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		<title><![CDATA[Kotaku: Accessibility]]></title>
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			<title><![CDATA[Kotaku: Accessibility]]></title>
			<link>http://kotaku.com/tag/accessibility</link>
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		<link>http://kotaku.com/tag/accessibility</link>
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		<description><![CDATA[Kotaku posts tagged Accessibility]]></description>
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			<title><![CDATA[Watch Someone Kick Ass in FIFA Using Just Their Eyes]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Watch Someone Kick Ass in &lt;em&gt;FIFA&lt;/em&gt; Using Just Their Eyes" href="http://kotaku.com/accessibility/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">accessibility</span></a></div -->					<div><a title="Click here to read Watch Someone Kick Ass in &lt;em&gt;FIFA&lt;/em&gt; Using Just Their Eyes" href="http://kotaku.com/5844591/watch-someone-kick-ass-in-fifa-using-just-their-eyes" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Watch Someone Kick Ass in &lt;em&gt;FIFA&lt;/em&gt; Using Just Their Eyes" alt="Click here to read Watch Someone Kick Ass in &lt;em&gt;FIFA&lt;/em&gt; Using Just Their Eyes" src="http://cache.kotaku.com/assets/images/9/2011/09/small_29471939.jpg"/>
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				<!-- videoId: 29471939 --><!-- /videoId: 29471939 --> Maybe what drew you here is the chance to watch someone play a video game using technology that tracks eye movement. But make sure you stick around to hear about the people who make that possible.				<a href="http://kotaku.com/5844591/watch-someone-kick-ass-in-fifa-using-just-their-eyes" title="Click here to read more about Watch Someone Kick Ass in FIFA Using Just Their Eyes">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5844591/watch-someone-kick-ass-in-fifa-using-just-their-eyes]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5844591]]></guid>
			<category><![CDATA[Accessibility]]></category>
			<category><![CDATA[Charity]]></category>
			<category><![CDATA[Specialeffect]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Wed, 28 Sep 2011 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5844591&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Watch a Master Modder Split an Xbox 360 Controller in Two]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Watch a Master Modder Split an Xbox 360 Controller in Two" href="http://kotaku.com/mods/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mods</span></a></div -->					<div><a title="Click here to read Watch a Master Modder Split an Xbox 360 Controller in Two" href="http://kotaku.com/5828675/watch-a-master-modder-split-an-xbox-360-controller-in-two" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Watch a Master Modder Split an Xbox 360 Controller in Two" alt="Click here to read Watch a Master Modder Split an Xbox 360 Controller in Two" src="http://cache.kotaku.com/assets/images/9/2011/08/small_heck.jpg"/>
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				 In the latest episode of <em>The Ben Heck Show</em>, master video game console modder Benjamin J. Heckendorn creates an Xbox 360 controller for folks that can't bring their hands together in front of their bodies. How does he do it?				<a href="http://kotaku.com/5828675/watch-a-master-modder-split-an-xbox-360-controller-in-two" title="Click here to read more about Watch a Master Modder Split an Xbox 360 Controller in Two">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5828675/watch-a-master-modder-split-an-xbox-360-controller-in-two]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5828675]]></guid>
			<category><![CDATA[Mods]]></category>
			<category><![CDATA[Accessibility]]></category>
			<category><![CDATA[ben heck]]></category>
			<category><![CDATA[Benjamin J. Heckendorn]]></category>
			<category><![CDATA[Split Controller]]></category>
			<category><![CDATA[Video]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 08 Aug 2011 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5828675&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Could You Play Street Fighter IV With Your Face? And Win?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Could You Play &lt;em&gt;Street Fighter IV&lt;/em&gt; With Your Face? And Win?" href="http://kotaku.com/kickin-like-chun_li/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kickinlikechunli</span></a></div -->					<div><a title="Click here to read Could You Play &lt;em&gt;Street Fighter IV&lt;/em&gt; With Your Face? And Win?" href="http://kotaku.com/5787875/could-you-play-street-fighter-iv-with-your-face-and-win" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Could You Play &lt;em&gt;Street Fighter IV&lt;/em&gt; With Your Face? And Win?" alt="Click here to read Could You Play &lt;em&gt;Street Fighter IV&lt;/em&gt; With Your Face? And Win?" src="http://cache.kotaku.com/assets/images/9/2011/04/small_83nsodg-htu.jpg"/>
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				<!-- videoId: 83nSodg-HTU --><!-- /videoId: 83nSodg-HTU --> Mike "Broly" Begum is a Street Fighter IV player from Texas. And he's pretty damn good. What makes Mike's success notable, though, is the fact he's so good despite having to play the game with his <em>face</em>.				<a href="http://kotaku.com/5787875/could-you-play-street-fighter-iv-with-your-face-and-win" title="Click here to read more about Could You Play Street Fighter IV With Your Face? And Win?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5787875/could-you-play-street-fighter-iv-with-your-face-and-win]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5787875]]></guid>
			<category><![CDATA[Kickin Like Chun-Li]]></category>
			<category><![CDATA[Accessibility]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Street Fighter]]></category>
			<category><![CDATA[street fighter iv]]></category>
			<category><![CDATA[Texas]]></category>
			<pubDate><![CDATA[Fri, 01 Apr 2011 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[How A Blind Man Plays Video Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How A Blind Man Plays Video Games" href="http://kotaku.com/oddworld/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">oddworld</span></a></div -->					<div><a title="Click here to read How A Blind Man Plays Video Games" href="http://kotaku.com/5766791/how-a-blind-man-plays-video-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How A Blind Man Plays Video Games" alt="Click here to read How A Blind Man Plays Video Games" src="http://cache.kotaku.com/assets/images/9/2011/02/small_abeod.jpg"/>
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				 <!-- videoId: 23JgGAmCGVU --><!-- /videoId: 23JgGAmCGVU --> Mechanical engineering student and gamer Terry Garrett can play just about the perfect game of Abe's Exoddus. Which is pretty awesome, considering Garrett is <em>totally blind</em>.				<a href="http://kotaku.com/5766791/how-a-blind-man-plays-video-games" title="Click here to read more about How A Blind Man Plays Video Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5766791/how-a-blind-man-plays-video-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5766791]]></guid>
			<category><![CDATA[oddworld]]></category>
			<category><![CDATA[Abe's Exoddus]]></category>
			<category><![CDATA[Accessibility]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Tue, 22 Feb 2011 03:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5766791&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Bet You Couldn't Play Fallout With Your Chin]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bet You Couldn't Play Fallout With Your Chin" href="http://kotaku.com/accessibility/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">accessibility</span></a></div -->					<div><a title="Click here to read Bet You Couldn't Play Fallout With Your Chin" href="http://kotaku.com/5751579/bet-you-couldnt-play-fallout-with-your-chin" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bet You Couldn't Play Fallout With Your Chin" alt="Click here to read Bet You Couldn't Play Fallout With Your Chin" src="http://cache.kotaku.com/assets/images/9/2011/02/small_vegasdude.jpg"/>
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				This is Gareth. He's playing through the early stages of Fallout: New Vegas on the PC. Why are we watching him? Because he can play it without using his hands.				<a href="http://kotaku.com/5751579/bet-you-couldnt-play-fallout-with-your-chin" title="Click here to read more about Bet You Couldn't Play Fallout With Your Chin">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5751579/bet-you-couldnt-play-fallout-with-your-chin]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5751579]]></guid>
			<category><![CDATA[Accessibility]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Fallout: new vegas]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Fri, 04 Feb 2011 04:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5751579&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[What's The Best Game For Disabled Gamers?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What's The Best Game For Disabled Gamers?" href="http://kotaku.com/forza/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">forza</span></a></div -->					<div><a title="Click here to read What's The Best Game For Disabled Gamers?" href="http://kotaku.com/5743451/whats-the-best-game-for-disabled-gamers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What's The Best Game For Disabled Gamers?" alt="Click here to read What's The Best Game For Disabled Gamers?" src="http://cache.kotaku.com/assets/images/9/2011/01/small_3tbciio2yfg.jpg"/>
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				<!-- videoId: 3TBciIo2Yfg --><!-- /videoId: 3TBciIo2Yfg --> That may sound like a tough one, but actually, the AbleGamers Foundation has an answer, and that answer is Forza 3.				<a href="http://kotaku.com/5743451/whats-the-best-game-for-disabled-gamers" title="Click here to read more about What's The Best Game For Disabled Gamers?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5743451/whats-the-best-game-for-disabled-gamers]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5743451]]></guid>
			<category><![CDATA[forza]]></category>
			<category><![CDATA[Accessibility]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Forza 3]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Turn10]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 26 Jan 2011 01:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5743451&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Making Games Accessible For All Shapes And Sizes]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Making Games Accessible For All Shapes And Sizes" href="http://kotaku.com/accessibility/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">accessibility</span></a></div -->					<div><a title="Click here to read Making Games Accessible For All Shapes And Sizes" href="http://kotaku.com/5717425/making-games-accessible-for-all-shapes-and-sizes" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Making Games Accessible For All Shapes And Sizes" alt="Click here to read Making Games Accessible For All Shapes And Sizes" src="http://cache.kotaku.com/assets/images/9/2011/11/small_0fc9b46af7a0e09b0620f0a6a3ff9ade.jpg"/>
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				You may never have stopped to consider how a developer tailors their game to suit the needs of a disabled gamer. You really should, though, it's fascinating stuff.				<a href="http://kotaku.com/5717425/making-games-accessible-for-all-shapes-and-sizes" title="Click here to read more about Making Games Accessible For All Shapes And Sizes">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5717425/making-games-accessible-for-all-shapes-and-sizes]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5717425]]></guid>
			<category><![CDATA[Accessibility]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Valve]]></category>
			<pubDate><![CDATA[Sat, 25 Dec 2010 00:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5717425&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Kinect Is A Blessing For This Family]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kinect Is A Blessing For This Family" href="http://kotaku.com/microsoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">microsoft</span></a></div -->					<div><a title="Click here to read Kinect Is A Blessing For This Family" href="http://kotaku.com/5687041/kinect-is-a-blessing-for-this-family" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kinect Is A Blessing For This Family" alt="Click here to read Kinect Is A Blessing For This Family" src="http://cache.kotaku.com/assets/images/9/2010/11/small_boy.jpg"/>
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				With a (<a href="http://kotaku.com/5680719/review-dance-central">mostly</a>) disappointing launch lineup and <a href="http://kotaku.com/5684389/5-things-microsoft-needs-to-do-to-improve-kinect">some niggling problems</a>, it's easy to get down on Microsoft's Kinect. Try sparing a thought, though, for the parents of a four year-old autistic boy, for which it's been a revelation.				<a href="http://kotaku.com/5687041/kinect-is-a-blessing-for-this-family" title="Click here to read more about Kinect Is A Blessing For This Family">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5687041/kinect-is-a-blessing-for-this-family]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5687041]]></guid>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Accessibility]]></category>
			<category><![CDATA[disability]]></category>
			<category><![CDATA[Kinect]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[XBox360]]></category>
			<pubDate><![CDATA[Thu, 11 Nov 2010 00:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5687041&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Kinect Patent Says It Can Read Sign Language]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kinect Patent Says It Can Read Sign Language" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Kinect Patent Says It Can Read Sign Language" href="http://kotaku.com/5607905/kinect-patent-says-it-can-read-sign-language" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kinect Patent Says It Can Read Sign Language" alt="Click here to read Kinect Patent Says It Can Read Sign Language" src="http://cache.kotaku.com/assets/images/9/2010/08/asl.jpg"/>
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				The patent for Microsoft's motion-sensing camera Kinect was released to the public last week, and while we knew most of the stuff contained within, I'd be lying if I said I knew the device could recognise sign language.				<a href="http://kotaku.com/5607905/kinect-patent-says-it-can-read-sign-language" title="Click here to read more about Kinect Patent Says It Can Read Sign Language">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5607905/kinect-patent-says-it-can-read-sign-language]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5607905]]></guid>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Accessibility]]></category>
			<category><![CDATA[Kinect]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Mon, 09 Aug 2010 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5607905&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Duct Tape And A Bag Of Rice Helps Disabled Man Get In The Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Duct Tape And A Bag Of Rice Helps Disabled Man Get In The Game" href="http://kotaku.com/accessibility/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">accessibility</span></a></div -->					<div><a title="Click here to read Duct Tape And A Bag Of Rice Helps Disabled Man Get In The Game" href="http://kotaku.com/5557885/duct-tape-and-a-bag-of-rice-helps-disabled-man-get-in-the-game" class="pp_image">
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				Steve Spohn suffers from muscular dystrophy, leaving him physically limited. But thanks to duct tape, a bag of rice and an Xbox 360 controller, he can still get his game on.				<a href="http://kotaku.com/5557885/duct-tape-and-a-bag-of-rice-helps-disabled-man-get-in-the-game" title="Click here to read more about Duct Tape And A Bag Of Rice Helps Disabled Man Get In The Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5557885/duct-tape-and-a-bag-of-rice-helps-disabled-man-get-in-the-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5557885]]></guid>
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			<category><![CDATA[ben heck]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 08 Jun 2010 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The Disabled-Friendly NES Controller From The 1980's]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Disabled-Friendly NES Controller From The 1980's" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read The Disabled-Friendly NES Controller From The 1980's" href="http://kotaku.com/5241760/the-disabled+friendly-nes-controller-from-the-1980s" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Disabled-Friendly NES Controller From The 1980's" alt="Click here to read The Disabled-Friendly NES Controller From The 1980's" src="http://cache.kotaku.com/assets/images/9/2009/05/hfc1.jpg"/>
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				While it's easy to think that - through the wonders of subtitles and the Wii Remote - making games accessible to the disabled is a recent trend, it's not. It's as old as the hills.				<a href="http://kotaku.com/5241760/the-disabled+friendly-nes-controller-from-the-1980s" title="Click here to read more about The Disabled-Friendly NES Controller From The 1980's">More&nbsp;&raquo;</a>
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			<category><![CDATA[Disabled]]></category>
			<category><![CDATA[hands free]]></category>
			<pubDate><![CDATA[Wed, 06 May 2009 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Frets On Fire For The Blind]]></title>
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Although you might expect music based games like Guitar Hero to appeal to visually impaired gamers, they do tend to rely on on-screen cues which makes following a tune difficult/impossible.				<a href="http://kotaku.com/5092565/frets-on-fire-for-the-blind" title="Click here to read more about Frets On Fire For The Blind">More&nbsp;&raquo;</a>
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			<category><![CDATA[Guitar Hero]]></category>
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			<pubDate><![CDATA[Wed, 19 Nov 2008 05:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[Retro Remakes Competition To Create A 'Game For Helen']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Retro Remakes Competition To Create A 'Game For Helen'" href="http://kotaku.com/retro-remakes-2008/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retroremakes2008</span></a></div -->					<div><a title="Click here to read Retro Remakes Competition To Create A 'Game For Helen'" href="http://kotaku.com/5045018/retro-remakes-competition-to-create-a-game-for-helen" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Retro Remakes Competition To Create A 'Game For Helen'" alt="Click here to read Retro Remakes Competition To Create A 'Game For Helen'" src="http://cache.kotaku.com/assets/images/9/2008/09/mashup.png"/>
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				The <a href="http://kotaku.com/gaming/remakes/retro-remakes-big-2006-retro-remaking-contest-177926.php">Retro Remakes competition</a> has returned for 2008, this time with a charitable twist.				<a href="http://kotaku.com/5045018/retro-remakes-competition-to-create-a-game-for-helen" title="Click here to read more about Retro Remakes Competition To Create A 'Game For Helen'">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5045018/retro-remakes-competition-to-create-a-game-for-helen]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5045018]]></guid>
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			<pubDate><![CDATA[Wed, 03 Sep 2008 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[Rock Band Accessibility Mod Makes Wheelchair Rockin' Possible]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rock Band Accessibility Mod Makes Wheelchair Rockin' Possible" href="http://kotaku.com/mods/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mods</span></a></div -->					<div><a title="Click here to read Rock Band Accessibility Mod Makes Wheelchair Rockin' Possible" href="http://kotaku.com/5012493/rock-band-accessibility-mod-makes-wheelchair-rockin-possible" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rock Band Accessibility Mod Makes Wheelchair Rockin' Possible" alt="Click here to read Rock Band Accessibility Mod Makes Wheelchair Rockin' Possible" src="http://cache.kotaku.com/assets/images/9/2008/06/7a/5a/small_7a5a2103bc68b8a12052f5627a3a9f7a.jpg"/>
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				Accessibility may not be the sexiest aspect of gaming, but my God do I have a burning lust for it. Take this <em>Rock Band</em> mod for example, one from a company called Kinetic. According to the folks at Kinetic, the mod was devised for "an aspiring Rock Star who happens to be in a wheelchair" who was "disappointed because the kick pedal feature on the drums cannot be disabled within the game."				<a href="http://kotaku.com/5012493/rock-band-accessibility-mod-makes-wheelchair-rockin-possible" title="Click here to read more about Rock Band Accessibility Mod Makes Wheelchair Rockin' Possible">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mods]]></category>
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			<category><![CDATA[Rock Band]]></category>
			<pubDate><![CDATA[Mon, 02 Jun 2008 21:40:17 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Website Makes Gaming Accessible For Everyone]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Website Makes Gaming Accessible For Everyone" href="http://kotaku.com/accessibility/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">accessibility</span></a></div -->					<div><a title="Click here to read Website Makes Gaming Accessible For Everyone" href="http://kotaku.com/364074/website-makes-gaming-accessible-for-everyone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Website Makes Gaming Accessible For Everyone" alt="Click here to read Website Makes Gaming Accessible For Everyone" src="http://cache.kotaku.com/assets/images/9/2008/03/small_assistivegaminglogo-thumb.png"/>
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				<a href="http://kotaku.com/assets/resources/2008/03/assistivegaminglogo.png"></a>For many of us, playing video games and working on computers is second nature. My laptop and I are practically attached at the hip. But what if, due to physical limitations, you were unable to use your computer for gaming and other applications? <a href="http://www.assistivegaming.com/">Assistive Gaming</a> is a website who aims to provide an answer to this question, offering ways to use assistive technology to play games on Mac computers, and make gaming more accessible to people with physical impairments. Launched this past January, the website's publisher, David Niemeijer, says that many people think only specially adapted "accessible" games are available, which are generally targeted at younger kids, and would be of little interest to adults and teenagers. However assistive gaming means that anyone can play just about any game, including Unreal Tournament 2004, or World of Warcraft.				<a href="http://kotaku.com/364074/website-makes-gaming-accessible-for-everyone" title="Click here to read more about Website Makes Gaming Accessible For Everyone">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mac]]></category>
			<category><![CDATA[mac gaming]]></category>
			<category><![CDATA[Original]]></category>
			<pubDate><![CDATA[Wed, 05 Mar 2008 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[torif]]></dc:creator>
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			<title><![CDATA[2007 - the Year of 'Accessible' Games?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 2007 - the Year of 'Accessible' Games?" href="http://kotaku.com/year-end/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">yearend</span></a></div -->					<div><a title="Click here to read 2007 - the Year of 'Accessible' Games?" href="http://kotaku.com/337122/2007-+-the-year-of-accessible-games" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2007/12/lewii.jpg"></a>  Leigh Alexander has an interesting '07 wrap up of sorts that's not a top 10 list, but a look at some of the major trends in gaming this year - which can be summed up in the word 'accessibility,' which she defines as many different things.  Making the 'entry barrier' to console gaming low with the Wii; allowing people to play in bite sized chunks instead of hours-long grinds; the line between the gamer and the non-gamer is becoming increasingly slim (maybe?):				<a href="http://kotaku.com/337122/2007-+-the-year-of-accessible-games" title="Click here to read more about 2007 - the Year of 'Accessible' Games?">More&nbsp;&raquo;</a>
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			<category><![CDATA[year end]]></category>
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			<pubDate><![CDATA[Sun, 23 Dec 2007 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Gaming for Everyone]]></title>
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San Francisco's KQED Public Broadcasting recently completed a TV show on video games that are accessible for everyone for their multimedia series on the environment, science and nature entitled QUEST.				<a href="http://kotaku.com/258708/gaming-for-everyone" title="Click here to read more about Gaming for Everyone">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 09 May 2007 11:00:24 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[What's Wrong With Action Games?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What's Wrong With Action Games?" href="http://kotaku.com/man-of-inaction/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">manofinaction</span></a></div -->					<div><a title="Click here to read What's Wrong With Action Games?" href="http://kotaku.com/256847/whats-wrong-with-action-games" class="pp_image">
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				Action. I love it! God of War, Ninja Gaiden, Devil May Cry, Otogi... nothing beats a button-mashing, blister-forming beat 'em up. Throw in some smart platforming and basic puzzle-solving and you're golden. Too bad all action games suck.				<a href="http://kotaku.com/256847/whats-wrong-with-action-games" title="Click here to read more about What's Wrong With Action Games?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 01 May 2007 22:40:41 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=256847&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Game Over! The World's Most Inaccessible Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Game Over! The World's Most Inaccessible Game" href="http://kotaku.com/game-over%21/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameover!</span></a></div -->					<div><a title="Click here to read Game Over! The World's Most Inaccessible Game" href="http://kotaku.com/253712/game-over-the-worlds-most-inaccessible-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Game Over! The World's Most Inaccessible Game" alt="Click here to read Game Over! The World's Most Inaccessible Game" src="http://cache.kotaku.com/assets/images/9/2007/04/small_game_over_man.jpg"/>
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				Game accessibility is a topic that's been on my mind for the past few years as videogames and the controllers used to play them have become increasingly complex.				<a href="http://kotaku.com/253712/game-over-the-worlds-most-inaccessible-game" title="Click here to read more about Game Over! The World's Most Inaccessible Game">More&nbsp;&raquo;</a>
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			<category><![CDATA[game over!]]></category>
			<category><![CDATA[Accessibility]]></category>
			<pubDate><![CDATA[Fri, 20 Apr 2007 21:40:03 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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