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		<title><![CDATA[Kotaku: Arika]]></title>
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			<title><![CDATA[Kotaku: Arika]]></title>
			<link>http://kotaku.com/tag/arika</link>
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		<link>http://kotaku.com/tag/arika</link>
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		<description><![CDATA[Kotaku posts tagged Arika]]></description>
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			<title><![CDATA[Excitebike's Subtle Shift in 3D Scenery]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Excitebike&lt;/em&gt;'s Subtle Shift in 3D Scenery" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Excitebike&lt;/em&gt;'s Subtle Shift in 3D Scenery" href="http://kotaku.com/5811182/excitebikes-subtle-shift-in-3d-scenery" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Excitebike&lt;/em&gt;'s Subtle Shift in 3D Scenery" alt="Click here to read &lt;em&gt;Excitebike&lt;/em&gt;'s Subtle Shift in 3D Scenery" src="http://cache.kotaku.com/assets/images/9/2011/06/small_9psxw48pook.jpg"/>
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				<!-- videoId: 9pSXw48POOk --><!-- /videoId: 9pSXw48POOk --> If you've got a 3DS, and you've got an Internet connection, there's no reason to not have downloaded the latest system update and pulled down <em>3D Classics: Excitebike</em> from the Nintendo eShop. It's free, after all.				<a href="http://kotaku.com/5811182/excitebikes-subtle-shift-in-3d-scenery" title="Click here to read more about Excitebike's Subtle Shift in 3D Scenery">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5811182/excitebikes-subtle-shift-in-3d-scenery]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5811182]]></guid>
			<category><![CDATA[watch this]]></category>
			<category><![CDATA[3D classics]]></category>
			<category><![CDATA[3D classics excitebike]]></category>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[arika]]></category>
			<category><![CDATA[eshop]]></category>
			<category><![CDATA[Excitebike]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Sun, 12 Jun 2011 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Bust-A-Move Universe Is The 3DS Game With Too Much Empty Space]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Bust-A-Move Universe&lt;/em&gt; Is The 3DS Game With Too Much Empty Space" href="http://kotaku.com/hands_on/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">handson</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Bust-A-Move Universe&lt;/em&gt; Is The 3DS Game With Too Much Empty Space" href="http://kotaku.com/5785829/bust+a+move-universe-is-the-3ds-game-thats-mostly-empty-space" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Bust-A-Move Universe&lt;/em&gt; Is The 3DS Game With Too Much Empty Space" alt="Click here to read &lt;em&gt;Bust-A-Move Universe&lt;/em&gt; Is The 3DS Game With Too Much Empty Space" src="http://cache.kotaku.com/assets/images/9/2011/03/small_bust-a-move_universe.jpg"/>
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				What can the unique hardware of the Nintendo 3DS do to invigorate the 16-year-old Bust-A-Move (aka Puzzle Bobble) puzzle game series? Based on Bust-A-Move Universe, not much. This is a game that strives to be old-school on Nintendo's modern-day platform.				<a href="http://kotaku.com/5785829/bust+a+move-universe-is-the-3ds-game-thats-mostly-empty-space" title="Click here to read more about Bust-A-Move Universe Is The 3DS Game With Too Much Empty Space">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5785829/bust+a+move-universe-is-the-3ds-game-thats-mostly-empty-space]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5785829]]></guid>
			<category><![CDATA[Hands-On]]></category>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[arika]]></category>
			<category><![CDATA[Bust-a-move]]></category>
			<category><![CDATA[Bust-a-move universe]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Nintendo 3ds]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Preview]]></category>
			<category><![CDATA[puzzle bobble]]></category>
			<category><![CDATA[Square Enix]]></category>
			<category><![CDATA[Taito]]></category>
			<pubDate><![CDATA[Fri, 25 Mar 2011 19:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Metal Torrent Micro-Review: Not As Good As A Coinstar]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Metal Torrent Micro-Review: Not As Good As A Coinstar" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Metal Torrent Micro-Review: Not As Good As A Coinstar" href="http://kotaku.com/5549363/metal-torrent-micro+review-not-as-good-as-a-coinstar" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Metal Torrent Micro-Review: Not As Good As A Coinstar" alt="Click here to read Metal Torrent Micro-Review: Not As Good As A Coinstar" src="http://cache.kotaku.com/assets/images/9/2010/05/mt_01.jpg"/>
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				The minute you start playing Metal Torrent, you're almost done. But the brevity of Nintendo's first DS shoot-em-up isn't the worst of it. My local bank offers <a href="http://www.coinstar.com/us/html/a-home">more entertaining ways</a> to press buttons and hear jangling sounds.				<a href="http://kotaku.com/5549363/metal-torrent-micro+review-not-as-good-as-a-coinstar" title="Click here to read more about Metal Torrent Micro-Review: Not As Good As A Coinstar">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5549363/metal-torrent-micro+review-not-as-good-as-a-coinstar]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5549363]]></guid>
			<category><![CDATA[Review]]></category>
			<category><![CDATA[arika]]></category>
			<category><![CDATA[DSI]]></category>
			<category><![CDATA[DSIWare]]></category>
			<category><![CDATA[metal torrent]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Thu, 27 May 2010 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Forever Blue "Gameplay" And Lots Of It]]></title>
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				If you haven't quite wrapped your noodle around what Arika's <em>Forever Blue</em> for the Wii is yet, this extended gameplay clip might shed some light. As you can see, it's all in Japanese, as the Western version (<em>Endless Ocean</em>) won't be released for months. Despite it's high Famitsu rating, I have a hard time believing this is going to be a purchase for me personally.				<a href="http://kotaku.com/285455/forever-blue-gameplay-and-lots-of-it" title="Click here to read more about Forever Blue "Gameplay" And Lots Of It">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/285455/forever-blue-gameplay-and-lots-of-it]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-285455]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[arika]]></category>
			<category><![CDATA[endless ocean]]></category>
			<category><![CDATA[forever blue]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 02 Aug 2007 21:20:16 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=285455&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Famitsu Loves The Krill Out Of Forever Blue]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Famitsu Loves The Krill Out Of Forever Blue" href="http://kotaku.com/worse-than-nintendogs/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">worsethannintendogs</span></a></div -->					<div><a title="Click here to read Famitsu Loves The Krill Out Of Forever Blue" href="http://kotaku.com/282479/famitsu-loves-the-krill-out-of-forever-blue" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Famitsu Loves The Krill Out Of Forever Blue" alt="Click here to read Famitsu Loves The Krill Out Of Forever Blue" src="http://cache.kotaku.com/assets/images/9/2007/07/small_forever_blue_famitsu.jpg"/>
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				Arika's <em>Forever Blue</em> for the Wii may not look like much of "game" but the "reviewers" at weekly Japanese gaming pub Famitsu were big, big fans. The four editors apparently had a whale of a time/paycheck with the SCUBA adventure, giving the game scores of 10, 8, 9, and 8, deeming it <a href="http://kotaku.com/gaming/major-score/famitsu-scores-zelda-ds-almost-perfect-270642.php">not quite as good as <em>The Legend of Zelda: Phantom Hourglass</em></a> but <a href="http://kotaku.com/gaming/kotaku-magu/famitsu-scores-269419.php">two points better than <em>Saints Row</em></a>.				<a href="http://kotaku.com/282479/famitsu-loves-the-krill-out-of-forever-blue" title="Click here to read more about Famitsu Loves The Krill Out Of Forever Blue">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/282479/famitsu-loves-the-krill-out-of-forever-blue]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-282479]]></guid>
			<category><![CDATA[worse than nintendogs]]></category>
			<category><![CDATA[arika]]></category>
			<category><![CDATA[endless ocean]]></category>
			<category><![CDATA[Famitsu]]></category>
			<category><![CDATA[forever blue]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Wed, 25 Jul 2007 17:40:19 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Endless Ocean, A Romantic Undersea Adventure]]></title>
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				 The very definition of non-game, <em>Endless Ocean</em>&mdash;also known as <em>Forever Blue</em> in Japan&mdash;will immerse Wii owners in a world of fish, undersea mammals, and saltwater.  Similar to Arika's previous undersea adventures, the <em>Everblue</em> series, you'll experience relaxing SCUBA-filled gameplay as you look for treasure, take photos and frantically rub dolphins. There's also an intense deathmatch mode involving a speargun and a bazooka that launches carnivorous fish. Alright, I made that last part up.				<a href="http://kotaku.com/281613/endless-ocean-a-romantic-undersea-adventure" title="Click here to read more about Endless Ocean, A Romantic Undersea Adventure">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/281613/endless-ocean-a-romantic-undersea-adventure]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-281613]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[arika]]></category>
			<category><![CDATA[endless ocean]]></category>
			<category><![CDATA[forever blue]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 23 Jul 2007 21:20:26 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=281613&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Tetris: The Grand Master: The Grand Master]]></title>
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				 I know some of you are going to say "Hey, Mike, that's not a big deal. Arika's version of <em>Tetris</em> lets you rotate and move pieces even after they've landed." My response? "Shut up. You couldn't do this." Totally insane block shuffling contained within this video. <span class="byline">Michael McWhertor</span>				<a href="http://kotaku.com/196849/tetris-the-grand-master-the-grand-master" title="Click here to read more about Tetris: The Grand Master: The Grand Master">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/196849/tetris-the-grand-master-the-grand-master]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-196849]]></guid>
			<category><![CDATA[arika]]></category>
			<category><![CDATA[Arcade]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Superplay]]></category>
			<category><![CDATA[Tetris]]></category>
			<pubDate><![CDATA[Sun, 27 Aug 2006 01:59:20 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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