For my first wedding anniversary, I went out to dinner. Fancy joint. I thought I'd done a good job.
For my first wedding anniversary, I went out to dinner. Fancy joint. I thought I'd done a good job.
Unrest is a most unusual game. There are no fail states, for one. The story continues if you fail. It's also an RPG that takes place in ancient India—which, I don't know about you, but that's not a place I've ever visited in a game.
Not many game developers are able to practice what they preach, mostly because a lot of the stuff they preach involves stuff that doesn't actually exist.
Let us once again reflect on the beauty that comes with limitation. These blocky renderings of world-famous superhero characters manage to convey just what works about each character design, despite the lack of detail that Cyclops, Superman or Spider-Man are usually drawn with. And they leave you craving the next…
When the Metro 2033 was released in 2010 it contributed to raise the PC graphics bar making good use of the latest DirectX 11 rendering technologies such as depth of field and tessellation along with high resolution textures.
In the war between MMO developers and shady players looking to exploit the system, the innocent often get caught in the crossfire. Such was the case yesterday, when somewhere under 150 honest, hard-playing Star Wars: The Old Republic players had their accounts banned from play. BioWare is sorry, you guys.
Which would you rather play? I think I'd go for Ghost Dog, because not only is the idea of a Call of Duty Dog game
The Shishkebab is one of the more ridiculous melee weapons in Fallout—I mean, it's a freakin' flaming sword! And GreekGadgetGuru built one like it, in real life. The thing looks crazy dangerous.
Video games from the 8-bit and 16-bit era mixed with real life environments look awesome, and it's a technique that lets anyone's creativity shine. It's something that Kotaku has covered before