting his mouth ruin them before their release. No need to over-hype, Peter! Now, he says what his team that worked on the original <i>Black & White</i> is up to: 				<a href="http://kotaku.com/357947/molyneuxs-at-it-again-talking-up-revolutionary-things" title="Click here to read more about Molyneux's At It Again, Talking Up "Revolutionary" Things">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 19 Feb 2008 04:30:07 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Molyneux Gets Knighted By The French]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Molyneux Gets Knighted By The French" href="http://kotaku.com/peter-molyneux/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">petermolyneux</span></a></div -->					<div><a title="Click here to read Molyneux Gets Knighted By The French" href="http://kotaku.com/249741/molyneux-gets-knighted-by-the-french" class="pp_image">
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				Lionhead Studios lead Peter Molyneux has been honored with the Chevalier de l'Ordre des Arts et des Lettres (aka The Knighthood in the Order of Arts and Letters) by the French Government for "recognition of significant contributions to the arts, literature, or the propagation of these fields." Despite Molyneux looking quite French, he is not. He is a British citizen. And he's been the recipient of the Order of the British Empire, to boot.				<a href="http://kotaku.com/249741/molyneux-gets-knighted-by-the-french" title="Click here to read more about Molyneux Gets Knighted By The French">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 04 Apr 2007 19:20:03 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Lionhead: Yes, There Will Be Some Redundancies]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lionhead: Yes, There Will Be Some Redundancies" href="http://kotaku.com/lionhead/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lionhead</span></a></div -->					<div><a title="Click here to read Lionhead: Yes, There Will Be Some Redundancies" href="http://kotaku.com/158399/lionhead-yes-there-will-be-some-redundancies" class="pp_image">
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				Following the public's cool reception of both <em>The Movies</em> and <em>Black & White 2</em>, it appears that Lionhead Studios is slimming down. Gamasutra is reporting that the Peter Molyneux founded studio is undergoing an organizational restructuring plan, resulting in the reduction of a number of Lionhead staffers, and the elimination of a third of its internal development teams.				<a href="http://kotaku.com/158399/lionhead-yes-there-will-be-some-redundancies" title="Click here to read more about Lionhead: Yes, There Will Be Some Redundancies">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 04 Mar 2006 11:28:33 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Monkey God Going to The Movies]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Monkey God Going to The Movies" href="http://kotaku.com/the-movies/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">themovies</span></a></div -->					<div><a title="Click here to read Monkey God Going to The Movies" href="http://kotaku.com/117130/monkey-god-going-to-the-movies" class="pp_image">
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				The Movies had quite a showing at Edinburgh. The head of Lionhead studios says that the game will be coming out in November and revealed that the Monkey God from Black &amp; White will be available as a bonus costume in the game.				<a href="http://kotaku.com/117130/monkey-god-going-to-the-movies" title="Click here to read more about Monkey God Going to The Movies">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 12 Aug 2005 14:35:36 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Black & White Three through Five?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Black &amp; White Three through Five?" href="http://kotaku.com/black-%26-white/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">blackwhite</span></a></div -->					<div><a title="Click here to read Black &amp; White Three through Five?" href="http://kotaku.com/114941/black--white-three-through-five" class="pp_image">
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				1Up's Jane Pinckard recently interviewed famed developer and braggart Peter Molyneux about his future plans. The man behind Fable mentioned that he still plans to develop three more Black & White titles. Each game will be set a thousand year's apart in the franchise' history with number five taking place in modern time. Judging by Molyneux's past experience at predicting the details of his own games, there will be one more B&W and it will take place about two years after number two and won't be released until 2050.				<a href="http://kotaku.com/114941/black--white-three-through-five" title="Click here to read more about Black & White Three through Five?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 29 Jul 2005 11:35:47 EDT]]></pubDate>
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