Insomniac's upcoming third-person shooter Fuse is a game built around switching: in its history, its design, and its execution. During a preview event that EA held in New York yesterday to show off the game, I got a closer look at all three elements.
A game that's already weathered a massive creative shift, and accompanying delay, Fuse started its public life at 2011's E3, where the cooperative shooter was known as Overstrike. Featuring somewhat cartoonish visuals that bridged the gap between Insomniac's Ratchet & Clank and Resistance series, Overstrike was also the first title that the studio was developing for both PS3 and Xbox 360. But soon after that, Insomniac decided something just wasn't right. So they made a switch.