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		<title><![CDATA[Kotaku: Austin]]></title>
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			<title><![CDATA[Kotaku: Austin]]></title>
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		<link>http://kotaku.com/tag/austin</link>
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		<description><![CDATA[Kotaku posts tagged Austin]]></description>
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			<title><![CDATA[They Want to Make Space Combat Games Fun Again]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read They Want to Make Space Combat Games Fun Again" href="http://kotaku.com/sol%7c-exodus/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">solexodus</span></a></div -->					<div><a title="Click here to read They Want to Make Space Combat Games Fun Again" href="http://kotaku.com/5823015/they-want-to-make-space-combat-games-fun-again/gallery/" class="pp_image">
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				Space combat sims, much like their terrestrial flight sim counter-parts, aren't quite as popular as they used to be.				<a href="http://kotaku.com/5823015/they-want-to-make-space-combat-games-fun-again/gallery/" title="Click here to read more about They Want to Make Space Combat Games Fun Again">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 20 Jul 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[See Space Garriott Live In Austin]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read See Space Garriott Live In Austin" href="http://kotaku.com/tales-from-the-rat-tails/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">talesfromtherattails</span></a></div -->					<div><a title="Click here to read See Space Garriott Live In Austin" href="http://kotaku.com/5130222/see-space-garriott-live-in-austin" class="pp_image">
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				 Gaming legend Richard "Lord British" Garriott's trip into space has <a href="http://kotaku.com/5068369/lord-british-has-landed">come and gone</a>, leaving the Ultima creator nothing but fond memories and stories, which he'll share live on stage in Austin Texas later this month.				<a href="http://kotaku.com/5130222/see-space-garriott-live-in-austin" title="Click here to read more about See Space Garriott Live In Austin">More&nbsp;&raquo;</a>
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			<category><![CDATA[richard garriott]]></category>
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			<pubDate><![CDATA[Tue, 13 Jan 2009 13:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Library of Congress Loves Video Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Library of Congress Loves Video Games" href="http://kotaku.com/feature/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">feature</span></a></div -->					<div><a title="Click here to read The Library of Congress Loves Video Games" href="http://kotaku.com/313328/the-library-of-congress-loves-video-games" class="pp_image">
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				When we usually talk about libraries and video games, it's generally a very formulaic story in which Small Town Library A is battling Parent Group B or Religious Group C to offer [fill in M rated game of choice] for the public to play. The conclusion is often that video games are probably suitable for libraries but there's controversy...yada yada yada. 				<a href="http://kotaku.com/313328/the-library-of-congress-loves-video-games" title="Click here to read more about The Library of Congress Loves Video Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 22 Oct 2007 14:00:49 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Austin GDC is MMO Hat-Trick]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Austin GDC is MMO Hat-Trick" href="http://kotaku.com/wogdc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wogdc</span></a></div -->					<div><a title="Click here to read Austin GDC is MMO Hat-Trick" href="http://kotaku.com/280876/austin-gdc-is-mmo-hat+trick" class="pp_image">
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				Austin's Game Developers Conference has just added another keynote to the roster, that of Square Enix executive officer Hiromichi Tanaka (of Final Fantasy XI fame). He will be speaking about developing multiplatform MMOs, a topic that should be interesting to the market today. This keynote is in addition to those already in the works from World of Warcraft co-creator Michael Morhaime and Habbo Hotel creative voice Sulka Haro. 				<a href="http://kotaku.com/280876/austin-gdc-is-mmo-hat+trick" title="Click here to read more about Austin GDC is MMO Hat-Trick">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 20 Jul 2007 15:41:29 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Hanging with Garriott]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hanging with Garriott" href="http://kotaku.com/feature/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">feature</span></a></div -->					<div><a title="Click here to read Hanging with Garriott" href="http://kotaku.com/272845/hanging-with-garriott" class="pp_image">
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				<strong>By N. Evan Van Zelfden </strong>				<a href="http://kotaku.com/272845/hanging-with-garriott" title="Click here to read more about Hanging with Garriott">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 27 Jun 2007 14:20:41 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Garriott Thieves IDed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Garriott Thieves IDed" href="http://kotaku.com/austin_american-statesman/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">austinamericanstatesman</span></a></div -->					<div><a title="Click here to read Garriott Thieves IDed" href="http://kotaku.com/250393/garriott-thieves-ided" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Garriott Thieves IDed" alt="Click here to read Garriott Thieves IDed" src="http://cache.kotaku.com/assets/images/9/2007/04/small_1400202007_l.jpg"/>
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				It looks like the<a href="http://kotaku.com/gaming/lord-british/lord-british-burgled-by-idiots-245173.php"> nine twits </a>who broke into Richard Garriott's village in Austin, partied, stole thousands in liquor and then left photographic evidence have been identified.				<a href="http://kotaku.com/250393/garriott-thieves-ided" title="Click here to read more about Garriott Thieves IDed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 06 Apr 2007 21:00:42 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Blizzard Opens Austin Center]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Blizzard Opens Austin Center" href="http://kotaku.com/blizzard/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">blizzard</span></a></div -->					<div><a title="Click here to read Blizzard Opens Austin Center" href="http://kotaku.com/245879/blizzard-opens-austin-center" class="pp_image">
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				Blizzard plans to open a new 46,000-square-foot office in Austin which will focus on customer service, according to the Austin Business Journal.				<a href="http://kotaku.com/245879/blizzard-opens-austin-center" title="Click here to read more about Blizzard Opens Austin Center">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 21 Mar 2007 13:00:09 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Hollywood And MMOs: Kindred Spirits!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hollywood And MMOs: Kindred Spirits!" href="http://kotaku.com/hollywood/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hollywood</span></a></div -->					<div><a title="Click here to read Hollywood And MMOs: Kindred Spirits!" href="http://kotaku.com/199635/hollywood-and-mmos-kindred-spirits" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hollywood And MMOs: Kindred Spirits!" alt="Click here to read Hollywood And MMOs: Kindred Spirits!" src="http://cache.kotaku.com/assets/images/9/2006/09/small_hollywoodsign.jpg"/>
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        <div class="FloatHack"></div>
    

      
      At the recent Austin Game Conference, Hollywood producer Jon Landau (<i>Titanic</i>, <i>Honey, I Shrunk the Kids</i> and <i>Dick Tracy</i>) talked MMOs and film. Earlier this year, Landau and director <a href="http://www.kotaku.com/gaming/james-cameron/">James Cameron</a> became board members for MMO game network Multiverse. While nothing official has been announced, Laundau referred to himself as "a filmmaker who's involved in creating IP that games are based on."  With cinema's production and technology moving closer to gaming, the producer points out:				<a href="http://kotaku.com/199635/hollywood-and-mmos-kindred-spirits" title="Click here to read more about Hollywood And MMOs: Kindred Spirits!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 11 Sep 2006 06:22:33 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[IGDA Helps Sacked NCSoft Employees]]></title>
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				Kain Shin, a volunteer with the Austin chapter of the International Game Developers Association, dropped me a line to let me know that the local chapter of the association is trying to help out those <a href=" http://www.kotaku.com/gaming/auto-assault/ncsoft-austin-sacks-23-percent-of-staff-183124.php">fired from NCSoft's Austin office.</a>				<a href="http://kotaku.com/183824/igda-helps-sacked-ncsoft-employees" title="Click here to read more about IGDA Helps Sacked NCSoft Employees">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 27 Jun 2006 18:55:39 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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