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		<title><![CDATA[Kotaku: Acquisitions]]></title>
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			<title><![CDATA[Kotaku: Acquisitions]]></title>
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		<description><![CDATA[Kotaku posts tagged Acquisitions]]></description>
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			<title><![CDATA[Sony Buys LittleBigPlanet Developer Media Molecule]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sony Buys LittleBigPlanet Developer Media Molecule" href="http://kotaku.com/acquisitions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">acquisitions</span></a></div -->					<div><a title="Click here to read Sony Buys LittleBigPlanet Developer Media Molecule" href="http://kotaku.com/5483776/sony-buys-littlebigplanet-developer-media-molecule" class="pp_image">
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				 Sony liked LittleBigPlanet so much they bought the company, as Media Molecule becomes a wholly-owned subsidiary of Sony Computer Entertainment.				<a href="http://kotaku.com/5483776/sony-buys-littlebigplanet-developer-media-molecule" title="Click here to read more about Sony Buys LittleBigPlanet Developer Media Molecule">More&nbsp;&raquo;</a>
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			<category><![CDATA[Acquisitions]]></category>
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			<pubDate><![CDATA[Tue, 02 Mar 2010 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Report: Microsoft May Drop $200 Mil On Facebook Game Dev]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Report: Microsoft May Drop $200 Mil On Facebook Game Dev" href="http://kotaku.com/acquisitions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">acquisitions</span></a></div -->					<div><a title="Click here to read Report: Microsoft May Drop $200 Mil On Facebook Game Dev" href="http://kotaku.com/5472457/report-microsoft-may-drop-200-mil-on-facebook-game-dev" class="pp_image">
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				Microsoft could be the next company to drop big cash on a Facebook game maker. <a href="http://www.bloomberg.com/apps/news?pid=20601204&sid=aUYXtsK5u5uw">Bloomberg</a> reported last week that the Xbox 360 maker is one of the companies in talks to buy CrowdStar, supposedly valued at $200 million.				<a href="http://kotaku.com/5472457/report-microsoft-may-drop-200-mil-on-facebook-game-dev" title="Click here to read more about Report: Microsoft May Drop $200 Mil On Facebook Game Dev">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 15 Feb 2010 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[EA Acquires Pet Society Creator Playfish]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Acquires Pet Society Creator Playfish" href="http://kotaku.com/acquisitions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">acquisitions</span></a></div -->					<div><a title="Click here to read EA Acquires Pet Society Creator Playfish" href="http://kotaku.com/5400333/ea-acquires-pet-society-creator-playfish" class="pp_image">
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				 And you thought you spent a lot of money on <a class="autolink" title="Click here to read more posts tagged #petsociety" title="Click here to read more posts tagged #petsociety" href="http://kotaku.com/tag/petsociety/">Pet Society</a>. EA just spent $300 million on leading social network game creator Playfish, the team behind Pet Society, Restaurant City, and Country Story.				<a href="http://kotaku.com/5400333/ea-acquires-pet-society-creator-playfish" title="Click here to read more about EA Acquires Pet Society Creator Playfish">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 09 Nov 2009 10:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Disney Buys Marvel For $4 Billion]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Disney Buys Marvel For $4 Billion" href="http://kotaku.com/acquisitions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">acquisitions</span></a></div -->					<div><a title="Click here to read Disney Buys Marvel For $4 Billion" href="http://kotaku.com/5349341/disney-buys-marvel-for-4-billion" class="pp_image">
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				 The worldwide leader in family entertainment is about to get a great deal more entertaining, as the Walt Disney Company agrees to acquire iconic comic book company Marvel Entertainment for $4 billion.				<a href="http://kotaku.com/5349341/disney-buys-marvel-for-4-billion" title="Click here to read more about Disney Buys Marvel For $4 Billion">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 31 Aug 2009 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Warner Bros. Wins Bid For Midway For A Very Simple Reason]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Warner Bros. Wins Bid For Midway For A Very Simple Reason" href="http://kotaku.com/acquisitions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">acquisitions</span></a></div -->					<div><a title="Click here to read Warner Bros. Wins Bid For Midway For A Very Simple Reason" href="http://kotaku.com/5303134/warner-bros-wins-bid-for-midway-for-a-very-simple-reason" class="pp_image">
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				Looks like the new home of <em>Mortal Kombat</em>, <em>Joust</em>, <em>Spy Hunter</em> and other well-known Midway properties will be Warner Bros. after all. The media conglomerate looks to have won bidding rights to the publisher and developer by default.				<a href="http://kotaku.com/5303134/warner-bros-wins-bid-for-midway-for-a-very-simple-reason" title="Click here to read more about Warner Bros. Wins Bid For Midway For A Very Simple Reason">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 26 Jun 2009 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Microsoft Snatches Up BigPark]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft Snatches Up BigPark" href="http://kotaku.com/acquisitions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">acquisitions</span></a></div -->					<div><a title="Click here to read Microsoft Snatches Up BigPark" href="http://kotaku.com/5244750/microsoft-snatches-up-bigpark" class="pp_image">
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				 Microsoft Games Studios welcomes another new addition today as Microsoft agrees to acquire Vancouver-based developer BigPark.				<a href="http://kotaku.com/5244750/microsoft-snatches-up-bigpark" title="Click here to read more about Microsoft Snatches Up BigPark">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 07 May 2009 18:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Square Enix Lets Eidos Be Eidos]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Square Enix Lets Eidos Be Eidos" href="http://kotaku.com/square-eidos/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">squareeidos</span></a></div -->					<div><a title="Click here to read Square Enix Lets Eidos Be Eidos" href="http://kotaku.com/5229444/square-enix-lets-eidos-be-eidos" class="pp_image">
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				 Following the <a href="http://kotaku.com/5222537/tomorrow-eidos-is-square-enixs">successful completion</a> of its £84 million acquisition last week, <a class="autolink" title="Click here to read more posts tagged SQUARE ENIX" title="Click here to read more posts tagged SQUARE ENIX" href="http://kotaku.com/tag/square-enix/">Square Enix</a> has announced that UK publisher Eidos shall remain UK publisher Eidos.				<a href="http://kotaku.com/5229444/square-enix-lets-eidos-be-eidos" title="Click here to read more about Square Enix Lets Eidos Be Eidos">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 27 Apr 2009 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Crytek Buys Free Radical]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Crytek Buys Free Radical" href="http://kotaku.com/acquisitions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">acquisitions</span></a></div -->					<div><a title="Click here to read Crytek Buys Free Radical" href="http://kotaku.com/5145829/crytek-buys-free-radical" class="pp_image">
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				<em>Timesplitters</em> and <em>Haze</em> developer Free Radical Design has found financial sanctuary in German developer Crytek, who is reported to have purchased the struggling Nottingham, UK dev for an undisclosed amount.				<a href="http://kotaku.com/5145829/crytek-buys-free-radical" title="Click here to read more about Crytek Buys Free Radical">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 03 Feb 2009 19:40:56 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Ubisoft Acquires Action Pants]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Acquires Action Pants" href="http://kotaku.com/studio-get/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">studioget</span></a></div -->					<div><a title="Click here to read Ubisoft Acquires Action Pants" href="http://kotaku.com/5145390/ubisoft-acquires-action-pants" class="pp_image">
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				 Ubisoft moves into Western Canada today with the acquisition of the Vancouver, British Columbia-based development studio, <a class="autolink" title="Click here to read more posts tagged ACTION PANTS" title="Click here to read more posts tagged ACTION PANTS" href="http://kotaku.com/tag/action-pants/">Action Pants</a>, with a new Wii title already in the works.				<a href="http://kotaku.com/5145390/ubisoft-acquires-action-pants" title="Click here to read more about Ubisoft Acquires Action Pants">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 03 Feb 2009 12:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[SouthPeak Devours Gamecock]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read SouthPeak Devours Gamecock" href="http://kotaku.com/southpeak-interactive/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">southpeakinteractive</span></a></div -->					<div><a title="Click here to read SouthPeak Devours Gamecock" href="http://kotaku.com/5063109/southpeak-devours-gamecock" class="pp_image">
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				 Whoa, I didn't even know SouthPeak Interactive swung that way, but apparently they've been Gamecock-hungry for quite some time and aren't too proud to pay for it. SouthPeak today announces that they have acquired wild-and-crazy Gamecock Media Group. 'Cock head Mike Wilson swells with excitement.				<a href="http://kotaku.com/5063109/southpeak-devours-gamecock" title="Click here to read more about SouthPeak Devours Gamecock">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 14 Oct 2008 10:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[GameStop Devours France's Leading Game Retailer]]></title>
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				 GameStop has increased their European presence to 1,077 stores after announcing the acquisition of France's leading video game retailer Micromania. The acquisition covers 332 stores in France, a country where GameStop previously had no presence whatsoever. Congratulations, France.				<a href="http://kotaku.com/5057357/gamestop-devours-frances-leading-game-retailer" title="Click here to read more about GameStop Devours France's Leading Game Retailer">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 01 Oct 2008 10:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[SCi Spurns Infogrames Buyout Bid]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read SCi Spurns Infogrames Buyout Bid" href="http://kotaku.com/infogrames-wants-lara/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">infogrameswantslara</span></a></div -->					<div><a title="Click here to read SCi Spurns Infogrames Buyout Bid" href="http://kotaku.com/384866/sci-spurns-infogrames-buyout-bid" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2008/04/wb_sci.jpg"></a>French Atari parent Infogrames wants to purchase Eidos parent SCi, and has already extended it a "financially disciplined" offer, Infogrames revealed today via a regulatory announcement. 				<a href="http://kotaku.com/384866/sci-spurns-infogrames-buyout-bid" title="Click here to read more about SCi Spurns Infogrames Buyout Bid">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 28 Apr 2008 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[EA: Clock's Ticking For Take-Two Deal]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA: Clock's Ticking For Take-Two Deal" href="http://kotaku.com/news/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">news</span></a></div -->					<div><a title="Click here to read EA: Clock's Ticking For Take-Two Deal" href="http://kotaku.com/381394/ea-clocks-ticking-for-take+two-deal" class="pp_image">
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				</a>This morning we reported on SEC filings (yes, there have been enough SEC filings to wallpaper my apartment this week) that revealed that Electronic Arts has <a href="http://kotaku.com/381355/ea-extends-take+two-tender-offer">amended its offer </a>to purchase Take-Two. The previous offer expired today, but EA's back for round two, extending its deadline to May 16th. Although some analysts have speculated that EA would need to raise its offer in order to cinch this acquisition, the same SEC filing also shows that some change has actually been shaved off of the previous bid of $26 per share - the new bid is $25.74 per share.				<a href="http://kotaku.com/381394/ea-clocks-ticking-for-take+two-deal" title="Click here to read more about EA: Clock's Ticking For Take-Two Deal">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 18 Apr 2008 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Take-Two's Zelnick Goes All-Out In Annual Meeting]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take-Two's Zelnick Goes All-Out In Annual Meeting" href="http://kotaku.com/news/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">news</span></a></div -->					<div><a title="Click here to read Take-Two's Zelnick Goes All-Out In Annual Meeting" href="http://kotaku.com/378000/take+twos-zelnick-goes-all+out-in-annual-meeting" class="pp_image">
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				</a> <i>GTA IV</i> is complete and in production; the trucks are set to begin shipments to retail. This is just one item of positive news that Take-Two's executives touted at their annual shareholder meeting.				<a href="http://kotaku.com/378000/take+twos-zelnick-goes-all+out-in-annual-meeting" title="Click here to read more about Take-Two's Zelnick Goes All-Out In Annual Meeting">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 17 Apr 2008 19:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Shareholder Sues Take-Two Over EA Bid]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Shareholder Sues Take-Two Over EA Bid" href="http://kotaku.com/news/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">news</span></a></div -->					<div><a title="Click here to read Shareholder Sues Take-Two Over EA Bid" href="http://kotaku.com/380857/shareholder-sues-take+two-over-ea-bid" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2008/04/t2.jpg"></a>Take-Two is apparently the object of a class-action suit by one of its alleged shareholders who claims, basically, that the circumstances surrounding Take-Two's refusal to sell to Electronic Arts are so fiscally irresponsible it's criminal.				<a href="http://kotaku.com/380857/shareholder-sues-take+two-over-ea-bid" title="Click here to read more about Shareholder Sues Take-Two Over EA Bid">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 17 Apr 2008 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[EA Versus Take-Two: How The Takeover Works]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Versus Take-Two: How The Takeover Works" href="http://kotaku.com/news/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">news</span></a></div -->					<div><a title="Click here to read EA Versus Take-Two: How The Takeover Works" href="http://kotaku.com/380119/ea-versus-take+two-how-the-takeover-works" class="pp_image">
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				 When it comes to Electronic Arts' takeover bid for Take-Two, we've heard nothing but silence for the past few weeks. In fact, it looks like business as usual for both companies; while EA's been utterly quiet on the topic, Take-Two has announced an executive hire and an Asian expansion <a href="http://kotaku.com/379350/take+two-talks-asian-expansion-as-if-no-big-company-was-trying-desperately-to-buy-them">as if nothing were going on. </a>				<a href="http://kotaku.com/380119/ea-versus-take+two-how-the-takeover-works" title="Click here to read more about EA Versus Take-Two: How The Takeover Works">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 16 Apr 2008 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Chinese Game Industry Deals 'Paralyzed']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Chinese Game Industry Deals 'Paralyzed'" href="http://kotaku.com/china/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">china</span></a></div -->					<div><a title="Click here to read Chinese Game Industry Deals 'Paralyzed'" href="http://kotaku.com/359998/chinese-game-industry-deals-paralyzed" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2008/02/yibaiyuan.jpeg"></a>  The Chinese game industry is hot hot hot, and money is burning a hole in the pocket of some of the big players like Shanda.  Unfortunately, the hot market has led to plenty of companies overvaluing their worth, and despite capital burning a hole in the collective pocket of the big companies, they're starting to realize that snapping up small companies for massive prices isn't the giant payoff they're looking for:				<a href="http://kotaku.com/359998/chinese-game-industry-deals-paralyzed" title="Click here to read more about Chinese Game Industry Deals 'Paralyzed'">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 23 Feb 2008 15:30:19 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Intel Buys Havok, Lets Slip Dogs Of War]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Intel Buys Havok, Lets Slip Dogs Of War" href="http://kotaku.com/acquisitions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">acquisitions</span></a></div -->					<div><a title="Click here to read Intel Buys Havok, Lets Slip Dogs Of War" href="http://kotaku.com/300397/intel-buys-havok-lets-slip-dogs-of-war" class="pp_image">
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				Over the weekend Intel, the company that spawned countless witty stickers with "(Insert Noun) Inside", announced the purchase of Irish company Havok, creators of the Havok middleware physics engine, which has been used in over 150 games across just about every popular platform today, from BioShock to Harry Potter and the Order of the Phoenix. According to a release on Intel's site, the purchase "will enable developers in the digital animation and game communities to take advantage of Intel's innovation and technology leadership in the creation of digital media", where previously they were doing the same thing, only with Havok instead of Intel. Same difference. From what I can determine from the release, Havok will continue business as usual, though I bet they'll have much snazzier stickers. 				<a href="http://kotaku.com/300397/intel-buys-havok-lets-slip-dogs-of-war" title="Click here to read more about Intel Buys Havok, Lets Slip Dogs Of War">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 17 Sep 2007 09:00:04 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[In the Wake of Free-To-Play, What's Next For Traditional Models?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read In the Wake of Free-To-Play, What's Next For Traditional Models?" href="http://kotaku.com/we.re-in-the-money/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wereinthemoney</span></a></div -->					<div><a title="Click here to read In the Wake of Free-To-Play, What's Next For Traditional Models?" href="http://kotaku.com/293470/in-the-wake-of-free+to+play-whats-next-for-traditional-models" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read In the Wake of Free-To-Play, What's Next For Traditional Models?" alt="Click here to read In the Wake of Free-To-Play, What's Next For Traditional Models?" src="http://cache.kotaku.com/assets/images/9/2007/08/small_richpenguins-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2007/08/richpenguins.jpg"></a>  While the virtual asset/microtransaction/free-to-play models are met with suspicion and derision in some quarters, <a href="http://freetoplay.biz/">Free To Play</a> has an interesting analysis up of the challenges facing more traditional channels in the face of declining profit margins and an up-and-coming generation of gamers raised on the <i>Club Penguin</i> and <i>MapleStory</i>s of the world.  "North American game companies are taking the same "partner and acquire" approach that they've used to achieve growth and purchase innovation for the last two decades," a model that doesn't work when dealing with some of the Asian companies have theoretical purchase prices that are astronomical.				<a href="http://kotaku.com/293470/in-the-wake-of-free+to+play-whats-next-for-traditional-models" title="Click here to read more about In the Wake of Free-To-Play, What's Next For Traditional Models?">More&nbsp;&raquo;</a>
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			<category><![CDATA[we're in the money]]></category>
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			<pubDate><![CDATA[Sun, 26 Aug 2007 16:30:30 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Cryptologic Buys Stake In Chinese Company 568]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Cryptologic Buys Stake In Chinese Company 568" href="http://kotaku.com/we.re-not-talking-solitaire/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">werenottalkingsolitaire</span></a></div -->					<div><a title="Click here to read Cryptologic Buys Stake In Chinese Company 568" href="http://kotaku.com/288599/cryptologic-buys-stake-in-chinese-company-568" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Cryptologic Buys Stake In Chinese Company 568" alt="Click here to read Cryptologic Buys Stake In Chinese Company 568" src="http://cache.kotaku.com/assets/images/9/2007/08/small_majiangtiles.jpg"/>
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				 568 Inc. is a China-based company that has developed card and casual games for the Chinese market, as well as a couple of MMORPGs that I've not seen any press about, and Cryptologic (a company specializing in casino software) has just bought a stake valued at $1.2 million in the company.  A lot of Western companies have been trying to make the leap to the potentially really, really, really lucrative Chinese market; the difference with Cryptologic is that they're going after the 'skill based games' sector instead of your average MMO addict.  PlayNoEvil notes that this just further blurs the market between online gaming for fun and gaming for profit, and could perhaps open the industry up to more stringent regulation (as if they need it in China).				<a href="http://kotaku.com/288599/cryptologic-buys-stake-in-chinese-company-568" title="Click here to read more about Cryptologic Buys Stake In Chinese Company 568">More&nbsp;&raquo;</a>
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			<category><![CDATA[we're not talking solitaire]]></category>
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			<category><![CDATA[Gambling]]></category>
			<category><![CDATA[skill games]]></category>
			<pubDate><![CDATA[Sun, 12 Aug 2007 16:30:07 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[EA Looking To Acquire Crytek?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Looking To Acquire Crytek?" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read EA Looking To Acquire Crytek?" href="http://kotaku.com/196851/ea-looking-to-acquire-crytek" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Looking To Acquire Crytek?" alt="Click here to read EA Looking To Acquire Crytek?" src="http://cache.kotaku.com/assets/images/9/2006/08/small_crytek_and_ea.jpg"/>
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				According to German news outlet Die Welt, EA may already be in talks with developer Crytek to bring them into the corporate fold. EA is already publishing the German dev's upcoming PC game <em>Crysis</em> (Ubisoft did the honors for their other shooter <em>Far Cry</em>), but it looks like the two companies are only in talks right now.				<a href="http://kotaku.com/196851/ea-looking-to-acquire-crytek" title="Click here to read more about EA Looking To Acquire Crytek?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 26 Aug 2006 15:15:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Microsoft Finally Ready To Swallow Lionhead?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft Finally Ready To Swallow Lionhead?" href="http://kotaku.com/microsoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">microsoft</span></a></div -->					<div><a title="Click here to read Microsoft Finally Ready To Swallow Lionhead?" href="http://kotaku.com/162953/microsoft-finally-ready-to-swallow-lionhead" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Microsoft Finally Ready To Swallow Lionhead?" alt="Click here to read Microsoft Finally Ready To Swallow Lionhead?" src="http://cache.kotaku.com/assets/images/9/2006/03/molyneux_laugh.jpg"/>
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				One of the rumors the GamesIndustry.biz staff picked up at the Game Developers Conference was more rumbling about a Microsoft acquisition of the Peter Molyneux founded Lionhead. Creator of fan favorites <em>Fable</em>, <em>Black & White</em> and <em>The Movies</em>, they've run into a rough patch financially. Bill's billions are coming to rescue, allegedly, beating out the also interested buyers at Ubisoft.				<a href="http://kotaku.com/162953/microsoft-finally-ready-to-swallow-lionhead" title="Click here to read more about Microsoft Finally Ready To Swallow Lionhead?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Sat, 25 Mar 2006 11:14:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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