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			<title><![CDATA[His Creations Come to Life]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read His Creations Come to Life" href="http://kotaku.com/note/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">note</span></a></div -->					<div><a title="Click here to read His Creations Come to Life" href="http://kotaku.com/5885838/his-creations-come-to-life" class="pp_image">
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				<p style="font-size : 8pt; text-align:right;"><strong>For Reals</strong> | <em>COPENHAGEN, DENMARK: <em>Minecraft</em> creator Notch witness his work made real through the magic of Lego.  (Photo: <a href="http://imgur.com/a/H9TrX">Imagur</a>)</em></p>				<a href="http://kotaku.com/5885838/his-creations-come-to-life" title="Click here to read more about His Creations Come to Life">More&nbsp;&raquo;</a>
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			<category><![CDATA[Note]]></category>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 21:30:00 EST]]></pubDate>
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			<title><![CDATA[Looks Like the Persona Fighting Game is Coming to the West]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Looks Like the &lt;em&gt;Persona&lt;/em&gt; Fighting Game is Coming to the West" href="http://kotaku.com/persona/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">persona</span></a></div -->					<div><a title="Click here to read Looks Like the &lt;em&gt;Persona&lt;/em&gt; Fighting Game is Coming to the West" href="http://kotaku.com/5885885/looks-like-the-persona-fighting-game-is-coming-to-the-west" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Looks Like the &lt;em&gt;Persona&lt;/em&gt; Fighting Game is Coming to the West" alt="Click here to read Looks Like the &lt;em&gt;Persona&lt;/em&gt; Fighting Game is Coming to the West" src="http://cache.kotaku.com/assets/images/9/2012/02/small_d03885b9b804e91b6462b6819c8b61ae.jpg"/>
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				<!-- videoId: Jpq41IqOjPM --><!-- /videoId: Jpq41IqOjPM --> Earlier today, Atlus teased an announcement for it loyal fans in North America by sending an image of a giant black rectangle.<a href="http://www.neogaf.com/forum/showpost.php?p=35207961&postcount=10"> A little PhotoShop work reveals </a>that image to be a teaser for what looks like <em>Persona 4 The Ultimate in Mayonaka Arena</em>.				<a href="http://kotaku.com/5885885/looks-like-the-persona-fighting-game-is-coming-to-the-west" title="Click here to read more about Looks Like the Persona Fighting Game is Coming to the West">More&nbsp;&raquo;</a>
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			<category><![CDATA[Persona]]></category>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 21:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Why the Chrono Cross Soundtrack is My Favorite]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why the &lt;em&gt;Chrono Cross&lt;/em&gt; Soundtrack is My Favorite" href="http://kotaku.com/leigh-alexander/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">leighalexander</span></a></div -->					<div><a title="Click here to read Why the &lt;em&gt;Chrono Cross&lt;/em&gt; Soundtrack is My Favorite" href="http://kotaku.com/5885428/why-the-chrono-cross-soundtrack-is-my-favorite" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why the &lt;em&gt;Chrono Cross&lt;/em&gt; Soundtrack is My Favorite" alt="Click here to read Why the &lt;em&gt;Chrono Cross&lt;/em&gt; Soundtrack is My Favorite" src="http://cache.kotaku.com/assets/images/9/2012/02/small_ac1d9fadae4916af7b5e0613df395334.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/kotaku_melodic_overlay_2.png" id="illustration_overlay"></div>I think I know part of the reason <em>Chrono Cross</em> is less acknowledged than its predecessor, <em>Chrono Trigger</em>. It's because it's a sequel in spirit only, keeping some conceptual commonalities and a sparse few plot ones.				<a href="http://kotaku.com/5885428/why-the-chrono-cross-soundtrack-is-my-favorite" title="Click here to read more about Why the Chrono Cross Soundtrack is My Favorite">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 21:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Fallout 3's Tunnel Snakes Rule, and So Does This Amazing Classic Remix]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Fallout 3&lt;/em&gt;'s Tunnel Snakes Rule, and So Does This Amazing Classic Remix" href="http://kotaku.com/listen-here/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">listenhere</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Fallout 3&lt;/em&gt;'s Tunnel Snakes Rule, and So Does This Amazing Classic Remix" href="http://kotaku.com/5885434/fallout-3s-tunnel-snakes-rule-and-so-does-this-amazing-classic-remix" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Fallout 3&lt;/em&gt;'s Tunnel Snakes Rule, and So Does This Amazing Classic Remix" alt="Click here to read &lt;em&gt;Fallout 3&lt;/em&gt;'s Tunnel Snakes Rule, and So Does This Amazing Classic Remix" src="http://cache.kotaku.com/assets/images/9/2012/02/small_cb0bf126dc6795ebc0395e52a588eb34.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/kotaku_melodic_overlay_6.png" id="illustration_overlay"></div>Who could forget the Tunnel Snakes, the dorkiest, least menacing group of post-apocalyptic greaser wanna-be gangsters to ever grace a role-playing game? I sure couldn't. And who could forget this classic video, which though it's a few years old, still holds up remarkably well?				<a href="http://kotaku.com/5885434/fallout-3s-tunnel-snakes-rule-and-so-does-this-amazing-classic-remix" title="Click here to read more about Fallout 3's Tunnel Snakes Rule, and So Does This Amazing Classic Remix">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 20:45:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[The Mind-Numbing Music of the PlayStation Vita]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Mind-Numbing Music of the PlayStation Vita" href="http://kotaku.com/menu-music/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">menumusic</span></a></div -->					<div><a title="Click here to read The Mind-Numbing Music of the PlayStation Vita" href="http://kotaku.com/5885430/the-mind+numbing-music-of-the-playstation-vita" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Mind-Numbing Music of the PlayStation Vita" alt="Click here to read The Mind-Numbing Music of the PlayStation Vita" src="http://cache.kotaku.com/assets/images/9/2012/02/small_d395cc202291386ed7c4e00c99683546.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/kotaku_melodic_overlay_8.png" id="illustration_overlay"></div>Every time I boot up my Vita, I get into an elevator. This elevator takes me to all kinds of cool places&mdash;fun games, great graphics, really cool online features, and a highly functional and enjoyable PSN experience. But there's a catch: on this elevator, they're playing incredibly tedious background music. It loops over and over until I'm ready to head for the emergency hatch and take my chances climbing cables.				<a href="http://kotaku.com/5885430/the-mind+numbing-music-of-the-playstation-vita" title="Click here to read more about The Mind-Numbing Music of the PlayStation Vita">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 20:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[Check Out the Wicked-Grooving New iOS Game Beat Sneak Bandit]]></title>
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				Today, Simogo's rhythm-puzzle game <em>Beat Sneak Bandit</em> arrived on the <a href="http://itunes.apple.com/us/app/beat-sneak-bandit/id473689550?mt=8">Apple App Store.</a> Our own Evan Narcisse <a href="http://kotaku.com/5885373/beat-sneak-bandit-delivers-really-funkin-hard-musical-puzzles-to-ios?tag=beatsneakbandit">already wrote it up for us</a>, but I've been playing it too and it is terrific. I highly recommend checking it out.				<a href="http://kotaku.com/5885872/check-out-the-wicked+grooving-new-ios-game-beat-sneak-bandit" title="Click here to read more about Check Out the Wicked-Grooving New iOS Game Beat Sneak Bandit">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 20:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[A Lovely Video Game Ballad To Invigorate Our Jaded, Shrunken Hearts]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Lovely Video Game Ballad To Invigorate Our Jaded, Shrunken Hearts" href="http://kotaku.com/listen-here/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">listenhere</span></a></div -->					<div><a title="Click here to read A Lovely Video Game Ballad To Invigorate Our Jaded, Shrunken Hearts" href="http://kotaku.com/5885435/a-lovely-video-game-ballad-to-invigorate-our-jaded-shrunken-hearts" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Lovely Video Game Ballad To Invigorate Our Jaded, Shrunken Hearts" alt="Click here to read A Lovely Video Game Ballad To Invigorate Our Jaded, Shrunken Hearts" src="http://cache.kotaku.com/assets/images/9/2012/02/small_c079a66f417cbf36970ad4015d9b47f6.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/kotaku_melodic_overlay_4.png" id="illustration_overlay"></div>Last year's <em>To The Moon</em> was an emotional game, a throwback storybook that really wore its heart on its sleeve. I <a href="http://kotaku.com/5865320/like-scott-pilgrim-before-it-to-the-moon-tells-a-personal-story-in-the-language-of-video-games?tag=tothemoon">liked it a lot.</a>				<a href="http://kotaku.com/5885435/a-lovely-video-game-ballad-to-invigorate-our-jaded-shrunken-hearts" title="Click here to read more about A Lovely Video Game Ballad To Invigorate Our Jaded, Shrunken Hearts">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 20:15:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[Gameplay and Story Are Exactly Like Music and Lyrics]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gameplay and Story Are Exactly Like Music and Lyrics" href="http://kotaku.com/game-design/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamedesign</span></a></div -->					<div><a title="Click here to read Gameplay and Story Are Exactly Like Music and Lyrics" href="http://kotaku.com/5885432/gameplay-and-story-are-exactly-like-music-and-lyrics" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gameplay and Story Are Exactly Like Music and Lyrics" alt="Click here to read Gameplay and Story Are Exactly Like Music and Lyrics" src="http://cache.kotaku.com/assets/images/9/2012/02/small_cbebfc66cc0fa80f9cd42d061657657b.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/kotaku_melodic_overlay.png" id="illustration_overlay"></div>Look, okay. Let's press "pause" on the debate. You know the debate I'm talking about, right? That endless disagreement in the video game world about gameplay versus story.				<a href="http://kotaku.com/5885432/gameplay-and-story-are-exactly-like-music-and-lyrics" title="Click here to read more about Gameplay and Story Are Exactly Like Music and Lyrics">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885432/gameplay-and-story-are-exactly-like-music-and-lyrics]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885432]]></guid>
			<category><![CDATA[Game Design]]></category>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[Avishai Cohen, One of the Great Composers of our Time]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Avishai Cohen, One of the Great Composers of our Time" href="http://kotaku.com/listen-here/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">listenhere</span></a></div -->					<div><a title="Click here to read Avishai Cohen, One of the Great Composers of our Time" href="http://kotaku.com/5885436/avishai-cohen-one-of-the-great-composers-of-our-time" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Avishai Cohen, One of the Great Composers of our Time" alt="Click here to read Avishai Cohen, One of the Great Composers of our Time" src="http://cache.kotaku.com/assets/images/9/2012/02/small_6453d9b6ef5bc82af17d5e1d51002eb4.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/kotaku_melodic_overlay_3.png" id="illustration_overlay"></div>Who says that all the music we listen to during <em>Kotaku Melodic</em> has to be video game music? No one, that's who. For this "listen here," I want to highlight one of my all-time favorite musicians, the Israeli bassist, pianist, and composer Avishai Cohen.				<a href="http://kotaku.com/5885436/avishai-cohen-one-of-the-great-composers-of-our-time" title="Click here to read more about Avishai Cohen, One of the Great Composers of our Time">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885436/avishai-cohen-one-of-the-great-composers-of-our-time]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885436]]></guid>
			<category><![CDATA[Listen here]]></category>
			<category><![CDATA[Avishai Cohen]]></category>
			<category><![CDATA[Kotaku melodic]]></category>
			<category><![CDATA[Music]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 19:45:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885436&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[What do Robocop, Washing Machines, Dilbert & Lil B have in Common?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What do &lt;em&gt;Robocop&lt;/em&gt;, Washing Machines, &lt;em&gt;Dilbert&lt;/em&gt; &amp; Lil B have in Common?" href="http://kotaku.com/robocop/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">robocop</span></a></div -->					<div><a title="Click here to read What do &lt;em&gt;Robocop&lt;/em&gt;, Washing Machines, &lt;em&gt;Dilbert&lt;/em&gt; &amp; Lil B have in Common?" href="http://kotaku.com/5885431/what-do-robocop-washing-machines-dilbert--lil-b-have-in-common" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What do &lt;em&gt;Robocop&lt;/em&gt;, Washing Machines, &lt;em&gt;Dilbert&lt;/em&gt; &amp; Lil B have in Common?" alt="Click here to read What do &lt;em&gt;Robocop&lt;/em&gt;, Washing Machines, &lt;em&gt;Dilbert&lt;/em&gt; &amp; Lil B have in Common?" src="http://cache.kotaku.com/assets/images/9/2012/02/small_40a5ff48512d150aa7a7bb02819406da.jpg"/>
											</a></div>
									</div>
				<div data-src="http://img.gawkerassets.com/post/9/2012/02/kotaku_melodic_overlay_7.png" id="illustration_overlay"></div>The answer? A song.				<a href="http://kotaku.com/5885431/what-do-robocop-washing-machines-dilbert--lil-b-have-in-common" title="Click here to read more about What do Robocop, Washing Machines, Dilbert & Lil B have in Common?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885431/what-do-robocop-washing-machines-dilbert--lil-b-have-in-common]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885431]]></guid>
			<category><![CDATA[robocop]]></category>
			<category><![CDATA[ariston]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Kotaku melodic]]></category>
			<category><![CDATA[Lil B]]></category>
			<category><![CDATA[tweet]]></category>
			<category><![CDATA[washing machines]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 19:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Chris Person]]></dc:creator>
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			<title><![CDATA[This Noble Theme Will Get You in the Mood for Psychic Heroism]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Noble Theme Will Get You in the Mood for Psychic Heroism" href="http://kotaku.com/listen-here/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">listenhere</span></a></div -->					<div><a title="Click here to read This Noble Theme Will Get You in the Mood for Psychic Heroism" href="http://kotaku.com/5885860/this-noble-theme-will-get-you-in-the-mood-for-psychic-heroism" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Noble Theme Will Get You in the Mood for Psychic Heroism" alt="Click here to read This Noble Theme Will Get You in the Mood for Psychic Heroism" src="http://cache.kotaku.com/assets/images/9/2012/02/small_11ad13a0f03b48e7a532cb4a9f4e49d9.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<div data-src="http://img.gawkerassets.com/post/9/2012/02/kotaku_melodic_overlay_9.png" id="illustration_overlay"></div>Look, no one really knows what's going on with this whole <a href="http://kotaku.com/5885525/bankrolling-psychonauts-2-was-just-a-semi+joke-says-notch">Notch-Tim-Schafer-<em>Psychonauts 2</em> thing</a>. But that doesn't mean we can't sit back and listen to what might be my single favorite piece of music from the original <em>Psychonauts!</em>				<a href="http://kotaku.com/5885860/this-noble-theme-will-get-you-in-the-mood-for-psychic-heroism" title="Click here to read more about This Noble Theme Will Get You in the Mood for Psychic Heroism">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5885860/this-noble-theme-will-get-you-in-the-mood-for-psychic-heroism]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885860]]></guid>
			<category><![CDATA[Listen here]]></category>
			<category><![CDATA[Game Music]]></category>
			<category><![CDATA[grim fandango]]></category>
			<category><![CDATA[Kotaku melodic]]></category>
			<category><![CDATA[Peter mcconnell]]></category>
			<category><![CDATA[Psychonauts]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 19:15:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885860&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[From Far Cry 3 to It's a Wonderful Life, Dubstep Makes Everything Better]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read From &lt;em&gt;Far Cry 3&lt;/em&gt; to &lt;em&gt;It's a Wonderful Life&lt;/em&gt;, Dubstep Makes Everything Better" href="http://kotaku.com/far-cry/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">farcry</span></a></div -->					<div><a title="Click here to read From &lt;em&gt;Far Cry 3&lt;/em&gt; to &lt;em&gt;It's a Wonderful Life&lt;/em&gt;, Dubstep Makes Everything Better" href="http://kotaku.com/5885709/from-far-cry-3-to-its-a-wonderful-life-dubstep-makes-everything-better" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read From &lt;em&gt;Far Cry 3&lt;/em&gt; to &lt;em&gt;It's a Wonderful Life&lt;/em&gt;, Dubstep Makes Everything Better" alt="Click here to read From &lt;em&gt;Far Cry 3&lt;/em&gt; to &lt;em&gt;It's a Wonderful Life&lt;/em&gt;, Dubstep Makes Everything Better" src="http://cache.kotaku.com/assets/images/9/2012/02/small_9b9d6e79de072c10b87678a359bc228f.jpg"/>
						<span class="play_icon"></span>					</a></div>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/kotaku_melodic_overlay_1.png" id="illustration_overlay"></div><em>Far Cry</em> fans the world over have gotten a fresh taste of Ubisoft's coming open-world shooter via a trailer that was released yesterday.				<a href="http://kotaku.com/5885709/from-far-cry-3-to-its-a-wonderful-life-dubstep-makes-everything-better" title="Click here to read more about From Far Cry 3 to It's a Wonderful Life, Dubstep Makes Everything Better">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5885709/from-far-cry-3-to-its-a-wonderful-life-dubstep-makes-everything-better]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885709]]></guid>
			<category><![CDATA[Far Cry]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Kotaku melodic]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[tweet]]></category>
			<category><![CDATA[Wub]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 19:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885709&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Kotaku Melodic Starts Here]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Kotaku Melodic&lt;/em&gt; Starts Here" href="http://kotaku.com/arrow/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">arrow</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Kotaku Melodic&lt;/em&gt; Starts Here" href="http://kotaku.com/5885424/kotaku-melodic-starts-here" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Kotaku Melodic&lt;/em&gt; Starts Here" alt="Click here to read &lt;em&gt;Kotaku Melodic&lt;/em&gt; Starts Here" src="http://cache.kotaku.com/assets/images/9/2012/02/small_71406c2bd04865184155c2424b159d10.jpg"/>
											</a></div>
									</div>
				And welcome to <em>Kotaku Melodic</em>, your Thursday night spot for all things musical and video gamey. We're going to get to listen to a lot of good stuff, so plug in your stereo or headphones.				<a href="http://kotaku.com/5885424/kotaku-melodic-starts-here" title="Click here to read more about Kotaku Melodic Starts Here">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885424/kotaku-melodic-starts-here]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885424]]></guid>
			<category><![CDATA[arrow]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 18:59:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885424&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[UFC Undisputed 3: The Kotaku Review]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;UFC Undisputed 3&lt;/em&gt;: The &lt;em&gt;Kotaku&lt;/em&gt; Review" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read &lt;em&gt;UFC Undisputed 3&lt;/em&gt;: The &lt;em&gt;Kotaku&lt;/em&gt; Review" href="http://kotaku.com/5885841/ufc-undisputed-3-the-kotaku-review" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;UFC Undisputed 3&lt;/em&gt;: The &lt;em&gt;Kotaku&lt;/em&gt; Review" alt="Click here to read &lt;em&gt;UFC Undisputed 3&lt;/em&gt;: The &lt;em&gt;Kotaku&lt;/em&gt; Review" src="http://cache.kotaku.com/assets/images/9/2012/02/small_2316975bc1319a79e43a24966e41ff65.jpg"/>
						<span class="play_icon"></span>					</a></div>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/sportaku_overlay.png" id="illustration_overlay"></div><em>UFC Undisputed</em> tried to come back too soon. Following a breakout season in 2009, it returned with a good-but-not-great sequel in 2010. Publisher THQ recognized the franchise didn't deliver enough and shifted it to two-year production cycle. So is <em>UFC Undisputed 3</em> the game mixed martial arts fans should have gotten last May? Or is it a title that can last them another two years?<!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5885841/ufc-undisputed-3-the-kotaku-review" title="Click here to read more about UFC Undisputed 3: The Kotaku Review">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5885841/ufc-undisputed-3-the-kotaku-review]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885841]]></guid>
			<category><![CDATA[Review]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[MMA]]></category>
			<category><![CDATA[ps]]></category>
			<category><![CDATA[Sportaku]]></category>
			<category><![CDATA[Sports]]></category>
			<category><![CDATA[Thq]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[tweet]]></category>
			<category><![CDATA[UFC Undisputed]]></category>
			<category><![CDATA[Ufc undisputed 3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Yukes]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 18:01:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885841&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Futurama, Street Fighter and Last Airbender Leap onto SoulCalibur V's Stage of History]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Futurama, Street Fighter and Last Airbender Leap onto &lt;em&gt;SoulCalibur V&lt;/em&gt;'s Stage of History" href="http://kotaku.com/soulcalibur/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">soulcalibur</span></a></div -->					<div><a title="Click here to read Futurama, Street Fighter and Last Airbender Leap onto &lt;em&gt;SoulCalibur V&lt;/em&gt;'s Stage of History" href="http://kotaku.com/5885811/futurama-street-fighter-and-last-airbender-leap-onto-soulcalibur-vs-stage-of-history/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Futurama, Street Fighter and Last Airbender Leap onto &lt;em&gt;SoulCalibur V&lt;/em&gt;'s Stage of History" alt="Click here to read Futurama, Street Fighter and Last Airbender Leap onto &lt;em&gt;SoulCalibur V&lt;/em&gt;'s Stage of History" src="http://cache.kotaku.com/assets/images/9/2012/02/small_f672767938cbe9985dc209e78b6c9605.jpg"/>
											</a></div>
									</div>
				We already knew that <em>SoulCalibur V</em>'s character creator is powerful enough to allow you to <a href="http://kotaku.com/5881070/soulcalibur-vs-character-creator-is-capable-of-terrible-beautiful-things">create all sorts of messes</a>, but this ups the ante one notch more.				<a href="http://kotaku.com/5885811/futurama-street-fighter-and-last-airbender-leap-onto-soulcalibur-vs-stage-of-history/gallery/" title="Click here to read more about Futurama, Street Fighter and Last Airbender Leap onto SoulCalibur V's Stage of History">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5885811/futurama-street-fighter-and-last-airbender-leap-onto-soulcalibur-vs-stage-of-history/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885811]]></guid>
			<category><![CDATA[Soulcalibur]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Namco]]></category>
			<category><![CDATA[Soul Calibur]]></category>
			<category><![CDATA[Soulcalibur v]]></category>
			<category><![CDATA[tweet]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 17:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Tina Amini]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885811&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Penny Arcade’s Game Ratings PSAs Make Learning Fun]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Penny Arcade&lt;/em&gt;’s Game Ratings PSAs Make Learning Fun" href="http://kotaku.com/penny-arcade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pennyarcade</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Penny Arcade&lt;/em&gt;’s Game Ratings PSAs Make Learning Fun" href="http://kotaku.com/5885772/penny-arcades-game-ratings-psas-make-learning-fun/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Penny Arcade&lt;/em&gt;’s Game Ratings PSAs Make Learning Fun" alt="Click here to read &lt;em&gt;Penny Arcade&lt;/em&gt;’s Game Ratings PSAs Make Learning Fun" src="http://cache.kotaku.com/assets/images/9/2012/02/small_73c6d1936a8df4f5491cc515cf5c7b59.jpg"/>
											</a></div>
									</div>
				You come to <em>Kotaku</em> every day, right? So it stands to reason that you know all about the E through M ratings that grace the boxes of video games in America. But if you're not a regular reader of this fine site&mdash;say, one who buys video games for a younger lifeform&mdash;you may not even know that the content ratings exist.				<a href="http://kotaku.com/5885772/penny-arcades-game-ratings-psas-make-learning-fun/gallery/" title="Click here to read more about Penny Arcade’s Game Ratings PSAs Make Learning Fun">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5885772/penny-arcades-game-ratings-psas-make-learning-fun/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885772]]></guid>
			<category><![CDATA[Penny Arcade]]></category>
			<category><![CDATA[Esrb]]></category>
			<category><![CDATA[Gallery]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 16:45:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885772&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Why a Former Nintendo Developer Loves the Vita]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why a Former Nintendo Developer Loves the Vita" href="http://kotaku.com/pullquote/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pullquote</span></a></div -->					<div><a title="Click here to read Why a Former Nintendo Developer Loves the Vita" href="http://kotaku.com/5885777/why-a-former-nintendo-developer-loves-the-vita" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why a Former Nintendo Developer Loves the Vita" alt="Click here to read Why a Former Nintendo Developer Loves the Vita" src="http://cache.kotaku.com/assets/images/9/2012/02/small_2065beddfea2a089fbf7e8fecd1ae038.jpg"/>
											</a></div>
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				One of the most interesting parts of reaching one's thirties is seeing how impermanent, flexible, and downright unexpected someone's career path can end up being.  Such is the case with <a href="http://www.giantbomb.com/motoi-okamoto/72-91390/">Motoi Okamoto</a>.				<a href="http://kotaku.com/5885777/why-a-former-nintendo-developer-loves-the-vita" title="Click here to read more about Why a Former Nintendo Developer Loves the Vita">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885777/why-a-former-nintendo-developer-loves-the-vita]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885777]]></guid>
			<category><![CDATA[Pullquote]]></category>
			<category><![CDATA[Army corps of hell]]></category>
			<category><![CDATA[Motoi okamoto]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 16:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kate Cox]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885777&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Activision Boss Bobby Kotick Has a Coca-Cola Board of Directors Position and a Smile]]></title>
			<description>
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				President and CEO of Activision Bobby Kotick joins the board of directors of The Coca-Cola Company today, applying his business talents to the makers of the most popular carbonated beverage in the world. Can flavor-based DLC be far behind? [Coca-Cola - Thanks, Tal!]				<a href="http://kotaku.com/5885798/activision-boss-bobby-kotick-has-a-coca+cola-board-of-directors-position-and-a-smile" title="Click here to read more about Activision Boss Bobby Kotick Has a Coca-Cola Board of Directors Position and a Smile">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885798/activision-boss-bobby-kotick-has-a-coca+cola-board-of-directors-position-and-a-smile]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885798]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Activision]]></category>
			<category><![CDATA[board of directors]]></category>
			<category><![CDATA[Bobby Kotick]]></category>
			<category><![CDATA[Coca-Cola]]></category>
			<category><![CDATA[Coke]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 16:15:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885798&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[This Teaser Probably Means That a New MechAssault Game’s on the Way]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Teaser Probably Means That a New &lt;em&gt;MechAssault&lt;/em&gt; Game’s on the Way" href="http://kotaku.com/mechassault/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mechassault</span></a></div -->					<div><a title="Click here to read This Teaser Probably Means That a New &lt;em&gt;MechAssault&lt;/em&gt; Game’s on the Way" href="http://kotaku.com/5885797/this-teaser-probably-means-that-a-new-mechassault-games-on-the-way" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Teaser Probably Means That a New &lt;em&gt;MechAssault&lt;/em&gt; Game’s on the Way" alt="Click here to read This Teaser Probably Means That a New &lt;em&gt;MechAssault&lt;/em&gt; Game’s on the Way" src="http://cache.kotaku.com/assets/images/9/2012/02/small_da313258cd398a7d264bccd1a1157ca4.jpg"/>
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				<!-- videoId: QnKWy3qMJ9k --><!-- /videoId: QnKWy3qMJ9k --> Day 1 Studio's currently running a 30-second clip on their site with a giant robot foot stomping into the ground.				<a href="http://kotaku.com/5885797/this-teaser-probably-means-that-a-new-mechassault-games-on-the-way" title="Click here to read more about This Teaser Probably Means That a New MechAssault Game’s on the Way">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885797/this-teaser-probably-means-that-a-new-mechassault-games-on-the-way]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885797]]></guid>
			<category><![CDATA[Mechassault]]></category>
			<category><![CDATA[day 1 studios]]></category>
			<category><![CDATA[Kotaku Core]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 16:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Sazh, Card Games, and Bikinis All To Be Final Fantasy XIII-2 DLC]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sazh, Card Games, and Bikinis All To Be &lt;em&gt;Final Fantasy XIII-2&lt;/em&gt; DLC" href="http://kotaku.com/final-fantasy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">finalfantasy</span></a></div -->					<div><a title="Click here to read Sazh, Card Games, and Bikinis All To Be &lt;em&gt;Final Fantasy XIII-2&lt;/em&gt; DLC" href="http://kotaku.com/5885713/sazh-card-games-and-bikinis-all-to-be-final-fantasy-xiii+2-dlc/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sazh, Card Games, and Bikinis All To Be &lt;em&gt;Final Fantasy XIII-2&lt;/em&gt; DLC" alt="Click here to read Sazh, Card Games, and Bikinis All To Be &lt;em&gt;Final Fantasy XIII-2&lt;/em&gt; DLC" src="http://cache.kotaku.com/assets/images/9/2012/02/small_5baab2ba5ecae3e24a74ed514c79543d.jpg"/>
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				Square Enix is continuing to keep the ball rolling on <em>Final Fantasy XIII-2</em> DLC.  Their <a href="http://kotaku.com/5882972/ffxiii+2-dlc-lets-players-fight-with-and-against-lightning/">previous entry</a> brought Lightning and Master Sergeant Amodar to the game; the next will bring Sazh.				<a href="http://kotaku.com/5885713/sazh-card-games-and-bikinis-all-to-be-final-fantasy-xiii+2-dlc/gallery/" title="Click here to read more about Sazh, Card Games, and Bikinis All To Be Final Fantasy XIII-2 DLC">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885713/sazh-card-games-and-bikinis-all-to-be-final-fantasy-xiii+2-dlc/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885713]]></guid>
			<category><![CDATA[Final Fantasy]]></category>
			<category><![CDATA[Final fantasy xiii-2]]></category>
			<category><![CDATA[Kotaku Core]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 15:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kate Cox]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885713&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Mortal Kombat Vita Trailer Has Me Craving Augmented Fatalities]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Mortal Kombat&lt;/em&gt; Vita Trailer Has Me Craving Augmented Fatalities" href="http://kotaku.com/mortal-kombat/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mortalkombat</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Mortal Kombat&lt;/em&gt; Vita Trailer Has Me Craving Augmented Fatalities" href="http://kotaku.com/5885779/mortal-kombat-vita-trailer-has-me-craving-augmented-fatalities" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Mortal Kombat&lt;/em&gt; Vita Trailer Has Me Craving Augmented Fatalities" alt="Click here to read &lt;em&gt;Mortal Kombat&lt;/em&gt; Vita Trailer Has Me Craving Augmented Fatalities" src="http://cache.kotaku.com/assets/images/9/2012/02/small_add820ff681d2bfcc992a534c9d6ec44.jpg"/>
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				<!-- videoId: WfCiZ2UAbHo --><!-- /videoId: WfCiZ2UAbHo --> In an attempt to demonstrate how <em>Mortal Kombat</em> on the PS Vita can be played anywhere, anytime, Warner Bros. and NetherRealm Studios get augmented reality fans all excited for nothing.				<a href="http://kotaku.com/5885779/mortal-kombat-vita-trailer-has-me-craving-augmented-fatalities" title="Click here to read more about Mortal Kombat Vita Trailer Has Me Craving Augmented Fatalities">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885779/mortal-kombat-vita-trailer-has-me-craving-augmented-fatalities]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885779]]></guid>
			<category><![CDATA[Mortal Kombat]]></category>
			<category><![CDATA[Augmented Reality]]></category>
			<category><![CDATA[Ps vita]]></category>
			<category><![CDATA[Trailer]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 15:15:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885779&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Some of the Features in Ninja Gaiden Sigma Plus Are... Touching]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Some of the Features in &lt;em&gt;Ninja Gaiden Sigma Plus&lt;/em&gt; Are... Touching" href="http://kotaku.com/ninja-gaiden/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ninjagaiden</span></a></div -->					<div><a title="Click here to read Some of the Features in &lt;em&gt;Ninja Gaiden Sigma Plus&lt;/em&gt; Are... Touching" href="http://kotaku.com/5885702/some-of-the-features-in-ninja-gaiden-sigma-plus-are-touching" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Some of the Features in &lt;em&gt;Ninja Gaiden Sigma Plus&lt;/em&gt; Are... Touching" alt="Click here to read Some of the Features in &lt;em&gt;Ninja Gaiden Sigma Plus&lt;/em&gt; Are... Touching" src="http://cache.kotaku.com/assets/images/9/2012/02/small_082df0ca9d94df6eb4525c7bd79ecd54.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				 <!-- videoId: v/2addf66f --><!-- /videoId: v/2addf66f --> We've been spending some time with <em>Ninja Gaiden Sigma Plus</em>, the Vita port of the PlayStation 3 action game that bears the same name.				<a href="http://kotaku.com/5885702/some-of-the-features-in-ninja-gaiden-sigma-plus-are-touching" title="Click here to read more about Some of the Features in Ninja Gaiden Sigma Plus Are... Touching">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5885702/some-of-the-features-in-ninja-gaiden-sigma-plus-are-touching]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885702]]></guid>
			<category><![CDATA[Ninja Gaiden]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[ninja gaiden sigma]]></category>
			<category><![CDATA[Ninja Gaiden Sigma Plus]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[tweet]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Chris Person]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885702&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[They're Sending Copies of Mass Effect 3 Into Space Next Week]]></title>
			<description>
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				The people behind <em>Mass Effect 3</em> will <a href="http://content.usatoday.com/communities/gamehunters/post/2012/02/mass-effect-3-becomes-true-space-oddity-/1#.Tz1TPXJSTEW">hoist copies of the sci-fi game into space</a> via weather balloons next week. Gamers in Berlin, Las Vegas, London, New York, Paris and San Francisco can track (via <a href="http://masseffect.com/">MassEffect.com</a>), catch and play them.				<a href="http://kotaku.com/5885755/theyre-sending-copies-of-mass-effect-3-into-space-next-week" title="Click here to read more about They're Sending Copies of Mass Effect 3 Into Space Next Week">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5885755/theyre-sending-copies-of-mass-effect-3-into-space-next-week]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885755]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Bioware]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Mass Effect]]></category>
			<category><![CDATA[Mass effect 3]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 14:45:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885755&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Here’s Why Master Chief’s Going to Look Different in Halo 4]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here’s Why Master Chief’s Going to Look Different in &lt;em&gt;Halo 4&lt;/em&gt;" href="http://kotaku.com/halo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">halo</span></a></div -->					<div><a title="Click here to read Here’s Why Master Chief’s Going to Look Different in &lt;em&gt;Halo 4&lt;/em&gt;" href="http://kotaku.com/5885765/heres-why-master-chiefs-going-to-look-different-in-halo-4/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here’s Why Master Chief’s Going to Look Different in &lt;em&gt;Halo 4&lt;/em&gt;" alt="Click here to read Here’s Why Master Chief’s Going to Look Different in &lt;em&gt;Halo 4&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2012/02/small_a1ea32ab6680e2b6a1cc5bf910f5c327.jpg"/>
											</a></div>
									</div>
				 343 Industries, you so sneaky. We've already noticed that the Microsoft division tasked with the future of all things <em>Halo</em> <a href="http://kotaku.com/5884502/your-first-look-at-halo-4s-master-chief-comes-froman-action-figure/gallery/1">debuted the new look of the sci-fi shooter series' hero at Toy Fair 2012</a>. And the Chief's new duds are quite different. Leaner, meaner and perhaps more aerodynamic.				<a href="http://kotaku.com/5885765/heres-why-master-chiefs-going-to-look-different-in-halo-4/gallery/" title="Click here to read more about Here’s Why Master Chief’s Going to Look Different in Halo 4">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5885765/heres-why-master-chiefs-going-to-look-different-in-halo-4/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885765]]></guid>
			<category><![CDATA[Halo]]></category>
			<category><![CDATA[343 Industries]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Halo 4]]></category>
			<category><![CDATA[Kotaku Core]]></category>
			<category><![CDATA[Master Chief]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Toy Fair 2012]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885765&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Brian Fargo Wants You to Kickstart a New Wasteland]]></title>
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			<![CDATA[
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									</div>
				Brian Fargo&mdash;the developer of <em>The Bard's Tale</em>, <em>Baldur's Gate</em>, and the original <em>Fallout</em>&mdash;recently announced that he's looking to Kickstarter to fund a new <em>Wasteland</em> game. [<a href=http://www.rockpapershotgun.com/2012/02/16/brian-fargo-turning-to-kickstarter-for-wasteland-2/>Rock, Paper, Shotgun</a>]				<a href="http://kotaku.com/5885745/brian-fargo-wants-you-kickstart-a-new-wasteland" title="Click here to read more about Brian Fargo Wants You to Kickstart a New Wasteland">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5885745/brian-fargo-wants-you-kickstart-a-new-wasteland]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885745]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[wasteland]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 14:15:00 EST]]></pubDate>
			<dc:creator><![CDATA[Elyas Gorogo-Baker]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885745&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Zelda Just Keeps Getting Worse. But It Isn't Beyond Saving]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Zelda&lt;/em&gt; Just Keeps Getting Worse. But It Isn't Beyond Saving" href="http://kotaku.com/zelda/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">zelda</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Zelda&lt;/em&gt; Just Keeps Getting Worse. But It Isn't Beyond Saving" href="http://kotaku.com/5885595/zelda-just-keeps-getting-worse-but-it-isnt-beyond-saving" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Zelda&lt;/em&gt; Just Keeps Getting Worse. But It Isn't Beyond Saving" alt="Click here to read &lt;em&gt;Zelda&lt;/em&gt; Just Keeps Getting Worse. But It Isn't Beyond Saving" src="http://cache.kotaku.com/assets/images/9/2012/02/small_d3caffb8d3b3a63fe04dce4538618a66.jpg"/>
											</a></div>
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				Late in the original Zelda's second quest, I got stuck. I couldn't find the relocated and very well-hidden eighth dungeon. Then one night I had a dream in which I took a map of Hyrule and drew large circles around the other seven dungeons. Somehow I had figured that dungeons were probably not right beside each other, and so by sectioning off portions of the map, I could better find the missing dungeon in the blank areas. I woke up, drew the circles, found the dungeon. Zelda possessed me, and in those pre-internet, pre-FAQ days, my mind worked on it even while I slept.				<a href="http://kotaku.com/5885595/zelda-just-keeps-getting-worse-but-it-isnt-beyond-saving" title="Click here to read more about Zelda Just Keeps Getting Worse. But It Isn't Beyond Saving">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885595/zelda-just-keeps-getting-worse-but-it-isnt-beyond-saving]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885595]]></guid>
			<category><![CDATA[Zelda]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Kotaku Core]]></category>
			<category><![CDATA[The Legend Of Zelda]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[tweet]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Tevis Thompson]]></dc:creator>
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			<title><![CDATA[Razer Arms the Earth with Mass Effect 3 Gaming Gear]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Razer Arms the Earth with &lt;em&gt;Mass Effect 3&lt;/em&gt; Gaming Gear" href="http://kotaku.com/mass-effect/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">masseffect</span></a></div -->					<div><a title="Click here to read Razer Arms the Earth with &lt;em&gt;Mass Effect 3&lt;/em&gt; Gaming Gear" href="http://kotaku.com/5885734/razer-arms-the-earth-with-mass-effect-3-gaming-gear/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Razer Arms the Earth with &lt;em&gt;Mass Effect 3&lt;/em&gt; Gaming Gear" alt="Click here to read Razer Arms the Earth with &lt;em&gt;Mass Effect 3&lt;/em&gt; Gaming Gear" src="http://cache.kotaku.com/assets/images/9/2012/02/small_cc78b85670e221063ed938fcf2c823b2.jpg"/>
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				Did you think dropping $60 on a copy of <em>Mass Effect 3</em> next month would be enough to save the Earth from the impending Reaper invasion? Is the Earth truly safe if you don't buy a <em>Mass Effect</em> branded keyboard, mouse, Xbox 360 controller, or iPhone case?				<a href="http://kotaku.com/5885734/razer-arms-the-earth-with-mass-effect-3-gaming-gear/gallery/" title="Click here to read more about Razer Arms the Earth with Mass Effect 3 Gaming Gear">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mass Effect]]></category>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 13:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Prototype 2  Makes You a Meaner, Blacker and More Powerful Weapon of Destruction]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Prototype 2 &lt;/em&gt; Makes You a Meaner, Blacker and More Powerful Weapon of Destruction" href="http://kotaku.com/prototype/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">prototype</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Prototype 2 &lt;/em&gt; Makes You a Meaner, Blacker and More Powerful Weapon of Destruction" href="http://kotaku.com/5885649/prototype-2--makes-you-a-meaner-blacker-and-more-powerful-weapon-of-destruction/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Prototype 2 &lt;/em&gt; Makes You a Meaner, Blacker and More Powerful Weapon of Destruction" alt="Click here to read &lt;em&gt;Prototype 2 &lt;/em&gt; Makes You a Meaner, Blacker and More Powerful Weapon of Destruction" src="http://cache.kotaku.com/assets/images/9/2012/02/small_9977b470eb6d0baa184ff461218260f9.jpg"/>
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				 The first <em>Prototype</em> made me feel ugly. Radical's open-world action game tore through the city I love and live in, having me eat people&mdash;some of them innocent civilians&mdash;and destroy city blocks in the name of its plot. <em>Prototype 2</em>'s probably going to make me feel worse. <!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5885649/prototype-2--makes-you-a-meaner-blacker-and-more-powerful-weapon-of-destruction/gallery/" title="Click here to read more about Prototype 2  Makes You a Meaner, Blacker and More Powerful Weapon of Destruction">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885649/prototype-2--makes-you-a-meaner-blacker-and-more-powerful-weapon-of-destruction/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885649]]></guid>
			<category><![CDATA[Prototype]]></category>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Canabalt Creator Diving into The Hunger Games for iOS]]></title>
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				Adam Saltsman, the man behind games like <em><a href="http://kotaku.com/5350485/canabalt-the-best-one-button-game-youll-play-today">Canabalt</a></em> and <em><a href="http://kotaku.com/5483469/gravity-hook-hd-from-the-makers-of-canabalt">Gravity Hook</a></em>, has signed on to develop an action game based on the popular <em>Hunger Games</em> book series. It will "go along with" the film, which releases this March. [<a href="http://blog.adamatomic.com/im-making-an-original-ios-game-for-the-hunger">Adam Saltsman</a>]				<a href="http://kotaku.com/5885711/canabalt-creator-diving-into-the-hunger-games-for-ios" title="Click here to read more about Canabalt Creator Diving into The Hunger Games for iOS">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885711/canabalt-creator-diving-into-the-hunger-games-for-ios]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885711]]></guid>
			<category><![CDATA[Blip]]></category>
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			<category><![CDATA[The Hunger Games]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 12:45:00 EST]]></pubDate>
			<dc:creator><![CDATA[Jason Schreier]]></dc:creator>
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			<title><![CDATA[WTPT: A New Max Payne 3 Trailer to Watch and an Addictive Platformer to Play]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read WTPT: A New &lt;em&gt;Max Payne 3&lt;/em&gt; Trailer to Watch and an Addictive Platformer to Play" href="http://kotaku.com/watch-this%2c-play-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthisplaythis</span></a></div -->					<div><a title="Click here to read WTPT: A New &lt;em&gt;Max Payne 3&lt;/em&gt; Trailer to Watch and an Addictive Platformer to Play" href="http://kotaku.com/5885703/wtpt-a-new-max-payne-3-trailer-to-watch-and-an-addictive-platformer-to-play" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read WTPT: A New &lt;em&gt;Max Payne 3&lt;/em&gt; Trailer to Watch and an Addictive Platformer to Play" alt="Click here to read WTPT: A New &lt;em&gt;Max Payne 3&lt;/em&gt; Trailer to Watch and an Addictive Platformer to Play" src="http://cache.kotaku.com/assets/images/9/2012/02/small_807054e9e08ad828dd984cbba035f2df.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/watch_this_play_this_overlay.png" id="illustration_overlay"></div>It's Thursday, which means it's almost Friday, which means it's <em>almost</em> the weekend! That's a reason to celebrate, right? Let's celebrate with some games and videos. I think we'd all like that.				<a href="http://kotaku.com/5885703/wtpt-a-new-max-payne-3-trailer-to-watch-and-an-addictive-platformer-to-play" title="Click here to read more about WTPT: A New Max Payne 3 Trailer to Watch and an Addictive Platformer to Play">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885703/wtpt-a-new-max-payne-3-trailer-to-watch-and-an-addictive-platformer-to-play]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885703]]></guid>
			<category><![CDATA[Watch This, Play This]]></category>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 12:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Tina Amini]]></dc:creator>
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			<title><![CDATA[The Minecraft Studio Is Building A New Game. In One Weekend]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The &lt;em&gt;Minecraft&lt;/em&gt; Studio Is Building A New Game. In One Weekend" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read The &lt;em&gt;Minecraft&lt;/em&gt; Studio Is Building A New Game. In One Weekend" href="http://kotaku.com/5885674/the-minecraft-studio-is-building-a-new-game-in-one-weekend" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The &lt;em&gt;Minecraft&lt;/em&gt; Studio Is Building A New Game. In One Weekend" alt="Click here to read The &lt;em&gt;Minecraft&lt;/em&gt; Studio Is Building A New Game. In One Weekend" src="http://cache.kotaku.com/assets/images/9/2012/02/small_33b4aa248a360099fa6c0bac31e1b766.jpg"/>
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				<!-- videoId: b8MhLvjoBTs --><!-- /videoId: b8MhLvjoBTs --> <em>Minecraft</em> developer Mojang will design a new game this weekend and live stream the entire process. All of the proceeds will go to charity.				<a href="http://kotaku.com/5885674/the-minecraft-studio-is-building-a-new-game-in-one-weekend" title="Click here to read more about The Minecraft Studio Is Building A New Game. In One Weekend">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885674/the-minecraft-studio-is-building-a-new-game-in-one-weekend]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885674]]></guid>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 12:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Jason Schreier]]></dc:creator>
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			<title><![CDATA[Blow Things Up and Then Contemplate Your Actions in Unmanned]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Blow Things Up and Then Contemplate Your Actions in &lt;em&gt;Unmanned&lt;/em&gt;" href="http://kotaku.com/play-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playthis</span></a></div -->					<div><a title="Click here to read Blow Things Up and Then Contemplate Your Actions in &lt;em&gt;Unmanned&lt;/em&gt;" href="http://kotaku.com/5885680/blow-things-up-and-then-contemplate-your-actions-in-unmanned" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Blow Things Up and Then Contemplate Your Actions in &lt;em&gt;Unmanned&lt;/em&gt;" alt="Click here to read Blow Things Up and Then Contemplate Your Actions in &lt;em&gt;Unmanned&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2012/02/small_4d9b0cd8deb8f4b157b36ddd21c17e0f.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/watch_this_play_this_overlay.png" id="illustration_overlay"></div>Today's Play This features the flash game <a href="http://kotaku.com/5885470/indie-game-unmanned-makes-you-a-creepily-depressedjingoistic-uav-drone-pilot">we covered yesterday</a> that puts you in the shoes of a UAV pilot. From Evan's hands-on:				<a href="http://kotaku.com/5885680/blow-things-up-and-then-contemplate-your-actions-in-unmanned" title="Click here to read more about Blow Things Up and Then Contemplate Your Actions in Unmanned">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885680/blow-things-up-and-then-contemplate-your-actions-in-unmanned]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885680]]></guid>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 12:15:00 EST]]></pubDate>
			<dc:creator><![CDATA[Tina Amini]]></dc:creator>
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			<title><![CDATA[iPhone Platforming Actually Doesn’t Suck in League of Evil 2]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read iPhone Platforming Actually Doesn’t Suck in &lt;em&gt;League of Evil 2&lt;/em&gt;" href="http://kotaku.com/play-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playthis</span></a></div -->					<div><a title="Click here to read iPhone Platforming Actually Doesn’t Suck in &lt;em&gt;League of Evil 2&lt;/em&gt;" href="http://kotaku.com/5885660/iphone-platforming-actually-doesnt-suck-in-league-of-evil-2" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read iPhone Platforming Actually Doesn’t Suck in &lt;em&gt;League of Evil 2&lt;/em&gt;" alt="Click here to read iPhone Platforming Actually Doesn’t Suck in &lt;em&gt;League of Evil 2&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2012/02/small_eb252a1a38016ffff221e51352d8e1c1.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/watch_this_play_this_overlay.png" id="illustration_overlay"></div> It's no secret that controls for games on the iOS platform are often wonky and uncomfortable. We tend to forgive developers for this more than we'd ideally like to when it comes to our iPhones and iPads, if only to appreciate the game in question for its other qualities. The first <em>League of Evil</em> proved that even somewhat more complicated gameplay can still be a contender when on a bite-sized screen.				<a href="http://kotaku.com/5885660/iphone-platforming-actually-doesnt-suck-in-league-of-evil-2" title="Click here to read more about iPhone Platforming Actually Doesn’t Suck in League of Evil 2">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885660/iphone-platforming-actually-doesnt-suck-in-league-of-evil-2]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885660]]></guid>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 12:10:00 EST]]></pubDate>
			<dc:creator><![CDATA[Tina Amini]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885660&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Max Payne 3’s Road to Revenge Starts With A Kidnapped Trophy Wife and Lots of Booze]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Max Payne 3&lt;/em&gt;’s Road to Revenge Starts With A Kidnapped Trophy Wife and Lots of Booze" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Max Payne 3&lt;/em&gt;’s Road to Revenge Starts With A Kidnapped Trophy Wife and Lots of Booze" href="http://kotaku.com/5885682/max-payne-3s-road-to-revenge-starts-with-a-kidnapped-trophy-wife-and-lots-of-booze" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Max Payne 3&lt;/em&gt;’s Road to Revenge Starts With A Kidnapped Trophy Wife and Lots of Booze" alt="Click here to read &lt;em&gt;Max Payne 3&lt;/em&gt;’s Road to Revenge Starts With A Kidnapped Trophy Wife and Lots of Booze" src="http://cache.kotaku.com/assets/images/9/2012/02/small_8ada87d88b08f879bb97445ce1d2f4a8.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/watch_this_play_this_overlay_3.png" id="illustration_overlay"></div> Is it just me or does Max Payne seem really in over his head every time Rockstar shows off a piece of their upcoming noir threequel? <!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5885682/max-payne-3s-road-to-revenge-starts-with-a-kidnapped-trophy-wife-and-lots-of-booze" title="Click here to read more about Max Payne 3’s Road to Revenge Starts With A Kidnapped Trophy Wife and Lots of Booze">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885682/max-payne-3s-road-to-revenge-starts-with-a-kidnapped-trophy-wife-and-lots-of-booze]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885682]]></guid>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885682&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Watch This, Play This Begins Now]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Watch This, Play This Begins Now" href="http://kotaku.com/arrow/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">arrow</span></a></div -->					<div><a title="Click here to read Watch This, Play This Begins Now" href="http://kotaku.com/5885327/watch-this-play-this-begins-now" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Watch This, Play This Begins Now" alt="Click here to read Watch This, Play This Begins Now" src="http://cache.kotaku.com/assets/images/9/2012/02/small_2d679ef1abeb71e6eabe21fcfa5774bc.jpg"/>
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				 Stuff to play, stuff to see, here comes Watch This, Play This. Confused? <a href="http://kotaku.com/5883964/your-guide-to-the-new-kotaku-network">Read this</a>.				<a href="http://kotaku.com/5885327/watch-this-play-this-begins-now" title="Click here to read more about Watch This, Play This Begins Now">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 11:59:00 EST]]></pubDate>
			<dc:creator><![CDATA[Tina Amini]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885327&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Irritating Mass Effect 3 Facebook App Could Use Some Calibrations]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Irritating &lt;em&gt;Mass Effect 3&lt;/em&gt; Facebook App Could Use Some Calibrations" href="http://kotaku.com/facebook/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">facebook</span></a></div -->					<div><a title="Click here to read Irritating &lt;em&gt;Mass Effect 3&lt;/em&gt; Facebook App Could Use Some Calibrations" href="http://kotaku.com/5885633/irritating-mass-effect-3-facebook-app-could-use-some-calibrations" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Irritating &lt;em&gt;Mass Effect 3&lt;/em&gt; Facebook App Could Use Some Calibrations" alt="Click here to read Irritating &lt;em&gt;Mass Effect 3&lt;/em&gt; Facebook App Could Use Some Calibrations" src="http://cache.kotaku.com/assets/images/9/2012/02/small_a19aa42a98f2125467b17cd672dc4882.jpg"/>
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				The massive marketing juggernaut is in full effect (sorry) for <em>Mass Effect 3</em>.  The long-anticipated conclusion to the epic space marines vs. eldritch horror aliens trilogy becomes available on March 6, a few short weeks from now.  Fans of the franchise (a category that decidedly includes yours truly) have a new wealth of trailers, screenshots, and tie-ins to whet their appetites and tide them over.				<a href="http://kotaku.com/5885633/irritating-mass-effect-3-facebook-app-could-use-some-calibrations" title="Click here to read more about Irritating Mass Effect 3 Facebook App Could Use Some Calibrations">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885633/irritating-mass-effect-3-facebook-app-could-use-some-calibrations]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885633]]></guid>
			<category><![CDATA[Facebook]]></category>
			<category><![CDATA[Mass Effect]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 11:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kate Cox]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885633&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Game Center Coming to iMacs and MacBooks With Apple’s Mountain Lion OS X 10.8 Update]]></title>
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				Apple's game-centric social network will be extending to the manufacturer's desktops and laptop when the latest update to its operating system rolls out later this year. <a href="http://gizmodo.com/5885628/os-x-108-mountain-lion-will-be-more-ios+like-than-ever">See more about Mountain Lion at Gizmodo</a>.				<a href="http://kotaku.com/5885667/game-center-coming-to-imacs-and-macbooks-with-apples-mountain-lion-os-x-108-update" title="Click here to read more about Game Center Coming to iMacs and MacBooks With Apple’s Mountain Lion OS X 10.8 Update">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885667/game-center-coming-to-imacs-and-macbooks-with-apples-mountain-lion-os-x-108-update]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885667]]></guid>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 11:15:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885667&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Are There Too Many Good Games Coming Out This Year?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Are There Too Many Good Games Coming Out This Year?" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read Are There Too Many Good Games Coming Out This Year?" href="http://kotaku.com/5885676/are-there-too-many-good-games-coming-out-this-year" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Are There Too Many Good Games Coming Out This Year?" alt="Click here to read Are There Too Many Good Games Coming Out This Year?" src="http://cache.kotaku.com/assets/images/9/2012/02/small_e5e39ea01c94d71aff27bc3a460d08b6.jpg"/>
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				<em>In today's edition of Speak Up on Kotaku, commenter <a href="http://kotaku.com/speakup/forum?comment=47031753">Balmung</a> laments the impending release of too many titles for his poor wallet to handle over the coming year. Is it too much of a good thing? </em>				<a href="http://kotaku.com/5885676/are-there-too-many-good-games-coming-out-this-year" title="Click here to read more about Are There Too Many Good Games Coming Out This Year?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 16 Feb 2012 11:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885676&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Journey Release Date Announced]]></title>
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				<em>Journey</em>, the <a href="http://kotaku.com/5866499/its-time-to-drool-over-journey-again">drool-worthy</a> next title from <em>Flower</em>'s thatgamecompany, will be available for download for $14.99 on the PS3 beginning March 13.  [<a href="http://blog.us.playstation.com/2012/02/16/journey-takes-its-first-steps-this-march/">PlayStation.Blog</a>]				<a href="http://kotaku.com/5885651/journey-release-date-announced" title="Click here to read more about Journey Release Date Announced">More&nbsp;&raquo;</a>
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			<category><![CDATA[Journey]]></category>
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			<category><![CDATA[thatgamecompany]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 10:45:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kate Cox]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885651&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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