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		<title><![CDATA[Kotaku: Beowulf]]></title>
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			<title><![CDATA[Kotaku: Beowulf]]></title>
			<link>http://kotaku.com/tag/beowulf</link>
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		<link>http://kotaku.com/tag/beowulf</link>
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		<description><![CDATA[Kotaku posts tagged Beowulf]]></description>
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			<title><![CDATA[But Does Resident Evil 5 Look Better Than Polar Express, Beowulf?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read But Does Resident Evil 5 Look Better Than Polar Express, Beowulf?" href="http://kotaku.com/hollywood/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hollywood</span></a></div -->					<div><a title="Click here to read But Does Resident Evil 5 Look Better Than Polar Express, Beowulf?" href="http://kotaku.com/5066923/but-does-resident-evil-5-look-better-than-polar-express-beowulf" class="pp_image">
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				<i>Resident Evil 5</i> looks great. Jaw-dropping. Eye-popping, even. Ken Lally, who did motion capture work for <i>RE</i> character <a href="http://en.wikipedia.org/wiki/Albert_Wesker#Albert_Wesker">Albert Wesker</a>, is very impressed with how the look of the game has turned out. Lally even thinks that the game looks better than big budget, CG flicks:				<a href="http://kotaku.com/5066923/but-does-resident-evil-5-look-better-than-polar-express-beowulf" title="Click here to read more about But Does Resident Evil 5 Look Better Than Polar Express, Beowulf?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 22 Oct 2008 08:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Beowulf's Roger Avary Game for Convergence]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Beowulf's Roger Avary Game for Convergence" href="http://kotaku.com/feature/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">feature</span></a></div -->					<div><a title="Click here to read Beowulf's Roger Avary Game for Convergence" href="http://kotaku.com/323902/beowulfs-roger-avary-game-for-convergence" class="pp_image">
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				 <b>By John Gaudiosi</b> 				<a href="http://kotaku.com/323902/beowulfs-roger-avary-game-for-convergence" title="Click here to read more about Beowulf's Roger Avary Game for Convergence">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/323902/beowulfs-roger-avary-game-for-convergence]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-323902]]></guid>
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			<pubDate><![CDATA[Fri, 16 Nov 2007 18:00:07 EST]]></pubDate>
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			<title><![CDATA[Beowulf Authenticity]]></title>
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					    I first saw Beowulf months before E3, in a backroom at an Ubi event. At the time my first, my only concern, was whether the game would be true to the epic poem or just a game that borrowed the tale's veneer. I was surprised to find that the team was as jazzed about Beowulf as I happen to be. In fact, they spent some of the time bemoaning the fact that no other journalists seemed to want to hear about the authenticity. I think this video might open a few eyes to why authenticity is important. Man, I can't wait for this game.				<a href="http://kotaku.com/310192/beowulf-authenticity" title="Click here to read more about Beowulf Authenticity">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 12 Oct 2007 11:10:55 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Beowulf Teases With Swords and Skin]]></title>
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				<center></center> Talk about your teaser trailers. This one for Ubisoft's Beowulf, based on the upcoming movie, intersperses scenes of a slow-motion sword dropping in water, a sword being forged, and a naked woman with gameplay clips. The end result is far too choppy for my tastes, with clips switching too fast for me to be left with any real lasting opinion of it, other than wondering why digitally enhanced Angelina Jolie tummies with water running down them aren't a standard feature in all video games yet. Check out the <a href="http://www.beowulfmovie.com/">official movie site</a> to see how they've managed to delve into uncanny valley while using actual actors. Spooky.				<a href="http://kotaku.com/304772/beowulf-teases-with-swords-and-skin" title="Click here to read more about Beowulf Teases With Swords and Skin">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 28 Sep 2007 11:00:37 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Ubisoft Announces Q3 Holiday '07 Lineup]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Announces Q3 Holiday '07 Lineup" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Ubisoft Announces Q3 Holiday '07 Lineup" href="http://kotaku.com/302756/ubisoft-announces-q3-holiday-07-lineup" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubisoft Announces Q3 Holiday '07 Lineup" alt="Click here to read Ubisoft Announces Q3 Holiday '07 Lineup" src="http://cache.kotaku.com/assets/images/9/2007/09/small_beowulf-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2007/09/beowulf.jpg"></a> Because what the world <i>really</i> needs is another <i>Naruto</i> game, Ubisoft has announced their 2007-2008 holiday lineup.  And what a lineup it is: there's quite a spread from chess to <i>Beowulf</i> to <i>Rayman Raving Rabbids</i> 2 (and, of course, <i>Naruto</i>).  Full press release - and lineup - after the jump.				<a href="http://kotaku.com/302756/ubisoft-announces-q3-holiday-07-lineup" title="Click here to read more about Ubisoft Announces Q3 Holiday '07 Lineup">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 23 Sep 2007 17:40:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Beowulf Gameplay, Screens Unveiled]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Beowulf Gameplay, Screens Unveiled" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Beowulf Gameplay, Screens Unveiled" href="http://kotaku.com/282593/beowulf-gameplay-screens-unveiled/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Beowulf Gameplay, Screens Unveiled" alt="Click here to read Beowulf Gameplay, Screens Unveiled" src="http://cache.kotaku.com/assets/images/9/2007/07/small_beobad-thumb.JPG"/>
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				<a href="http://kotaku.com/assets/resources/2007/07/beobad.JPG"></a>I've been hearing about, even checking out, Beowulf for months now. The game based on the movie based on the epic poem. Normally, that sort of media skipping would be like fingernails down a chalkboard for me, but so far I remain highly impressed with the tact that Ubisoft is taking in turning the tale of a blood-soaked Danish king to the console.				<a href="http://kotaku.com/282593/beowulf-gameplay-screens-unveiled/gallery/" title="Click here to read more about Beowulf Gameplay, Screens Unveiled">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 26 Jul 2007 13:00:28 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Digital Beowulf Movie Shares Assets with Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Digital Beowulf Movie Shares Assets with Game" href="http://kotaku.com/hollywood/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hollywood</span></a></div -->					<div><a title="Click here to read Digital Beowulf Movie Shares Assets with Game" href="http://kotaku.com/263354/digital-beowulf-movie-shares-assets-with-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Digital Beowulf Movie Shares Assets with Game" alt="Click here to read Digital Beowulf Movie Shares Assets with Game" src="http://cache.kotaku.com/assets/images/9/2007/05/small_beowulfgame.jpg"/>
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				It turns out that Robert Zemeckis' Beowulf will be entirely digital (as in Polar Express digital) meaning that the actual assets for the movie, not just some pictures but the actual digital content will be used to help create the video game.				<a href="http://kotaku.com/263354/digital-beowulf-movie-shares-assets-with-game" title="Click here to read more about Digital Beowulf Movie Shares Assets with Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 24 May 2007 16:00:30 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Ubisoft Working on Beowulf]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Working on Beowulf" href="http://kotaku.com/omg/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">omg</span></a></div -->					<div><a title="Click here to read Ubisoft Working on Beowulf" href="http://kotaku.com/262711/ubisoft-working-on-beowulf" class="pp_image">
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				Ubisoft quietly announced that they have penned a deal with Paramount to work on a game based on the upcoming Robert Zemeckis' Beowulf movie expected to hit this holiday.				<a href="http://kotaku.com/262711/ubisoft-working-on-beowulf" title="Click here to read more about Ubisoft Working on Beowulf">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 22 May 2007 20:24:44 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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