The plan is simple. Get in, grab all the money, get out. Everyone has a role in this heist, and if we do our jobs correctly, nobody sees us and nobody needs to get hurt, see?
Thing is, when you're playing Monaco—the fantastic class-based co-op stealth game—things don't always go according to plan. That's not a bad thing. Typically, class-based games work best when everyone knows how to effectively use their specific class. Typically, we play games to be efficient at them: in this case, since it's a stealth game, you'd think that, above all, you'd want to avoid getting caught. If you're playing as Monaco's Mole, for example, you'd think you'd want to be mindful about what parts of the level you tear down: the ability is noisy and attracts guards.