Which shouldn't surprise you. It's not like Indigo Prophecy and Heavy Rain were a laugh-a-minute. But there's something all this concept art from the game that just bums me out.
Well, the parts with the children's rooms and sad little girls, that part does. The rest reminds me that this game is really weird, because it started out looking like a supernatural adventure, but now it's also really Metal Gear and I just don't know what to think anymore.
This art was recently released by Sony and Quantic Dream, and shows the game's split personality perfectly. I've never been a teenage girl raised to be a super-powered Jason Bourne, but I imagine it would look just like it does in these images.
The images are from the video you'll see below. If you're a regular reader of Fine Art and want to see how a large studio approaches their design work, it's a great clip.
Making of BEYOND: Two Souls – Visual Arts [Concept Art World]
To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the bottom-right corner.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you're in the business and have some concept, environment, promotional or character art you'd like to share, drop us a line!