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		<title><![CDATA[Kotaku: Army Of Two]]></title>
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			<title><![CDATA[Kotaku: Army Of Two]]></title>
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		<description><![CDATA[Kotaku posts tagged Army Of Two]]></description>
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			<title><![CDATA[Army of Two's Sequel Is Not Army of Three]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Army of Two's&lt;/em&gt; Sequel Is Not Army of Three" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Army of Two's&lt;/em&gt; Sequel Is Not Army of Three" href="http://kotaku.com/5864073/army-of-twos-sequel-is-not-army-of-three" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Army of Two's&lt;/em&gt; Sequel Is Not Army of Three" alt="Click here to read &lt;em&gt;Army of Two's&lt;/em&gt; Sequel Is Not Army of Three" src="http://cache.kotaku.com/assets/images/9/2011/12/small_dadc39e25b5120b3451657d97786bd7a.jpg"/>
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				<em>Army of Two</em> is a 2008 co-op third-person shooter that allowed one player to control one of the mercenaries, while the other player controlled the second. A sequel followed&mdash;<em>Army of Two: The 40th Day</em>&mdash;in 2010, and it was more of the same. The next game could be different.				<a href="http://kotaku.com/5864073/army-of-twos-sequel-is-not-army-of-three" title="Click here to read more about Army of Two's Sequel Is Not Army of Three">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 01 Dec 2011 04:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[An Army of Video Game Fans in the Dragon Con Day Three Cosplay Gallery]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read An Army of Video Game Fans in the Dragon Con Day Three Cosplay Gallery" href="http://kotaku.com/cosplay/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">cosplay</span></a></div -->					<div><a title="Click here to read An Army of Video Game Fans in the Dragon Con Day Three Cosplay Gallery" href="http://kotaku.com/5837318/an-army-of-video-game-fans-in-the-dragon-con-day-three-cosplay-gallery/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read An Army of Video Game Fans in the Dragon Con Day Three Cosplay Gallery" alt="Click here to read An Army of Video Game Fans in the Dragon Con Day Three Cosplay Gallery" src="http://cache.kotaku.com/assets/images/9/2011/09/small_armyofcosplay.jpg"/>
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				It's the fourth and final day of Dragon Con 2011, but I'm not there. The final day of a convention like this is a sad affair. Instead, let's revel in the glory of yesterday's cunning cosplayers.				<a href="http://kotaku.com/5837318/an-army-of-video-game-fans-in-the-dragon-con-day-three-cosplay-gallery/gallery/" title="Click here to read more about An Army of Video Game Fans in the Dragon Con Day Three Cosplay Gallery">More&nbsp;&raquo;</a>
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			<category><![CDATA[Cosplay]]></category>
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			<pubDate><![CDATA[Mon, 05 Sep 2011 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Destructive Video Game Art of Coro Kaufman]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Destructive Video Game Art of Coro Kaufman" href="http://kotaku.com/fine-art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fineart</span></a></div -->					<div><a title="Click here to read The Destructive Video Game Art of Coro Kaufman" href="http://kotaku.com/5829820/the-destructive-video-game-art-of-coro-kaufman/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Destructive Video Game Art of Coro Kaufman" alt="Click here to read The Destructive Video Game Art of Coro Kaufman" src="http://cache.kotaku.com/assets/images/9/2011/08/small_coroart.jpg"/>
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				We've got another <a href="http://www.massiveblack.com/MBwebolution/index.html">Massive Black</a> artist for you today, which is always a treat. Coro Kaufman is one of the studio's co-founders, and also serves as its art director. Needless to say, his stuff is <em>great</em>.				<a href="http://kotaku.com/5829820/the-destructive-video-game-art-of-coro-kaufman/gallery/" title="Click here to read more about The Destructive Video Game Art of Coro Kaufman">More&nbsp;&raquo;</a>
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			<category><![CDATA[Fine Art]]></category>
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			<pubDate><![CDATA[Thu, 11 Aug 2011 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Death Revisits EA Servers In August, Taking Army of Two, Battlefield 2: Modern Combat, Skate & More Offline]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Death Revisits EA Servers In August, Taking &lt;em&gt;Army of Two&lt;/em&gt;, &lt;em&gt;Battlefield 2: Modern Combat&lt;/em&gt;, &lt;em&gt;Skate&lt;/em&gt; &amp; More Offline" href="http://kotaku.com/adios-salem-and-rios/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">adiossalemandrios</span></a></div -->					<div><a title="Click here to read Death Revisits EA Servers In August, Taking &lt;em&gt;Army of Two&lt;/em&gt;, &lt;em&gt;Battlefield 2: Modern Combat&lt;/em&gt;, &lt;em&gt;Skate&lt;/em&gt; &amp; More Offline" href="http://kotaku.com/5820518/death-revisits-to-the-ea-servers-in-august-taking-army-of-two-battlefield-2-skate-and-more-offline" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Death Revisits EA Servers In August, Taking &lt;em&gt;Army of Two&lt;/em&gt;, &lt;em&gt;Battlefield 2: Modern Combat&lt;/em&gt;, &lt;em&gt;Skate&lt;/em&gt; &amp; More Offline" alt="Click here to read Death Revisits EA Servers In August, Taking &lt;em&gt;Army of Two&lt;/em&gt;, &lt;em&gt;Battlefield 2: Modern Combat&lt;/em&gt;, &lt;em&gt;Skate&lt;/em&gt; &amp; More Offline" src="http://cache.kotaku.com/assets/images/9/2011/07/small_army_of_two.jpg"/>
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				Electronic Arts is performing another round of "online service shutdowns," taking dozens of multiplayer games and demos offline forever. So, if you're still playing <em>Army of Two</em> or <em>Skate</em> online, you won't have the option much longer.				<a href="http://kotaku.com/5820518/death-revisits-to-the-ea-servers-in-august-taking-army-of-two-battlefield-2-skate-and-more-offline" title="Click here to read more about Death Revisits EA Servers In August, Taking Army of Two, Battlefield 2: Modern Combat, Skate & More Offline">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5820518/death-revisits-to-the-ea-servers-in-august-taking-army-of-two-battlefield-2-skate-and-more-offline]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5820518]]></guid>
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			<pubDate><![CDATA[Tue, 12 Jul 2011 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[This Week In Comics]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Week In Comics" href="http://kotaku.com/comics/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comics</span></a></div -->					<div><a title="Click here to read This Week In Comics" href="http://kotaku.com/5550434/this-week-in-comics" class="pp_image">
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				I recently read about a big change scheduled for a Superman comic. Superman won't be in it. Lex Luthor will star. That raises a question you could ask for any medium: Can villains be the stars and still be villains?				<a href="http://kotaku.com/5550434/this-week-in-comics" title="Click here to read more about This Week In Comics">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 28 May 2010 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[This Week In Comics]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Week In Comics" href="http://kotaku.com/comics/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comics</span></a></div -->					<div><a title="Click here to read This Week In Comics" href="http://kotaku.com/5495409/this-week-in-comics/gallery/" class="pp_image">
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				Two new gaming comics this week, one non-gaming comic for you to consider. The non-gaming comic is probably not a classic. It is not created by an all-star cast. No, it merely has an amazing title: Executive Assistant Iris.				<a href="http://kotaku.com/5495409/this-week-in-comics/gallery/" title="Click here to read more about This Week In Comics">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 17 Mar 2010 16:00:03 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Army of Two Action Figures Hit Stores, Fistbump Castle Playset Sold Seperately]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army of Two Action Figures Hit Stores, Fistbump Castle Playset Sold Seperately" href="http://kotaku.com/toys/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">toys</span></a></div -->					<div><a title="Click here to read Army of Two Action Figures Hit Stores, Fistbump Castle Playset Sold Seperately" href="http://kotaku.com/5448531/army-of-two-action-figures-hit-stores-fistbump-castle-playset-sold-seperately" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Army of Two Action Figures Hit Stores, Fistbump Castle Playset Sold Seperately" alt="Click here to read Army of Two Action Figures Hit Stores, Fistbump Castle Playset Sold Seperately" src="http://cache.kotaku.com/assets/images/9/2010/01/army_of_two_figures.jpg"/>
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				The battle for Shanghai rages on <em>in your home</em> with the release of NECA's <a class="autolink" title="Click here to read more posts tagged #armyoftwothe40thday" title="Click here to read more posts tagged #armyoftwothe40thday" href="http://kotaku.com/tag/armyoftwothe40thday/">Army of Two: The 40th Day</a> <a class="autolink" title="Click here to read more posts tagged #actionfigures" title="Click here to read more posts tagged #actionfigures" href="http://kotaku.com/tag/actionfigures/">action figures</a>, bringing total fistbump destruction action to toy stores near you.				<a href="http://kotaku.com/5448531/army-of-two-action-figures-hit-stores-fistbump-castle-playset-sold-seperately" title="Click here to read more about Army of Two Action Figures Hit Stores, Fistbump Castle Playset Sold Seperately">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 14 Jan 2010 17:40:10 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[This Week In Video Game Comics]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Week In Video Game Comics" href="http://kotaku.com/comics/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comics</span></a></div -->					<div><a title="Click here to read This Week In Video Game Comics" href="http://kotaku.com/5447284/this-week-in-video-game-comics/gallery/" class="pp_image">
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				The "unthinkable" happens in a Sonic comic that hits U.S. comics shops today. Also, on the heels of last week's Mass Effect comic release, EA gets two more comics out, both tied to early 2010 games.				<a href="http://kotaku.com/5447284/this-week-in-video-game-comics/gallery/" title="Click here to read more about This Week In Video Game Comics">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 13 Jan 2010 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Army of Two Dev: We Wouldn't Have Done Modern Warfare 2's Airport Scene]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army of Two Dev: We Wouldn't Have Done Modern Warfare 2's Airport Scene" href="http://kotaku.com/controversies/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">controversies</span></a></div -->					<div><a title="Click here to read Army of Two Dev: We Wouldn't Have Done Modern Warfare 2's Airport Scene" href="http://kotaku.com/5427386/army-of-two-dev-we-wouldnt-have-done-modern-warfare-2s-airport-scene" class="pp_image">
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				Matt Turner, a producer on <a class="autolink" title="Click here to read more posts tagged #eamontreal" title="Click here to read more posts tagged #eamontreal" href="http://kotaku.com/tag/eamontreal/">EA Montreal</a>'s <a class="autolink" title="Click here to read more posts tagged #armyoftwo" title="Click here to read more posts tagged #armyoftwo" href="http://kotaku.com/tag/armyoftwo/">Army of Two</a>: The 40th Day, praised <a class="autolink" title="Click here to read more posts tagged #infinityward" title="Click here to read more posts tagged #infinityward" href="http://kotaku.com/tag/infinityward/">Infinity Ward</a> for having the sack to do its infamous "No Russian" mission, in which terrorist NPCs kill civilians, but adds "we wouldn't have done it."				<a href="http://kotaku.com/5427386/army-of-two-dev-we-wouldnt-have-done-modern-warfare-2s-airport-scene" title="Click here to read more about Army of Two Dev: We Wouldn't Have Done Modern Warfare 2's Airport Scene">More&nbsp;&raquo;</a>
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			<category><![CDATA[Controversies]]></category>
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			<pubDate><![CDATA[Tue, 15 Dec 2009 19:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Europe: Army Of Two Was &quot;Ridiculous, Tasteless&quot;]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Europe: Army Of Two Was &amp;quot;Ridiculous, Tasteless&amp;quot;" href="http://kotaku.com/army-of-two/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">armyoftwo</span></a></div -->					<div><a title="Click here to read Europe: Army Of Two Was &amp;quot;Ridiculous, Tasteless&amp;quot;" href="http://kotaku.com/5422089/europe-army-of-two-was-ridiculous-tasteless" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Europe: Army Of Two Was &amp;quot;Ridiculous, Tasteless&amp;quot;" alt="Click here to read Europe: Army Of Two Was &amp;quot;Ridiculous, Tasteless&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2011/11/small_d46dd5681ead42ee9023b4eb1ad6c593.jpg"/>
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				EA Montreal are currently at work on an Army of Two sequel, and as part of that work, have been looking at what was wrong with the first game. Like how Europeans hated it.				<a href="http://kotaku.com/5422089/europe-army-of-two-was-ridiculous-tasteless" title="Click here to read more about Europe: Army Of Two Was &quot;Ridiculous, Tasteless&quot;">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 09 Dec 2009 00:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Games On Demand: Fist-Bumping, Werehogs, And LA Traffic]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Games On Demand: Fist-Bumping, Werehogs, And LA Traffic" href="http://kotaku.com/games-on-demand/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamesondemand</span></a></div -->					<div><a title="Click here to read Games On Demand: Fist-Bumping, Werehogs, And LA Traffic" href="http://kotaku.com/5385788/games-on-demand-fist+bumping-werehogs-and-la-traffic" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Games On Demand: Fist-Bumping, Werehogs, And LA Traffic" alt="Click here to read Games On Demand: Fist-Bumping, Werehogs, And LA Traffic" src="http://cache.kotaku.com/assets/images/9/2009/10/werehog.jpg"/>
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				 Whether you enjoy shooting, driving, or bemoaning the sad decline of a once-beloved franchise, today's additions to the <a class="autolink" title="Click here to read more posts tagged #xbox360" title="Click here to read more posts tagged #xbox360" href="http://kotaku.com/tag/xbox360/">Xbox 360</a> <a class="autolink" title="Click here to read more posts tagged #gamesondemand" title="Click here to read more posts tagged #gamesondemand" href="http://kotaku.com/tag/gamesondemand/">Games on Demand</a> lineup have something for you!				<a href="http://kotaku.com/5385788/games-on-demand-fist+bumping-werehogs-and-la-traffic" title="Click here to read more about Games On Demand: Fist-Bumping, Werehogs, And LA Traffic">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 20 Oct 2009 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Dragon Age And Army Of Two Launch EA Comics Imprint]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dragon Age And Army Of Two Launch EA Comics Imprint" href="http://kotaku.com/comic-books/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comicbooks</span></a></div -->					<div><a title="Click here to read Dragon Age And Army Of Two Launch EA Comics Imprint" href="http://kotaku.com/5374547/dragon-age-and-army-of-two-launch-ea-comics-imprint" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dragon Age And Army Of Two Launch EA Comics Imprint" alt="Click here to read Dragon Age And Army Of Two Launch EA Comics Imprint" src="http://cache.kotaku.com/assets/images/9/2009/10/eacomics.jpg"/>
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				 EA teams with IDW to release <a class="autolink" title="Click here to read more posts tagged ARMY OF TWO" title="Click here to read more posts tagged ARMY OF TWO" href="http://kotaku.com/tag/army-of-two/">Army of Two</a> and <a class="autolink" title="Click here to read more posts tagged DRAGON AGE" title="Click here to read more posts tagged DRAGON AGE" href="http://kotaku.com/tag/dragon-age/">Dragon Age</a> <a class="autolink" title="Click here to read more posts tagged COMIC BOOKS" title="Click here to read more posts tagged COMIC BOOKS" href="http://kotaku.com/tag/comic-books/">comic books</a> under the EA Games imprint, with talent like Peter Milligan, Humberto Ramos, and Orson Scott Card already signed on.				<a href="http://kotaku.com/5374547/dragon-age-and-army-of-two-launch-ea-comics-imprint" title="Click here to read more about Dragon Age And Army Of Two Launch EA Comics Imprint">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 05 Oct 2009 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Some New Army Of Two: The 40th Day Screenshots]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Some New Army Of Two: The 40th Day Screenshots" href="http://kotaku.com/army-of-two/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">armyoftwo</span></a></div -->					<div><a title="Click here to read Some New Army Of Two: The 40th Day Screenshots" href="http://kotaku.com/5367266/some-new-army-of-two-the-40th-day-screenshots/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Some New Army Of Two: The 40th Day Screenshots" alt="Click here to read Some New Army Of Two: The 40th Day Screenshots" src="http://cache.kotaku.com/assets/images/9/2009/09/Ao2-TFD_2.jpg"/>
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				There's some touching-of-bums in some of these, but not a single fistbump in sight. Disappointing, EA. Disappointing.				<a href="http://kotaku.com/5367266/some-new-army-of-two-the-40th-day-screenshots/gallery/" title="Click here to read more about Some New Army Of Two: The 40th Day Screenshots">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5367266/some-new-army-of-two-the-40th-day-screenshots/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5367266]]></guid>
			<category><![CDATA[army of two]]></category>
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			<pubDate><![CDATA[Thu, 24 Sep 2009 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Taking Army of Two: The 40th Day To The Zoo]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Taking Army of Two: The 40th Day To The Zoo" href="http://kotaku.com/electronic-arts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">electronicarts</span></a></div -->					<div><a title="Click here to read Taking Army of Two: The 40th Day To The Zoo" href="http://kotaku.com/5355135/taking-army-of-two-the-40th-day-to-the-zoo" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Taking Army of Two: The 40th Day To The Zoo" alt="Click here to read Taking Army of Two: The 40th Day To The Zoo" src="http://cache.kotaku.com/assets/images/9/2009/09/ao2_tfd_march_16d.jpg"/>
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				Last time we played EA Montreal's co-op shooter <a class="autolink" title="Click here to read more posts tagged ARMY OF TWO: THE 40TH DAY" title="Click here to read more posts tagged ARMY OF TWO: THE 40TH DAY" href="http://kotaku.com/tag/army-of-two%7c-the-40th-day/">Army of Two: The 40th Day</a>, we did so on the side of a partially collapsed building. Yesterday, we played it amongst the corpses of rhinos, hippos and elephants.				<a href="http://kotaku.com/5355135/taking-army-of-two-the-40th-day-to-the-zoo" title="Click here to read more about Taking Army of Two: The 40th Day To The Zoo">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 09 Sep 2009 21:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Army of Two Sequel Will Pit Europe Vs. America In Morality Test]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army of Two Sequel Will Pit Europe Vs. America In Morality Test" href="http://kotaku.com/comic_con-09/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comiccon09</span></a></div -->					<div><a title="Click here to read Army of Two Sequel Will Pit Europe Vs. America In Morality Test" href="http://kotaku.com/5324199/army-of-two-sequel-will-pit-europe-vs-america-in-morality-test" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Army of Two Sequel Will Pit Europe Vs. America In Morality Test" alt="Click here to read Army of Two Sequel Will Pit Europe Vs. America In Morality Test" src="http://cache.kotaku.com/assets/images/9/2009/07/army_of_two_morality.jpg"/>
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				<em><a class="autolink" title="Click here to read more posts tagged ARMY OF TWO" title="Click here to read more posts tagged ARMY OF TWO" href="http://kotaku.com/tag/army-of-two/">Army of Two</a>: The 40th Day</em> will expand its cooperative gameplay hook with "Morality Moments," moral decisions that players will have to make together. An interesting twist on a familiar tactic. What's interesting is what EA's doing with that data.				<a href="http://kotaku.com/5324199/army-of-two-sequel-will-pit-europe-vs-america-in-morality-test" title="Click here to read more about Army of Two Sequel Will Pit Europe Vs. America In Morality Test">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5324199/army-of-two-sequel-will-pit-europe-vs-america-in-morality-test]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5324199]]></guid>
			<category><![CDATA[Comic-con 09]]></category>
			<category><![CDATA[army of two]]></category>
			<pubDate><![CDATA[Mon, 27 Jul 2009 21:20:30 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Army Of Two: The 40th Day Team Tease Multiplayer Early, Annoy PR Folks]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army Of Two: The 40th Day Team Tease Multiplayer Early, Annoy PR Folks" href="http://kotaku.com/comic_con-09/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comiccon09</span></a></div -->					<div><a title="Click here to read Army Of Two: The 40th Day Team Tease Multiplayer Early, Annoy PR Folks" href="http://kotaku.com/5323319/army-of-two-the-40th-day-team-tease-multiplayer-early-annoy-pr-folks" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Army Of Two: The 40th Day Team Tease Multiplayer Early, Annoy PR Folks" alt="Click here to read Army Of Two: The 40th Day Team Tease Multiplayer Early, Annoy PR Folks" src="http://cache.kotaku.com/assets/images/9/2009/07/army_of_two_mp.jpg"/>
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				Reid Schneider and Alex Hutchinson, executive producer and creative director for <em><a class="autolink" title="Click here to read more posts tagged ARMY OF TWO" title="Click here to read more posts tagged ARMY OF TWO" href="http://kotaku.com/tag/army-of-two/">Army of Two</a></em>, respectively, spoke about the game's forthcoming sequel at Comic-Con today. Hutchinson touched on <em>The 40th Day</em>'s new multiplayer modes, just a bit earlier than officially planned.				<a href="http://kotaku.com/5323319/army-of-two-the-40th-day-team-tease-multiplayer-early-annoy-pr-folks" title="Click here to read more about Army Of Two: The 40th Day Team Tease Multiplayer Early, Annoy PR Folks">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5323319/army-of-two-the-40th-day-team-tease-multiplayer-early-annoy-pr-folks]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5323319]]></guid>
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			<pubDate><![CDATA[Sun, 26 Jul 2009 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Army Of Two Figures Bring Total Fistbump Destruction To The Playground]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army Of Two Figures Bring Total Fistbump Destruction To The Playground" href="http://kotaku.com/toys/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">toys</span></a></div -->					<div><a title="Click here to read Army Of Two Figures Bring Total Fistbump Destruction To The Playground" href="http://kotaku.com/5300690/army-of-two-figures-bring-total-fistbump-destruction-to-the-playground" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Army Of Two Figures Bring Total Fistbump Destruction To The Playground" alt="Click here to read Army Of Two Figures Bring Total Fistbump Destruction To The Playground" src="http://cache.kotaku.com/assets/images/9/2009/06/armyfigs.jpg"/>
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				EA and toymakers NECA have announced that the stars of <a class="autolink" title="Click here to read more posts tagged ARMY OF TWO" title="Click here to read more posts tagged ARMY OF TWO" href="http://kotaku.com/tag/army-of-two/">Army of Two</a> are going to get their very own action figures.				<a href="http://kotaku.com/5300690/army-of-two-figures-bring-total-fistbump-destruction-to-the-playground" title="Click here to read more about Army Of Two Figures Bring Total Fistbump Destruction To The Playground">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5300690/army-of-two-figures-bring-total-fistbump-destruction-to-the-playground]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5300690]]></guid>
			<category><![CDATA[Toys]]></category>
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			<category><![CDATA[figures]]></category>
			<category><![CDATA[Merch]]></category>
			<category><![CDATA[NECA]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Tue, 23 Jun 2009 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Army of Two, MGS 4, Others Added to PS3 Greatest Hits]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army of Two, MGS 4, Others Added to PS3 Greatest Hits" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read Army of Two, MGS 4, Others Added to PS3 Greatest Hits" href="http://kotaku.com/5271863/army-of-two-mgs-4-others-added-to-ps3-greatest-hits" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Army of Two, MGS 4, Others Added to PS3 Greatest Hits" alt="Click here to read Army of Two, MGS 4, Others Added to PS3 Greatest Hits" src="http://cache.kotaku.com/assets/images/9/2009/05/mgs4_platinum_germany.jpg"/>
											</a></div>
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				 Sony today added six more Playstation 3 titles to their Greatest Hits library, dropping the price of the half-dozen to $30 each.				<a href="http://kotaku.com/5271863/army-of-two-mgs-4-others-added-to-ps3-greatest-hits" title="Click here to read more about Army of Two, MGS 4, Others Added to PS3 Greatest Hits">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5271863/army-of-two-mgs-4-others-added-to-ps3-greatest-hits]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5271863]]></guid>
			<category><![CDATA[PS3]]></category>
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			<category><![CDATA[devil may cry 4]]></category>
			<category><![CDATA[Gran Turismo 5 Prologue]]></category>
			<category><![CDATA[Greatest Hits]]></category>
			<category><![CDATA[metal gear solid 4: Guns of the patriots]]></category>
			<category><![CDATA[ratchet & clank future: tools of destruction]]></category>
			<pubDate><![CDATA[Thu, 28 May 2009 09:08:21 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5271863&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Kid Stays In These Army of Two: The 40th Day Screens]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Kid Stays In These Army of Two: The 40th Day Screens" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read The Kid Stays In These Army of Two: The 40th Day Screens" href="http://kotaku.com/5270497/the-kid-stays-in-these-army-of-two-the-40th-day-screens" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Kid Stays In These Army of Two: The 40th Day Screens" alt="Click here to read The Kid Stays In These Army of Two: The 40th Day Screens" src="http://cache.kotaku.com/assets/images/9/2009/05/army_of_two_kid.jpg"/>
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				Who doesn't love the introduction of a pint-sized sidekick who cracks wise in established franchises? I know I do. So I hope these new screens of <em><a class="autolink" title="Click here to read more posts tagged ARMY OF TWO" title="Click here to read more posts tagged ARMY OF TWO" href="http://kotaku.com/tag/army-of-two/">Army of Two</a>: The 40th Day</em> are telling.				<a href="http://kotaku.com/5270497/the-kid-stays-in-these-army-of-two-the-40th-day-screens" title="Click here to read more about The Kid Stays In These Army of Two: The 40th Day Screens">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5270497/the-kid-stays-in-these-army-of-two-the-40th-day-screens]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5270497]]></guid>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[army of two]]></category>
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			<category><![CDATA[Electronic Arts]]></category>
			<pubDate><![CDATA[Tue, 26 May 2009 19:20:30 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[EA Plans MERCH Attack]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Plans MERCH Attack" href="http://kotaku.com/marketing/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">marketing</span></a></div -->					<div><a title="Click here to read EA Plans MERCH Attack" href="http://kotaku.com/5252115/ea-plans-merch-attack" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Plans MERCH Attack" alt="Click here to read EA Plans MERCH Attack" src="http://cache.kotaku.com/assets/images/9/2009/05/custom_1242222154213_aot1ol6.jpg"/>
											</a></div>
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				 Creative Minx Marketing and <a class="autolink" title="Click here to read more posts tagged ELECTRONIC ARTS" title="Click here to read more posts tagged ELECTRONIC ARTS" href="http://kotaku.com/tag/electronic-arts/">Electronic Arts</a> penned a deal today to turn a slew of EA games into t-shirts, collectibles, peripherals and accessories.				<a href="http://kotaku.com/5252115/ea-plans-merch-attack" title="Click here to read more about EA Plans MERCH Attack">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5252115/ea-plans-merch-attack]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5252115]]></guid>
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			<category><![CDATA[Dante's Inferno]]></category>
			<category><![CDATA[Dead Space]]></category>
			<category><![CDATA[dragon age]]></category>
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			<category><![CDATA[mass effect 2]]></category>
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			<category><![CDATA[mysims]]></category>
			<category><![CDATA[The Sims]]></category>
			<pubDate><![CDATA[Wed, 13 May 2009 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5252115&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Army of Two: The 40th Day: Whatta Drag]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army of Two: The 40th Day: Whatta Drag" href="http://kotaku.com/screens/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screens</span></a></div -->					<div><a title="Click here to read Army of Two: The 40th Day: Whatta Drag" href="http://kotaku.com/5171157/army-of-two-the-40th-day-whatta-drag" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Army of Two: The 40th Day: Whatta Drag" alt="Click here to read Army of Two: The 40th Day: Whatta Drag" src="http://cache.kotaku.com/assets/images/9/2009/03/army_of_two_screens.jpg"/>
											</a></div>
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				Oh, don't get me wrong. <a class="autolink" title="Click here to read more posts tagged EA MONTREAL" title="Click here to read more posts tagged EA MONTREAL" href="http://kotaku.com/tag/ea-montreal/">EA Montreal</a>'s <em><a class="autolink" title="Click here to read more posts tagged ARMY OF TWO" title="Click here to read more posts tagged ARMY OF TWO" href="http://kotaku.com/tag/army-of-two/">Army of Two</a></em> sequel looks like a blast. It's very pretty. Textured just the way we like it. It's just the name &mdash; <em><a class="autolink" title="Click here to read more posts tagged ARMY OF TWO: THE 40TH DAY" title="Click here to read more posts tagged ARMY OF TWO: THE 40TH DAY" href="http://kotaku.com/tag/army-of-two%7c-the-40th-day/">Army of Two: The 40th Day</a></em>.				<a href="http://kotaku.com/5171157/army-of-two-the-40th-day-whatta-drag" title="Click here to read more about Army of Two: The 40th Day: Whatta Drag">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5171157/army-of-two-the-40th-day-whatta-drag]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5171157]]></guid>
			<category><![CDATA[Screens]]></category>
			<category><![CDATA[army of two]]></category>
			<category><![CDATA[Army of Two: The 40th Day]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[EA Montreal]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[Media]]></category>
			<pubDate><![CDATA[Mon, 16 Mar 2009 20:20:03 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5171157&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[New Army Of Two Sequel Details Surface - The 40th Day?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Army Of Two Sequel Details Surface - The 40th Day?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read New Army Of Two Sequel Details Surface - The 40th Day?" href="http://kotaku.com/5165558/new-army-of-two-sequel-details-surface-+-the-40th-day" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Army Of Two Sequel Details Surface - The 40th Day?" alt="Click here to read New Army Of Two Sequel Details Surface - The 40th Day?" src="http://cache.kotaku.com/assets/images/9/2009/03/armyoftwo.jpg"/>
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				 With EA <a href="http://kotaku.com/5165009/army-of-two-the-sequel-now-officially-teased">teasing a sequel to their co-op shooter Army of Two</a> leading up to a<a href="http://kotaku.com/5164301/ea-montreal-set-for-game-reveal-on-march-12th"> potential reveal on March 12th</a>, numerous details about the game are leaking out all over the internets.				<a href="http://kotaku.com/5165558/new-army-of-two-sequel-details-surface-+-the-40th-day" title="Click here to read more about New Army Of Two Sequel Details Surface - The 40th Day?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5165558/new-army-of-two-sequel-details-surface-+-the-40th-day]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5165558]]></guid>
			<category><![CDATA[Rumor]]></category>
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			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[The 40th Day]]></category>
			<pubDate><![CDATA[Fri, 06 Mar 2009 12:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Army Of Two: The Sequel Now Officially Teased]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army Of Two: The Sequel Now Officially Teased" href="http://kotaku.com/ea-montreal/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">eamontreal</span></a></div -->					<div><a title="Click here to read Army Of Two: The Sequel Now Officially Teased" href="http://kotaku.com/5165009/army-of-two-the-sequel-now-officially-teased" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Army Of Two: The Sequel Now Officially Teased" alt="Click here to read Army Of Two: The Sequel Now Officially Teased" src="http://cache.kotaku.com/assets/images/9/2009/03/army_of_two_2.jpg"/>
											</a></div>
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				<a class="autolink" title="Click here to read more posts tagged EA MONTREAL" title="Click here to read more posts tagged EA MONTREAL" href="http://kotaku.com/tag/ea-montreal/">EA Montreal</a> is <a href="http://kotaku.com/5164301/ea-montreal-set-for-game-reveal-on-march-12th">expected to announce the sequel to <em>Army of Two</em> next week</a>, a title that we understand is currently titled <em><a class="autolink" title="Click here to read more posts tagged ARMY OF TWO" title="Click here to read more posts tagged ARMY OF TWO" href="http://kotaku.com/tag/army-of-two/">Army of Two</a>: The Sequel</em>. In preparation, EA has begun teasing the game.				<a href="http://kotaku.com/5165009/army-of-two-the-sequel-now-officially-teased" title="Click here to read more about Army Of Two: The Sequel Now Officially Teased">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5165009/army-of-two-the-sequel-now-officially-teased]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5165009]]></guid>
			<category><![CDATA[EA Montreal]]></category>
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			<category><![CDATA[Electronic Arts]]></category>
			<pubDate><![CDATA[Thu, 05 Mar 2009 15:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[EA Montreal Set For Game Reveal On March 12th]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Montreal Set For Game Reveal On March 12th" href="http://kotaku.com/army-of-two/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">armyoftwo</span></a></div -->					<div><a title="Click here to read EA Montreal Set For Game Reveal On March 12th" href="http://kotaku.com/5164301/ea-montreal-set-for-game-reveal-on-march-12th" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Montreal Set For Game Reveal On March 12th" alt="Click here to read EA Montreal Set For Game Reveal On March 12th" src="http://cache.kotaku.com/assets/images/9/2009/03/army_of_what.jpg"/>
											</a></div>
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				The developers of <em><a class="autolink" title="Click here to read more posts tagged ARMY OF TWO" title="Click here to read more posts tagged ARMY OF TWO" href="http://kotaku.com/tag/army-of-two/">Army of Two</a></em> and <em>SSX On Tour</em> (oh, and <em>Boogie</em>) are ready to announce their next title. What is it? You'll find out March 12th, according to an invite from <a class="autolink" title="Click here to read more posts tagged ELECTRONIC ARTS" title="Click here to read more posts tagged ELECTRONIC ARTS" href="http://kotaku.com/tag/electronic-arts/">Electronic Arts</a>.				<a href="http://kotaku.com/5164301/ea-montreal-set-for-game-reveal-on-march-12th" title="Click here to read more about EA Montreal Set For Game Reveal On March 12th">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5164301/ea-montreal-set-for-game-reveal-on-march-12th]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5164301]]></guid>
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			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[ssx]]></category>
			<pubDate><![CDATA[Wed, 04 Mar 2009 15:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Snow Day Spoils New Battlefield, Army Of Two Sequel Announcements]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Snow Day Spoils New Battlefield, Army Of Two Sequel Announcements" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Snow Day Spoils New Battlefield, Army Of Two Sequel Announcements" href="http://kotaku.com/5144971/snow-day-spoils-new-battlefield-army-of-two-sequel-announcements" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Snow Day Spoils New Battlefield, Army Of Two Sequel Announcements" alt="Click here to read Snow Day Spoils New Battlefield, Army Of Two Sequel Announcements" src="http://cache.kotaku.com/assets/images/9/2009/02/londonsnow.jpg"/>
											</a></div>
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				Seems Electronic Arts were due to hold a big press event in the UK today. Show off some new (including unannounced) games. Only problem is, there's <a href="http://jalopnik.com/5144625/london-snow-gallery-blizzard-causes-1000-miles-of-traffic-jams">record snowfall in the UK at the moment</a>.				<a href="http://kotaku.com/5144971/snow-day-spoils-new-battlefield-army-of-two-sequel-announcements" title="Click here to read more about Snow Day Spoils New Battlefield, Army Of Two Sequel Announcements">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5144971/snow-day-spoils-new-battlefield-army-of-two-sequel-announcements]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5144971]]></guid>
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			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Mon, 02 Feb 2009 22:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Christian Group Warns Against Army Of Two's &quot;Homosexual Encounters&quot;]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Christian Group Warns Against Army Of Two's &amp;quot;Homosexual Encounters&amp;quot;" href="http://kotaku.com/censorship/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">censorship</span></a></div -->					<div><a title="Click here to read Christian Group Warns Against Army Of Two's &amp;quot;Homosexual Encounters&amp;quot;" href="http://kotaku.com/5101213/christian-group-warns-against-army-of-twos-homosexual-encounters" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Christian Group Warns Against Army Of Two's &amp;quot;Homosexual Encounters&amp;quot;" alt="Click here to read Christian Group Warns Against Army Of Two's &amp;quot;Homosexual Encounters&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2012/01/small_10e9cf5fe4a8dab9081c85ef5d3c2dd8.jpg"/>
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				Conservative Christian investment firm (investment firm?) The Timothy Plan have issued a Christmas guide to "responsible" holiday shopping, in the form of a list of 30 of the "most offensive" games on the market.				<a href="http://kotaku.com/5101213/christian-group-warns-against-army-of-twos-homosexual-encounters" title="Click here to read more about Christian Group Warns Against Army Of Two's &quot;Homosexual Encounters&quot;">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 03 Dec 2008 01:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Some Xbox 360 Themes Not A &quot;Beautiful&quot; As Promised With NXE]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Some Xbox 360 Themes Not A &amp;quot;Beautiful&amp;quot; As Promised With NXE" href="http://kotaku.com/new-xbox-experience/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">newxboxexperience</span></a></div -->					<div><a title="Click here to read Some Xbox 360 Themes Not A &amp;quot;Beautiful&amp;quot; As Promised With NXE" href="http://kotaku.com/5093276/some-xbox-360-themes-not-a-beautiful-as-promised-with-nxe" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Some Xbox 360 Themes Not A &amp;quot;Beautiful&amp;quot; As Promised With NXE" alt="Click here to read Some Xbox 360 Themes Not A &amp;quot;Beautiful&amp;quot; As Promised With NXE" src="http://cache.kotaku.com/assets/images/9/2011/11/small_ebf7b6ece3ed19dd0a0c1e863ce89f56.jpg"/>
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				Now that the <a href="http://kotaku.com/tag/new-xbox-experience/">New Xbox Experience</a> has been globally <a href="http://kotaku.com/5092697/countdown-to-the-new-xbox-experience">launched</a>, it's time to brace for the impact.  Outside of a few <a href="http://kotaku.com/5093115/nxe-experiencing-new-errors">error reports</a>, things appear to have gone smoothly. One of the minor bumps that we know of, thanks to OXM, is that some Xbox 360 themes don't quite jibe with the NXE's new layout. Microsoft touted that old themes would look "<a href="http://kotaku.com/5025143/the-new-xbox-experience-just-the-facts-and-maybe-some-conjecture">beautiful</a>" with the new look and feel, but perhaps the better descriptor is "beautiful but largely obscured."

Take, for instance, the above <em>Virtua Fighter 5</em> theme. Series starlet Sarah may still look virtually beautiful &mdash; what a pretty eye you have! &mdash; but she now has a bit of creepy stalkerishness to her gaze. The same mismatched layout applies to themes for games like <em>Army of Two</em>, <em>Battlefield 2: Modern Combat</em>, <em>Castle Crashers</em> and more. For the full list of usable, but visually gimped themes, read on.

<a href="http://www.oxm.co.uk/article.php?id=7068">NXE: When Old Themes Go Bad</a> [OXM]				<a href="http://kotaku.com/5093276/some-xbox-360-themes-not-a-beautiful-as-promised-with-nxe" title="Click here to read more about Some Xbox 360 Themes Not A &quot;Beautiful&quot; As Promised With NXE">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 19 Nov 2008 15:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Army of Two, The Movie, Oh Yes]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army of Two, The Movie, Oh Yes" href="http://kotaku.com/hollywood/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hollywood</span></a></div -->					<div><a title="Click here to read Army of Two, The Movie, Oh Yes" href="http://kotaku.com/5068108/army-of-two-the-movie-oh-yes" class="pp_image">
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				Another game movie incoming. EA Montreal developer third person shooter <i>Army of Two</i> has been licensed for film to movie studio Universal. EA is attached as the film's producer, which is a first for the publisher. Scribe <a href="http://www.imdb.com/name/nm1994243/">Scott Z. Burns</a> (<i>The Bourne Ultimatum</i>) will take writing duties, and producer Scott Stuber is also attached. He previously was attached to the <i>Halo</i> flick. Burns talks to <i>Variety</i> about the film version:				<a href="http://kotaku.com/5068108/army-of-two-the-movie-oh-yes" title="Click here to read more about Army of Two, The Movie, Oh Yes">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 24 Oct 2008 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Dead Space, Army Of Two, Battlefield: Bad Company Sequels Planned, Sun To Rise]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Space, Army Of Two, Battlefield: Bad Company Sequels Planned, Sun To Rise" href="http://kotaku.com/dead-space/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deadspace</span></a></div -->					<div><a title="Click here to read Dead Space, Army Of Two, Battlefield: Bad Company Sequels Planned, Sun To Rise" href="http://kotaku.com/5068015/dead-space-army-of-two-battlefield-bad-company-sequels-planned-sun-to-rise" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Space, Army Of Two, Battlefield: Bad Company Sequels Planned, Sun To Rise" alt="Click here to read Dead Space, Army Of Two, Battlefield: Bad Company Sequels Planned, Sun To Rise" src="http://cache.kotaku.com/assets/images/9/2008/10/ea_sequelities.jpg"/>
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				According to EA Games president <a class="autolink" title="Click here to read more posts tagged FRANK GIBEAU" title="Click here to read more posts tagged FRANK GIBEAU" href="http://kotaku.com/tag/frank-gibeau/">Frank Gibeau</a> and EA Redwood Shores general manager <a class="autolink" title="Click here to read more posts tagged GLEN SCHOFIELD" title="Click here to read more posts tagged GLEN SCHOFIELD" href="http://kotaku.com/tag/glen-schofield/">Glen Schofield</a>, EA is planning on producing sequels to recent hits <em><a class="autolink" title="Click here to read more posts tagged ARMY OF TWO" title="Click here to read more posts tagged ARMY OF TWO" href="http://kotaku.com/tag/army-of-two/">Army of Two</a></em>, <em>Battlefield: Bad Company</em> and <em><a class="autolink" title="Click here to read more posts tagged DEAD SPACE" title="Click here to read more posts tagged DEAD SPACE" href="http://kotaku.com/tag/dead-space/">Dead Space</a></em>. We'll agree that it's about as shocking as finding one's nose still attached to one's face, but it illustrates just how important original intellectual property is to the company. That's why they've been doing all that brand building recently, y'know.				<a href="http://kotaku.com/5068015/dead-space-army-of-two-battlefield-bad-company-sequels-planned-sun-to-rise" title="Click here to read more about Dead Space, Army Of Two, Battlefield: Bad Company Sequels Planned, Sun To Rise">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 23 Oct 2008 18:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Army Of Two Gets Three Free Maps]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army Of Two Gets Three Free Maps" href="http://kotaku.com/army-of-two/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">armyoftwo</span></a></div -->					<div><a title="Click here to read Army Of Two Gets Three Free Maps" href="http://kotaku.com/5011060/army-of-two-gets-three-free-maps" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Army Of Two Gets Three Free Maps" alt="Click here to read Army Of Two Gets Three Free Maps" src="http://cache.kotaku.com/assets/images/9/2008/05/04/57/small_0457f9864bdb0f32ec22cd44275ba367.jpg"/>
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				 For two-player military teamwork that stops just shy of having the main characters make out, nothing quite beats Army of Two, and this Thursday they'll be a bit more landscape for your team to play on as EA announces the free Veteran Map Pack for the Xbox 360 and PS3, sponsored by the fine folks at Pontiac - <em>When you need a car, you might buy a Pontiac.</em>				<a href="http://kotaku.com/5011060/army-of-two-gets-three-free-maps" title="Click here to read more about Army Of Two Gets Three Free Maps">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 27 May 2008 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Activision: Army Of Two, R6: Vegas 2 Fail]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Activision: Army Of Two, R6: Vegas 2 Fail" href="http://kotaku.com/call-of-duty-4/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">callofduty4</span></a></div -->					<div><a title="Click here to read Activision: Army Of Two, R6: Vegas 2 Fail" href="http://kotaku.com/379399/activision-army-of-two-r6-vegas-2-fail" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Activision: Army Of Two, R6: Vegas 2 Fail" alt="Click here to read Activision: Army Of Two, R6: Vegas 2 Fail" src="http://cache.kotaku.com/assets/images/9/2008/04/small_armyoftwocry.jpg"/>
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				 Call of Duty 4: Modern Warfare is the shit. This is the gist of Activision marketing director David Tyler's recent comments in UK trade mag MCV, where he called out recent EA and Ubisoft shooters for failing to catch the hearts of gamers around the world. <blockquote>"We're pleased to have Call of Duty 4 leading the way in the FPS genre, with recent launches such as Army of Two and Rainbow Six: Vegas 2 failing to inspire. Call of Duty 4 has been a phenomenal success for us and reflects Activision's commitment to creating truly ground-breaking games."</blockquote>I'd say this was a pretty damn cocky statement, but last night at Walmart a group of college kids nearly repeated the sentiment exactly, saying that after playing Call of Duty 4, Army of Two and Rainbow 6 Vegas 2 just didn't come close.  Eerie.  With over a <a href="http://kotaku.com/374011/cod4-13-million-online-a-day">million people playing online</a> any given day, a good chunk of the population playing Halo 3, and GTA IV around the corner, things are looking pretty saturated in the Xbox 360 online shooter department. 				<a href="http://kotaku.com/379399/activision-army-of-two-r6-vegas-2-fail" title="Click here to read more about Activision: Army Of Two, R6: Vegas 2 Fail">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 14 Apr 2008 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Zero Punctuation On Army Of Two]]></title>
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				<center></center>  While I had previously thought that Yahtzee might be slowly losing his touch, this week's Zero Punctuation on Army of Two actually made me laugh out loud in several spaces, though that could be whatever illness is currently ravaging my body (I suspect scurvy). It actually plays out a lot like <a href="http://kotaku.com/364034/army-of-two-review-me-and-my-shadow"> Crecente's review of the game</a>, with the exception that Crecente loved the weapons customization, which in Yahtzee's eyes makes him a...you know, I'm pretty sure completing that sentence isn't conducive to being employed, so I shall just leave it at that. 

				<a href="http://kotaku.com/375167/zero-punctuation-on-army-of-two" title="Click here to read more about Zero Punctuation On Army Of Two">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 02 Apr 2008 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Army of Two Demo Coming April 1st]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army of Two Demo Coming April 1st" href="http://kotaku.com/dlc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dlc</span></a></div -->					<div><a title="Click here to read Army of Two Demo Coming April 1st" href="http://kotaku.com/373552/army-of-two-demo-coming-april-1st" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Army of Two Demo Coming April 1st" alt="Click here to read Army of Two Demo Coming April 1st" src="http://cache.kotaku.com/assets/images/9/2008/03/small_ScreenShot00096.jpg"/>
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				You think the Army of Two demo is coming April 1st? Hahahaha. Fooled you! 				<a href="http://kotaku.com/373552/army-of-two-demo-coming-april-1st" title="Click here to read more about Army of Two Demo Coming April 1st">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 28 Mar 2008 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[The Case For Video Game Play Dates]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Case For Video Game Play Dates" href="http://kotaku.com/multiplayer/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">multiplayer</span></a></div -->					<div><a title="Click here to read The Case For Video Game Play Dates" href="http://kotaku.com/371439/the-case-for-video-game-play-dates" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Case For Video Game Play Dates" alt="Click here to read The Case For Video Game Play Dates" src="http://cache.kotaku.com/assets/images/9/2008/03/small_armytoplaydate.jpg"/>
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				 Xbox Live is all fine and good, but there is no substitute for a couple of friends sacked out on the couch together, playing a video game together in person. The industry shift towards social gaming isn't something new - it's the return of something old - that feeling that older gamers like me used to get when standing around an arcade machine back in the day.  Wired's Clive Thompson explores the trend in his latest column, which looks at how much a guy sitting next to you can change the gaming experience, using Army of Two as his example. <blockquote>I hang out with other gamers all the time, but it's mostly in multiplayer online play, using headsets. It's social, sure. But as any psychologist will tell you, hanging out in real life allows for even richer styles of communication to emerge. In face-to-face mode, we're better at picking up the little nuances &mdash; frustration, glee, sarcasm, subvocalized ranting, body language &mdash; that build team cohesion, and allow us to game with a positively Vulcan level of mind meld.</blockquote>				<a href="http://kotaku.com/371439/the-case-for-video-game-play-dates" title="Click here to read more about The Case For Video Game Play Dates">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 24 Mar 2008 13:20:58 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Canadian Arm of EA Raises Ire]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Canadian Arm of EA Raises Ire" href="http://kotaku.com/army-of-two/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">armyoftwo</span></a></div -->					<div><a title="Click here to read Canadian Arm of EA Raises Ire" href="http://kotaku.com/368401/canadian-arm-of-ea-raises-ire" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2008/03/CanadianFlag.jpeg"></a> While EA's <i>Army of Two</i> has been doing brisk business since it's release last week, the tale of two military contractors has been raising eyebrows and ire for its subject matter.  While some have deemed it to be too 'pro-American,' it was developed in EA's Montreal studio.  Alain Tascan, the general manager, said: "In Europe for instance, certain places feel the game is very pro-American. But the thing I want to tell them is, 'Do you know it's being done by French Canadians?'"  He further went on to address criticism:				<a href="http://kotaku.com/368401/canadian-arm-of-ea-raises-ire" title="Click here to read more about Canadian Arm of EA Raises Ire">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 16 Mar 2008 13:00:33 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[EA Say Region-Locked Multiplayer Isn't Company Policy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Say Region-Locked Multiplayer Isn't Company Policy" href="http://kotaku.com/army-of-two/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">armyoftwo</span></a></div -->					<div><a title="Click here to read EA Say Region-Locked Multiplayer Isn't Company Policy" href="http://kotaku.com/367776/ea-say-region+locked-multiplayer-isnt-company-policy" class="pp_image">
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				 Heeeey, wait a minute. If Army of Two's <a href="http://kotaku.com/367276/army-of-two-region-lock-explained">multiplayer was (apparently) region-locked due to</a> - what amounts to - lag between international players, does that mean future EA games will be doing the same thing? <blockquote>...this decision was taken by the development team for reasons specific to the AOT gameplay, rather than being an indicator for future games.</blockquote> Glad that was cleared up. A gaming iron curtain wouldn't exactly do your evil empire nickname any favours, EA.				<a href="http://kotaku.com/367776/ea-say-region+locked-multiplayer-isnt-company-policy" title="Click here to read more about EA Say Region-Locked Multiplayer Isn't Company Policy">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 13 Mar 2008 23:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Army Of Two "Region Lock" Explained]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army Of Two &quot;Region Lock&quot; Explained" href="http://kotaku.com/army-of-two/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">armyoftwo</span></a></div -->					<div><a title="Click here to read Army Of Two &quot;Region Lock&quot; Explained" href="http://kotaku.com/367276/army-of-two-region-lock-explained" class="pp_image">
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				 When we<a href="http://kotaku.com/366401/army-of-two-has-region-protected-multiplayer"> first heard</a> Army of Two's multiplayer was - in effect - region-locked, an EA employee guessed the decision had been made to cut down on server loads. Not quite. Army of Two senior producer Reed Schneider has told G4TV that it's actually due to the game's co-op animation routines, which just wouldn't work properly if one player had serious lag.<blockquote>The game works on a deterministic or peer-to-peer network setting. Because we have all these synchronized animations and the players are always doing things together, the only way to support that kind of model right now is to use a deterministic model for networking.</blockquote> He notes that it's the same deal for both platforms, not just the 360, and that they're "looking at potentially going away from a region locked setting".				<a href="http://kotaku.com/367276/army-of-two-region-lock-explained" title="Click here to read more about Army Of Two "Region Lock" Explained">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 13 Mar 2008 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Army of Two Has Region Protected Multiplayer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army of Two Has Region Protected Multiplayer" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read Army of Two Has Region Protected Multiplayer" href="http://kotaku.com/366401/army-of-two-has-region-protected-multiplayer" class="pp_image">
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				When Army of Two launched with <a href="http://kotaku.com/364406/frankenreview-army-of-two-ps3">decent reviews</a>, we thought all was well in the world of mercenary combat simulation. But none of us expected the game to ship with region-locked multiplayer. Apparently, European Xbox 360 owners are unable to play he game with their US friends. Originally outed by gamers, the PAL Xbox 360 manual confirms the rumor:<blockquote>The online game modes in Army of Two are not cross region compatible and is only supported between PAL discs.</blockquote>An EA developer on the official EA forum speculates that the choice was made to reduce server loads (no word yet if PAL PS3s are similarly inflicted). Needless to say, it's an unpublicized annoyance that we hope does not become a pattern. 				<a href="http://kotaku.com/366401/army-of-two-has-region-protected-multiplayer" title="Click here to read more about Army of Two Has Region Protected Multiplayer">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 11 Mar 2008 12:40:43 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Frankenreview, Army of Two (PS3)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Frankenreview, Army of Two (PS3)" href="http://kotaku.com/roundup/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">roundup</span></a></div -->					<div><a title="Click here to read Frankenreview, Army of Two (PS3)" href="http://kotaku.com/364406/frankenreview-army-of-two-ps3" class="pp_image">
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				EA's Army of Two has had a rough road to release. A title focused on co-op mercenary missions to extents of borderline innovation, its tongue-in-cheek, adolescent play on private contractor military presence in the current world has been mistaken by many for a poor attempt at humor with no greater punchline than a well-timed fart.				<a href="http://kotaku.com/364406/frankenreview-army-of-two-ps3" title="Click here to read more about Frankenreview, Army of Two (PS3)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 06 Mar 2008 16:00:45 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Army Of Two Refused Classification In...Yes, Germany]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army Of Two Refused Classification In...Yes, Germany" href="http://kotaku.com/army-of-two/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">armyoftwo</span></a></div -->					<div><a title="Click here to read Army Of Two Refused Classification In...Yes, Germany" href="http://kotaku.com/364503/army-of-two-refused-classification-inyes-germany" class="pp_image">
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				 Last time I <a href="http://kotaku.com/361658/gta-iv-cleared-for-german-release">ever give the USK</a> (Germany's classification board) any credit. German gaming site areagames is reporting that the Unterhaltungssoftware Selbstkontrolle have refused EA's Army of Two classification, effectively banning the title from retail sale in the country. A <a href="http://www.usk.de/64_Pruefdatenbank.htm?id=64&s=search&title=army+of+two&publisher=&genre=0&system=0&freigabe=0&s.x=0&s.y=0&s=search">quick search of the USK's website</a> seems to confirm this, as the title doesn't turn up in classification searches (nor do other "banned" titles like Dead Rising). Anyone able to point out what makes this so different from the 1,943 "men with guns" games they've seen fit to OK over the past twelve months?				<a href="http://kotaku.com/364503/army-of-two-refused-classification-inyes-germany" title="Click here to read more about Army Of Two Refused Classification In...Yes, Germany">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 06 Mar 2008 06:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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