It started as a joke.
Ben Esposito’s Kachina began development as part of the MolyJam, an event where developers made games based off of ideas from the Twitter account that parodies Fable creator Peter Molyneux. In the video above, Esposito—who also worked on The Unfinshed Swan—shows the unusual game to Kotaku’s Patricia Hernandez and explains how falling into a hole doesn’t have to be as boring as you’d think.