Guido Henkel has been in the gaming industry for over thirty years, where he worked on classic titles such as Planescape Torment and Fallout 2. Now, he wants to make a comeback with a new old-school RPG, titled Deathfire: Ruins of Nevermore.


Deathfire promises to be a turn- and party-based fantasy first-person RPG that takes you away from "the open-world quest hunts that dominate the genre" with recipe-based crafting and an "adaptive" storyline. Actually, let's have a look at the skill menu. You know what they say: a skill menu is worth a thousand words.

That is actually quite impressive, if they manage to find a use for each and every one of those attributes.


Deathfire: Ruins of Nethermore is currently in the early stages of development, with a release expected in late 2014 on PC.

Deathfire: Ruins of Nethermore [Official Site]

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